View Revisions: Issue #5352

Summary 0005352: Entities with invalid classname and no model have no visual representation
Revision 03.10.2020 14:03 by Dragofer
Description As per the title, if an entity's classname doesn't exist and it has no model spawnarg, it's invisible and unselectable in both camera view & orthoview. I've recently found I've got a few of these floating around in my map, after I renamed some entity defs.

I was thinking they could be given a "Shader not found" box, just like when an entity has an invalid value for its "model" spawnarg.
Revision 03.10.2020 14:01 by Dragofer
Description As per the title, if an entity's classname doesn't exist and it has no model spawnarg, it's invisible and unselectable in both camera view & orthoview. I've recently found I've got a few of these floating around in my map, after I renamed some entity defs.