2021-05-04 12:47:28 (24300) Started logging to C:/Users/Brendon/AppData/Roaming/DarkRadiant/darkradiant.log 2021-05-04 12:47:28 (24300) This is DarkRadiant 2.12.0 x64 2021-05-04 12:47:28 (24300) Today is 2021-05-04 12:47:28 2021-05-04 12:47:28 (24300) ModuleRegistry instantiated. 2021-05-04 12:47:28 (24300) Module registered: RadiantCore 2021-05-04 12:47:28 (24300) Current language setting: en 2021-05-04 12:47:28 (24300) Found 2 language folders. 2021-05-04 12:47:28 (24300) Module registered: CameraWndManager 2021-05-04 12:47:28 (24300) Module registered: Clipboard 2021-05-04 12:47:28 (24300) Module registered: EventManager 2021-05-04 12:47:28 (24300) Module registered: MouseToolManager 2021-05-04 12:47:28 (24300) Module registered: AutomaticMapSaver 2021-05-04 12:47:28 (24300) Module registered: StartupMapLoader 2021-05-04 12:47:28 (24300) Module registered: LocalisationModule 2021-05-04 12:47:28 (24300) Module registered: DialogManager 2021-05-04 12:47:28 (24300) Module registered: UserInterfaceModule 2021-05-04 12:47:28 (24300) Module registered: FavouritesUserInterface 2021-05-04 12:47:28 (24300) Module registered: FilterUserInterface 2021-05-04 12:47:28 (24300) Module registered: wxGLWidgetManager 2021-05-04 12:47:28 (24300) Module registered: GridUserInterface 2021-05-04 12:47:28 (24300) Module registered: GroupDialogModule 2021-05-04 12:47:28 (24300) Module registered: MainFrame 2021-05-04 12:47:28 (24300) Module registered: MainFrameLayoutManager 2021-05-04 12:47:28 (24300) Module registered: MaterialEditor 2021-05-04 12:47:28 (24300) Module registered: MediaBrowser 2021-05-04 12:47:28 (24300) Module registered: MenuManager 2021-05-04 12:47:28 (24300) Module registered: EntityInspector 2021-05-04 12:47:28 (24300) Module registered: OrthoContextMenu 2021-05-04 12:47:28 (24300) Module registered: ScriptUserInterface 2021-05-04 12:47:28 (24300) Module registered: StatusBarManager 2021-05-04 12:47:28 (24300) Module registered: TextureBrowserManager 2021-05-04 12:47:28 (24300) Module registered: ToolBarManager 2021-05-04 12:47:28 (24300) Module registered: OrthoviewManager 2021-05-04 12:47:28 (24300) Module registered: Doom3BrushCreator 2021-05-04 12:47:28 (24300) Module registered: CameraManager 2021-05-04 12:47:28 (24300) Module registered: Clipper 2021-05-04 12:47:28 (24300) Module registered: FavouritesManager 2021-05-04 12:47:28 (24300) Module registered: EclassColourManager 2021-05-04 12:47:28 (24300) Module registered: EntityClassManager 2021-05-04 12:47:28 (24300) Module registered: EntityModule 2021-05-04 12:47:28 (24300) Module registered: FileTypes 2021-05-04 12:47:28 (24300) Module registered: FilterSystem 2021-05-04 12:47:28 (24300) Module registered: FontManager 2021-05-04 12:47:28 (24300) Module registered: Grid 2021-05-04 12:47:28 (24300) Module registered: ImageLoader 2021-05-04 12:47:28 (24300) Module registered: LayerModule 2021-05-04 12:47:28 (24300) Module registered: ZAasFileManager 2021-05-04 12:47:28 (24300) Module registered: Doom3AasFileLoader 2021-05-04 12:47:28 (24300) Module registered: Counters 2021-05-04 12:47:28 (24300) Module registered: EditingStopwatch 2021-05-04 12:47:28 (24300) Module registered: Map 2021-05-04 12:47:28 (24300) Module registered: MapResourceManager 2021-05-04 12:47:28 (24300) Module registered: PointFile 2021-05-04 12:47:28 (24300) Module registered: RegionManager 2021-05-04 12:47:28 (24300) Module registered: Doom3MapLoader 2021-05-04 12:47:28 (24300) Module registered: Doom3PrefabLoader 2021-05-04 12:47:28 (24300) Module registered: MapFormatManager 2021-05-04 12:47:28 (24300) Module registered: Quake3MapLoader 2021-05-04 12:47:28 (24300) Module registered: Quake4MapLoader 2021-05-04 12:47:28 (24300) Module registered: class