Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -464 ) ( ( 0.0078125 0 -5.551115123125783e-17 ) ( 0 0.0078125 -2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 -4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 5.939693181744587e-15 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -336 ) ( ( 0.0078125 0 2.220446049250313e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 -5.828670879282072e-15 ) ( 0 0.0078125 3.108624468950438e-15 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/paint_paper/wallpaper_ornamental_01_pink" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 2.90878432451791e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 2.775557561562891e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_packed_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 3.885780586188048e-16 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 -8.881784197001252e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.0078125 0 -6.661338147750939e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 192 ) ( ( 0.00390625 0 1.110223024625157e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/church_roughmix" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 -1.13686837721616e-13 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 14.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -664 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 656 ) ( ( 0.0625 0 49.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 49.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 15 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 360 ) ( ( 0.0625 0 49 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 90.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -368 ) ( ( 0.0625 0 14 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 49.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 14.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 14.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 49.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 160 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -168 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 41 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 23 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 23 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 41 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 296 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -304 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "180.000000" "origin" "128 -96 0" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "993 993 993" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "268 624 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "192 624 0" } // entity 4 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 551.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 550.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 551.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "288 624 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 13 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "240 624 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 534.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 518.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 535.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 519.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "177 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "189 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "199 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 535.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 519.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "270 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "286 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 69 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "216 624 0" } // entity 70 { "classname" "atdm:vintage_lamp_ceiling2" "name" "atdm_vintage_lamp_ceiling2_1" "light_center" "0 0 0" "light_radius" "160 160 160" "origin" "-64 -40 120" "snd_test1" "activate_airpump_02" "snd_test2" "admin_impdoor_creak" "snd_test3" "ai_manbeast1_alert1_generic" "snd_test4" "ai_manbeast1_alert1_sight" "snd_test5" "ai_manbeast1_alert1_sound" "snd_test6" "ai_manbeast1_alert3_sight" "snd_test7" "ai_manbeast1_alert3_sight2x" "snd_test8" "ai_manbeast1_alert3_sound" "snd_test9" "ai_manbeast1_alert3_sound2x" "snd_test10" "ai_manbeast1_alert4_evidence" "snd_test11" "ai_manbeast1_alert4_generic" "snd_test12" "ai_manbeast1_alert4_noEvidence" "snd_test13" "ai_manbeast1_alert4_withfriend" "snd_test14" "ai_manbeast1_alert4_withfriend_evidence" "snd_test15" "ai_manbeast1_alert_idle" "snd_test16" "ai_manbeast1_alertdown0" "snd_test17" "ai_manbeast1_alertdown0_evidence" "snd_test18" "ai_manbeast1_alertdown0_noEvidence" "snd_test19" "ai_manbeast1_alertdown0_sight" "snd_test20" "ai_manbeast1_alertdown0_sound" "snd_test21" "ai_manbeast1_attack" "snd_test22" "ai_manbeast1_attack_hit" "snd_test23" "ai_manbeast1_attack_ranged" "snd_test24" "ai_manbeast1_blinded" "snd_test25" "ai_manbeast1_cant_reach" "snd_test26" "ai_manbeast1_cough" "snd_test27" "ai_manbeast1_death" "snd_test28" "ai_manbeast1_drowning" "snd_test29" "ai_manbeast1_flee" "snd_test30" "ai_manbeast1_giggle_long" "snd_test31" "ai_manbeast1_giggle_short" "snd_test32" "ai_manbeast1_idle" "snd_test33" "ai_manbeast1_knockout" "snd_test34" "ai_manbeast1_laugh" "snd_test35" "ai_manbeast1_lostEnemy" "snd_test36" "ai_manbeast1_notice_blood" "snd_test37" "ai_manbeast1_notice_body" "snd_test38" "ai_manbeast1_pain_huge" "snd_test39" "ai_manbeast1_pain_large" "snd_test40" "ai_manbeast1_pain_small" "snd_test41" "ai_manbeast1_sawEnemy" "snd_test42" "ai_manbeast1_snickering" "snd_test43" "ai_manbeast1_snoring" "snd_test44" "ai_manbeast1_to_combat" "snd_test45" "ai_manbeast1_to_combat_company" "snd_test46" "ai_manbeast1_victory" "snd_test47" "ai_stone_footstep" "snd_test48" "airship_creak_loop" "snd_test49" "airship_creak_short" "snd_test50" "airship_door_open" "snd_test51" "airship_door_shut" "snd_test52" "alien01_loop" "snd_test53" "alien01_loop_z" "snd_test54" "alien02" "snd_test55" "alien02_z" "snd_test56" "alien03_loop" "snd_test57" "alien03_loop_z" "snd_test58" "alien04_loop" "snd_test59" "alien04_loop_z" "snd_test60" "alien05" "snd_test61" "alien05_z" "snd_test62" "alien06" "snd_test63" "alien06_z" "snd_test64" "alien_birds_loop" "snd_test65" "alien_birds_loop_z" "snd_test66" "ambient_metal_stresses" "snd_test67" "animal_bats01" "snd_test68" "animal_bats02" "snd_test69" "animal_cat01" "snd_test70" "animal_cat02" "snd_test71" "animal_chickens01" "snd_test72" "animal_chickens01_looping" "snd_test73" "animal_cricket01_loop" "snd_test74" "animal_crickets01_loop" "snd_test75" "animal_crickets02_loop" "snd_test76" "animal_crickets03" "snd_test77" "animal_crickets04" "snd_test78" "animal_crickets05" "snd_test79" "animal_crickets_birds01" "snd_test80" "animal_dog01" "snd_test81" "animal_dog02" "snd_test82" "animal_dog03" "snd_test83" "animal_dog_distant" "snd_test84" "animal_flies_loop01" "snd_test85" "animal_frog01" "snd_test86" "animal_frog02" "snd_test87" "animal_frog03" "snd_test88" "animal_grasshopper01_loop" "snd_test89" "animal_grasshopper02_loop" "snd_test90" "animal_horse_death" "snd_test91" "animal_horse_footstep_passing_varied" "snd_test92" "animal_horse_footsteps_passing01" "snd_test93" "animal_horse_footsteps_passing02" "snd_test94" "animal_horse_idle" "snd_test95" "animal_horse_pain" "snd_test96" "animal_horse_stone" "snd_test97" "animal_night_bird01" "snd_test98" "animal_owl01" "snd_test99" "animal_owl02" "snd_test100" "animal_owl03" "snd_test101" "animal_owl04" "snd_test102" "animal_owl05" "snd_test103" "animal_owl06" "snd_test104" "animal_pigeon_wings01" "snd_test105" "animal_rat_chatter" "snd_test106" "animal_rat_death" "snd_test107" "animal_rat_excited" "snd_test108" "animal_rat_pain" "snd_test109" "animal_raven_caw" "snd_test110" "animal_wolf01_loop" "snd_test111" "armour_clank" "snd_test112" "arrow_broadhead_break" "snd_test113" "arrow_broadhead_break_subtle" "snd_test114" "arrow_broadhead_flesh" "snd_test115" "arrow_broadhead_wood" "snd_test116" "arrow_equip" "snd_test117" "arrow_fire_hit" "snd_test118" "arrow_flight" "snd_test119" "arrow_gas_explode" "snd_test120" "arrow_noisemaker_active" "snd_test121" "arrow_noisemaker_flight" "snd_test122" "arrow_noisemaker_impact" "snd_test123" "arrow_rope_deploy" "snd_test124" "arrow_swoosh" "snd_test125" "arrow_water_impact" "snd_test126" "automaton_footstep" "snd_test127" "automaton_utilize" "snd_test128" "bar_commotion01_loop" "snd_test129" "bar_commotion02_loop" "snd_test130" "bare_footstep" "snd_test131" "basement01_loop" "snd_test132" "basement01_loop_z" "snd_test133" "beast_rustle_bones" "snd_test134" "beast_rustle_bones_run" "snd_test135" "blackjack_hit_flesh" "snd_test136" "blackjack_hit_helmet" "snd_test137" "blackjack_hit_metal" "snd_test138" "blackjack_hit_wood" "snd_test139" "blackjack_sheath" "snd_test140" "blackjack_swing" "snd_test141" "blackjack_unsheath" "snd_test142" "body_armour_collapse" "snd_test143" "body_armour_collapse_soft" "snd_test144" "body_collapse" "snd_test145" "body_collapse_soft" "snd_test146" "body_elite_armour_collapse" "snd_test147" "body_pickup" "snd_test148" "bodyparts" "snd_test149" "boiling_cauldron" "snd_test150" "boiling_water_loop" "snd_test151" "bow_draw" "snd_test152" "bow_fire" "snd_test153" "bow_sheath" "snd_test154" "bow_unsheath" "snd_test155" "breakable_light_hum" "snd_test156" "bridge_up_speaker" "snd_test157" "bubbling_cauldron_loop" "snd_test158" "burger_impact" "snd_test159