View Revisions: Issue #5328

Summary 0005328: Sack has black regions
Revision 30.08.2020 14:33 by VanishedOne
Description The tdm_sack03 material - used by models/darkmod/containers/sack_closed.lwo and models/darkmod/containers/sack_pile01.lwo - uses the diffuse texture models/darkmod/props/textures/sack02_d. This has a black region where the alphatested holes used by the tdm_sack02 material go (the alpha channel for that seems additionally to be in the sack02_local normal map). Since sack03 isn't alphatested, the region just shows up as ugly black blodges (I thought it was a shadowing error at first).

Presumably there *should* be a sack03 diffusemap that looks like a higher-res version of the editor image, which doesn't have the blacked-out region.
Revision 16.08.2020 23:50 by VanishedOne
Description The tdm_sack03 material - used by models/darkmod/containers/sack_closed.lwo and models/darkmod/containers/sack_pile01.lwo - uses the diffuse texture models/darkmod/props/textures/sack02_d. This has a black region where the alphatested holes used by the tdm_sack02 material go (the actual alpha channel for that seems to be in the sack02_local normal map). Since sack03 isn't alphatested, the region just shows up as ugly black blodges (I thought it was a shadowing error at first).

Presumably there *should* be a sack03 diffusemap that looks like a higher-res version of the editor image, which doesn't have the blacked-out region.