Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -136 ) ( ( 0.0390625 0 0.3515625 ) ( 0 0.0390625 -1.6015625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0390625 0 0.7421875 ) ( 0 0.0390625 2.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 -0.609375 ) ( 0 0.0390625 2.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0390625 0 -0.3125 ) ( 0 0.0390625 2.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 128 ) ( ( 0.01953125 0 -0.6875 ) ( 0 0.01953125 0.3984375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 -1.6015625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -200 ) ( ( 0.0390625 0 0.7421875 ) ( 0 0.03906249999999999 -8.881784197001252e-16 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 -0.609375 ) ( 0 0.0390625 -0.15625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0390625 0 -0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 192 ) ( ( 0.01953125 0 -0.2578125 ) ( 0 0.01953125 1.25 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 -1.6015625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0390625 0 0.7421875 ) ( 0 0.0390625 2.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0390625 0 -0.6093749999999996 ) ( 0 0.0390625 -0.1953125000000002 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0390625 0 1.77635683940025e-15 ) ( 0 0.0390625 2.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 192 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.0390625 0 0.7421875 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 -0.609375 ) ( 0 0.0390625 -0.15625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0390625 0 -0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 64 ) ( ( 0.01953125 0 -0.6875 ) ( 0 0.01953125 0 ) ) "textures/darkmod/nature/dirt/dirt_packed_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 -1.6015625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 -0.609375 ) ( 0 0.0390625 -0.15625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.0390625 0 2.220446049250313e-16 ) ( 0 0.0390625 0.3125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0390625 0 -0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 64 ) ( ( 0.01953125 0 2.220446049250313e-16 ) ( 0 0.01953125 1.5625 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 -1.6015625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0390625 0 0.7421875 ) ( 0 0.0390625 2.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -72 ) ( ( 0.0390625 0 -0.3125 ) ( 0 0.0390625 0.0390625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 64 ) ( ( 0.01953125 0 -0.3125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 0 ) ( ( 0.01953125 0 2.220446049250313e-16 ) ( 0 0.01953125 3.75 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01953125 0 -3.75 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 0 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.01953125 0 2.220446049250313e-16 ) ( 0 0.01953125 -3.75 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.01953125 0 3.28125 ) ( 0 0.01953125 -1.110223024625157e-15 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 -64 ) ( ( 0.01953125 0 1.77635683940025e-15 ) ( 0 0.01953125 -8.881784197001252e-16 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 40 ) ( ( 0.01953125 0 2.220446049250313e-16 ) ( 0 0.01953125 5.551115123125783e-17 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -72 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 0 ) ( ( 0.01953125 0 2.220446049250313e-16 ) ( 0 0.01953125 1.110223024625157e-16 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01953125 0 -2.03125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 0 ) ( ( 0.01953125 0 -2.03125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 -2.03125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 160 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 -8 ) ( ( 0.01953125 0 2.03125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01953125 0 -0.78125 ) ( 0 0.01953125 -1.110223024625157e-16 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 0 ) ( ( 0.01953125 0 -0.78125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 -0.78125 ) ( 0 0.01953125 2.775557561562891e-17 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 96 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 -8 ) ( ( 0.01953125 0 0.78125 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.03125 0 126 ) ( 0 0.125 1 ) ) "textures/darkmod/glass/clear" 0 0 0 ( 0 1 0 -96 ) ( ( 0.125 0 8.88178432935015e-17 ) ( 0 0.0078125 1 ) ) "textures/darkmod/glass/clear" 0 0 0 ( 1 0 0 4 ) ( ( 0.03125 0 126 ) ( 0 0.0078125 1 ) ) "textures/darkmod/glass/clear" 0 0 0 ( 0 0 -1 0 ) ( ( 0.03125 0 126 ) ( 0 0.125 0 ) ) "textures/darkmod/glass/clear" 0 0 0 ( 0 -1 0 64 ) ( ( 0.125 0 1 ) ( 0 0.0078125 1 ) ) "textures/darkmod/glass/clear" 0 0 0 ( -1 0 0 -6 ) ( ( 0.03125 0 3 ) ( 0 0.0078125 1 ) ) "textures/darkmod/glass/clear" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01953125 0 0.46875 ) ( 0 0.01953125 -8.326672684688674e-17 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -64 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 0 ) ( ( 0.01953125 0 0.46875 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 0.46875 ) ( 0 0.01953125 -1.387778780781446e-17 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 32 ) ( ( 0.01953125 0 -1.77635683940025e-15 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 -8 ) ( ( 0.01953125 0 -0.46875 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01953125 0 1.40625 ) ( 0 0.01953125 -1.110223024625157e-16 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 0 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 0 ) ( ( 0.01953125 0 1.40625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 1.40625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.01953125 0 -0.15625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 -8 ) ( ( 0.01953125 0 -1.40625 ) ( 0 0.01953125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -137 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 122.125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 142 ) ( ( 0.0625 0 69.875 ) ( 0 0.0625 132.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -147 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 132.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -462 ) ( ( 0.0625 0 122.125 ) ( 0 0.0625 132.34375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 19 ) ( ( 0.0625 0 51.71875 ) ( 0 0.0625 132.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 129 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 68.875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -129 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 122.125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 134 ) ( ( 0.0625 0 69.875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -147 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 69.875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 19 ) ( ( 0.0625 0 51.71875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -142 ) ( ( 0.0625 0 123.125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 1 0 142 ) ( ( 0.0625 0 69.875 ) ( 0 0.0625 131.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -147 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 131.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -7 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 69.875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -462 ) ( ( 0.0625 0 121.625 ) ( 0 0.0625 131.34375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 19 ) ( ( 0.0625 0 51.71875 ) ( 0 0.0625 131.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -1 ) ( ( 0.0625 0 140.28125 ) ( 0 0.0625 123.125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 -129 ) ( ( 0.0625 0 25.40625 ) ( 0 0.0625 122.3125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -147 ) ( ( 0.0625 0 25.40625 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1 ) ( ( 0.0625 0 25.40625 ) ( 0 0.0625 69.