" "c1_mloop1_end" "snd_test160" "cage_elevatordoor_close" "snd_test161" "cage_elevatordoor_open" "snd_test162" "camgoyle_end" "snd_test163" "camgoyle_movement" "snd_test164" "cannon_fire_back" "snd_test165" "cannon_fire_close" "snd_test166" "cannon_fire_far" "snd_test167" "cannon_fire_front" "snd_test168" "cannon_fire_left" "snd_test169" "cannon_fire_right" "snd_test170" "cannonball_hit" "snd_test171" "cannonmed_fire_close" "snd_test172" "cannonmed_fire_far" "snd_test173" "captain_board" "snd_test174" "captain_leave" "snd_test175" "carriage_wheels" "snd_test176" "catacombs01" "snd_test177" "catacombs01_z" "snd_test178" "catacombs02" "snd_test179" "catacombs02_z" "snd_test180" "ceiling_tiles" "snd_test181" "chain_rustle" "snd_test182" "chain_step" "snd_test183" "chainmail_rustle" "snd_test184" "chains01" "snd_test185" "chains02" "snd_test186" "chains03" "snd_test187" "chains_multi" "snd_test188" "chest_wood_close" "snd_test189" "chest_wood_move" "snd_test190" "chest_wood_open" "snd_test191" "chime_15" "snd_test192" "chime_30" "snd_test193" "chime_45" "snd_test194" "chime_60" "snd_test195" "chime_hour" "snd_test196" "church01a" "snd_test197" "church01a_z" "snd_test198" "church01b" "snd_test199" "church01b_z" "snd_test200" "church_defiled" "snd_test201" "church_defiled_z" "snd_test202" "church_kyrie01" "snd_test203" "church_kyrie01_z" "snd_test204" "church_kyrie02" "snd_test205" "church_kyrie02_z" "snd_test206" "churchbell01" "snd_test207" "churchbell02" "snd_test208" "city_bustle_distant01_loop" "snd_test209" "city_bustle_distant_dogs01_loop" "snd_test210" "city_night01_loop" "snd_test211" "city_night01_loop_z" "snd_test212" "city_night02_loop" "snd_test213" "city_night02_loop_z" "snd_test214" "city_night03_loop" "snd_test215" "city_night03_loop_z" "snd_test216" "city_night04_loop" "snd_test217" "city_night04_loop_z" "snd_test218" "city_night05_loop" "snd_test219" "city_night05_loop_z" "snd_test220" "city_silentnight" "snd_test221" "city_silentnight_z" "snd_test222" "city_sleeping_loop" "snd_test223" "city_sleeping_loop_z" "snd_test224" "city_sleeps01" "snd_test225" "city_sleeps01_z" "snd_test226" "city_sleeps02" "snd_test227" "city_sleeps02_z" "snd_test228" "city_sounds_varied" "snd_test229" "city_sounds_varied_2" "snd_test230" "city_sounds_varied_3" "snd_test231" "city_sounds_varied_4" "snd_test232" "city_streets01_loop" "snd_test233" "city_streets01_loop_z" "snd_test234" "city_streets02_loop" "snd_test235" "city_streets02_loop_z" "snd_test236" "city_tranquil_01" "snd_test237" "claw_hit_flesh" "snd_test238" "climb_chain" "snd_test239" "climb_ladder_metal_loose" "snd_test240" "climb_rope_hemp" "snd_test241" "clock_tick01_loop" "snd_test242" "clock_tick02_loop" "snd_test243" "combination_lock" "snd_test244" "cpu_m3_loop" "snd_test245" "cpu_m3_stop" "snd_test246" "crackling_coals" "snd_test247" "creak_wooden_sign01" "snd_test248" "d3dm5_generator_off" "snd_test249" "d3dm5_generator_on" "snd_test250" "darkmod_teaser" "snd_test251" "darkmod_teaser_z" "snd_test252" "darknessfalls" "snd_test253" "darknessfalls_z" "snd_test254" "deep_dark_twinkles" "snd_test255" "default_rustle" "snd_test256" "derelict01" "snd_test257" "derelict01_z" "snd_test258" "derelict02" "snd_test259" "derelict02_z" "snd_test260" "derelict03" "snd_test261" "derelict03_z" "snd_test262" "derelict04" "snd_test263" "derelict04_z" "snd_test264" "desolation_loop" "snd_test265" "desolation_loop_z" "snd_test266" "deviginti01_loop" "snd_test267" "deviginti01_loop_z" "snd_test268" "deviginti02" "snd_test269" "deviginti02_z" "snd_test270" "door_locked_01" "snd_test271" "door_locked_02" "snd_test272" "door_locked_03" "snd_test273" "door_locked_04" "snd_test274" "door_metal01_close" "snd_test275" "door_metal01_move" "snd_test276" "door_metal01_open" "snd_test277" "door_metal_creaky01" "snd_test278" "door_metal_locked" "snd_test279" "door_open" "snd_test280" "door_open10" "snd_test281" "door_open11" "snd_test282" "door_open_01" "snd_test283" "door_open_02" "snd_test284" "door_open_03" "snd_test285" "door_open_04" "snd_test286" "door_open_05" "snd_test287" "door_open_06" "snd_test288" "door_open_07" "snd_test289" "door_open_08" "snd_test290" "door_open_09" "snd_test291" "door_open_10" "snd_test292" "door_open_11" "snd_test293" "door_open_12" "snd_test294" "door_open_creaky01" "snd_test295" "door_open_creaky02" "snd_test296" "door_shut" "snd_test297" "door_shut07" "snd_test298" "door_shut10" "snd_test299" "door_shut_01" "snd_test300" "door_shut_02" "snd_test301" "door_shut_03" "snd_test302" "door_shut_04" "snd_test303" "door_shut_05" "snd_test304" "door_shut_06" "snd_test305" "door_shut_07" "snd_test306" "door_shut_10" "snd_test307" "door_shut_8" "snd_test308" "door_shut_9" "snd_test309" "door_shut_creaky02" "snd_test310" "door_shut_old01" "snd_test311" "door_slam" "snd_test312" "door_unlocked_01" "snd_test313" "doorhandle1" "snd_test314" "doorswitch1" "snd_test315" "drawbridge_opening_01" "snd_test316" "dresser_close_01" "snd_test317" "dresser_open_01" "snd_test318" "drill" "snd_test319" "drone01" "snd_test320" "drone01_z" "snd_test321" "drone02" "snd_test322" "drone02_z" "snd_test323" "drone03a" "snd_test324" "drone03a2_z" "snd_test325" "drone03a_z" "snd_test326" "drone03b" "snd_test327" "drone03b_z" "snd_test328" "drone05a" "snd_test329" "drone05a_z" "snd_test330" "drone05b" "snd_test331" "drone05b_z" "snd_test332" "drop_item_failed" "snd_test333" "eerie01_loop" "snd_test334" "eerie01_loop_z" "snd_test335" "eerie02_loop" "snd_test336" "eerie02_loop_z" "snd_test337" "eerie03_loop" "snd_test338" "eerie03_loop_z" "snd_test339" "eerie04_loop" "snd_test340" "eerie04_loop_z" "snd_test341" "eerie05_loop" "snd_test342" "eerie05_loop_z" "snd_test343" "electric_zap" "snd_test344" "element_fire_bonfire" "snd_test345" "element_fire_fireplace" "snd_test346" "element_fire_large" "snd_test347" "element_fire_torch" "snd_test348" "elemental_attack" "snd_test349" "elemental_chatter" "snd_test350" "elemental_death" "snd_test351" "elemental_notice" "snd_test352" "elemental_pain" "snd_test353" "elemental_search" "snd_test354" "elemental_tocombat" "snd_test355" "elevator03_end" "snd_test356" "elevator03_loop" "snd_test357" "elevator03_start" "snd_test358" "elevator_moving_loop" "snd_test359" "elevator_outer_close" "snd_test360" "elevator_outer_open" "snd_test361" "environmental_sewer_creaks01" "snd_test362" "environmental_sewer_sounds01" "snd_test363" "ethereal01_loop" "snd_test364" "ethereal01_loop_z" "snd_test365" "ethereal02_loop" "snd_test366" "ethereal02_loop_z" "snd_test367" "ethereal_short01" "snd_test368" "ethereal_short01_z" "snd_test369" "ethereal_short02" "snd_test370" "ethereal_short02_z" "snd_test371" "factory01" "snd_test372" "factory01_loop" "snd_test373" "factory01_loop_z" "snd_test374" "factory01_z" "snd_test375" "factory_clockwork_loop" "snd_test376" "factory_clockwork_loop_z" "snd_test377" "factory_distant" "snd_test378" "factory_distant_z" "snd_test379" "fire_torch_small" "snd_test380" "fist_whoosh" "snd_test381" "foliage_shuffle" "snd_test382" "food_apple_bite" "snd_test383" "footstep_skeleton" "snd_test384" "forest01a" "snd_test385" "forest01a_z" "snd_test386" "forest01b" "snd_test387" "forest01b_z" "snd_test388" "forest_children" "snd_test389" "forest_children_z" "snd_test390" "forest_darkwood" "snd_test391" "forest_darkwood_loop" "snd_test392" "forest_darkwood_loop_z" "snd_test393" "forest_darkwood_z" "snd_test394" "forest_outside_loop" "snd_test395" "forest_outside_loop_z" "snd_test396" "frob_chest_metal_close" "snd_test397" "frob_chest_metal_open" "snd_test398" "frob_drawer_close" "snd_test399" "frob_drawer_open" "snd_test400" "frob_faucet" "snd_test401" "frob_frobber_button" "snd_test402" "frob_frobber_switch" "snd_test403" "frob_instrument_doublebass" "snd_test404" "frob_instrument_harp" "snd_test405" "frob_instrument_musicbox" "snd_test406" "frob_instrument_piano" "snd_test407" "frob_instrument_victrola" "snd_test408" "frob_lever_electric_close_01" "snd_test409" "frob_lever_metal_large_01" "snd_test410" "frob_lever_metal_large_02" "snd_test411" "frob_lever_metal_small_01" "snd_test412" "frob_loot" "snd_test413" "gaslight" "snd_test414" "gatehouse_loop_1" "snd_test415" "gatehouse_loop_2" "snd_test416" "gatehouse_loop_3" "snd_test417" "glass_bullethole" "snd_test418" "glass_shatter" "snd_test419" "gregorian01a" "snd_test420" "gregorian01a_z" "snd_test421" "gregorian01b" "snd_test422" "gregorian01b_z" "snd_test423" "gregorian01c" "snd_test424" "gregorian01c_z" "snd_test425" "gregorian02a" "snd_test426" "gregorian02a_z" "snd_test427" "gregorian02b" "snd_test428" "gregorian02b_z" "snd_test429" "gregorian02c" "snd_test430" "gregorian02c_z" "snd_test431" "gregorian03" "snd_test432" "gregorian03_loop" "snd_test433" "gregorian03_loop_z" "snd_test434" "gregorian03_z" "snd_test435" "gregorian04_loop" "snd_test436" "guisound_buttonpress" "snd_test437" "haunted_cemetary" "snd_test438" "haunted_cemetary_z" "snd_test439" "haunted_cemetery" "snd_test440" "haunted_cemetery_z" "snd_test441" "haunted_eerie_loop" "snd_test442" "haunted_eerie_loop_z" "snd_test443" "haunted_revenants01a" "snd_test444" "haunted_revenants01a_z" "snd_test445" "haunted_revenants01b" "snd_test446" "haunted_revenants01b_z" "snd_test447" "haunted_something_is_wrong_here" "snd_test448" "haunted_something_is_wrong_here_z" "snd_test449" "haunted_spectral_loop" "snd_test450" "haunted_spectral_loop_z" "snd_test451" "haunted_voices01a" "snd_test452" "haunted_voices01a_z" "snd_test453" "haunted_voices01b_loop" "snd_test454" "haunted_voices01b_loop_z" "snd_test455" "haunted_voices02_loop" "snd_test456" "haunted_voices02_loop_z" "snd_test457" "haunted_voices03" "snd_test458" "haunted_voices03_z" "snd_test459" "haunted_voices04_loop" "snd_test460" "haunted_voices04_loop_z" "snd_test461" "haunting01" "snd_test462" "haunting01_z" "snd_test463" "hh_door_movement_1" "snd_test464" "hit01a" "snd_test465" "hit01a_z" "snd_test466" "hit02b" "snd_test467" "hit02b_z" "snd_test468" "hit03a" "snd_test469" "hit03a_z" "snd_test470" "hit03b" "snd_test471" "hit03b_z" "snd_test472" "hit_high01" "snd_test473" "hit_high01_z" "snd_test474" "hit_high02" "snd_test475" "hit_high02_z" "snd_test476" "hit_high03" "snd_test477" "hit_high03_z" "snd_test478" "hit_low01" "snd_test479" "hit_low01_z" "snd_test480" "hit_low02" "snd_test481" "hit_low02_z" "snd_test482" "hit_low03" "snd_test483" "hit_low03_z" "snd_test484" "hit_low04" "snd_test485" "hit_low04_z" "snd_test486" "hit_low05" "snd_test487" "hit_low05_z" "snd_test488" "hit_low06" "snd_test489" "hit_low06_z" "snd_test490" "hum01" "snd_test491" "hum01_z" "snd_test492" "hum01b" "snd_test493" "hum01b_z" "snd_test494" "hum02" "snd_test495" "hum02_z" "snd_test496" "hum03" "snd_test497" "hum03_z" "snd_test498" "hum04" "snd_test499" "hum04_z" "snd_test500" "hum05_loop" "snd_test501" "hum05_loop_b" "snd_test502" "hum05_loop_b_z" "snd_test503" "hum05_loop_z" "snd_test504" "hum06_loop" "snd_test505" "hum06_loop_b" "snd_test506" "hum06_loop_b_z" "snd_test507" "hum06_loop_z" "snd_test508" "hum07_loop" "snd_test509" "hum07_loop_b" "snd_test510" "hum07_loop_b_z" "snd_test511" "hum07_loop_z" "snd_test512" "hum08" "snd_test513" "hum08_z" "snd_test514" "hum_intense01_loop" "snd_test515" "hum_intense01_loop_z" "snd_test516" "hum_intense02_loop" "snd_test517" "hum_intense02_loop_z" "snd_test518" "hum_intense03_loop" "snd_test519" "hum_intense03_loop_z" "snd_test520" "hum_intense04_loop" "snd_test521" "hum_intense04_loop_z" "snd_test522" "hum_intense05_loop" "snd_test523" "hum_intense05_loop_z" "snd_test524" "hum_medium01_loop" "snd_test525" "hum_medium01_loop_z" "snd_test526" "hum_medium02_loop" "snd_test527" "hum_medium02_loop_z" "snd_test528" "hum_medium03_loop" "snd_test529" "hum_medium03_loop_z" "snd_test530" "hum_medium04_loop" "snd_test531" "hum_medium04_loop_z" "snd_test532" "hum_subtle01_loop" "snd_test533" "hum_subtle01_loop_z" "snd_test534" "hum_subtle02_loop" "snd_test535" "hum_subtle02_loop_z" "snd_test536" "hum_subtle03_loop" "snd_test537" "hum_subtle03_loop_z" "snd_test538" "hum_subtle04_loop" "snd_test539" "hum_subtle04_loop_z" "snd_test540" "hum_subtle05_loop" "snd_test541" "hum_subtle05_loop_z" "snd_test542" "hum_subtle06_loop" "snd_test543" "hum_subtle06_loop_z" "snd_test544" "human_brokeglass" "snd_test545" "human_brokeglass_jump" "snd_test546" "human_carpet" "snd_test547" "human_carpet_jump" "snd_test548" "human_ceramic" "snd_test549" "human_concrete" "snd_test550" "human_concrete_jump" "snd_test551" "human_dirt" "snd_test552" "human_dirt_jump" "snd_test553" "human_female_brokeglass" "snd_test554" "human_female_carpet" "snd_test555" "human_female_ceramic" "snd_test556" "human_female_concrete" "snd_test557" "human_female_dirt" "snd_test558" "human_female_foliage" "snd_test559" "human_female_glass" "snd_test560" "human_female_grass" "snd_test561" "human_female_gravel" "snd_test562" "human_female_ice" "snd_test563" "human_female_metal" "snd_test564" "human_female_mud" "snd_test565" "human_female_rock" "snd_test566" "human_female_snow" "snd_test567" "human_female_stone" "snd_test568" "human_female_straw" "snd_test569" "human_female_tile" "snd_test570" "human_female_wood" "snd_test571" "human_foliage" "snd_test572" "human_foliage_jump" "snd_test573" "human_glass" "snd_test574" "human_glass_jump" "snd_test575" "human_grass" "snd_test576" "human_grass_jump" "snd_test577" "human_gravel" "snd_test578" "human_gravel_jump" "snd_test579" "human_hardwood" "snd_test580" "human_hardwood_jump" "snd_test581" "human_ice" "snd_test582" "human_ice_jump" "snd_test583" "human_metal" "snd_test584" "human_metal_jump" "snd_test585" "human_metalbridge" "snd_test586" "human_metalbridge_jump" "snd_test587" "human_metalgrate" "snd_test588" "human_metalgrate_jump" "snd_test589" "human_mud" "snd_test590" "human_mud_jump" "snd_test591" "human_rock" "snd_test592" "human_snow" "snd_test593" "human_snow_jump" "snd_test594" "human_squeakboard" "snd_test595" "human_squeakboard_jump" "snd_test596" "human_stone" "snd_test597" "human_stone_jump" "snd_test598" "human_straw" "snd_test599" "human_tile" "snd_test600" "human_tile_jump" "snd_test601" "human_wood" "snd_test602" "human_wood_jump" "snd_test603" "jorge" "snd_test604" "large_rock_loop" "snd_test605" "large_rock_start" "snd_test606" "large_rock_stop" "snd_test607" "light_flicker_104" "snd_test608" "light_flicker_105" "snd_test609" "light_flicker_110" "snd_test610" "light_flicker_124" "snd_test611" "light_hum_01_shatter" "snd_test612" "light_hum_102" "snd_test613" "lockpick_lock_picked" "snd_test614" "lockpick_pick_wrong" "snd_test615" "lockpick_pin_00" "snd_test616" "lockpick_pin_01" "snd_test617" "lockpick_pin_02" "snd_test618" "lockpick_pin_03" "snd_test619" "lockpick_pin_04" "snd_test620" "lockpick_pin_05" "snd_test621" "lockpick_pin_06" "snd_test622" "lockpick_pin_07" "snd_test623" "lockpick_pin_08" "snd_test624" "lockpick_pin_09" "snd_test625" "lockpick_pin_10" "snd_test626" "lockpick_pin_11" "snd_test627" "lockpick_pin_12" "snd_test628" "lockpick_pin_13" "snd_test629" "lockpick_pin_14" "snd_test630" "lockpick_pin_fail" "snd_test631" "lockpick_pin_success" "snd_test632" "lockpick_pin_sweetspot" "snd_test633" "loop_airpump_02" "snd_test634" "loop_airpump_03" "snd_test635" "loop_hum_01" "snd_test636" "loop_lava_01" "snd_test637" "loop_machineroom_21" "snd_test638" "loop_machineroom_22" "snd_test639" "loop_rumble_01" "snd_test640" "loop_vent_1" "snd_test641" "loop_vent_2" "snd_test642" "m3_loop" "snd_test643" "m3_start" "snd_test644" "m3_stop" "snd_test645" "machine_distant01_loop" "snd_test646" "machine_distant02_loop" "snd_test647" "machine_distant03_loop" "snd_test648" "machine_furnace01_loop" "snd_test649" "machine_gears01_loop" "snd_test650" "machine_hum01_loop" "snd_test651" "machine_hum02_loop" "snd_test652" "machine_hum03_loop" "snd_test653" "machine_hum04_loop" "snd_test654" "machine_hum05_loop" "snd_test655" "machine_hum06_loop" "snd_test656" "machine_hum07_loop" "snd_test657" "machine_noise01_loop" "snd_test658" "machine_noise02_loop" "snd_test659" "machine_noise03_loop" "snd_test660" "machine_noise04_loop" "snd_test661" "machine_noise05_loop" "snd_test662" "machine_noise06_loop" "snd_test663" "machine_noise07_loop" "snd_test664" "machine_noise08_loop" "snd_test665" "machine_noise09_loop" "snd_test666" "machine_noise10_loop" "snd_test667" "machine_noise11_loop" "snd_test668" "machine_noise12_loop" "snd_test669" "machine_noise13_loop" "snd_test670" "machine_room_01" "snd_test671" "machine_shaft" "snd_test672" "machine_sparks01" "snd_test673" "machine_start03_loop" "snd_test674" "machine_steam01" "snd_test675" "machine_steam02" "snd_test676" "machine_steam03" "snd_test677" "machine_stop01" "snd_test678" "machine_stop02" "snd_test679" "machine_stop03" "snd_test680" "machinery03_loop" "snd_test681" "machinery_07" "snd_test682" "mage_fireball_impact" "snd_test683" "mage_fireball_projectile" "snd_test684" "mage_spellcasting_sound" "snd_test685" "magical_explosion" "snd_test686" "magical_implosion" "snd_test687" "magical_launch" "snd_test688" "magical_projectile" "snd_test689" "manhole_close_01" "snd_test690" "manhole_close_02" "snd_test691" "manhole_open_01" "snd_test692" "mansion_outside" "snd_test693" "mansion_outside_z" "snd_test694" "mansion_piano01" "snd_test695" "mansion_piano01_scratched" "snd_test696" "mansion_piano01_scratched_z" "snd_test697" "mansion_piano01_z" "snd_test698" "mansion_piano02a" "snd_test699" "mansion_piano02a_z" "snd_test700" "mansion_piano02b" "snd_test701" "mansion_piano02b_z" "snd_test702" "mansion_tense01a" "snd_test703" "mansion_tense01a_z" "snd_test704" "mansion_tense01b" "snd_test705" "mansion_tense01b_z" "snd_test706" "mansion_tense02" "snd_test707" "mansion_tense02_z" "snd_test708" "mansion_tense02a" "snd_test709" "material_explosive_destroyed" "snd_test710" "material_glass_destroyed" "snd_test711" "material_glass_destroyed_small" "snd_test712" "material_wood_destroyed" "snd_test713" "med_metal_impact" "snd_test714" "melee_hit_water" "snd_test715" "metal_cabinet01_close" "snd_test716" "metal_cabinet01_open" "snd_test717" "metal_door_creak_move01" "snd_test718" "metal_door_creak_move02" "snd_test719" "metal_stress01" "snd_test720" "metalbounce_1" "snd_test721" "mine_activate" "snd_test722" "mine_armed" "snd_test723" "mine_disarmed" "snd_test724" "mine_explode" "snd_test725" "mine_explode_2" "snd_test726" "misc_city01" "snd_test727" "misc_city02" "snd_test728" "misc_city03" "snd_test729" "misc_city04" "snd_test730" "mission_complete" "snd_test731" "mission_failed" "snd_test732" "mission_new_objective" "snd_test733" "mission_objective" "snd_test734" "mission_objective_failed" "snd_test735" "mission_start" "snd_test736" "monster_spider_attack" "snd_test737" "monster_spider_chatter" "snd_test738" "monster_spider_footstep" "snd_test739" "monster_spider_hit" "snd_test740" "monster_spider_miss" "snd_test741" "monster_spider_notice" "snd_test742" "monster_spider_pain" "snd_test743" "monster_spider_search" "snd_test744" "monster_spider_tocombat" "snd_test745" "monster_spiderchild_death" "snd_test746" "monster_spiderchild_footstep" "snd_test747" "monster_werebeast_alert_idle" "snd_test748" "monster_werebeast_die" "snd_test749" "monster_werebeast_idle" "snd_test750" "monster_werebeast_meleeattack" "snd_test751" "monster_werebeast_pain" "snd_test752" "monster_werebeast_sight" "snd_test753" "monster_werebeast_sniff" "snd_test754" "movement_climb_slide" "snd_test755" "movement_ladder" "snd_test756" "movement_ladder_wood" "snd_test757" "movement_water" "snd_test758" "movement_water_jump" "snd_test759" "music_bum_bum01" "snd_test760" "music_bum_bum02" "snd_test761" "music_harp01" "snd_test762" "music_harp02" "snd_test763" "musicbox01a" "snd_test764" "musicbox01a_z" "snd_test765" "musicbox01b" "snd_test766" "musicbox01b_z" "snd_test767" "night_crickets_wind01" "snd_test768" "nocturne01a_loop" "snd_test769" "nocturne01a_loop_z" "snd_test770" "nocturne01b" "snd_test771" "nocturne01b_z" "snd_test772" "nosound" "snd_test773" "old_creaky_door_open_01" "snd_test774" "old_creaky_door_shut_01" "snd_test775" "orb_distant_repose" "snd_test776" "orb_interval_bells" "snd_test777" "pagan_magical01_loop" "snd_test778" "pagan_orb_ambient" "snd_test779" "pagan_orb_return01" "snd_test780" "people_baby_crying_varied" "snd_test781" "people_crowd_passing01" "snd_test782" "people_distant_cough" "snd_test783" "people_distant_voices" "snd_test784" "people_distant_voices04_loop" "snd_test785" "people_distant_voices_cricket_loop" "snd_test786" "people_distant_voices_drunk" "snd_test787" "people_girl_scream" "snd_test788" "people_man_yell" "snd_test789" "people_man_yell02" "snd_test790" "perdo_mage_melee_attack" "snd_test791" "perdo_projectile_impact" "snd_test792" "phantoms" "snd_test793" "plagueward01" "snd_test794" "plagueward01_z" "snd_test795" "plagueward02" "snd_test796" "plagueward02_z" "snd_test797" "plagueward03" "snd_test798" "plagueward03_z" "snd_test799" "plate_rustle" "snd_test800" "plate_step" "snd_test801" "player_crouch" "snd_test802" "player_rustle" "snd_test803" "player_rustle_short" "snd_test804" "player_sounds_heartbeat" "snd_test805" "player_sounds_heartbeat_dying" "snd_test806" "player_sounds_thud" "snd_test807" "potion_drink" "snd_test808" "power_high01_loop" "snd_test809" "power_high02_loop" "snd_test810" "power_high03_loop" "snd_test811" "power_low01_loop" "snd_test812" "power_source_deactivate" "snd_test813" "power_source_on" "snd_test814" "projectile_fireball_hit" "snd_test815" "pulley_belt" "snd_test816" "readable_page_turn" "snd_test817" "rec1_steamchuff" "snd_test818" "rock_door_loop" "snd_test819" "rock_door_start" "snd_test820" "rock_door_stop" "snd_test821" "rock_door_stop2" "snd_test822" "rock_med01" "snd_test823" "rock_small01" "snd_test824" "rockslide_large" "snd_test825" "rockslide_medium" "snd_test826" "rockslide_small" "snd_test827" "rustle_jump" "snd_test828" "rustle_jump_short" "snd_test829" "secret_found" "snd_test830" "secret_found_all" "snd_test831" "security_camera_alert" "snd_test832" "security_camera_end" "snd_test833" "security_camera_moving" "snd_test834" "security_camera_sight" "snd_test835" "security_camera_spark" "snd_test836" "security_camera_stationary" "snd_test837" "shadow_loop" "snd_test838" "shadow_loop_z" "snd_test839" "shortbow_fire" "snd_test840" "silence" "snd_test841" "silence_z" "snd_test842" "sink_handle" "snd_test843" "sizzle" "snd_test844" "skirt_rustle" "snd_test845" "small_metal_impact" "snd_test846" "solitary_theme01" "snd_test847" "solitary_theme01_z" "snd_test848" "solitary_theme02" "snd_test849" "solitary_theme02_z" "snd_test850" "solitude_loop" "snd_test851" "solitude_loop_z" "snd_test852" "sound/stress/1shot_creaking_02" "snd_test853" "spike_ball_impact" "snd_test854" "splash_long_01" "snd_test855" "splash_subtle_01" "snd_test856" "steam01" "snd_test857" "steam_01" "snd_test858" "steam_engine_01" "snd_test859" "steelswing_01" "snd_test860" "steelswing_04" "snd_test861" "stone_movement_end" "snd_test862" "stone_slab_impact" "snd_test863" "sword_ai_sheath" "snd_test864" "sword_ai_unsheath" "snd_test865" "sword_hit_armor_plate" "snd_test866" "sword_hit_chain" "snd_test867" "sword_hit_flesh" "snd_test868" "sword_hit_metal" "snd_test869" "sword_hit_wood" "snd_test870" "sword_sheath" "snd_test871" "sword_swing" "snd_test872" "sword_unsheath" "snd_test873" "tavern_Music_01" "snd_test874" "tdm_ai_barmaid_to_agitated_searching" "snd_test875" "tdm_ai_builder2_admonish_friend" "snd_test876" "tdm_ai_builder2_alert_idle" "snd_test877" "tdm_ai_builder2_alert_idle_victor" "snd_test878" "tdm_ai_builder2_alertdown_to_idle" "snd_test879" "tdm_ai_builder2_alertdown_to_idle_heard" "snd_test880" "tdm_ai_builder2_alertdown_to_idle_no_evidence" "snd_test881" "tdm_ai_builder2_alertdown_to_idle_saw" "snd_test882" "tdm_ai_builder2_alertdown_to_idle_seen_evidence" "snd_test883" "tdm_ai_builder2_alertdown_to_idle_seen_suspicious" "snd_test884" "tdm_ai_builder2_assist_friend" "snd_test885" "tdm_ai_builder2_blinded" "snd_test886" "tdm_ai_builder2_casual_searching" "snd_test887" "tdm_ai_builder2_combat_archer" "snd_test888" "tdm_ai_builder2_combat_blocked_by_player" "snd_test889" "tdm_ai_builder2_combat_hit_player" "snd_test890" "tdm_ai_builder2_combat_hit_player_company" "snd_test891" "tdm_ai_builder2_combat_melee" "snd_test892" "tdm_ai_builder2_combat_throw" "snd_test893" "tdm_ai_builder2_cough" "snd_test894" "tdm_ai_builder2_cough_noair" "snd_test895" "tdm_ai_builder2_die_loud" "snd_test896" "tdm_ai_builder2_die_quiet" "snd_test897" "tdm_ai_builder2_drown" "snd_test898" "tdm_ai_builder2_enemy_out_of_reach" "snd_test899" "tdm_ai_builder2_failed_ko" "snd_test900" "tdm_ai_builder2_find_blood" "snd_test901" "tdm_ai_builder2_find_corpse" "snd_test902" "tdm_ai_builder2_find_corpse_comrade" "snd_test903" "tdm_ai_builder2_find_corpse_female" "snd_test904" "tdm_ai_builder2_find_corpse_male" "snd_test905" "tdm_ai_builder2_find_light_off" "snd_test906" "tdm_ai_builder2_find_open_door" "snd_test907" "tdm_ai_builder2_find_something_suspicious" "snd_test908" "tdm_ai_builder2_find_torch_off" "snd_test909" "tdm_ai_builder2_find_unconscious" "snd_test910" "tdm_ai_builder2_find_unconscious_female" "snd_test911" "tdm_ai_builder2_find_unconscious_female_specific" "snd_test912" "tdm_ai_builder2_find_unconscious_male" "snd_test913" "tdm_ai_builder2_find_weapon" "snd_test914" "tdm_ai_builder2_flee" "snd_test915" "tdm_ai_builder2_flee_civilian" "snd_test916" "tdm_ai_builder2_give_order" "snd_test917" "tdm_ai_builder2_greet_civilian_to_civilian" "snd_test918" "tdm_ai_builder2_greet_civilian_to_guard" "snd_test919" "tdm_ai_builder2_greet_guard_to_civilian" "snd_test920" "tdm_ai_builder2_greet_guard_to_guard" "snd_test921" "tdm_ai_builder2_greet_noble_male_to_civilian" "snd_test922" "tdm_ai_builder2_greet_noble_male_to_guard" "snd_test923" "tdm_ai_builder2_greet_priest_to_builder" "snd_test924" "tdm_ai_builder2_greet_priest_to_civilian" "snd_test925" "tdm_ai_builder2_greet_to_builder" "snd_test926" "tdm_ai_builder2_greet_to_cleric" "snd_test927" "tdm_ai_builder2_greet_to_noble_female" "snd_test928" "tdm_ai_builder2_greet_to_noble_male" "snd_test929" "tdm_ai_builder2_greet_to_pagan" "snd_test930" "tdm_ai_builder2_help_search" "snd_test931" "tdm_ai_builder2_help_search_priest" "snd_test932" "tdm_ai_builder2_hit_by_arrow" "snd_test933" "tdm_ai_builder2_idle" "snd_test934" "tdm_ai_builder2_idle_guard" "snd_test935" "tdm_ai_builder2_killed_enemy" "snd_test936" "tdm_ai_builder2_lost_track_of_enemy" "snd_test937" "tdm_ai_builder2_not_relighting" "snd_test938" "tdm_ai_builder2_notice_generic" "snd_test939" "tdm_ai_builder2_notice_missing_item" "snd_test940" "tdm_ai_builder2_notice_pocket_picked" "snd_test941" "tdm_ai_builder2_pain_large" "snd_test942" "tdm_ai_builder2_pain_small" "snd_test943" "tdm_ai_builder2_prayers" "snd_test944" "tdm_ai_builder2_priest_assist_friend" "snd_test945" "tdm_ai_builder2_priest_combat_throw" "snd_test946" "tdm_ai_builder2_priest_find_corpse" "snd_test947" "tdm_ai_builder2_priest_hit_by_arrow" "snd_test948" "tdm_ai_builder2_priest_killed_enemy" "snd_test949" "tdm_ai_builder2_priest_return_with_help" "snd_test950" "tdm_ai_builder2_priest_return_with_help_escaped" "snd_test951" "tdm_ai_builder2_priest_to_combat" "snd_test952" "tdm_ai_builder2_priest_to_combat_company" "snd_test953" "tdm_ai_builder2_raise_alarm" "snd_test954" "tdm_ai_builder2_reaction" "snd_test955" "tdm_ai_builder2_relighting" "snd_test956" "tdm_ai_builder2_request_help" "snd_test957" "tdm_ai_builder2_respond_to_warning" "snd_test958" "tdm_ai_builder2_response_positive" "snd_test959" "tdm_ai_builder2_response_to_superior" "snd_test960" "tdm_ai_builder2_return_with_help" "snd_test961" "tdm_ai_builder2_return_with_help_escaped" "snd_test962" "tdm_ai_builder2_searching_civilian" "snd_test963" "tdm_ai_builder2_searching_evidence" "snd_test964" "tdm_ai_builder2_searching_no_evidence" "snd_test965" "tdm_ai_builder2_spotted_player_with_body" "snd_test966" "tdm_ai_builder2_to_agitated_searching" "snd_test967" "tdm_ai_builder2_to_agitated_searching_noevidence" "snd_test968" "tdm_ai_builder2_to_combat" "snd_test969" "tdm_ai_builder2_to_combat_company" "snd_test970" "tdm_ai_builder2_to_combat_monster" "snd_test971" "tdm_ai_builder2_to_flee" "snd_test972" "tdm_ai_builder2_to_flee_event" "snd_test973" "tdm_ai_builder2_to_observant" "snd_test974" "tdm_ai_builder2_to_observant_heard" "snd_test975" "tdm_ai_builder2_to_observant_saw" "snd_test976" "tdm_ai_builder2_to_searching" "snd_test977" "tdm_ai_builder2_to_searching_heard" "snd_test978" "tdm_ai_builder2_to_searching_heard_company" "snd_test979" "tdm_ai_builder2_to_searching_saw" "snd_test980" "tdm_ai_builder2_to_searching_saw_company" "snd_test981" "tdm_ai_builder2_to_surprise" "snd_test982" "tdm_ai_builder2_warn_found_corpse" "snd_test983" "tdm_ai_builder2_warn_missing_item" "snd_test984" "tdm_ai_builder2_warn_saw_enemy" "snd_test985" "tdm_ai_builder2_warn_suspicious" "snd_test986" "tdm_ai_builder3_admonish_friend" "snd_test987" "tdm_ai_builder3_alert_idle" "snd_test988" "tdm_ai_builder3_alert_idle_victor" "snd_test989" "tdm_ai_builder3_alertdown_to_idle" "snd_test990" "tdm_ai_builder3_alertdown_to_idle_heard" "snd_test991" "tdm_ai_builder3_alertdown_to_idle_no_evidence" "snd_test992" "tdm_ai_builder3_alertdown_to_idle_saw" "snd_test993" "tdm_ai_builder3_alertdown_to_idle_seen_evidence" "snd_test994" "tdm_ai_builder3_alertdown_to_idle_seen_suspicious" "snd_test995" "tdm_ai_builder3_assist_friend" "snd_test996" "tdm_ai_builder3_blinded" "snd_test997" "tdm_ai_builder3_casual_searching" "snd_test998" "tdm_ai_builder3_combat_archer" "snd_test999" "tdm_ai_builder3_combat_blocked_by_player" "snd_test1000" "tdm_ai_builder3_combat_hit_player" "snd_test1001" "tdm_ai_builder3_combat_hit_player_company" "snd_test1002" "tdm_ai_builder3_combat_melee" "snd_test1003" "tdm_ai_builder3_combat_throw" "snd_test1004" "tdm_ai_builder3_cough" "snd_test1005" "tdm_ai_builder3_cough_noair" "snd_test1006" "tdm_ai_builder3_die_loud" "snd_test1007" "tdm_ai_builder3_die_quiet" "snd_test1008" "tdm_ai_builder3_drown" "snd_test1009" "tdm_ai_builder3_enemy_out_of_reach" "snd_test1010" "tdm_ai_builder3_failed_ko" "snd_test1011" "tdm_ai_builder3_find_blood" "snd_test1012" "tdm_ai_builder3_find_corpse" "snd_test1013" "tdm_ai_builder3_find_corpse_comrade" "snd_test1014" "tdm_ai_builder3_find_corpse_female" "snd_test1015" "tdm_ai_builder3_find_corpse_male" "snd_test1016" "tdm_ai_builder3_find_light_off" "snd_test1017" "tdm_ai_builder3_find_open_door" "snd_test1018" "tdm_ai_builder3_find_something_suspicious" "snd_test1019" "tdm_ai_builder3_find_torch_off" "snd_test1020" "tdm_ai_builder3_find_unconscious" "snd_test1021" "tdm_ai_builder3_find_unconscious_female" "snd_test1022" "tdm_ai_builder3_find_unconscious_male" "snd_test1023" "tdm_ai_builder3_find_weapon" "snd_test1024" "tdm_ai_builder3_flee" "snd_test1025" "tdm_ai_builder3_give_order" "snd_test1026" "tdm_ai_builder3_greet_civilian_to_civilian" "snd_test1027" "tdm_ai_builder3_greet_civilian_to_guard" "snd_test1028" "tdm_ai_builder3_greet_guard_to_civilian" "snd_test1029" "tdm_ai_builder3_greet_guard_to_guard" "snd_test1030" "tdm_ai_builder3_greet_noble_male_to_civilian" "snd_test1031" "tdm_ai_builder3_greet_noble_male_to_guard" "snd_test1032" "tdm_ai_builder3_greet_to_builder" "snd_test1033" "tdm_ai_builder3_greet_to_cleric" "snd_test1034" "tdm_ai_builder3_greet_to_noble_female" "snd_test1035" "tdm_ai_builder3_greet_to_noble_male" "snd_test1036" "tdm_ai_builder3_help_search" "snd_test1037" "tdm_ai_builder3_hit_by_arrow" "snd_test1038" "tdm_ai_builder3_idle" "snd_test1039" "tdm_ai_builder3_idle_guard" "snd_test1040" "tdm_ai_builder3_killed_enemy" "snd_test1041" "tdm_ai_builder3_lost_track_of_enemy" "snd_test1042" "tdm_ai_builder3_not_relighting" "snd_test1043" "tdm_ai_builder3_notice_generic" "snd_test1044" "tdm_ai_builder3_notice_missing_item" "snd_test1045" "tdm_ai_builder3_notice_pocket_picked" "snd_test1046" "tdm_ai_builder3_pain_large" "snd_test1047" "tdm_ai_builder3_pain_small" "snd_test1048" "tdm_ai_builder3_prayers" "snd_test1049" "tdm_ai_builder3_raise_alarm" "snd_test1050" "tdm_ai_builder3_reaction" "snd_test1051" "tdm_ai_builder3_relighting" "snd_test1052" "tdm_ai_builder3_request_help" "snd_test1053" "tdm_ai_builder3_respond_to_warning" "snd_test1054" "tdm_ai_builder3_response_positive" "snd_test1055" "tdm_ai_builder3_response_to_superior" "snd_test1056" "tdm_ai_builder3_return_with_help" "snd_test1057" "tdm_ai_builder3_return_with_help_escaped" "snd_test1058" "tdm_ai_builder3_searching_civilian" "snd_test1059" "tdm_ai_builder3_searching_evidence" "snd_test1060" "tdm_ai_builder3_searching_no_evidence" "snd_test1061" "tdm_ai_builder3_sleeping" "snd_test1062" "tdm_ai_builder3_spotted_player_with_body" "snd_test1063" "tdm_ai_builder3_to_agitated_searching" "snd_test1064" "tdm_ai_builder3_to_combat" "snd_test1065" "tdm_ai_builder3_to_combat_company" "snd_test1066" "tdm_ai_builder3_to_combat_company_monster" "snd_test1067" "tdm_ai_builder3_to_flee" "snd_test1068" "tdm_ai_builder3_to_flee_event" "snd_test1069" "tdm_ai_builder3_to_observant" "snd_test1070" "tdm_ai_builder3_to_observant_heard" "snd_test1071" "tdm_ai_builder3_to_observant_saw" "snd_test1072" "tdm_ai_builder3_to_searching" "snd_test1073" "tdm_ai_builder3_to_searching_heard" "snd_test1074" "tdm_ai_builder3_to_searching_heard_company" "snd_test1075" "tdm_ai_builder3_to_searching_saw" "snd_test1076" "tdm_ai_builder3_to_searching_saw_company" "snd_test1077" "tdm_ai_builder3_to_surprise" "snd_test1078" "tdm_ai_builder3_warn_found_corpse" "snd_test1079" "tdm_ai_builder3_warn_missing_item" "snd_test1080" "tdm_ai_builder3_warn_saw_enemy" "snd_test1081" "tdm_ai_builder3_warn_suspicious" "snd_test1082" "tdm_ai_builder4_admonish_friend" "snd_test1083" "tdm_ai_builder4_alert_idle" "snd_test1084" "tdm_ai_builder4_alert_idle_victor" "snd_test1085" "tdm_ai_builder4_alertdown_to_idle" "snd_test1086" "tdm_ai_builder4_alertdown_to_idle_heard" "snd_test1087" "tdm_ai_builder4_alertdown_to_idle_no_evidence" "snd_test1088" "tdm_ai_builder4_alertdown_to_idle_saw" "snd_test1089" "tdm_ai_builder4_alertdown_to_idle_seen_evidence" "snd_test1090" "tdm_ai_builder4_alertdown_to_idle_seen_suspicious" "snd_test1091" "tdm_ai_builder4_assist_friend" "snd_test1092" "tdm_ai_builder4_blinded" "snd_test1093" "tdm_ai_builder4_casual_searching" "snd_test1094" "tdm_ai_builder4_combat_archer" "snd_test1095" "tdm_ai_builder4_combat_blocked_by_player" "snd_test1096" "tdm_ai_builder4_combat_hit_player" "snd_test1097" "tdm_ai_builder4_combat_hit_player_company" "snd_test1098" "tdm_ai_builder4_combat_melee" "snd_test1099" "tdm_ai_builder4_combat_throw" "snd_test1100" "tdm_ai_builder4_cough" "snd_test1101" "tdm_ai_builder4_cough_noair" "snd_test1102" "tdm_ai_builder4_die_loud" "snd_test1103" "tdm_ai_builder4_die_quiet" "snd_test1104" "tdm_ai_builder4_drown" "snd_test1105" "tdm_ai_builder4_enemy_out_of_reach" "snd_test1106" "tdm_ai_builder4_failed_ko" "snd_test1107" "tdm_ai_builder4_find_blood" "snd_test1108" "tdm_ai_builder4_find_corpse" "snd_test1109" "tdm_ai_builder4_find_corpse_comrade" "snd_test1110" "tdm_ai_builder4_find_corpse_female" "snd_test1111" "tdm_ai_builder4_find_corpse_male" "snd_test1112" "tdm_ai_builder4_find_light_off" "snd_test1113" "tdm_ai_builder4_find_open_door" "snd_test1114" "tdm_ai_builder4_find_something_suspicious" "snd_test1115" "tdm_ai_builder4_find_torch_off" "snd_test1116" "tdm_ai_builder4_find_unconscious" "snd_test1117" "tdm_ai_builder4_find_unconscious_female" "snd_test1118" "tdm_ai_builder4_find_unconscious_male" "snd_test1119" "tdm_ai_builder4_find_weapon" "snd_test1120" "tdm_ai_builder4_flee" "snd_test1121" "tdm_ai_builder4_give_order" "snd_test1122" "tdm_ai_builder4_greet_civilian_to_civilian" "snd_test1123" "tdm_ai_builder4_greet_civilian_to_guard" "snd_test1124" "tdm_ai_builder4_greet_guard_to_civilian" "snd_test1125" "tdm_ai_builder4_greet_guard_to_guard" "snd_test1126" "tdm_ai_builder4_greet_noble_male_to_civilian" "snd_test1127" "tdm_ai_builder4_greet_noble_male_to_guard" "snd_test1128" "tdm_ai_builder4_greet_to_builder" "snd_test1129" "tdm_ai_builder4_greet_to_cleric" "snd_test1130" "tdm_ai_builder4_greet_to_noble_female" "snd_test1131" "tdm_ai_builder4_greet_to_noble_male" "snd_test1132" "tdm_ai_builder4_greet_to_pagan" "snd_test1133" "tdm_ai_builder4_help_search" "snd_test1134" "tdm_ai_builder4_hit_by_arrow" "snd_test1135" "tdm_ai_builder4_idle" "snd_test1136" "tdm_ai_builder4_idle_guard" "snd_test1137" "tdm_ai_builder4_killed_enemy" "snd_test1138" "tdm_ai_builder4_lost_track_of_enemy" "snd_test1139" "tdm_ai_builder4_not_relighting" "snd_test1140" "tdm_ai_builder4_notice_generic" "snd_test1141" "tdm_ai_builder4_notice_missing_item" "snd_test1142" "tdm_ai_builder4_notice_pocket_picked" "snd_test1143" "tdm_ai_builder4_pain_large" "snd_test1144" "tdm_ai_builder4_pain_small" "snd_test1145" "tdm_ai_builder4_prayers" "snd_test1146" "tdm_ai_builder4_raise_alarm" "snd_test1147" "tdm_ai_builder4_reaction" "snd_test1148" "tdm_ai_builder4_relighting" "snd_test1149" "tdm_ai_builder4_respond_to_warning" "snd_test1150" "tdm_ai_builder4_response_positive" "snd_test1151" "tdm_ai_builder4_response_to_superior" "snd_test1152" "tdm_ai_builder4_return_with_help" "snd_test1153" "tdm_ai_builder4_return_with_help_escaped" "snd_test1154" "tdm_ai_builder4_searching_civilian" "snd_test1155" "tdm_ai_builder4_searching_evidence" "snd_test1156" "tdm_ai_builder4_searching_no_evidence" "snd_test1157" "tdm_ai_builder4_spotted_player_with_body" "snd_test1158" "tdm_ai_builder4_to_agitated_searching" "snd_test1159" "tdm_ai_builder4_to_combat" "snd_test1160" "tdm_ai_builder4_to_combat_company" "snd_test1161" "tdm_ai_builder4_to_flee" "snd_test1162" "tdm_ai_builder4_to_flee_event" "snd_test1163" "tdm_ai_builder4_to_observant" "snd_test1164" "tdm_ai_builder4_to_observant_heard" "snd_test1165" "tdm_ai_builder4_to_observant_saw" "snd_test1166" "tdm_ai_builder4_to_searching" "snd_test1167" "tdm_ai_builder4_to_searching_heard" "snd_test1168" "tdm_ai_builder4_to_searching_heard_company" "snd_test1169" "tdm_ai_builder4_to_searching_saw" "snd_test1170" "tdm_ai_builder4_to_searching_saw_company" "snd_test1171" "tdm_ai_builder4_to_surprise" "snd_test1172" "tdm_ai_builder4_warn_found_corpse" "snd_test1173" "tdm_ai_builder4_warn_missing_item" "snd_test1174" "tdm_ai_builder4_warn_saw_enemy" "snd_test1175" "tdm_ai_builder4_warn_suspicious" "snd_test1176" "tdm_ai_commander_admonish_friend" "snd_test1177" "tdm_ai_commander_alert_idle" "snd_test1178" "tdm_ai_commander_alert_idle_mage" "snd_test1179" "tdm_ai_commander_alert_idle_mage_victor" "snd_test1180" "tdm_ai_commander_alert_idle_victor" "snd_test1181" "tdm_ai_commander_alertdown_to_idle" "snd_test1182" "tdm_ai_commander_alertdown_to_idle_heard" "snd_test1183" "tdm_ai_commander_alertdown_to_idle_heard_mage" "snd_test1184" "tdm_ai_commander_alertdown_to_idle_mage" "snd_test1185" "tdm_ai_commander_alertdown_to_idle_no_evidence" "snd_test1186" "tdm_ai_commander_alertdown_to_idle_saw" "snd_test1187" "tdm_ai_commander_alertdown_to_idle_saw_mage" "snd_test1188" "tdm_ai_commander_alertdown_to_idle_seen_evidence" "snd_test1189" "tdm_ai_commander_alertdown_to_idle_seen_evidence_civilian" "snd_test1190" "tdm_ai_commander_alertdown_to_idle_seen_evidence_mage" "snd_test1191" "tdm_ai_commander_alertdown_to_idle_seen_suspicious" "snd_test1192" "tdm_ai_commander_assist_friend" "snd_test1193" "tdm_ai_commander_blinded" "snd_test1194" "tdm_ai_commander_casual_searching" "snd_test1195" "tdm_ai_commander_combat_archer" "snd_test1196" "tdm_ai_commander_combat_blocked_by_player" "snd_test1197" "tdm_ai_commander_combat_hit_player" "snd_test1198" "tdm_ai_commander_combat_hit_player_company" "snd_test1199" "tdm_ai_commander_combat_melee" "snd_test1200" "tdm_ai_commander_combat_throw" "snd_test1201" "tdm_ai_commander_combat_throw_mage" "snd_test1202" "tdm_ai_commander_convo_answer" "snd_test1203" "tdm_ai_commander_convo_close" "snd_test1204" "tdm_ai_commander_convo_question" "snd_test1205" "tdm_ai_commander_Corbin" "snd_test1206" "tdm_ai_commander_cough" "snd_test1207" "tdm_ai_commander_cough_noair" "snd_test1208" "tdm_ai_commander_die_loud" "snd_test1209" "tdm_ai_commander_die_quiet" "snd_test1210" "tdm_ai_commander_drown" "snd_test1211" "tdm_ai_commander_enemy_out_of_reach" "snd_test1212" "tdm_ai_commander_failed_ko" "snd_test1213" "tdm_ai_commander_find_blood" "snd_test1214" "tdm_ai_commander_find_corpse" "snd_test1215" "tdm_ai_commander_find_corpse_comrade" "snd_test1216" "tdm_ai_commander_find_corpse_female" "snd_test1217" "tdm_ai_commander_find_corpse_male" "snd_test1218" "tdm_ai_commander_find_light_off" "snd_test1219" "tdm_ai_commander_find_open_door" "snd_test1220" "tdm_ai_commander_find_something_suspicious" "snd_test1221" "tdm_ai_commander_find_suspicious" "snd_test1222" "tdm_ai_commander_find_torch_off" "snd_test1223" "tdm_ai_commander_find_unconscious" "snd_test1224" "tdm_ai_commander_find_unconscious_female" "snd_test1225" "tdm_ai_commander_find_unconscious_male" "snd_test1226" "tdm_ai_commander_find_weapon" "snd_test1227" "tdm_ai_commander_flee" "snd_test1228" "tdm_ai_commander_flee_hurt" "snd_test1229" "tdm_ai_commander_follow_me" "snd_test1230" "tdm_ai_commander_give_order" "snd_test1231" "tdm_ai_commander_go_on" "snd_test1232" "tdm_ai_commander_greet_guard_to_civilian" "snd_test1233" "tdm_ai_commander_greet_guard_to_civilian_mage" "snd_test1234" "tdm_ai_commander_greet_guard_to_guard" "snd_test1235" "tdm_ai_commander_greet_guard_to_noble_male" "snd_test1236" "tdm_ai_commander_greet_to_cleric" "snd_test1237" "tdm_ai_commander_greet_to_cleric_mage" "snd_test1238" "tdm_ai_commander_greet_to_noble_female" "snd_test1239" "tdm_ai_commander_greeting_generic" "snd_test1240" "tdm_ai_commander_greeting_to_inferior" "snd_test1241" "tdm_ai_commander_greeting_to_inferior_guard" "snd_test1242" "tdm_ai_commander_haggle_offer" "snd_test1243" "tdm_ai_commander_haggle_reaction" "snd_test1244" "tdm_ai_commander_have_deal" "snd_test1245" "tdm_ai_commander_have_deal_merchandise" "snd_test1246" "tdm_ai_commander_help_search" "snd_test1247" "tdm_ai_commander_hit_by_arrow" "snd_test1248" "tdm_ai_commander_how_far" "snd_test1249" "tdm_ai_commander_idle" "snd_test1250" "tdm_ai_commander_idle_guard" "snd_test1251" "tdm_ai_commander_idle_mage" "snd_test1252" "tdm_ai_commander_killed_enemy" "snd_test1253" "tdm_ai_commander_killed_enemy_mage" "snd_test1254" "tdm_ai_commander_later_then" "snd_test1255" "tdm_ai_commander_lost_track_of_enemy" "snd_test1256" "tdm_ai_commander_not_relighting" "snd_test1257" "tdm_ai_commander_notice_generic" "snd_test1258" "tdm_ai_commander_notice_missing_item" "snd_test1259" "tdm_ai_commander_notice_pocket_picked" "snd_test1260" "tdm_ai_commander_pain_large" "snd_test1261" "tdm_ai_commander_pain_small" "snd_test1262" "tdm_ai_commander_raise_alarm" "snd_test1263" "tdm_ai_commander_reaction" "snd_test1264" "tdm_ai_commander_relighting" "snd_test1265" "tdm_ai_commander_request_help" "snd_test1266" "tdm_ai_commander_respond_to_warning" "snd_test1267" "tdm_ai_commander_response_negative" "snd_test1268" "tdm_ai_commander_response_positive" "snd_test1269" "tdm_ai_commander_response_to_superior" "snd_test1270" "tdm_ai_commander_return_with_help" "snd_test1271" "tdm_ai_commander_return_with_help_escaped" "snd_test1272" "tdm_ai_commander_searching_civilian" "snd_test1273" "tdm_ai_commander_searching_evidence" "snd_test1274" "tdm_ai_commander_searching_evidence_mage" "snd_test1275" "tdm_ai_commander_searching_no_evidence" "snd_test1276" "tdm_ai_commander_searching_no_evidence_company" "snd_test1277" "tdm_ai_commander_searching_no_evidence_mage" "snd_test1278" "tdm_ai_commander_see_anyone" "snd_test1279" "tdm_ai_commander_seems_to_be_over" "snd_test1280" "tdm_ai_commander_sleeping" "snd_test1281" "tdm_ai_commander_spotted_player_with_body" "snd_test1282" "tdm_ai_commander_there_you_are" "snd_test1283" "tdm_ai_commander_to_agitated_searching" "snd_test1284" "tdm_ai_commander_to_agitated_searching_mage" "snd_test1285" "tdm_ai_commander_to_agitated_searching_noevidence" "snd_test1286" "tdm_ai_commander_to_combat" "snd_test1287" "tdm_ai_commander_to_combat_company" "snd_test1288" "tdm_ai_commander_to_combat_monster" "snd_test1289" "tdm_ai_commander_to_flee" "snd_test1290" "tdm_ai_commander_to_flee_event" "snd_test1291" "tdm_ai_commander_to_observant" "snd_test1292" "tdm_ai_commander_to_observant_heard" "snd_test1293" "tdm_ai_commander_to_observant_saw" "snd_test1294" "tdm_ai_commander_to_searching" "snd_test1295" "tdm_ai_commander_to_searching_heard" "snd_test1296" "tdm_ai_commander_to_searching_heard_company" "snd_test1297" "tdm_ai_commander_to_searching_saw" "snd_test1298" "tdm_ai_commander_to_searching_saw_company" "snd_test1299" "tdm_ai_commander_to_surprise" "snd_test1300" "tdm_ai_commander_warn_found_corpse" "snd_test1301" "tdm_ai_commander_warn_missing_item" "snd_test1302" "tdm_ai_commander_warn_saw_enemy" "snd_test1303" "tdm_ai_commander_warn_suspicious" "snd_test1304" "tdm_ai_commander_well_see" "snd_test1305" "tdm_ai_commander_what_you_doing" "snd_test1306" "tdm_ai_commander_where_merchandise" "snd_test1307" "tdm_ai_commander_who_are_you" "snd_test1308" "tdm_ai_commander_whose_turn" "snd_test1309" "tdm_ai_commander_you_bastard" "snd_test1310" "tdm_ai_critic_admonish_friend" "snd_test1311" "tdm_ai_critic_alert_idle" "snd_test1312" "tdm_ai_critic_alert_idle_victor" "snd_test1313" "tdm_ai_critic_alertdown_to_idle" "snd_test1314" "tdm_ai_critic_alertdown_to_idle_heard" "snd_test1315" "tdm_ai_critic_alertdown_to_idle_no_evidence" "snd_test1316" "tdm_ai_critic_alertdown_to_idle_saw" "snd_test1317" "tdm_ai_critic_alertdown_to_idle_seen_evidence" "snd_test1318" "tdm_ai_critic_alertdown_to_idle_seen_evidence_civilian" "snd_test1319" "tdm_ai_critic_alertdown_to_idle_seen_evidence_inventor" "snd_test1320" "tdm_ai_critic_alertdown_to_idle_seen_suspicious" "snd_test1321" "tdm_ai_critic_assist_friend" "snd_test1322" "tdm_ai_critic_blinded" "snd_test1323" "tdm_ai_critic_casual_searching" "snd_test1324" "tdm_ai_critic_combat_archer" "snd_test1325" "tdm_ai_critic_combat_archer_monster" "snd_test1326" "tdm_ai_critic_combat_blocked_by_player" "snd_test1327" "tdm_ai_critic_combat_hit_player" "snd_test1328" "tdm_ai_critic_combat_hit_player_company" "snd_test1329" "tdm_ai_critic_combat_melee" "snd_test1330" "tdm_ai_critic_combat_throw" "snd_test1331" "tdm_ai_critic_cough" "snd_test1332" "tdm_ai_critic_cough_noair" "snd_test1333" "tdm_ai_critic_die_loud" "snd_test1334" "tdm_ai_critic_die_quiet" "snd_test1335" "tdm_ai_critic_drown" "snd_test1336" "tdm_ai_critic_enemy_out_of_reach" "snd_test1337" "tdm_ai_critic_failed_ko" "snd_test1338" "tdm_ai_critic_find_blood" "snd_test1339" "tdm_ai_critic_find_corpse" "snd_test1340" "tdm_ai_critic_find_corpse_comrade" "snd_test1341" "tdm_ai_critic_find_corpse_female" "snd_test1342" "tdm_ai_critic_find_corpse_male" "snd_test1343" "tdm_ai_critic_find_light_off" "snd_test1344" "tdm_ai_critic_find_open_door" "snd_test1345" "tdm_ai_critic_find_something_suspicious" "snd_test1346" "tdm_ai_critic_find_suspicious" "snd_test1347" "tdm_ai_critic_find_torch_off" "snd_test1348" "tdm_ai_critic_find_unconscious" "snd_test1349" "tdm_ai_critic_find_unconscious_female" "snd_test1350" "tdm_ai_critic_find_unconscious_male" "snd_test1351" "tdm_ai_critic_find_weapon" "snd_test1352" "tdm_ai_critic_flee" "snd_test1353" "tdm_ai_critic_flee_hurt" "snd_test1354" "tdm_ai_critic_give_order" "snd_test1355" "tdm_ai_critic_greet_guard_to_civilian" "snd_test1356" "tdm_ai_critic_greet_guard_to_guard" "snd_test1357" "tdm_ai_critic_greet_to_cleric" "snd_test1358" "tdm_ai_critic_greet_to_noble_female" "snd_test1359" "tdm_ai_critic_greet_to_noble_male" "snd_test1360" "tdm_ai_critic_greeting_generic" "snd_test1361" "tdm_ai_critic_greeting_to_inferior" "snd_test1362" "tdm_ai_critic_greeting_to_inferior_guard" "