map::format::PortableMapFormat 2021-05-04 12:47:28 (24300) Module registered: MapInfoFileManager 2021-05-04 12:47:28 (24300) Module registered: MRUManager 2021-05-04 12:47:28 (24300) Module registered: NamespaceFactory 2021-05-04 12:47:28 (24300) Module registered: MD5Module 2021-05-04 12:47:28 (24300) Module registered: MD5AnimationCache 2021-05-04 12:47:28 (24300) Module registered: ModelCache 2021-05-04 12:47:28 (24300) Module registered: ModelFormatManager 2021-05-04 12:47:28 (24300) Module registered: PicoModelModule 2021-05-04 12:47:28 (24300) Module registered: ParticlesManager 2021-05-04 12:47:28 (24300) Module registered: PatchModule 2021-05-04 12:47:28 (24300) Module registered: CommandSystem 2021-05-04 12:47:28 (24300) Module registered: OpenGL 2021-05-04 12:47:28 (24300) Module registered: ShaderCache 2021-05-04 12:47:28 (24300) Module registered: RenderSystemFactory 2021-05-04 12:47:28 (24300) Module registered: SharedGLContextHolder 2021-05-04 12:47:28 (24300) Module registered: SceneGraph 2021-05-04 12:47:28 (24300) Module registered: SceneGraphFactory 2021-05-04 12:47:28 (24300) Module registered: SelectionGroupModule 2021-05-04 12:47:28 (24300) Module registered: SelectionSystem 2021-05-04 12:47:28 (24300) Module registered: SelectionSetModule 2021-05-04 12:47:28 (24300) Module registered: ShaderClipboard 2021-05-04 12:47:28 (24300) Module registered: ColourSchemeManager 2021-05-04 12:47:28 (24300) Module registered: GameManager 2021-05-04 12:47:28 (24300) Module registered: PreferenceSystem 2021-05-04 12:47:28 (24300) Module registered: MaterialManager 2021-05-04 12:47:28 (24300) Module registered: ModelSkinCache 2021-05-04 12:47:28 (24300) Module registered: UndoSystem 2021-05-04 12:47:28 (24300) Module registered: VirtualFileSystem 2021-05-04 12:47:28 (24300) Module registered: XMLRegistry 2021-05-04 12:47:28 (24300) ModuleRegistry Compatibility Level is 20201026 2021-05-04 12:47:28 (24300) ModuleLoader: loading modules from D:/games/monstergame/tools/darkradiant/modules/ 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/modules/DarkRadiantCore.dll' 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/modules/script.dll' 2021-05-04 12:47:28 (24300) Module registered: ScriptingSystem 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/modules/sound.dll' 2021-05-04 12:47:28 (24300) Module registered: SoundManager 2021-05-04 12:47:28 (24300) ModuleLoader: loading modules from D:/games/monstergame/tools/darkradiant/plugins/ 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.conversation.dll' 2021-05-04 12:47:28 (24300) Module registered: ConversationEditor 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.difficulty.dll' 2021-05-04 12:47:28 (24300) Module registered: DifficultyEditor 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.editing.dll' 2021-05-04 12:47:28 (24300) Module registered: DarkMod Editing 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.gameconnection.dll' 2021-05-04 12:47:28 (24300) Module registered: GameConnection 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.gui.dll' 2021-05-04 12:47:28 (24300) Module registered: GUI Editing 2021-05-04 12:47:28 (24300) Module registered: GuiManager 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.objectives.dll' 2021-05-04 12:47:28 (24300) Module registered: ObjectivesEditor 2021-05-04 12:47:28 (24300) ModuleLoader: Loading module 'D:/games/monstergame/tools/darkradiant/plugins/dm.stimresponse.dll' 2021-05-04 12:47:28 (24300) Module registered: StimResponseEditor 2021-05-04 12:47:28 (24300) FileTypes::initialiseModule called. 2021-05-04 12:47:28 (24300) XMLRegistry::initialiseModule called 2021-05-04 12:47:28 (24300) XMLRegistry: looking for XML files in D:/games/monstergame/tools/darkradiant/ 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/user.