Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-448.933 180.975 45.5084" "editor_drLastCameraAngle" "-2.4 358.5 0" // primitive 0 { brushDef3 { ( 0 0 1 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -260 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 172 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -316 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -268 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 172 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -820 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 260 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -260 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 164 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -316 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -1160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -172 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -260 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 172 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -316 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -748 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 172 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -324 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 316 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 1 0 -268 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 -148 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 0 -1 0 -324 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( -1 0 0 -840 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 ( 1 0 0 832 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 1 0 -104 ) ( ( 0.01339285714285714 0 -9.32142870766776 ) ( 0 0.00390625 0.75 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 1 0 0 328 ) ( ( 0.01339285714285714 0 1.392857142857143 ) ( 0 0.00390625 0.75 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.01339285714285714 0 12.32142884390695 ) ( 0 0.00390625 0.75 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( -1 0 0 -696 ) ( ( 0.01339285714285714 0 1.392857142857143 ) ( 0 0.00390625 0.75 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 112 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 696 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 112 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 172 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -328 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -104 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 696 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -832 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -104 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 172 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -328 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -260 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 104 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -336 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 120 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -316 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -336 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -260 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 688 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 104 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -696 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 120 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 688 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -316 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -696 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 15 { patchDef2 { "textures/darkmod/carpet/rugs/ornate_red_tan02" ( 3 3 0 0 0 ) ( ( ( -528 144 -63.875 0 0 ) ( -528 188 -63.875 0 0.5 ) ( -528 232 -63.875 0 1 ) ) ( ( -508 144 -63.875 0.5 0 ) ( -508 188 -63.875 0.5 0.5 ) ( -508 232 -63.875 0.5 1 ) ) ( ( -488 144 -63.875 1 0 ) ( -488 188 -63.875 1 0.5 ) ( -488 232 -63.875 1 1 ) ) ) } } } // entity 1 { "classname" "atdm:ai_citywatch" "name" "atdm_ai_citywatch_1" "origin" "-752 -216 -64" "target" "path_corner_3" "team" "0" } // entity 2 { "classname" "light" "name" "light_1" "origin" "-752 184 64" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 3 { "classname" "light" "name" "light_2" "origin" "-280 -200 64" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 4 { "classname" "atdm:ai_lantern_bot" "name" "atdm_ai_lantern_bot_1" "origin" "-768 184 -64" "target" "path_corner_1" "team" "0" } // entity 5 { "classname" "path_corner" "name" "path_corner_1" "origin" "-720 184 -56" "target" "path_corner_5" } // entity 6 { "classname" "path_corner" "name" "path_corner_2" "origin" "-264 -216 -40" "target" "path_corner_3" } // entity 7 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-808 232 -56" "angle" "0" } // entity 8 { "classname" "path_corner" "name" "path_corner_3" "origin" "-720 -216 -32" "target" "path_corner_1" } // entity 9 { "classname" "path_corner" "name" "path_corner_5" "origin" "-264 184 -32" "target" "path_corner_2" } // entity 10 { "classname" "trigger_entityname" "name" "trigger_entityname_1" "model" "trigger_entityname_1" "origin" "-508 188 -40" "entityname" "atdm_ai_lantern_bot_1" "target" "func_damage_1" // primitive 0 { brushDef3 { ( 0 0 1 -24 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 ( 0 1 0 -44 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 ( 1 0 0 -20 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 ( 0 0 -1 -24 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 ( 0 -1 0 -44 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 ( -1 0 0 -20 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/trigentityname" 0 0 0 } } } // entity 11 { "classname" "func_damage" "name" "func_damage_1" "origin" "-480 192 24" "target" "atdm_ai_lantern_bot_1" } // entity 12 { "classname" "light" "name" "light_4" "origin" "-776 -224 64" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 13 { "classname" "light" "name" "light_5" "origin" "-256 168 64" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" }