2021-11-12 16:40:38 (10576) Started logging to C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/darkradiant.log 2021-11-12 16:40:38 (10576) This is DarkRadiant 2.14.0_revec767bf x64 2021-11-12 16:40:38 (10576) Today is 2021-11-12 16:40:38 2021-11-12 16:40:38 (10576) ModuleRegistry instantiated. 2021-11-12 16:40:38 (10576) Module registered: RadiantCore 2021-11-12 16:40:38 (10576) Current language setting: en 2021-11-12 16:40:38 (10576) Found 2 language folders. 2021-11-12 16:40:38 (10576) Module registered: CameraWndManager 2021-11-12 16:40:38 (10576) Module registered: Clipboard 2021-11-12 16:40:38 (10576) Module registered: EventManager 2021-11-12 16:40:38 (10576) Module registered: MouseToolManager 2021-11-12 16:40:38 (10576) Module registered: StartupMapLoader 2021-11-12 16:40:38 (10576) Module registered: LocalisationModule 2021-11-12 16:40:38 (10576) Module registered: DialogManager 2021-11-12 16:40:38 (10576) Module registered: UserInterfaceModule 2021-11-12 16:40:38 (10576) Module registered: FavouritesUserInterface 2021-11-12 16:40:38 (10576) Module registered: FilterUserInterface 2021-11-12 16:40:38 (10576) Module registered: wxGLWidgetManager 2021-11-12 16:40:38 (10576) Module registered: GridUserInterface 2021-11-12 16:40:38 (10576) Module registered: GroupDialogModule 2021-11-12 16:40:38 (10576) Module registered: MainFrame 2021-11-12 16:40:38 (10576) Module registered: MainFrameLayoutManager 2021-11-12 16:40:38 (10576) Module registered: MaterialEditor 2021-11-12 16:40:38 (10576) Module registered: MediaBrowser 2021-11-12 16:40:38 (10576) Module registered: MenuManager 2021-11-12 16:40:38 (10576) Module registered: EntityInspector 2021-11-12 16:40:38 (10576) Module registered: OrthoContextMenu 2021-11-12 16:40:38 (10576) Module registered: ScriptUserInterface 2021-11-12 16:40:38 (10576) Module registered: StatusBarManager 2021-11-12 16:40:38 (10576) Module registered: TextureBrowserManager 2021-11-12 16:40:38 (10576) Module registered: ToolBarManager 2021-11-12 16:40:38 (10576) Module registered: OrthoviewManager 2021-11-12 16:40:38 (10576) Module registered: Doom3BrushCreator 2021-11-12 16:40:38 (10576) Module registered: CameraManager 2021-11-12 16:40:38 (10576) Module registered: Clipper 2021-11-12 16:40:38 (10576) Module registered: FavouritesManager 2021-11-12 16:40:38 (10576) Module registered: EclassColourManager 2021-11-12 16:40:38 (10576) Module registered: EntityClassManager 2021-11-12 16:40:38 (10576) Module registered: EntityModule 2021-11-12 16:40:38 (10576) Module registered: FileTypes 2021-11-12 16:40:38 (10576) Module registered: FilterSystem 2021-11-12 16:40:38 (10576) Module registered: FontManager 2021-11-12 16:40:38 (10576) Module registered: Grid 2021-11-12 16:40:38 (10576) Module registered: ImageLoader 2021-11-12 16:40:38 (10576) Module registered: LayerModule 2021-11-12 16:40:38 (10576) Module registered: ZAasFileManager 2021-11-12 16:40:38 (10576) Module registered: Doom3AasFileLoader 2021-11-12 16:40:38 (10576) Module registered: Counters 2021-11-12 16:40:38 (10576) Module registered: EditingStopwatch 2021-11-12 16:40:38 (10576) Module registered: Map 2021-11-12 16:40:38 (10576) Module registered: MapResourceManager 2021-11-12 16:40:38 (10576) Module registered: RegionManager 2021-11-12 16:40:38 (10576) Module registered: AutomaticMapSaver 2021-11-12 16:40:38 (10576) Module registered: Doom3MapLoader 2021-11-12 16:40:38 (10576) Module registered: Doom3PrefabLoader 2021-11-12 16:40:38 (10576) Module registered: MapFormatManager 2021-11-12 16:40:38 (10576) Module registered: Quake3MapLoader 2021-11-12 16:40:38 (10576) Module registered: Quake3AlternateMapLoader 2021-11-12 16:40:38 (10576) Module registered: Quake4MapLoader 2021-11-12 16:40:38 (10576) Module registered: class map::format::PortableMapFormat 2021-11-12 16:40:38 (10576) Module registered: MapInfoFileManager 2021-11-12 16:40:38 (10576) Module registered: MRUManager 2021-11-12 16:40:38 (10576) Module registered: NamespaceFactory 2021-11-12 16:40:38 (10576) Module registered: MD5Module 2021-11-12 16:40:38 (10576) Module registered: MD5AnimationCache 2021-11-12 16:40:38 (10576) Module registered: ModelCache 2021-11-12 16:40:38 (10576) Module registered: ModelFormatManager 2021-11-12 16:40:38 (10576) Module registered: PicoModelModule 2021-11-12 16:40:38 (10576) Module registered: ParticlesManager 2021-11-12 16:40:38 (10576) Module registered: PatchModule 2021-11-12 16:40:38 (10576) Module registered: CommandSystem 2021-11-12 16:40:38 (10576) Module registered: OpenGL 2021-11-12 16:40:38 (10576) Module registered: ShaderCache 2021-11-12 16:40:38 (10576) Module registered: RenderSystemFactory 2021-11-12 16:40:38 (10576) Module registered: SharedGLContextHolder 2021-11-12 16:40:38 (10576) Module registered: SceneGraph 2021-11-12 16:40:38 (10576) Module registered: SceneGraphFactory 2021-11-12 16:40:38 (10576) Module registered: