Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "116.472 -85.0422 5.59728" "editor_drLastCameraAngle" "-9 164.1 0" "editor_drMapPos1" "145.117 609.786 279.045" "editor_drMapAngle1" "-48 150.8 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 152 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 224 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 1 56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 1 0 -232 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 0 -1 0 -144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 ( 1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/detailed/bars_rivets_iron" 0 0 0 } } } // entity 1 { "classname" "atdm:ai_citywatch_lesser" "name" "lr_patrol2" "def_attach6" "atdm:prop_potion_healing" "def_head" "atdm:ai_head_citywatch_clothcoif" "def_vocal_set" "atdm:ai_vocal_set_grumbler_guard_01" "origin" "0.518 -72.459 -55" "pos_attach6" "belt_back_right" "rotation" "0 1 0 -1 0 0 0 0 1" "team" "0" } // entity 2 { "classname" "light" "name" "light_1" "origin" "32 56 88" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 3 { "classname" "atdm:playertools_health_potion" "name" "atdm_playertools_health_potion_1" "origin" "-72 -72 4" } // entity 4 { "classname" "func_static" "name" "func_static_1" "origin" "-72 -72 -56" "model" "models/darkmod/furniture/tables/pillar_grooved01.lwo" } // entity 5 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "0 55 26" "angle" "90" }