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/colours.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/input.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/menu.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/commandsystem.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: C:/Users/Brendon/AppData/Roaming/DarkRadiant/user.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: C:/Users/Brendon/AppData/Roaming/DarkRadiant/colours.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: C:/Users/Brendon/AppData/Roaming/DarkRadiant/input.xml 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: C:/Users/Brendon/AppData/Roaming/DarkRadiant/filters.xml 2021-05-04 12:47:28 (24300) CommandSystem::initialiseModule called. 2021-05-04 12:47:28 (24300) PreferenceSystem::initialiseModule called 2021-05-04 12:47:28 (24300) VirtualFileSystem::initialiseModule called 2021-05-04 12:47:28 (24300) GameManager: Scanning for game description files: D:/games/monstergame/tools/darkradiant/games/ 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/darkmod.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/doom3-demo.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/doom3.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/prey.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/quake3.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/quake4.game 2021-05-04 12:47:28 (24300) XMLRegistry: Importing XML file: D:/games/monstergame/tools/darkradiant/games/xreal.game 2021-05-04 12:47:28 (24300) GameManager: Found game definitions: 2021-05-04 12:47:28 (24300) Doom 3 2021-05-04 12:47:28 (24300) Doom 3 Demo 2021-05-04 12:47:28 (24300) Prey 2021-05-04 12:47:28 (24300) Quake 3 2021-05-04 12:47:28 (24300) Quake 4 2021-05-04 12:47:28 (24300) The Dark Mod 2.0 (Standalone) 2021-05-04 12:47:28 (24300) XreaL 2021-05-04 12:47:28 (24300) 2021-05-04 12:47:28 (24300) GameManager: Selected game type: Doom 3 2021-05-04 12:47:28 (24300) GameManager: Map path set to d:/games/monstergame/base/maps/ 2021-05-04 12:47:28 (24300) GameManager: Prefab path set to d:/games/monstergame/base/prefabs/ 2021-05-04 12:47:28 (24300) Initialising filesystem using 1 paths 2021-05-04 12:47:28 (24300) VFS Search Path priority is: 2021-05-04 12:47:28 (24300) - d:/games/monstergame/base/ 2021-05-04 12:47:28 (24300) Allowed PK4 Archive File Extensions: pk4 2021-05-04 12:47:28 (24300) [vfs] Searched directory: d:/games/monstergame/base/ 2021-05-04 12:47:28 (24300) MapInfoFileManager::initialiseModule called. 2021-05-04 12:47:28 (24300) MapFormatManager::initialiseModule called. 2021-05-04 12:47:28 (24300) Doom3MapLoader: initialiseModule called. 2021-05-04 12:47:28 (24300) MapResourceManager::initialiseModule called. 2021-05-04 12:47:28 (24300) SceneGraph::initialiseModule called 2021-05-04 12:47:28 (24300) Map::initialiseModule called. 2021-05-04 12:47:28 (24300) AutomaticMapSaver::initialiseModule called. 2021-05-04 12:47:28 (24300) CameraManager::initialiseModule called. 2021-05-04 12:47:28 (24300) EventManager::initialiseModule called. 2021-05-04 12:47:28 (24300) EventManager successfully initialised. 2021-05-04 12:47:28 (24300) GroupDialogModule::initialiseModule called 2021-05-04 12:47:28 (24300) MainFrameLayoutManager::initialiseModule called. 2021-05-04 12:47:28 (24300) MaterialManager::initialiseModule called 2021-05-04 12:47:28 (24300) SharedGLContextHolder::initialiseModule called. 2021-05-04 12:47:28 (24300) ShaderCache::initialiseModule called. 2021-05-04 12:47:28 (24300) StatusBarManager::initialiseModule called. 2021-05-04 12:47:28 (24300) OrthoviewManager::initialiseModule called. 2021-05-04 12:47:28 (9856) 1210 shader definitions found. 