SelectionGroupModule 2021-11-12 16:40:38 (10576) Module registered: SelectionSystem 2021-11-12 16:40:38 (10576) Module registered: SelectionSetModule 2021-11-12 16:40:38 (10576) Module registered: ShaderClipboard 2021-11-12 16:40:38 (10576) Module registered: TextureToolColourSchemeManager 2021-11-12 16:40:38 (10576) Module registered: TextureToolSceneGraph 2021-11-12 16:40:38 (10576) Module registered: TextureToolSelectionSystem 2021-11-12 16:40:38 (10576) Module registered: ColourSchemeManager 2021-11-12 16:40:38 (10576) Module registered: GameManager 2021-11-12 16:40:38 (10576) Module registered: PreferenceSystem 2021-11-12 16:40:38 (10576) Module registered: MaterialManager 2021-11-12 16:40:38 (10576) Module registered: ModelSkinCache 2021-11-12 16:40:38 (10576) Module registered: UndoSystemFactory 2021-11-12 16:40:38 (10576) Module registered: VersionControlManager 2021-11-12 16:40:38 (10576) Module registered: VirtualFileSystem 2021-11-12 16:40:38 (10576) Module registered: XMLRegistry 2021-11-12 16:40:38 (10576) ModuleRegistry Compatibility Level is 20211014 2021-11-12 16:40:38 (10576) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/modules/ 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/DarkRadiantCore.dll' 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/script.dll' 2021-11-12 16:40:38 (10576) Module registered: ScriptingSystem 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/sound.dll' 2021-11-12 16:40:38 (10576) Module registered: SoundManager 2021-11-12 16:40:38 (10576) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/plugins/ 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.conversation.dll' 2021-11-12 16:40:38 (10576) Module registered: ConversationEditor 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.difficulty.dll' 2021-11-12 16:40:38 (10576) Module registered: DifficultyEditor 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.editing.dll' 2021-11-12 16:40:38 (10576) Module registered: DarkMod Editing 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gameconnection.dll' 2021-11-12 16:40:38 (10576) Module registered: GameConnection 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gui.dll' 2021-11-12 16:40:38 (10576) Module registered: GUI Editing 2021-11-12 16:40:38 (10576) Module registered: GuiManager 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.objectives.dll' 2021-11-12 16:40:38 (10576) Module registered: ObjectivesEditor 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.stimresponse.dll' 2021-11-12 16:40:38 (10576) Module registered: StimResponseEditor 2021-11-12 16:40:38 (10576) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/vcs.dll' 2021-11-12 16:40:38 (10576) Module registered: GitIntegration 2021-11-12 16:40:38 (10576) XMLRegistry::initialiseModule called 2021-11-12 16:40:38 (10576) XMLRegistry: looking for XML files in C:/Program Files/DarkRadiant/ 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/user.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/colours.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/input.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/menu.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/commandsystem.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/user.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/colours.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/input.xml 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/filters.xml 2021-11-12 16:40:38 (10576) CommandSystem::initialiseModule called. 2021-11-12 16:40:38 (10576) FileTypes::initialiseModule called. 2021-11-12 16:40:38 (10576) PreferenceSystem::initialiseModule called 2021-11-12 16:40:38 (10576) VirtualFileSystem::initialiseModule called 2021-11-12 16:40:38 (10576) GameManager: Scanning for game description files: C:/Program Files/DarkRadiant/games/ 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/darkmod.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3-demo.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/prey.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake3.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake4.game 2021-11-12 16:40:38 (10576) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/xreal.game 2021-11-12 16:40:38 (10576) GameManager: Found game definitions: 2021-11-12 16:40:38 (10576) Doom 3 2021-11-12 16:40:38 (10576) Doom 3 Demo 2021-11-12 16:40:38 (10576) Prey 2021-11-12 16:40:38 (10576) Quake 3 2021-11-12 16:40:38 (10576) Quake 4 2021-11-12 16:40:38 (10576) The Dark Mod 2.0 (Standalone) 2021-11-12 16:40:38 (10576) XreaL 2021-11-12 16:40:38 (10576) 2021-11-12 16:40:38 (10576) GameManager: Selected game type: The Dark Mod 2.0 (Standalone) 2021-11-12 16:40:38 (10576) Found fs_game command line argument, overriding existing mod path. 2021-11-12 16:40:38 (10576) GameManager: Map path set to E:/Darkmod/fms/written/maps/ 2021-11-12 16:40:38 (10576) GameManager: