[/game/DarkModGlobals.cpp ( 366):INI (INIT) FR: 0] LogFile created at 2021.09.26 22:45:52 [/game/DarkModGlobals.cpp ( 369):INI (INIT) FR: 0] Executable last cleaned and rebuilt on Aug 28 2021 12:27:00 [/game/DarkModGlobals.cpp ( 372):INI (INIT) FR: 0] The Dark Mod 2.10/64, code revision 9588 (1435:9588) [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogBegin: 0 [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogEnd: 0 [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogInfo: 0 [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogDebug: 0 [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogWarning: 0 [/game/DarkModGlobals.cpp ( 418):FRC (FORCE) FR: 0] LogError: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_FRAME: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_SYSTEM: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_MISC: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_FROBBING: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_AI: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_SOUND: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_FUNCTION: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_ENTITY: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_INVENTORY: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_LIGHT: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_WEAPON: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_MATH: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_MOVEMENT: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_STIM_RESPONSE: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_OBJECTIVES: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_DIFFICULTY: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_CONVERSATION: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_MAINMENU: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_LOCKPICK: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_AAS: 0 [/game/DarkModGlobals.cpp ( 428):FRC (FORCE) FR: 0] LogClass_STATE: 0