particle tdm_dustfog1 { { count 1 material textures/common/nodraw time 10.000 cycles 1.000 bunching 1.000 distribution rect 128.000 128.000 32.000 direction outward "0.000" orientation view speed "1.000" to "10.000" size "200.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.700 fadeOut 0.800 fadeIndex 0.000 color 1.000 1.000 0.900 0.250 fadeColor 1.000 1.000 1.000 0.000 offset 0.000 0.000 0.000 gravity world 0.000 } } particle tdm_dustfog2 { { count 1 material textures/common/nodraw time 10.000 cycles 0.000 bunching 1.000 distribution rect 128.000 128.000 8.000 direction outward "0.000" orientation z speed "1.000" to "1.200" size "200.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.700 fadeOut 0.800 fadeIndex 0.000 color 1.000 1.000 0.900 0.250 fadeColor 1.000 1.000 1.000 0.000 offset 0.000 0.000 0.000 gravity world 0.000 softeningRadius 5 } } particle tdm_dustfog3 { { count 1 material textures/common/nodraw time 10.000 cycles 1 bunching 1.000 distribution rect 128.000 128.000 32.000 direction outward "0.000" orientation view speed "1.000" to "10.000" size "200.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.700 fadeOut 0.800 fadeIndex 0.000 color 0.500 0.500 0.500 0.250 fadeColor .500 0.500 0.500 0.000 offset 0.000 0.000 0.000 gravity world 0.000 } } particle tdm_dustfog4 { { count 1 material textures/common/nodraw time 10.000 cycles 0.000 bunching 1.000 distribution rect 5000.000 5000.000 500.000 direction outward "0.000" orientation view speed "10.000" to "30.000" size "2200.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.700 fadeOut 0.800 fadeIndex 0.000 color 0.820 0.580 0.400 0.300 fadeColor 0.820 0.580 0.400 0.000 offset 0.000 0.000 0.000 gravity world 0.000 } } particle chimney_smoke1 { depthHack 1 { count 1 material textures/common/nodraw time 7.000 cycles 1 bunching 0.950 distribution sphere 24.000 24.000 24.000 direction cone 10.000 orientation view speed "0.000" to "4.000" size "36.500" to "82.500" aspect "1.000" rotation "-45.000" to "35.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.750 fadeOut 0.900 fadeIndex 0.150 color 0.090 0.100 0.110 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } particle chimney_smoke2 { depthHack 1 { count 1 material textures/common/nodraw time 6.500 cycles 1 bunching 0.950 distribution sphere 24.000 24.000 24.000 direction cone 10.000 orientation view speed "0.000" to "4.000" size "36.500" to "82.500" aspect "1.000" rotation "-45.000" to "35.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.750 fadeOut 0.900 fadeIndex 0.150 color 0.090 0.100 0.110 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } // not so bright night time smoke particle chimney_smoke_dull_blue { { count 1 material textures/common/nodraw time 1.550 cycles 1 bunching 1.000 distribution rect 2.000 2.000 0.000 direction cone "0.000" orientation view speed "26.000" to "9.000" size "0.000" to "34.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 0.000 color 0.230 0.250 0.310 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } // not so bright night time smoke particle chimney_smoke_dull_grey { depthHack 10 { count 1 material textures/common/nodraw time 1.550 cycles 1 bunching 1.000 distribution rect 2.000 2.000 0.000 direction cone "0.000" orientation view speed "26.000" to "9.000" size "0.000" to "34.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 0.000 color 0.280 0.280 0.300 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } // not so bright night time smoke - Tall plume, eg, for use within high chimney particle chimney_smoke_dull_blue_tall { { count 1 material textures/common/nodraw time 10.0 cycles 1 bunching 1.000 distribution rect 5.000 5.000 0.000 direction cone "0.000" // angle 0.000 customPath flies 0.000 0.000 0.000 orientation view speed "0.000" to "250.000" size "50" to "150.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 0.000 color 0.230 0.250 0.310 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } particle tdm_floating_mood_dust_small { { count 1 material textures/common/nodraw time 5.000 cycles 1 timeOffset 0.000 bunching 1.000 distribution sphere 48.000 48.000 48.000 direction cone 90.000 orientation view speed "5.000" to "-5.000" size "0.500" to "1.000" aspect "1.000" rotation "0.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 1.000 color 0.070 0.110 0.140 1.000 fadeColor 0.030 0.040 0.070 1.000 offset 0.000 0.000 0.000 gravity 0.000 entityColor 1 } } particle tdm_chimney_smoke { { count 1 material textures/common/nodraw time 6.000 cycles 1 timeOffset 0.000 bunching 1.000 distribution sphere 15.000 15.000 15.000 direction cone 10.000 orientation view speed "0.000" to "4.000" size "15.000" to "45.000" aspect "1.000" rotation "0.000" to "35.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.750 fadeOut 0.900 fadeIndex 0.150 color 0.090 0.100 0.110 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } particle tdm_chimney_smoke_medium { { count 1 material textures/common/nodraw time 5.000 cycles 1 timeOffset 0.000 bunching 1.000 distribution sphere 15.000 15.000 15.000 direction cone 10.000 orientation view speed "0.000" to "4.000" size "15.000" to "45.000" aspect "1.000" rotation "0.000" to "35.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.800 fadeOut 0.900 fadeIndex 0.150 color 0.090 0.100 0.110 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } particle tdm_chimney_smoke_small { { count 1 material textures/common/nodraw time 5.000 cycles 1 timeOffset 0.000 bunching 1.000 distribution sphere 15.000 15.000 15.000 direction cone 10.000 orientation view speed "0.000" to "4.000" size "15.000" to "35.000" aspect "1.000" rotation "0.000" to "35.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.800 fadeOut 0.900 fadeIndex 0.150 color 0.090 0.100 0.110 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } particle tdm_floating_dust { { count 1 material textures/common/nodraw time 5.200 cycles 1 bunching 1.000 distribution sphere 128.000 128.000 128.000 direction cone "90.000" orientation view speed "5.000" to "-5.000" size "0.500" to "1.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 1.000 color 0.480 0.310 0.220 1.000 fadeColor 0.070 0.040 0.030 1.000 offset 0.000 0.000 0.000 gravity 0.000 } } particle tdm_floating_moon_dust { { count 1 material textures/common/nodraw time 5.000 cycles 1 timeOffset 0.000 bunching 1.000 distribution sphere 128.000 128.000 128.000 direction cone 90.000 orientation view speed "5.000" to "-5.000" size "0.500" to "1.000" aspect "1.000" rotation "0.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 1.000 fadeOut 1.000 fadeIndex 1.000 color 0.070 0.110 0.140 1.000 fadeColor 0.030 0.040 0.070 1.000 offset 0.000 0.000 0.000 gravity 0.000 entityColor 1 } }