View Revisions: Issue #5118

Summary 0005118: No 'Press attack to start' if an error message stops map loading
Revision 14.02.2020 08:52 by Dragofer
Description If the mapper opens TDM to test his map but runs into any error message (i.e. scripting error, entity targets itself etc.), he can fix the error but the map becomes unplayable because the 'Press attack to start' window never shows up.

This bug happens if the error stops the first attempt to load a map after starting TDM.

The workaround for solving this bug is to either restart TDM or load a different map, then load the first map again.
Revision 14.02.2020 08:49 by Dragofer
Description If the mapper opens TDM to test his map but runs into any error message (i.e. scripting error, entity targets itself etc.), he can fix the error but the map becomes unplayable because the 'Press attack to start' window never shows up.

This only happens if the error message occurs on the first attempt to load a map after starting TDM.

The workaround for solving this bug is to either restart TDM or load a different map, then load the first map again.
Revision 08.01.2020 11:29 by Dragofer
Description If TDM has just been started and the mapper runs testmap or dmap + map, but runs into a popup with a scripting error in his map's .script file that prevents the map from loading, he can fix the scripting error and load the map again. When he loads into the map he sees the following:

The whole screen is covered by a strong closeup of a nearby texture. There's no 'Press attack to start', the player can't move or equip weapons. The light gem still shows.
The only way to fix this is to delete all dmap files, restart TDM, then recompile.

This happens frequently when a mapper changes both his .map and his map's .script, and the mapper has to compile his map a second time to work around this bug.