View Revisions: Issue #5359

Summary 0005359: Feature: mirror the rotation & origin of non-bsp entities
Revision 12.10.2020 14:31 by Dragofer
Description Currently the 3 mirror buttons on the left pane have little or no effect when applied to anything that’s not made of brushes or patches (bsp). This is understandable because true mirroring can’t be achieved without creating a new version of the model.

However, I think it’d be a powerful tool if these buttons were able to mirror at least the rotation and origin of such entities. This could for example be used to mirror the layout of clutter prefabs to better fit the available space, or to much more easily create symmetric arrangements of rotated models. I’ve attached 2 demonstration pics showing how mirroring would provide added value compared to rotating.

This would still have limitations for asymmetric models. In that case the mapper could either adjust the arrangement manually or change the model to a mirrored version.
Revision 12.10.2020 11:46 by Dragofer
Description Currently the 3 mirror buttons on the left pane have little or no effect when applied to anything that’s not made of brushes or patches (bsp). This is understandable because true mirroring can’t be achieved without creating a new version of the model.

However, I think it’d be a powerful tool if these buttons were able to mirror at least the rotation and origin of such entities. This could for example be used to mirror the layout of clutter prefabs to better fit the available space, or to much more easily create symmetric arrangements of rotated models. I’ve attached 2 demonstration pics.

This would still have limitations for asymmetric models. In that case the mapper could either adjust the arrangement manually or change the model to a mirrored version.