View Revisions: Issue #5065

Summary 0005065: target_endlevel causes a crash
Revision 28.11.2019 16:36 by grayman
Steps To Reproduce Use the attached pk4 to test.

The player starts behind two friendly AI (switchmaps1.map).

Walk around them to the door and frob it.

The game should switch to a different map (switchmaps2.map).

In 2.07, this works fine. In SVN, the crash occurs before the second map appears.
Revision 28.11.2019 16:35 by grayman
Steps To Reproduce Use the attached pk4 to test.

The player starts behind two friendly AI (switchmaps1.map).

Walk around them to the door and frob it.

The game should switch to a different map (switchmaps2.map).

In 2.07, this works fine. In SVN, the crash occurs before the second map appears.