windowDef Desktop { rect 0 ,0 ,640 ,480 // Standard element to define nominal grid, e.g., for placing and sizing buttons backcolor 1,1,1,0 matcolor 0, 0, 0, 1 nocursor 1 background "video/cutscene_video" // mp4 shader defined in materials/cutscene_video.mtr file. onTime 0 { resetCinematics; // reset Video to start set "Desktop::matcolor" "1,1,1,1"; // show video localsound "video/cutscene_video"; // shader as defined in sound/cutscene_video.sndshd } }