View Revisions: Issue #5256

Summary 0005256: Lose ability to frob if trying to read a readable with invalid xdata
Revision 31.07.2020 15:59 by Dragofer
Description If a readable doesn't have valid xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs.

It’d be much better if simply nothing happened when trying to frob such a readable, with a console warning.
Revision 31.07.2020 15:56 by Dragofer
Description If a readable doesn't have valid xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs.

It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.”
Revision 31.07.2020 15:56 by Dragofer
Description If a readable doesn't have valid xdata (defined in the xdata_contents spawnarg), frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs.

It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.”
Revision 14.05.2020 10:09 by Dragofer
Description If the xdata_contents spawnarg of a readable is missing or points to something that’s not xdata, frobbing the readable makes the player lose his ability to frob anything, so the map becomes unplayable. This hits a lot of beta testers, and sometimes this bug makes it into released FMs.

It’d be much better if there were a fallback to some kind of default xdata if no valid xdata is found i.e. a sheet that’s blank or reads “No valid xdata_contents found.”