Thread 14 "thedarkmod.x64" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fffc8a7c700 (LWP 2626)] 0x000000000099d677 in idInterpreter::EnterFunctionVarArgVN ( this=this@entry=0x7fff9549ec5c, func=0x1cc5618 , clearStack=clearStack@entry=true, fmt=0x1021421 "v", args=args@entry=0x7fffc8a6a688Missing separate debuginfos, use: dnf debuginfo-install alsa-lib-1.2.3.2-1.fc32.x86_64 alsa-plugins-pulseaudio-1.2.2-1.fc32.x86_64 dbus-libs-1.12.20-1.fc32.x86_64 elfutils-libelf-0.182-1.fc32.x86_64 expat-2.2.8-2.fc32.x86_64 gsm-1.0.18-6.fc32.x86_64 libICE-1.0.10-3.fc32.x86_64 libSM-1.2.3-5.fc32.x86_64 libX11-1.6.12-1.fc32.x86_64 libX11-xcb-1.6.12-1.fc32.x86_64 libXau-1.0.9-3.fc32.x86_64 libXcursor-1.2.0-2.fc32.x86_64 libXdamage-1.1.5-2.fc32.x86_64 libXext-1.3.4-3.fc32.x86_64 libXfixes-5.0.3-11.fc32.x86_64 libXi-1.7.10-3.fc32.x86_64 libXinerama-1.1.4-5.fc32.x86_64 libXrandr-1.5.2-3.fc32.x86_64 libXrender-0.9.10-11.fc32.x86_64 libXtst-1.2.3-11.fc32.x86_64 libXxf86vm-1.1.4-13.fc32.x86_64 libasyncns-0.8-18.fc32.x86_64 libcap-2.26-7.fc32.x86_64 libdrm-2.4.102-1.fc32.x86_64 libedit-3.1-32.20191231cvs.fc32.x86_64 libffi-3.1-24.fc32.x86_64 libgcc-10.2.1-9.fc32.x86_64 libgcrypt-1.8.5-3.fc32.x86_64 libglvnd-1.3.2-1.fc32.x86_64 libglvnd-glx-1.3.2-1.fc32.x86_64 libgpg-error-1.36-3.fc32.x86_64 libsndfile-1.0.31-1.fc32.x86_64 libstdc++-10.2.1-9.fc32.x86_64 libuuid-2.35.2-1.fc32.x86_64 libxcb-1.13.1-4.fc32.x86_64 libxshmfence-1.3-6.fc32.x86_64 llvm-libs-10.0.1-4.fc32.x86_64 lz4-libs-1.9.1-2.fc32.x86_64 mesa-dri-drivers-20.2.3-1.fc32.x86_64 mesa-libGL-20.2.3-1.fc32.x86_64 mesa-libglapi-20.2.3-1.fc32.x86_64 pcre2-10.36-3.fc32.x86_64 pulseaudio-libs-14.0-1.fc32.x86_64 sssd-client-2.4.0-1.fc32.x86_64 systemd-libs-245.9-1.fc32.x86_64 xz-libs-5.2.5-1.fc32.x86_64 --Type for more, q to quit, c to continue without paging--c ) at /xtra/darkmod-svn/trunk/game/script/Script_Interpreter.cpp:2017 2017 Push(*reinterpret_cast(&v->x)); (gdb) bt #0 0x000000000099d677 in idInterpreter::EnterFunctionVarArgVN ( this=this@entry=0x7fff9549ec5c, func=0x1cc5618 , clearStack=clearStack@entry=true, fmt=0x1021421 "v", args=args@entry=0x7fffc8a6a688) at /xtra/darkmod-svn/trunk/game/script/Script_Interpreter.cpp:2017 #1 0x00000000009a986d in idThread::CallFunctionArgs (this=this@entry=0x7fff9549ec44, func=func@entry=0x1cc5618 , clearStack=clearStack@entry=true, fmt=fmt@entry=0x102141f "eev") at /xtra/darkmod-svn/trunk/game/script/Script_Thread.cpp:2274 #2 0x000000000096d958 in idPhysics_Player::ProcessPeek (this=, peekEntity=0x315e5744, door=0xef598d4, normal=...) at /xtra/darkmod-svn/trunk/game/physics/Physics_Player.cpp:5271 #3 0x000000000096fffc in idPhysics_Player::UpdateLeanAngle ( this=this@entry=0x33dcf534, deltaLeanTiltDegrees=, deltaLeanStretch=) at /xtra/darkmod-svn/trunk/idlib/../game/Game_local.h:1189 #4 0x00000000009708f5 in idPhysics_Player::LeanMove (this=this@entry=0x33dcf534) at /xtra/darkmod-svn/trunk/game/physics/Physics_Player.cpp:5540 #5 0x000000000097580a in idPhysics_Player::MovePlayer (this=this@entry=0x33dcf534, msec=msec@entry=16) at /xtra/darkmod-svn/trunk/game/physics/Physics_Player.cpp:2805 #6 0x0000000000975df3 in idPhysics_Player::Evaluate (this=0x33dcf534, timeStepMSec=16, endTimeMSec=) at /xtra/darkmod-svn/trunk/game/physics/Physics_Player.cpp:3567 --Type for more, q to quit, c to continue without paging-- #7 0x0000000000555417 in idEntity::RunPhysics (this=0x33dcd154) at /xtra/darkmod-svn/trunk/game/Entity.cpp:6399 #8 idEntity::RunPhysics (this=this@entry=0x33dcd154) at /xtra/darkmod-svn/trunk/game/Entity.cpp:6348 #9 0x0000000000616614 in idPlayer::Move (this=0x33dcd154) at /xtra/darkmod-svn/trunk/game/Player.cpp:6644 #10 0x0000000000629b77 in idPlayer::Think (this=0x33dcd154) at /xtra/darkmod-svn/trunk/game/Player.cpp:7298 #11 0x00000000005a7634 in idGameLocal::RunFrame (this=0x1c190e0 , clientCmds=, timestepMs=) at /xtra/darkmod-svn/trunk/game/Game_local.cpp:3348 #12 0x00000000004ead07 in idSessionLocal::RunGameTic (this=0x13b15e0 , timestepMs=16) at /xtra/darkmod-svn/trunk/framework/Session.cpp:3054 #13 0x00000000004ecc11 in idSessionLocal::RunGameTics ( this=this@entry=0x13b15e0 ) at /xtra/darkmod-svn/trunk/framework/Session.cpp:3097 #14 0x00000000004ee2db in idSessionLocal::FrontendThreadFunction ( this=0x13b15e0 ) at /xtra/darkmod-svn/trunk/framework/Session.cpp:3143 #15 0x00000000004ee459 in operator() (x=, __closure=0x0) at /xtra/darkmod-svn/trunk/framework/Session.cpp:3237 #16 _FUN () at /xtra/darkmod-svn/trunk/framework/Session.cpp:3239 #17 0x00007ffff7f79432 in start_thread () from /lib64/libpthread.so.0 #18 0x00007ffff79eb6d3 in clone () from /lib64/libc.so.6 (gdb) quit A debugging session is active. Inferior 1 [process 2608] will be killed. Quit anyway? (y or n) y