2021-05-04 12:47:28 (24300) MainFrame::initialiseModule called. 2021-05-04 12:47:28 (24300) CameraWndManager::initialiseModule called. 2021-05-04 12:47:28 (24300) Clipboard::initialiseModule called. 2021-05-04 12:47:28 (24300) Clipper::initialiseModule called 2021-05-04 12:47:28 (24300) EclassColourManager::initialiseModule called. 2021-05-04 12:47:28 (24300) ColourSchemeManager::initialiseModule called. 2021-05-04 12:47:28 (24300) ColourSchemeManager: Loading colour schemes... 2021-05-04 12:47:28 (24300) MenuManager::initialiseModule called. 2021-05-04 12:47:28 (24300) ConversationEditor::initialiseModule called. 2021-05-04 12:47:28 (24300) GridManager::initialiseModule called. 2021-05-04 12:47:28 (24300) OpenGL::initialiseModule called. 2021-05-04 12:47:28 (24300) SelectionSystem::initialiseModule called. 2021-05-04 12:47:28 (24300) UndoSystem::initialiseModule called 2021-05-04 12:47:28 (24300) DarkMod Editing::initialiseModule called. 2021-05-04 12:47:28 (24300) DialogManager::initialiseModule called. 2021-05-04 12:47:28 (24300) DifficultyEditor::initialiseModule called. 2021-05-04 12:47:28 (24300) EntityClassDoom3::initialiseModule called. 2021-05-04 12:47:28 (9856) searching vfs directory 'def' for *.def 2021-05-04 12:47:28 (24300) ZAasFileManager::initialiseModule called. 2021-05-04 12:47:28 (24300) Doom3AasFileLoader: initialiseModule called. 2021-05-04 12:47:28 (24300) BrushModuleImpl::initialiseModule called. 2021-05-04 12:47:28 (24300) Doom3PrefabLoader: initialiseModule called. 2021-05-04 12:47:28 (24300) EditingStopwatch::initialiseModule called. 2021-05-04 12:47:28 (24300) EntityModule::initialiseModule called. 2021-05-04 12:47:28 (24300) FavouritesUserInterface::initialiseModule called. 2021-05-04 12:47:28 (24300) [filters] Loaded 16 filters from registry. 2021-05-04 12:47:28 (24300) FilterUserInterface::initialiseModule called. 2021-05-04 12:47:28 (24300) FontManager::initialiseModule called 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/petme/fontImage_12.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/petme/fontImage_24.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/petme/fontImage_48.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/roboto/fontImage_12.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/roboto/fontImage_24.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/roboto/fontImage_48.dat loaded successfully. 2021-05-04 12:47:28 (24300) GUI Editing::initialiseModule called. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/teko/fontImage_12.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/teko/fontImage_24.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/teko/fontImage_48.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/zector/fontImage_12.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/zector/fontImage_24.dat loaded successfully. 2021-05-04 12:47:28 (9856) FontLoader: fonts/english/zector/fontImage_48.dat loaded successfully. 2021-05-04 12:47:28 (9856) 4 fonts registered. 2021-05-04 12:47:28 (24300) GridUserInterface::initialiseModule called. 2021-05-04 12:47:28 (24300) GuiManager::initialiseModule called. 2021-05-04 12:47:28 (9856) [GuiManager]: Found 0 guis. 2021-05-04 12:47:28 (24300) LayerModule::initialiseModule called. 2021-05-04 12:47:28 (24300) LocalisationModule::initialiseModule called 2021-05-04 12:47:28 (24300) MD5AnimationCache::initialiseModule called. 2021-05-04 12:47:28 (24300) ModelFormatManager::initialiseModule called. 2021-05-04 12:47:28 (24300) MRUManager::initialiseModule called. 2021-05-04 12:47:28 (24300) MaterialEditor::initialiseModule called. 2021-05-04 12:47:28 (24300) ShaderClipboard::initialiseModule called. 2021-05-04 12:47:28 (24300) MediaBrowser::initialiseModule called. 2021-05-04 12:47:28 (24300) ModelCache::initialiseModule called. 