//=============================================================================== // Default Cube Map (Author: Sikkpin) //=============================================================================== lights/ambientCube/cubeDefault { ambientLight // lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/lights/defaultcm)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/lights/defaultcm)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } textures/skies/cubeDefault { noFragment noshadows noimpact forceOpaque qer_editorimage env/lights/defaultcm_up.tga { blend add cameraCubeMap env/lights/defaultcm texgen skybox } } //=============================================================================== // TDM Skybox Lights //=============================================================================== lights/ambientCube/daysky_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/daysky/daysky)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/daysky/daysky)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/dm_sqsky_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/dm_sqsky/dm_sqsky)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/dm_sqsky/dm_sqsky)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_afternoon_01_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_afternoon_01/afternoon_01)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_afternoon_01/afternoon_01)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_afternoon_02_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_afternoon_02/afternoon_02)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_afternoon_02/afternoon_02)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_darkland_ne_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_darkland_ne/darkland_NE)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_darkland_ne/darkland_NE)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_desert_day_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_desert_day/desert)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_desert_day/desert)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_fogged_01_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_fogged_01/fogged_01)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_fogged_01/fogged_01)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_industrial_01_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_industrial_01/industrial_01)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_industrial_01/industrial_01)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_mountain_sunset_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_mountain_sunset/mountain_sunset)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_mountain_sunset/mountain_sunset)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_ocean_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_ocean/ocean)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_ocean/ocean)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_ocean_02_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_ocean_02/ocean_02)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_ocean_02/ocean_02)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } lights/ambientCube/skybox_ocean_ne_cube { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/skyboxes/skybox_ocean_ne/ocean_NE)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/skyboxes/skybox_ocean_ne/ocean_NE)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } //=============================================================================== // CubeMapGen Cube Maps //=============================================================================== lights/ambientCube/cubeDome { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/lights/dome)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/lights/dome)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } textures/skies/cubeDome { noFragment noshadows noimpact forceOpaque qer_editorimage env/lights/dome_up.tga { blend add cameraCubeMap env/lights/dome texgen skybox } } lights/ambientCube/cubeSky { ambientLight lightAmbientDiffuse bakeAmbientDiffuse(cameraLayout(env/lights/cubesky)) lightAmbientSpecular bakeAmbientSpecular(cameraLayout(env/lights/cubesky)) lightFalloffImage makeintensity( textures/lights/ambientlightnfo)          {                  map textures/lights/ambientlightnfo_amb         colored         zeroClamp              } } textures/skies/cubeSky { noFragment noshadows noimpact forceOpaque qer_editorimage env/lights/cubesky_up.tga { blend add cameraCubeMap env/lights/cubesky texgen skybox } } //=============================================================================== // Projection Cube Maps //=============================================================================== lights/cubic/cubegrate6 { cubicLight { // forceHighQuality cubeMap env/lights/grate6 colored // zeroClamp } } lights/cubic/cubelightCube { cubicLight { // forceHighQuality cubeMap env/lights/lightCube colored zeroClamp } } lights/cubic/cubegradient { cubicLight { // forceHighQuality cubeMap env/lights/gradient colored zeroClamp } } lights/cubic/tdm_lampshade_cubic { cubicLight qer_editorimage env/lights/lamp_up { forceHighQuality cameraCubeMap env/lights/lamp colored zeroClamp } }