Prefab path set to E:/Darkmod/fms/written/prefabs/ 2021-11-12 16:40:38 (10576) Initialising filesystem using 2 paths 2021-11-12 16:40:38 (10576) VFS Search Path priority is: 2021-11-12 16:40:38 (10576) - E:/Darkmod/fms/written/ 2021-11-12 16:40:38 (10576) - E:/Darkmod/ 2021-11-12 16:40:38 (10576) Allowed PK4 Archive File Extensions: pk4 2021-11-12 16:40:38 (10576) [vfs] Searched directory: E:/Darkmod/fms/written/ 2021-11-12 16:40:38 (10576) [vfs] Searched directory: E:/Darkmod/ 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_wood01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_window01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_stone_sculpted01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_stone_natural01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_stone_flat01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_stone_cobblestones01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_stone_brick01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_sfx01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_roof01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_plaster01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_paint_paper01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_other01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_nature01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_metal01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_glass01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_fabric01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_door01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_decals01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_carpet01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_textures_base01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_standalone.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals_decls01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals07.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals06.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals05.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals04.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals03.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals02.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_vocals01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_sfx02.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_sfx01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_ambient_decls01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_ambient03.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_ambient02.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_sound_ambient01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_prefabs01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_player01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_models_decls01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_models02.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_models01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_gui_credits01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_gui01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_fonts01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_env01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_defs01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_base01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_steambots01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_monsters_spiders01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_undead01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_pagans01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_nobles01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_mages01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_heads01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_guards01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_females01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_builders01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_beasts02.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_humanoid_beasts01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_base01.pk4 2021-11-12 16:40:38 (10576) [vfs] pak file: E:/Darkmod/tdm_ai_animals01.pk4 2021-11-12 16:40:38 (10576) MapInfoFileManager::initialiseModule called. 2021-11-12 16:40:38 (10576) MapFormatManager::initialiseModule called. 2021-11-12 16:40:38 (10576) Doom3MapLoader: initialiseModule called. 2021-11-12 16:40:38 (10576) MapResourceManager::initialiseModule called. 2021-11-12 16:40:38 (10576) SceneGraph::initialiseModule called 2021-11-12 16:40:38 (10576) Map::initialiseModule called. 2021-11-12 16:40:38 (10576) AutomaticMapSaver::initialiseModule called. 2021-11-12 16:40:38 (10576) CameraManager::initialiseModule called. 2021-11-12 16:40:38 (10576) EventManager::initialiseModule called. 