2021-05-04 12:47:28 (24300) Doom3SkinCache::initialiseModule called 2021-05-04 12:47:28 (22880) [skins] Loading skins. 2021-05-04 12:47:28 (24300) NamespaceFactory::initialiseModule called. 2021-05-04 12:47:28 (22880) [skins] Found 185 skins. 2021-05-04 12:47:28 (24300) ObjectivesEditorModule::initialiseModule called. 2021-05-04 12:47:28 (24300) ParticlesManager::initialiseModule called 2021-05-04 12:47:28 (24300) PatchModule::initialiseModule called. 2021-05-04 12:47:28 (24300) PointFile::initialiseModule called 2021-05-04 12:47:28 (24300) Quake3MapLoader: initialiseModule called. 2021-05-04 12:47:28 (24300) Quake4MapLoader: initialiseModule called. 2021-05-04 12:47:28 (22880) Found 163 particle definitions. 2021-05-04 12:47:28 (24300) RegionManager::initialiseModule called. 2021-05-04 12:47:28 (24300) RenderSystemFactory::initialiseModule called. 2021-05-04 12:47:28 (24300) SceneGraphFactory::initialiseModule called. 2021-05-04 12:47:28 (24300) ScriptingSystem::initialiseModule called. 2021-05-04 12:47:28 (24300) Registering darkradiant module to Python using pybind11 version 2.6.1 2021-05-04 12:47:28 (24300) SelectionGroupModule::initialiseModule called. 2021-05-04 12:47:28 (24300) SelectionSetModule::initialiseModule called. 2021-05-04 12:47:28 (24300) SoundManager: initialising sound playback 2021-05-04 12:47:28 (24300) StartupMapLoader::initialiseModule called. 2021-05-04 12:47:28 (24300) StimResponseEditor::initialiseModule called. 2021-05-04 12:47:28 (24300) TextureBrowserManager::initialiseModule called. 2021-05-04 12:47:28 (22880) 307 sound shaders found. 2021-05-04 12:47:28 (24300) Found toolbar: view 2021-05-04 12:47:28 (24300) Found toolbar: edit 2021-05-04 12:47:28 (24300) Found toolbar: texture 2021-05-04 12:47:28 (24300) Found toolbar: textool 2021-05-04 12:47:28 (24300) UserInterfaceModule::initialiseModule called. 2021-05-04 12:47:28 (24300) wxWidgets Version: 3.1.3 2021-05-04 12:47:28 (24300) Default screen has 1 monitors. 2021-05-04 12:47:28 (24300) Monitor 0 geometry: 1920x1080 at 0, 0 2021-05-04 12:47:28 (24300) class map::format::PortableMapFormat: initialiseModule called. 2021-05-04 12:47:28 (24300) wxGLWidgetManager::initialiseModule called. 2021-05-04 12:47:28 (24300) ToolbarManager: Instantiating toolbar: view 2021-05-04 12:47:28 (24300) ToolbarManager: Instantiating toolbar: edit 2021-05-04 12:47:28 (24300) MainFrame: Activating layout Regular 2021-05-04 12:47:28 (24300) ToolbarManager: Instantiating toolbar: texture 2021-05-04 12:47:28 (24300) EventManager: Shortcuts found in Registry: 152 2021-05-04 12:47:28 (24300) DarkRadiant init.py called, this is Python 3.6.1 (v3.6.1:69c0db5, Mar 21 2017, 18:41:36) [MSC v.1900 64 bit (AMD64)] 2021-05-04 12:47:28 (24300) Registered script file commands/ase_export.py as aseExport 2021-05-04 12:47:28 (24300) Registered script file commands/ase_export_blend.py as aseExportBlend 2021-05-04 12:47:28 (24300) Registered script file commands/change_all_textures.py as ChangeAllTextures 2021-05-04 12:47:28 (24300) Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals 2021-05-04 12:47:28 (24300) Registered script file commands/example.py as Example 2021-05-04 12:47:28 (24300) Registered script file commands/export_obj.py as objExport 2021-05-04 12:47:28 (24300) Registered script file commands/find_duplicate_entities.py as findDuplicateEntities 2021-05-04 12:47:28 (24300) Registered script file commands/patchsplitter.py as SplitPatch 2021-05-04 12:47:28 (24300) Registered script file commands/patch_noise.py as PatchNoise 2021-05-04 12:47:28 (24300) Registered script file commands/randomise_texture_x_individual.py as RandomiseTextureXIndividual 2021-05-04 12:47:28 (24300) Registered script file commands/select_all_entities.py