View Revisions: Issue #5256
Summary | 0005256: Lose ability to frob if trying to read a readable with invalid xdata | ||
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Revision | 31.07.2020 15:59 by Dragofer | ||
Description | If a readable doesn't have valid xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs. It’d be much better if simply nothing happened when trying to frob such a readable, with a console warning. |
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Revision | 31.07.2020 15:56 by Dragofer | ||
Description | If a readable doesn't have valid xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs. It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.” |
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Revision | 31.07.2020 15:56 by Dragofer | ||
Description | If a readable doesn't have valid xdata (defined in the xdata_contents spawnarg), frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs. It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.” |
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Revision | 14.05.2020 10:09 by Dragofer | ||
Description | If the xdata_contents spawnarg of a readable is missing or points to something that’s not xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs. It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.” |