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -470 ) ( ( 0.0625 0 122.3125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 19 ) ( ( 0.0625 0 38.59375 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 462 ) ( ( 0.0625 0 68.6875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 -129 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 122.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 142 ) ( ( 0.0625 0 69.1875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 69.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -462 ) ( ( 0.0625 0 122.8125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 11 ) ( ( 0.0625 0 51.125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -19 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 1 -129 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 114.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 142 ) ( ( 0.0625 0 77.6875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 77.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -462 ) ( ( 0.0625 0 114.3125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 147 ) ( ( 0.0625 0 51.125 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -155 ) ( ( 0.0625 0 140.875 ) ( 0 0.0625 131.84375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 1 40 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -192 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 120 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 72 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 1 40 ) ( ( 0.01953125 0 0.796875 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -56 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -192 ) ( ( 0.01953125 0 0.796875 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.01953125 0 0.796875 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 48 ) ( ( 0.01953125 0 -0.609375 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 72 ) ( ( 0.01953125 0 -2.015625 ) ( 0 0.01953125 0.84375 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } } // entity 1 { "classname" "light" "name" "ambient_world" "_color" "0.6 0.6 0.6" "light_center" "0 0 0" "light_radius" "320 320 320" "origin" "72 64 32" } // entity 2 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "-0.000000" "origin" "-40 72 8" } // entity 3 { "classname" "atdm:playertools_compass" "name" "CompassEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "28 -180.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_lantern" "name" "LanternEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "40 -180.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "50 -180.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "66 -180.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "138 -278.5 60.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "89.62 -279.25 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "78 -180.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "30 -278.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "27 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 12 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "27 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 13 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "27 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "43 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "43 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "43 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "59 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "59 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "59 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "75 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "75 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "75 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "91 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "91 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "91 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "107 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "107 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "107 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "123 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "123 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "123 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "139 -358 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "139 -406 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "139 -454 41" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "89.62 -295.25 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "89.62 -311.25 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "138 -294.5 60.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "138 -310.5 60.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "28 -196.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "28 -212.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "40 -196.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "40 -212.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "50 -196.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "50 -212.5 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "30 -294.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "30 -310.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "66 -196.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "66 -212.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "78 -196.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "78 -212.5 84.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "121 -180 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "137 -180 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "61 -278 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "77 -278 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "45 -278 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "121 -196 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "121 -212 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "137 -196 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "137 -212 81" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "45 -294 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "45 -310 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "61 -294 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "61 -310 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "77 -294 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "77 -310 81" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:liquid_water" "name" "atdm_liquid_water_3" "model" "atdm_liquid_water_3" "origin" "132 -8 -52" "underwater_gui" "guis\underwater\underwater_green_thinmurk.gui" // primitive 0 { brushDef3 { ( 0 0 1 -12 ) ( ( 1.195944140278915e-18 -0.01953125 -0.171875 ) ( 0.01953125 1.195944140278915e-18 0.4375 ) ) "textures/water_source/water_clear" 0 0 0 ( 0 1 0 -56 ) ( ( 0.0390625 0 2.664535259100376e-15 ) ( 0 0.0390625 -1.332267629550188e-15 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -60 ) ( ( 0.0390625 0 5.625 ) ( 0 0.0390625 -2.442490654175344e-15 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -12 ) ( ( 0.0390625 0 5.625 ) ( 0 0.0390625 -3.552713678800501e-15 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -60 ) ( ( 0.0390625 0 -5.625 ) ( 0 0.0390625 3.885780586188048e-16 ) ) "textures/common/nodraw" 0 0 0 } } } // entity 72 { "classname" "func_static" "name" "func_static_2" "model" "func_static_2" "origin" "-4 -44 64" // primitive 0 { patchDef2 { "textures/darkmod/glass/test_warp" ( 3 3 0 0 0 ) ( ( ( -4 -24.00000000000001 0 1 1 ) ( -4 -24.00000000000001 64 1 0.5 ) ( -4 -24.00000000000001 128 1 0 ) ) ( ( -4 -44.00000000000001 0 0.5 1 ) ( -4 -44.00000000000001 64 0.5 0.5 ) ( -4 -44.00000000000001 128 0.5 0 ) ) ( ( -3.999999999999986 -64 0 0 1 ) ( -3.999999999999986 -64 64 0 0.5 ) ( -3.999999999999986 -64 128 0 0 ) ) ) } } }