2021-11-12 16:40:38 (10576) EventManager successfully initialised. 2021-11-12 16:40:38 (10576) EclassColourManager::initialiseModule called. 2021-11-12 16:40:38 (10576) EntityClassDoom3::initialiseModule called. 2021-11-12 16:40:38 (10452) searching vfs directory 'def' for *.def 2021-11-12 16:40:38 (10576) GroupDialogModule::initialiseModule called 2021-11-12 16:40:38 (10452) [eclassmgr] attribute light_radius already set on entityclass atdm:sphere_wall 2021-11-12 16:40:38 (10452) [eclassmgr] attribute light_radius already set on entityclass atdm:sphere_wall_twin 2021-11-12 16:40:38 (10452) [eclassmgr] attribute light_radius already set on entityclass atdm:sphere_wall_twin_curved.lwo 2021-11-12 16:40:38 (10452) [eclassmgr]: EntityDef atdm:oil_glass_lamp01 redefined 2021-11-12 16:40:38 (10576) MainFrameLayoutManager::initialiseModule called. 2021-11-12 16:40:38 (10576) MaterialManager::initialiseModule called 2021-11-12 16:40:38 (10576) SharedGLContextHolder::initialiseModule called. 2021-11-12 16:40:38 (10576) ShaderCache::initialiseModule called. 2021-11-12 16:40:38 (9032) [shaders] bkd_lights.mtr: shader lights/round_grill already defined. 2021-11-12 16:40:38 (9032) [shaders] bkd_windows.mtr: shader textures/darkmod/window/frame_ornate_wallsection_selflit already defined. 2021-11-12 16:40:38 (10576) StatusBarManager::initialiseModule called. 2021-11-12 16:40:38 (9032) [shaders] bkd_windows.mtr: shader textures/darkmod/window/frame_ornate_wallsection_selflit already defined. 2021-11-12 16:40:38 (10576) OrthoviewManager::initialiseModule called. 2021-11-12 16:40:38 (9032) [shaders] volta_fx.mtr: shader textures/darkmod/volta/volta_watersplash_large already defined. 2021-11-12 16:40:38 (9032) [shaders] wood.mtr: shader textures/darkmod/wood/boards/pier_platform_snow already defined. 2021-11-12 16:40:38 (9032) [shaders] tdm_decals_dirt.mtr: shader textures/darkmod/decals/dirt/ash01_crumb_edge already defined. 2021-11-12 16:40:38 (9032) [shaders] tdm_decals_misc.mtr: shader textures/darkmod/decals/metal/drain_cover already defined. 2021-11-12 16:40:38 (10576) MainFrame::initialiseModule called. 2021-11-12 16:40:39 (10576) CameraWndManager::initialiseModule called. 2021-11-12 16:40:39 (9032) [shaders] tdm_epi_shader.mtr: shader leather_ottoman_001 already defined. 2021-11-12 16:40:39 (10576) Clipboard::initialiseModule called. 2021-11-12 16:40:39 (10576) Clipper::initialiseModule called 2021-11-12 16:40:39 (10576) ColourSchemeManager::initialiseModule called. 2021-11-12 16:40:39 (10576) ColourSchemeManager: Loading colour schemes... 2021-11-12 16:40:39 (10576) MenuManager::initialiseModule called. 2021-11-12 16:40:39 (10576) ConversationEditor::initialiseModule called. 2021-11-12 16:40:39 (10576) GridManager::initialiseModule called. 2021-11-12 16:40:39 (10576) OpenGL::initialiseModule called. 2021-11-12 16:40:39 (10576) SelectionSystem::initialiseModule called. 2021-11-12 16:40:39 (9032) [shaders] tdm_nature_dirt.mtr: shader textures/darkmod/nature/dirt/ash_001 already defined. 2021-11-12 16:40:39 (9032) [shaders] tdm_stone_brick.mtr: shader textures/darkmod/stone/brick/blocks_large_yellowstone already defined. 2021-11-12 16:40:39 (9032) [shaders] tdm_stone_cobblestones.mtr: shader textures/darkmod/stone/cobblestones/flagstones_mossy_01 already defined. 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef light_gasflame redefined 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:oil_glass_lamp01 redefined 2021-11-12 16:40:39 (9032) [shaders] tdm_stone_sculpted.mtr: shader textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets already defined. 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:lamp_electric_outdoor_hanging_lit redefined 2021-11-12 16:40:39 (10576) DarkMod Editing::initialiseModule called. 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:electric_ornate_chandelier01 redefined 2021-11-12 16:40:39 (9032) [shaders] tdm_windows.mtr: shader textures/darkmod/window/frame_ornate_wallsection_lit already defined. 2021-11-12 16:40:39 (10576) DialogManager::initialiseModule called. 2021-11-12 16:40:39 (10576) DifficultyEditor::initialiseModule called. 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:lamp_wall_gasflame03_unlit redefined 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:lamp_wall_gasflame03_lit redefined 2021-11-12 16:40:39 (10576) ZAasFileManager::initialiseModule called. 2021-11-12 16:40:39 (10576) Doom3AasFileLoader: initialiseModule called. 2021-11-12 16:40:39 (9032) [shaders] tdm_wood_panels.mtr: shader textures/darkmod/wood/panels/beam_brown_old already defined. 2021-11-12 16:40:39 (10576) BrushModuleImpl::initialiseModule called. 2021-11-12 16:40:39 (10576) Doom3PrefabLoader: initialiseModule called. 2021-11-12 16:40:39 (10576) EditingStopwatch::initialiseModule called. 2021-11-12 16:40:39 (10576) EntityModule::initialiseModule called. 