View Revisions: Issue #5193

Summary 0005193: Removing a Stim/Response entry can break the remaining entries
Revision 25.03.2020 17:16 by Dragofer
Steps To Reproduce 1) Create a stagecoach model and set "frobable" "1"
2) Open the S/R editor -> switch to Response tab
3) Add a response to Trigger (# 1) and a response to Frob (# 2)
4) For Frob (# 2), add an effect to remove _SELF
5) Test this ingame -> frobbing the stagecoach will remove it

5) Remove Trigger (# 1) -> Frob is still # 2
6) Load the map ingame again -> frobbing the stagecoach no longer does anything.

Deleting and redoing Frob so that it becomes # 1 will make it work again.
Revision 25.03.2020 17:16 by Dragofer
Steps To Reproduce 1) Create a stagecoach model and set "frobable" "1"
2) Open the S/R editor -> switch to Response tab
3) Add a response to Trigger (# 1) and a response to Frob (# 2)
4) For Frob (# 2), add an effect to remove _SELF
5) Test this ingame -> frobbing the stagecoach will remove it

5) Remove Trigger (0000001) -> Frob is still # 2
6) Load the map ingame again -> frobbing the stagecoach no longer does anything.

Deleting and redoing Frob so that it becomes # 1 will make it work again.
Revision 25.03.2020 17:16 by Dragofer
Steps To Reproduce 1) Create a stagecoach model and set "frobable" "1"
2) Open the S/R editor -> switch to Response tab
3) Add a response to Trigger (0000001) and a response to Frob (0000002)
4) For Frob (0000002), add an effect to remove _SELF
5) Test this ingame -> frobbing the stagecoach will remove it

5) Remove Trigger (0000001) -> Frob is still 0000002
6) Load the map ingame again -> frobbing the stagecoach no longer does anything.

Deleting and redoing Frob so that it becomes 0000001 will make it work again.