View Revisions: Issue #5092
Summary | 0005092: Buttons to change spawnargs can affect entities that aren't currently selected | ||
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Revision | 30.12.2019 10:29 by Dragofer | ||
Steps To Reproduce | For skins: 1) Create a bed with a skin applied and clone it. 2) Select one bed and click on the 'Skin' spawnarg (the 'Choose skin...' button is now visible) 3) Select the other bed and now click on 'Choose skin...' to apply a different skin. The skin will be applied to the formerly selected bed. Similar procedures exist for sound, particles, light colours, models and so on. |
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Revision | 30.12.2019 10:25 by Dragofer | ||
Steps To Reproduce | For skins: 1) Create a bed with a skin applied and clone it. 2) Select one bed and click on the 'Skin' spawnarg (brings up the 'Choose skin...' button) 3) Select the other bed and now click on 'Choose skin...' to apply a different skin. The skin will be applied to the formerly selected bed. Similar procedures exist for sound, particles, light colours, models and so on. |