2021-11-12 16:40:39 (10452) [eclassmgr] attribute inherit already set on entityclass atdm:moveable_staff_decorative 2021-11-12 16:40:39 (10576) FavouritesUserInterface::initialiseModule called. 2021-11-12 16:40:39 (10576) [filters] Loaded 18 filters from registry. 2021-11-12 16:40:39 (10576) FilterUserInterface::initialiseModule called. 2021-11-12 16:40:39 (10576) FontManager::initialiseModule called 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/andrew_script/fontImage_12.dat loaded successfully. 2021-11-12 16:40:39 (10576) GUI Editing::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/andrew_script/fontImage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/andrew_script/fontImage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/bamberg/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/bamberg/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/bamberg/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/camberic/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/camberic/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/camberic/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) VersionControlManager::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_bold/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_bold/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_bold/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (10576) GitIntegration::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_condensed/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (9032) [shaders] tdm_models_player_equipment.mtr: shader models/misc/rope_moving_up already defined. 2021-11-12 16:40:39 (9032) [shaders] tdm_models_player_equipment.mtr: shader models/misc/rope_moving_down already defined. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_condensed/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_condensed/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (10576) Failed to open repository at E:/Darkmod/fms/written/ 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_glow/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_glow/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carleton_glow/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carolingia/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carolingia/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) GridUserInterface::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/carolingia/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/chrishand/fontImage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/chrishand/fontImage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/chrishand/fontImage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/ellianerelle/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/ellianerelle/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/ellianerelle/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (9032) [shaders] tdm_models_weapons.mtr: shader textures/darkmod/volta/volta_arrows_sheet already defined. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/everett/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/everett/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/everett/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/gothica2/fontImage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/gothica2/fontImage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/gothica2/fontImage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/jd_hand/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/jd_hand/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) GuiManager::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/jd_hand/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/lotharus/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/lotharus/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/lotharus/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (5372) [GuiManager]: Found 269 guis. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/mac_humaine/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/mac_humaine/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/mac_humaine/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/mason/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/mason_glow/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/medusa/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/medusa/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) LayerModule::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/medusa/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/nancy/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/nancy/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/nancy/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/popsies/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (10576) LocalisationModule::initialiseModule called 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/popsies/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/popsies/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/rapscallionpirate/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/rapscallionpirate/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) MD5AnimationCache::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/rapscallionpirate/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/shoppinglist/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/shoppinglist/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/shoppinglist/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/stone/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (10576) ModelFormatManager::initialiseModule called. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/stone/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/summertime/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/summertime/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/summertime/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/treasure_map/fontimage_12.dat loaded successfully. 2021-11-12 16:40:39 (9032) 4815 shader definitions found. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/treasure_map/fontimage_24.dat loaded successfully. 2021-11-12 16:40:39 (6924) FontLoader: fonts/english/treasure_map/fontimage_48.dat loaded successfully. 2021-11-12 16:40:39 (6924) 25 fonts registered. 2021-11-12 16:40:39 (10576) MRUManager::initialiseModule called. 2021-11-12 16:40:39 (10576) MaterialEditor::initialiseModule called. 2021-11-12 16:40:39 (10576) ShaderClipboard::initialiseModule called. 2021-11-12 16:40:39 (10576) MediaBrowser::initialiseModule called. 2021-11-12 16:40:39 (10452) [eclassmgr] attribute replace_anim_idle_sit_tap01 already set on entityclass atdm:prop_winebottle_sit_and_drink 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef atdm:map_of redefined 2021-11-12 16:40:39 (10452) [eclassmgr]: EntityDef shopitem_map_of redefined 2021-11-12 16:40:39 (10452) [eclassmgr] attribute editor_usage already set on entityclass atdm:env_ragdoll_citywatch_elite 2021-11-12 16:40:39 (10452) [eclassmgr] Entity class atdm:damage_fireballdirect_major specifies unknown parent class atdm:damage_fireballDirect 2021-11-12 16:40:39 (10452) [eclassmgr] Entity class sprgs_decompress specifies unknown parent class sprGS_splash_small 2021-11-12 16:40:39 (10452) [eclassmgr] Entity class sprgs_recompress specifies unknown parent class sprGS_splash_small 2021-11-12 16:40:39 (10576) ModelCache::initialiseModule called. 2021-11-12 16:40:39 (10576) Doom3SkinCache::initialiseModule called 2021-11-12 16:40:39 (10452) [skins] Loading skins. 2021-11-12 16:40:39 (10576) NamespaceFactory::initialiseModule called. 2021-11-12 16:40:39 (10576) ObjectivesEditorModule::initialiseModule called. 2021-11-12 16:40:39 (10452) [skins]: in bkd_models_architecture_modules.skin: DefTokeniser: Assertion failed: Required "{", found "skin" 2021-11-12 16:40:39 (10452) [skins] in bkd_models_architecture_modules.skin: skin timber01_blocks_mixedsize01_litwindows previously defined in amd_architecture_modules.skin! 2021-11-12 16:40:39 (10576) ParticlesManager::initialiseModule called 2021-11-12 16:40:39 (10576) PatchModule::initialiseModule called. 2021-11-12 16:40:39 (10452) [skins] in tdm_architecture.skin: skin stall_standing_creamy previously defined in bkd_architecture.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_architecture.skin: skin stall_standing_brown previously defined in bkd_architecture.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_architecture.skin: skin stall_standing_red_ornate previously defined in bkd_architecture.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_architecture.skin: skin stall_standing_blue previously defined in bkd_architecture.skin! 2021-11-12 16:40:39 (10576) Quake3AlternateMapLoader: initialiseModule called. 2021-11-12 16:40:39 (10576) Quake3MapLoader: initialiseModule called. 2021-11-12 16:40:39 (10576) Quake4MapLoader: initialiseModule called. 2021-11-12 16:40:39 (10576) RegionManager::initialiseModule called. 2021-11-12 16:40:39 (10576) RenderSystemFactory::initialiseModule called. 2021-11-12 16:40:39 (10576) SceneGraphFactory::initialiseModule called. 2021-11-12 16:40:39 (10576) ScriptingSystem::initialiseModule called. 2021-11-12 16:40:39 (10576) Registering darkradiant module to Python using pybind11 version 2.6.1 2021-11-12 16:40:39 (10452) [skins] in tdm_furniture.skin: skin desk_old previously defined in welli_furniture.skin! 2021-11-12 16:40:39 (10576) SelectionGroupModule::initialiseModule called. 2021-11-12 16:40:39 (10576) SelectionSetModule::initialiseModule called. 2021-11-12 16:40:39 (10576) SoundManager: initialising sound playback 2021-11-12 16:40:39 (10576) StartupMapLoader::initialiseModule called. 2021-11-12 16:40:39 (10576) StimResponseEditor::initialiseModule called. 2021-11-12 16:40:39 (10576) TextureBrowserManager::initialiseModule called. 