View Revisions: Issue #3528

Summary 0003528: Problem with sleeping AI waking up
Revision 22.08.2013 20:46 by grayman
Description Put an AI to sleep at mission start using a path_corner and a path_sleep, where the path_sleep is the end of the line. Raise the sleeping AI's alert level to Observant. When his alert level falls back to Idle, he'll awake and stand up. Moments later, he goes back to bed.

The test case is Living Expenses' two sleeping guards.

Though not tested, AI told to sit at mission start using the same method will have the same problem.
Revision 22.08.2013 19:09 by grayman
Description Put an AI to sleep at mission start using a path_corner and a path_sleep, where the path_sleep is the end of the line. Raise the sleeping AI's alert level to Oservant. When his alert levels falls back to Idle, he'll awake and stand up. Moments later, he goes back to bed.

The test case is Living Expenses' two sleeping guards.

Though not tested, AI told to sit at mission start using the same method will have the same problem.