as SelectAllEntities 2021-05-04 12:47:28 (24300) Registered script file commands/select_all_entities_of_type.py as SelectAllEntitiesOfType 2021-05-04 12:47:28 (24300) Registered script file commands/select_all_funcstatic.py as SelectAllFuncstatics 2021-05-04 12:47:28 (24300) Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType 2021-05-04 12:47:28 (24300) Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly 2021-05-04 12:47:28 (24300) Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly 2021-05-04 12:47:28 (24300) Registered script file commands/test_targets.py as test_targets 2021-05-04 12:47:28 (24300) ScriptModule: Found 17 commands. 2021-05-04 12:47:28 (24300) GL_VENDOR: NVIDIA Corporation 2021-05-04 12:47:28 (24300) GL_RENDERER: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 2021-05-04 12:47:28 (24300) GL_VERSION: 4.6.0 NVIDIA 466.11 2021-05-04 12:47:28 (24300) GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2021-05-04 12:47:28 (24300) [OpenGLRenderSystem] GLSL shading IS available. 2021-05-04 12:47:28 (24300) Loading map from D:/games/monstergame/base/maps/test0.map 2021-05-04 12:47:28 (24300) Open file d:/games/monstergame/base/maps/test0.map from filesystem...success. 2021-05-04 12:47:28 (24300) Using Doom 3 format to load the data. 2021-05-04 12:47:29 (24300) Open file d:/games/monstergame/base/maps/test0.darkradiant from filesystem...success. 2021-05-04 12:47:29 (24300) Parsing info file... 2021-05-04 12:47:29 (24300) [InfoFile]: Parsed map editing time. 2021-05-04 12:47:29 (24300) [InfoFile]: Parsed layer #0 with name Default 2021-05-04 12:47:29 (24300) Sanity-checking the layer assignments...done, had to fix 0 assignments. 2021-05-04 12:47:29 (24300) [InfoFile]: Parsed 4 map properties. 2021-05-04 12:47:29 (24300) map load timer: 0.22 second(s) elapsed 2021-05-04 12:47:29 (24300) Read 22126 seconds of total map editing time. 2021-05-04 12:47:29 (24300) --- LoadMapFile --- 2021-05-04 12:47:29 (24300) D:/games/monstergame/base/maps/test0.map 2021-05-04 12:47:29 (24300) 6 brushes 2021-05-04 12:47:29 (24300) 0 patches 2021-05-04 12:47:29 (24300) 5 entities 2021-05-04 12:47:30 (18684) Auto-saving registry to user settings path. 2021-05-04 12:47:35 (24300) [OpenGLRenderSystem] GLSL shading IS available. 2021-05-04 12:47:35 (24300) [renderer] Creating GLSL bump program 2021-05-04 12:47:35 (24300) Unhandled Exception: Failed to compile GLSL shader: 2021-05-04 12:47:35 (24300) 2021-05-04 12:47:35 (24300) ShaderLibrary: definition not found: 2021-05-04 12:47:35 (24300) ShaderLibrary: definition not found: material 2021-05-04 12:47:36 (24300) Unhandled Exception: Failed to compile GLSL shader: 2021-05-04 12:47:36 (24300) 2021-05-04 12:47:37 (24300) Unhandled Exception: Failed to compile GLSL shader: 2021-05-04 12:47:37 (24300) 2021-05-04 12:47:37 (24300) CommandSystem: shutting down. 2021-05-04 12:47:37 (24300) BrushModuleImpl::shutdownModule called. 2021-05-04 12:47:37 (24300) EntityClassDoom3::shutdownModule called. 2021-05-04 12:47:37 (24300) EntityModule::shutdownModule called. 2021-05-04 12:47:37 (24300) EventManager::shutdownModule called 2021-05-04 12:47:37 (24300) MainFrame::shutdownModule called. 2021-05-04 12:47:37 (24300) MainFrameLayoutManager::shutdownModule called. 2021-05-04 12:47:37 (24300) MapInfoFileManager::shudownModule called. 2021-05-04 12:47:37 (24300) Doom3ShaderSystem::shutdownModule called 2021-05-04 12:47:38 (24300) ObjectivesEditorModule shutting down. 2021-05-04 12:47:38 (24300) ScriptingSystem::shutdownModule called. 2021-05-04 12:47:38 (24300) Filesystem shut down 2021-05-04 12:47:38 (24300) XMLRegistry Shutdown: 490 queries processed. 2021-05-04 12:47:38 (24300) ModuleRegistry: Warning! Module with name EventManager requested but not found!