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin green_wallpaper previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin diamond_wallpaper previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin shell_wallpaper previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin old_boards previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin old_boards_short previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin old_plaster previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin ornate_wood previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin ornate_wood_shell_wallpaper previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bright_lit_window previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin lit_window_flickering previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin lit_window_flickering_alt previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin unlit_window previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin soft_lit_window02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bright_lit_window02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin dull_opaque02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin lit_opaque02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin plaster_dirty01_litwindows previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin dirty_plaster_dull_opaque02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin dirty_plaster_lit_opaque02 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bt_basewall2 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bt_basewall2_lit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bt_basewall1_lit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin bt_basewall1 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_boards previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10576) TextureToolSceneGraph::initialiseModule called. 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_boards_litwindows previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_tan_plaster previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_tan_plaster_lit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (6924) Found 304 particle definitions. 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_plastered_boards previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_plastered_boards_lit_window previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_blocks_multicolour previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_blocks_multicolour_litwindows previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_blocks_mixedsize01 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_blocks_mixedsize01_litwindows previously defined in amd_architecture_modules.skin! 2021-11-12 16:40:39 (10576) TextureToolSelectionSystem::initialiseModule called. 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_lighter_wood previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_red_brick_dull previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_red_brick_dull_litwindows previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_bay_window01_unlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin coloured_stone_chimney previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin pillar_corner previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin default_with_grate previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin pillar_white previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion01_white previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion01_white_stainedglass previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_redwood previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_walnut_plain previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_walnut previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10576) Found toolbar: view 2021-11-12 16:40:39 (10576) Found toolbar: edit 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_vitorian_paper_04 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10576) Found toolbar: texture 2021-11-12 16:40:39 (10576) Found toolbar: textool 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_vitorian_paper_01 previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_plain_pillar previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin transparent_lit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin victorian02_1sided previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_rough_wood_grey previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin timber01_rough_wood_sand previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/trim_flatblocks_teal previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/sand_coloured previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_softlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_selflit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_colorme previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_grey_softlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_grey_selflit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_grey_colorme previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_greytrim_softlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_greytrim_selflit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_greytrim_colorme previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_greytrim previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin modules/industrial01_grey previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion01_white_moonlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_redwood_moonlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_walnut_plain_moonlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin mansion_full_walnut_moonlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10452) [skins] in tdm_models_architecture_modules.skin: skin opaque01_moonlit previously defined in bkd_models_architecture_modules.skin! 2021-11-12 16:40:39 (10576) UndoSystemFactory::initialiseModule called 2021-11-12 16:40:39 (10576) UserInterfaceModule::initialiseModule called. 2021-11-12 16:40:39 (10576) wxWidgets Version: 3.1.3 2021-11-12 16:40:39 (10576) Default screen has 1 monitors. 2021-11-12 16:40:39 (10576) Monitor 0 geometry: 3440x1440 at 0, 0 2021-11-12 16:40:39 (10452) [skins] Found 1477 skins. 2021-11-12 16:40:39 (10576) class map::format::PortableMapFormat: initialiseModule called. 2021-11-12 16:40:39 (10576) wxGLWidgetManager::initialiseModule called. 2021-11-12 16:40:39 (10576) ToolbarManager: Instantiating toolbar: view 2021-11-12 16:40:39 (10576) ToolbarManager: Instantiating toolbar: edit 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name tdm_impact_package already exists. 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name element_fire_bonfire already exists. 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name city_tranquil_01 already exists. 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name machine_room_01 already exists. 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name bubbling_cauldron_loop already exists. 2021-11-12 16:40:39 (9032) [SoundManager]: SoundShader with name tavern_Music_01 already exists. 2021-11-12 16:40:39 (9032) 3301 sound shaders found. 2021-11-12 16:40:39 (10576) MainFrame: Activating layout Dockable 2021-11-12 16:40:39 (10576) ToolbarManager: Instantiating toolbar: texture 2021-11-12 16:40:39 (10576) ToolbarManager: Instantiating toolbar: textool 2021-11-12 16:40:39 (10576) EventManager: Shortcuts found in Registry: 152 2021-11-12 16:40:39 (10576) Loading map from unnamed.map 2021-11-12 16:40:39 (10576) map load timer: 0.00 second(s) elapsed 2021-11-12 16:40:39 (10576) GL_VENDOR: NVIDIA Corporation 2021-11-12 16:40:39 (10576) GL_RENDERER: NVIDIA GeForce RTX 3070/PCIe/SSE2 2021-11-12 16:40:39 (10576) GL_VERSION: 4.6.0 NVIDIA 472.12 2021-11-12 16:40:39 (10576) GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index 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GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2021-11-12 16:40:39 (10576) [OpenGLRenderSystem] GLSL shading IS available. 2021-11-12 16:40:39 (10576) --- LoadMapFile --- 2021-11-12 16:40:39 (10576) unnamed.map 2021-11-12 16:40:39 (10576) 0 brushes 2021-11-12 16:40:39 (10576) 0 patches 2021-11-12 16:40:39 (10576) 0 entities 2021-11-12 16:40:39 (10576) DarkRadiant init.py called, this is Python 3.7.9 (tags/v3.7.9:13c94747c7, Aug 17 2020, 18:58:18) [MSC v.1900 64 bit (AMD64)] 2021-11-12 16:40:39 (10576) Registered script file commands/ase_export.py as aseExport 2021-11-12 16:40:39 (10576) Registered script file commands/ase_export_blend.py as aseExportBlend 2021-11-12 16:40:39 (10576) Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals 2021-11-12 16:40:39 (10576) Registered script file commands/example.py as Example 2021-11-12 16:40:39 (10576) Registered script file commands/export_obj.py as objExport 2021-11-12 16:40:39 (10576) Registered script file commands/find_duplicate_entities.py as findDuplicateEntities 2021-11-12 16:40:39 (10576) Registered script file commands/patchsplitter.py as SplitPatch 2021-11-12 16:40:39 (10576) Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType 2021-11-12 16:40:39 (10576) Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly 2021-11-12 16:40:39 (10576) Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly 2021-11-12 16:40:39 (10576) Registered script file commands/test_targets.py as test_targets 2021-11-12 16:40:39 (10576) ScriptModule: Found 11 commands. 2021-11-12 16:40:39 (10576) [OpenGLRenderSystem] GLSL shading IS available. 2021-11-12 16:40:41 (6096) Auto-saving registry to user settings path. 2021-11-12 16:41:07 (6096) Auto-saving registry to user settings path.