snd_test1363" "tdm_ai_critic_help_search" "snd_test1364" "tdm_ai_critic_hit_by_arrow" "snd_test1365" "tdm_ai_critic_idle" "snd_test1366" "tdm_ai_critic_idle_guard" "snd_test1367" "tdm_ai_critic_idle_inventor" "snd_test1368" "tdm_ai_critic_idle_inventor_armed" "snd_test1369" "tdm_ai_critic_killed_enemy" "snd_test1370" "tdm_ai_critic_lost_track_of_enemy" "snd_test1371" "tdm_ai_critic_not_relighting" "snd_test1372" "tdm_ai_critic_notice_generic" "snd_test1373" "tdm_ai_critic_notice_missing_item" "snd_test1374" "tdm_ai_critic_notice_pocket_picked" "snd_test1375" "tdm_ai_critic_pain_large" "snd_test1376" "tdm_ai_critic_pain_small" "snd_test1377" "tdm_ai_critic_raise_alarm" "snd_test1378" "tdm_ai_critic_reaction" "snd_test1379" "tdm_ai_critic_relighting" "snd_test1380" "tdm_ai_critic_request_help" "snd_test1381" "tdm_ai_critic_respond_to_warning" "snd_test1382" "tdm_ai_critic_response_positive" "snd_test1383" "tdm_ai_critic_response_to_superior" "snd_test1384" "tdm_ai_critic_return_with_help" "snd_test1385" "tdm_ai_critic_return_with_help_escaped" "snd_test1386" "tdm_ai_critic_searching_civilian" "snd_test1387" "tdm_ai_critic_searching_evidence" "snd_test1388" "tdm_ai_critic_searching_evidence_company" "snd_test1389" "tdm_ai_critic_searching_no_evidence" "snd_test1390" "tdm_ai_critic_searching_no_evidence_company" "snd_test1391" "tdm_ai_critic_sleeping" "snd_test1392" "tdm_ai_critic_spotted_player_with_body" "snd_test1393" "tdm_ai_critic_to_agitated_searching" "snd_test1394" "tdm_ai_critic_to_agitated_searching_noevidence" "snd_test1395" "tdm_ai_critic_to_combat" "snd_test1396" "tdm_ai_critic_to_combat_company" "snd_test1397" "tdm_ai_critic_to_combat_monster" "snd_test1398" "tdm_ai_critic_to_flee" "snd_test1399" "tdm_ai_critic_to_flee_event" "snd_test1400" "tdm_ai_critic_to_observant" "snd_test1401" "tdm_ai_critic_to_observant_heard" "snd_test1402" "tdm_ai_critic_to_observant_saw" "snd_test1403" "tdm_ai_critic_to_searching" "snd_test1404" "tdm_ai_critic_to_searching_heard" "snd_test1405" "tdm_ai_critic_to_searching_heard_company" "snd_test1406" "tdm_ai_critic_to_searching_heard_inventor" "snd_test1407" "tdm_ai_critic_to_searching_saw" "snd_test1408" "tdm_ai_critic_to_searching_saw_company" "snd_test1409" "tdm_ai_critic_to_searching_saw_inventor" "snd_test1410" "tdm_ai_critic_to_surprise" "snd_test1411" "tdm_ai_critic_warn_found_corpse" "snd_test1412" "tdm_ai_critic_warn_missing_item" "snd_test1413" "tdm_ai_critic_warn_saw_enemy" "snd_test1414" "tdm_ai_critic_warn_suspicious" "snd_test1415" "tdm_ai_cynic_admonish_friend" "snd_test1416" "tdm_ai_cynic_alert_idle" "snd_test1417" "tdm_ai_cynic_alert_idle_victor" "snd_test1418" "tdm_ai_cynic_alertdown_to_idle" "snd_test1419" "tdm_ai_cynic_alertdown_to_idle_heard" "snd_test1420" "tdm_ai_cynic_alertdown_to_idle_no_evidence" "snd_test1421" "tdm_ai_cynic_alertdown_to_idle_saw" "snd_test1422" "tdm_ai_cynic_alertdown_to_idle_seen_evidence" "snd_test1423" "tdm_ai_cynic_alertdown_to_idle_seen_evidence_citywatch" "snd_test1424" "tdm_ai_cynic_alertdown_to_idle_seen_evidence_civilian" "snd_test1425" "tdm_ai_cynic_alertdown_to_idle_seen_suspicious" "snd_test1426" "tdm_ai_cynic_assist_friend" "snd_test1427" "tdm_ai_cynic_blinded" "snd_test1428" "tdm_ai_cynic_casual_searching" "snd_test1429" "tdm_ai_cynic_combat_archer" "snd_test1430" "tdm_ai_cynic_combat_archer_monster" "snd_test1431" "tdm_ai_cynic_combat_blocked_by_player" "snd_test1432" "tdm_ai_cynic_combat_hit_player" "snd_test1433" "tdm_ai_cynic_combat_hit_player_company" "snd_test1434" "tdm_ai_cynic_combat_melee" "snd_test1435" "tdm_ai_cynic_combat_throw" "snd_test1436" "tdm_ai_cynic_convo_close" "snd_test1437" "tdm_ai_cynic_convo_question" "snd_test1438" "tdm_ai_cynic_convo_response" "snd_test1439" "tdm_ai_cynic_cough" "snd_test1440" "tdm_ai_cynic_cough_noair" "snd_test1441" "tdm_ai_cynic_die_loud" "snd_test1442" "tdm_ai_cynic_die_quiet" "snd_test1443" "tdm_ai_cynic_drown" "snd_test1444" "tdm_ai_cynic_enemy_out_of_reach" "snd_test1445" "tdm_ai_cynic_failed_ko" "snd_test1446" "tdm_ai_cynic_find_blood" "snd_test1447" "tdm_ai_cynic_find_corpse" "snd_test1448" "tdm_ai_cynic_find_corpse_comrade" "snd_test1449" "tdm_ai_cynic_find_corpse_female" "snd_test1450" "tdm_ai_cynic_find_corpse_male" "snd_test1451" "tdm_ai_cynic_find_light_off" "snd_test1452" "tdm_ai_cynic_find_open_door" "snd_test1453" "tdm_ai_cynic_find_suspicious" "snd_test1454" "tdm_ai_cynic_find_torch_off" "snd_test1455" "tdm_ai_cynic_find_unconscious" "snd_test1456" "tdm_ai_cynic_find_unconscious_female" "snd_test1457" "tdm_ai_cynic_find_unconscious_male" "snd_test1458" "tdm_ai_cynic_find_weapon" "snd_test1459" "tdm_ai_cynic_flee" "snd_test1460" "tdm_ai_cynic_flee_hurt" "snd_test1461" "tdm_ai_cynic_follow_me" "snd_test1462" "tdm_ai_cynic_give_order" "snd_test1463" "tdm_ai_cynic_greet_guard_to_civilian" "snd_test1464" "tdm_ai_cynic_greet_guard_to_civilian_citywatch" "snd_test1465" "tdm_ai_cynic_greet_guard_to_guard" "snd_test1466" "tdm_ai_cynic_greet_to_builder" "snd_test1467" "tdm_ai_cynic_greet_to_cleric" "snd_test1468" "tdm_ai_cynic_greet_to_noble_female" "snd_test1469" "tdm_ai_cynic_greet_to_noble_male" "snd_test1470" "tdm_ai_cynic_greeting_civilian_to_guard" "snd_test1471" "tdm_ai_cynic_greeting_generic" "snd_test1472" "tdm_ai_cynic_greeting_to_inferior" "snd_test1473" "tdm_ai_cynic_greeting_to_inferior_guard" "snd_test1474" "tdm_ai_cynic_haggle_offer" "snd_test1475" "tdm_ai_cynic_haggle_reaction" "snd_test1476" "tdm_ai_cynic_help_search" "snd_test1477" "tdm_ai_cynic_hit_by_arrow" "snd_test1478" "tdm_ai_cynic_idle" "snd_test1479" "tdm_ai_cynic_idle_citywatch" "snd_test1480" "tdm_ai_cynic_idle_guard" "snd_test1481" "tdm_ai_cynic_killed_enemy" "snd_test1482" "tdm_ai_cynic_lost_track_of_enemy" "snd_test1483" "tdm_ai_cynic_no_surprises" "snd_test1484" "tdm_ai_cynic_not_far" "snd_test1485" "tdm_ai_cynic_not_relighting" "snd_test1486" "tdm_ai_cynic_notice_generic" "snd_test1487" "tdm_ai_cynic_notice_missing_item" "snd_test1488" "tdm_ai_cynic_notice_pocket_picked" "snd_test1489" "tdm_ai_cynic_pain_large" "snd_test1490" "tdm_ai_cynic_pain_small" "snd_test1491" "tdm_ai_cynic_raise_alarm" "snd_test1492" "tdm_ai_cynic_reaction" "snd_test1493" "tdm_ai_cynic_relighting" "snd_test1494" "tdm_ai_cynic_request_help" "snd_test1495" "tdm_ai_cynic_respond_to_warning" "snd_test1496" "tdm_ai_cynic_response_negative" "snd_test1497" "tdm_ai_cynic_response_positive" "snd_test1498" "tdm_ai_cynic_response_to_superior" "snd_test1499" "tdm_ai_cynic_return_with_help" "snd_test1500" "tdm_ai_cynic_return_with_help_escaped" "snd_test1501" "tdm_ai_cynic_searching_civilian" "snd_test1502" "tdm_ai_cynic_searching_evidence" "snd_test1503" "tdm_ai_cynic_searching_evidence_company" "snd_test1504" "tdm_ai_cynic_searching_no_evidence" "snd_test1505" "tdm_ai_cynic_searching_no_evidence_citywatch" "snd_test1506" "tdm_ai_cynic_searching_no_evidence_company" "snd_test1507" "tdm_ai_cynic_seems_clear" "snd_test1508" "tdm_ai_cynic_sleeping" "snd_test1509" "tdm_ai_cynic_spotted_player_with_body" "snd_test1510" "tdm_ai_cynic_to_agitated_searching" "snd_test1511" "tdm_ai_cynic_to_agitated_searching_citywatch" "snd_test1512" "tdm_ai_cynic_to_agitated_searching_noevidence" "snd_test1513" "tdm_ai_cynic_to_agitated_searching_noevidence_citywatch" "snd_test1514" "tdm_ai_cynic_to_combat" "snd_test1515" "tdm_ai_cynic_to_combat_company" "snd_test1516" "tdm_ai_cynic_to_combat_monster" "snd_test1517" "tdm_ai_cynic_to_flee" "snd_test1518" "tdm_ai_cynic_to_flee_event" "snd_test1519" "tdm_ai_cynic_to_observant" "snd_test1520" "tdm_ai_cynic_to_observant_heard" "snd_test1521" "tdm_ai_cynic_to_observant_saw" "snd_test1522" "tdm_ai_cynic_to_searching" "snd_test1523" "tdm_ai_cynic_to_searching_heard" "snd_test1524" "tdm_ai_cynic_to_searching_heard_company" "snd_test1525" "tdm_ai_cynic_to_searching_saw" "snd_test1526" "tdm_ai_cynic_to_searching_saw_company" "snd_test1527" "tdm_ai_cynic_to_surprise" "snd_test1528" "tdm_ai_cynic_too_much_to_drink" "snd_test1529" "tdm_ai_cynic_warn_found_corpse" "snd_test1530" "tdm_ai_cynic_warn_missing_item" "snd_test1531" "tdm_ai_cynic_warn_saw_enemy" "snd_test1532" "tdm_ai_cynic_warn_suspicious" "snd_test1533" "tdm_ai_drunk_admonish_friend" "snd_test1534" "tdm_ai_drunk_alert_idle" "snd_test1535" "tdm_ai_drunk_alert_idle_victor" "snd_test1536" "tdm_ai_drunk_alertdown_to_idle" "snd_test1537" "tdm_ai_drunk_alertdown_to_idle_heard" "snd_test1538" "tdm_ai_drunk_alertdown_to_idle_no_evidence" "snd_test1539" "tdm_ai_drunk_alertdown_to_idle_saw" "snd_test1540" "tdm_ai_drunk_alertdown_to_idle_seen_evidence" "snd_test1541" "tdm_ai_drunk_alertdown_to_idle_seen_evidence_citywatch" "snd_test1542" "tdm_ai_drunk_alertdown_to_idle_seen_evidence_civilian" "snd_test1543" "tdm_ai_drunk_alertdown_to_idle_seen_suspicious" "snd_test1544" "tdm_ai_drunk_assist_friend" "snd_test1545" "tdm_ai_drunk_ate_nails" "snd_test1546" "tdm_ai_drunk_blinded" "snd_test1547" "tdm_ai_drunk_casual_searching" "snd_test1548" "tdm_ai_drunk_combat_archer" "snd_test1549" "tdm_ai_drunk_combat_archer_monster" "snd_test1550" "tdm_ai_drunk_combat_blocked_by_player" "snd_test1551" "tdm_ai_drunk_combat_hit_player" "snd_test1552" "tdm_ai_drunk_combat_hit_player_company" "snd_test1553" "tdm_ai_drunk_combat_melee" "snd_test1554" "tdm_ai_drunk_combat_throw" "snd_test1555" "tdm_ai_drunk_convo_answer" "snd_test1556" "tdm_ai_drunk_convo_close" "snd_test1557" "tdm_ai_drunk_convo_question" "snd_test1558" "tdm_ai_drunk_cough" "snd_test1559" "tdm_ai_drunk_cough_noair" "snd_test1560" "tdm_ai_drunk_die_loud" "snd_test1561" "tdm_ai_drunk_die_quiet" "snd_test1562" "tdm_ai_drunk_drown" "snd_test1563" "tdm_ai_drunk_enemy_out_of_reach" "snd_test1564" "tdm_ai_drunk_failed_ko" "snd_test1565" "tdm_ai_drunk_find_blood" "snd_test1566" "tdm_ai_drunk_find_corpse" "snd_test1567" "tdm_ai_drunk_find_corpse_comrade" "snd_test1568" "tdm_ai_drunk_find_corpse_female" "snd_test1569" "tdm_ai_drunk_find_corpse_male" "snd_test1570" "tdm_ai_drunk_find_light_off" "snd_test1571" "tdm_ai_drunk_find_open_door" "snd_test1572" "tdm_ai_drunk_find_suspicious" "snd_test1573" "tdm_ai_drunk_find_torch_off" "snd_test1574" "tdm_ai_drunk_find_unconscious" "snd_test1575" "tdm_ai_drunk_find_unconscious_female" "snd_test1576" "tdm_ai_drunk_find_unconscious_male" "snd_test1577" "tdm_ai_drunk_find_weapon" "snd_test1578" "tdm_ai_drunk_flee" "snd_test1579" "tdm_ai_drunk_flee_hurt" "snd_test1580" "tdm_ai_drunk_give_order" "snd_test1581" "tdm_ai_drunk_greet_guard_to_civilian" "snd_test1582" "tdm_ai_drunk_greet_guard_to_civilian_citywatch" "snd_test1583" "tdm_ai_drunk_greet_guard_to_guard" "snd_test1584" "tdm_ai_drunk_greet_to_female" "snd_test1585" "tdm_ai_drunk_greet_to_noble_female" "snd_test1586" "tdm_ai_drunk_greet_to_noble_male" "snd_test1587" "tdm_ai_drunk_greet_to_priest" "snd_test1588" "tdm_ai_drunk_greeting_civilian_to_guard" "snd_test1589" "tdm_ai_drunk_greeting_generic" "snd_test1590" "tdm_ai_drunk_greeting_to_inferior" "snd_test1591" "tdm_ai_drunk_greeting_to_inferior_guard" "snd_test1592" "tdm_ai_drunk_help_search" "snd_test1593" "tdm_ai_drunk_hit_by_arrow" "snd_test1594" "tdm_ai_drunk_idle" "snd_test1595" "tdm_ai_drunk_idle_citywatch" "snd_test1596" "tdm_ai_drunk_idle_guard" "snd_test1597" "tdm_ai_drunk_join_search" "snd_test1598" "tdm_ai_drunk_killed_enemy" "snd_test1599" "tdm_ai_drunk_lost_track_of_enemy" "snd_test1600" "tdm_ai_drunk_not_relighting" "snd_test1601" "tdm_ai_drunk_notice_generic" "snd_test1602" "tdm_ai_drunk_notice_missing_item" "snd_test1603" "tdm_ai_drunk_notice_pocket_picked" "snd_test1604" "tdm_ai_drunk_pain_large" "snd_test1605" "tdm_ai_drunk_pain_small" "snd_test1606" "tdm_ai_drunk_raise_alarm" "snd_test1607" "tdm_ai_drunk_reaction" "snd_test1608" "tdm_ai_drunk_relighting" "snd_test1609" "tdm_ai_drunk_request_help" "snd_test1610" "tdm_ai_drunk_respond_to_warning" "snd_test1611" "tdm_ai_drunk_response_negative" "snd_test1612" "tdm_ai_drunk_response_positive" "snd_test1613" "tdm_ai_drunk_response_to_superior" "snd_test1614" "tdm_ai_drunk_return_with_help" "snd_test1615" "tdm_ai_drunk_return_with_help_escaped" "snd_test1616" "tdm_ai_drunk_searching_civilian" "snd_test1617" "tdm_ai_drunk_searching_evidence" "snd_test1618" "tdm_ai_drunk_searching_evidence_company" "snd_test1619" "tdm_ai_drunk_searching_no_evidence" "snd_test1620" "tdm_ai_drunk_searching_no_evidence_company" "snd_test1621" "tdm_ai_drunk_sleeping" "snd_test1622" "tdm_ai_drunk_spotted_player_with_body" "snd_test1623" "tdm_ai_drunk_to_agitated_searching" "snd_test1624" "tdm_ai_drunk_to_agitated_searching_citywatch" "snd_test1625" "tdm_ai_drunk_to_agitated_searching_noevidence" "snd_test1626" "tdm_ai_drunk_to_agitated_searching_noevidence_citywatch" "snd_test1627" "tdm_ai_drunk_to_combat" "snd_test1628" "tdm_ai_drunk_to_combat_company" "snd_test1629" "tdm_ai_drunk_to_combat_monster" "snd_test1630" "tdm_ai_drunk_to_flee" "snd_test1631" "tdm_ai_drunk_to_flee_event" "snd_test1632" "tdm_ai_drunk_to_observant" "snd_test1633" "tdm_ai_drunk_to_observant_heard" "snd_test1634" "tdm_ai_drunk_to_observant_saw" "snd_test1635" "tdm_ai_drunk_to_searching" "snd_test1636" "tdm_ai_drunk_to_searching_heard" "snd_test1637" "tdm_ai_drunk_to_searching_heard_company" "snd_test1638" "tdm_ai_drunk_to_searching_saw" "snd_test1639" "tdm_ai_drunk_to_searching_saw_company" "snd_test1640" "tdm_ai_drunk_to_surprise" "snd_test1641" "tdm_ai_drunk_wanna_come" "snd_test1642" "tdm_ai_drunk_warn_found_corpse" "snd_test1643" "tdm_ai_drunk_warn_missing_item" "snd_test1644" "tdm_ai_drunk_warn_saw_enemy" "snd_test1645" "tdm_ai_drunk_warn_suspicious" "snd_test1646" "tdm_ai_drunk_what_smell" "snd_test1647" "tdm_ai_grumbler_admonish_friend" "snd_test1648" "tdm_ai_grumbler_alert_idle" "snd_test1649" "tdm_ai_grumbler_alert_idle_victor" "snd_test1650" "tdm_ai_grumbler_alertdown_to_idle" "snd_test1651" "tdm_ai_grumbler_alertdown_to_idle_heard" "snd_test1652" "tdm_ai_grumbler_alertdown_to_idle_no_evidence" "snd_test1653" "tdm_ai_grumbler_alertdown_to_idle_saw" "snd_test1654" "tdm_ai_grumbler_alertdown_to_idle_seen_evidence" "snd_test1655" "tdm_ai_grumbler_alertdown_to_idle_seen_suspicious" "snd_test1656" "tdm_ai_grumbler_assist_friend" "snd_test1657" "tdm_ai_grumbler_blinded" "snd_test1658" "tdm_ai_grumbler_casual_searching" "snd_test1659" "tdm_ai_grumbler_combat_archer" "snd_test1660" "tdm_ai_grumbler_combat_blocked_by_player" "snd_test1661" "tdm_ai_grumbler_combat_hit_player" "snd_test1662" "tdm_ai_grumbler_combat_hit_player_company" "snd_test1663" "tdm_ai_grumbler_combat_melee" "snd_test1664" "tdm_ai_grumbler_combat_throw" "snd_test1665" "tdm_ai_grumbler_cough" "snd_test1666" "tdm_ai_grumbler_cough_noair" "snd_test1667" "tdm_ai_grumbler_die_loud" "snd_test1668" "tdm_ai_grumbler_die_quiet" "snd_test1669" "tdm_ai_grumbler_drown" "snd_test1670" "tdm_ai_grumbler_enemy_out_of_reach" "snd_test1671" "tdm_ai_grumbler_failed_ko" "snd_test1672" "tdm_ai_grumbler_find_blood" "snd_test1673" "tdm_ai_grumbler_find_corpse" "snd_test1674" "tdm_ai_grumbler_find_corpse_comrade" "snd_test1675" "tdm_ai_grumbler_find_corpse_female" "snd_test1676" "tdm_ai_grumbler_find_corpse_male" "snd_test1677" "tdm_ai_grumbler_find_light_off" "snd_test1678" "tdm_ai_grumbler_find_open_door" "snd_test1679" "tdm_ai_grumbler_find_something_suspicious" "snd_test1680" "tdm_ai_grumbler_find_torch_off" "snd_test1681" "tdm_ai_grumbler_find_unconscious" "snd_test1682" "tdm_ai_grumbler_find_unconscious_female" "snd_test1683" "tdm_ai_grumbler_find_unconscious_male" "snd_test1684" "tdm_ai_grumbler_find_weapon" "snd_test1685" "tdm_ai_grumbler_flee" "snd_test1686" "tdm_ai_grumbler_give_order" "snd_test1687" "tdm_ai_grumbler_greet_civilian_to_civilian" "snd_test1688" "tdm_ai_grumbler_greet_civilian_to_guard" "snd_test1689" "tdm_ai_grumbler_greet_guard_to_civilian" "snd_test1690" "tdm_ai_grumbler_greet_guard_to_guard" "snd_test1691" "tdm_ai_grumbler_greet_guard_to_noble_female" "snd_test1692" "tdm_ai_grumbler_greet_guard_to_noble_male" "snd_test1693" "tdm_ai_grumbler_greet_noble_to_civilian" "snd_test1694" "tdm_ai_grumbler_greet_noble_to_guard" "snd_test1695" "tdm_ai_grumbler_greet_to_cleric" "snd_test1696" "tdm_ai_grumbler_help_search" "snd_test1697" "tdm_ai_grumbler_hit_by_arrow" "snd_test1698" "tdm_ai_grumbler_idle" "snd_test1699" "tdm_ai_grumbler_idle_drunk" "snd_test1700" "tdm_ai_grumbler_idle_guard" "snd_test1701" "tdm_ai_grumbler_killed_enemy" "snd_test1702" "tdm_ai_grumbler_lost_track_of_enemy" "snd_test1703" "tdm_ai_grumbler_not_relighting" "snd_test1704" "tdm_ai_grumbler_notice_generic" "snd_test1705" "tdm_ai_grumbler_notice_missing_item" "snd_test1706" "tdm_ai_grumbler_notice_pocket_picked" "snd_test1707" "tdm_ai_grumbler_pain_large" "snd_test1708" "tdm_ai_grumbler_pain_small" "snd_test1709" "tdm_ai_grumbler_raise_alarm" "snd_test1710" "tdm_ai_grumbler_reaction" "snd_test1711" "tdm_ai_grumbler_relighting" "snd_test1712" "tdm_ai_grumbler_request_help" "snd_test1713" "tdm_ai_grumbler_respond_to_warning" "snd_test1714" "tdm_ai_grumbler_response_positive" "snd_test1715" "tdm_ai_grumbler_response_to_superior" "snd_test1716" "tdm_ai_grumbler_return_with_help" "snd_test1717" "tdm_ai_grumbler_return_with_help_escaped" "snd_test1718" "tdm_ai_grumbler_searching_civilian" "snd_test1719" "tdm_ai_grumbler_searching_evidence" "snd_test1720" "tdm_ai_grumbler_searching_no_evidence" "snd_test1721" "tdm_ai_grumbler_sleeping" "snd_test1722" "tdm_ai_grumbler_spotted_player_with_body" "snd_test1723" "tdm_ai_grumbler_to_agitated_searching" "snd_test1724" "tdm_ai_grumbler_to_combat" "snd_test1725" "tdm_ai_grumbler_to_combat_company" "snd_test1726" "tdm_ai_grumbler_to_combat_company_monster" "snd_test1727" "tdm_ai_grumbler_to_flee" "snd_test1728" "tdm_ai_grumbler_to_flee_event" "snd_test1729" "tdm_ai_grumbler_to_observant" "snd_test1730" "tdm_ai_grumbler_to_observant_heard" "snd_test1731" "tdm_ai_grumbler_to_observant_saw" "snd_test1732" "tdm_ai_grumbler_to_searching" "snd_test1733" "tdm_ai_grumbler_to_searching_heard" "snd_test1734" "tdm_ai_grumbler_to_searching_heard_company" "snd_test1735" "tdm_ai_grumbler_to_searching_saw" "snd_test1736" "tdm_ai_grumbler_to_searching_saw_company" "snd_test1737" "tdm_ai_grumbler_to_surprise" "snd_test1738" "tdm_ai_grumbler_warn_found_corpse" "snd_test1739" "tdm_ai_grumbler_warn_missing_item" "snd_test1740" "tdm_ai_grumbler_warn_saw_enemy" "snd_test1741" "tdm_ai_grumbler_warn_suspicious" "snd_test1742" "tdm_ai_jack_admonish_friend" "snd_test1743" "tdm_ai_jack_alert_idle" "snd_test1744" "tdm_ai_jack_alert_idle_victor" "snd_test1745" "tdm_ai_jack_alertdown_to_idle" "snd_test1746" "tdm_ai_jack_alertdown_to_idle_heard" "snd_test1747" "tdm_ai_jack_alertdown_to_idle_no_evidence" "snd_test1748" "tdm_ai_jack_alertdown_to_idle_saw" "snd_test1749" "tdm_ai_jack_alertdown_to_idle_seen_evidence" "snd_test1750" "tdm_ai_jack_alertdown_to_idle_seen_evidence_civilian" "snd_test1751" "tdm_ai_jack_alertdown_to_idle_seen_suspicious" "snd_test1752" "tdm_ai_jack_assist_friend" "snd_test1753" "tdm_ai_jack_blinded" "snd_test1754" "tdm_ai_jack_casual_searching" "snd_test1755" "tdm_ai_jack_combat_archer" "snd_test1756" "tdm_ai_jack_combat_blocked_by_player" "snd_test1757" "tdm_ai_jack_combat_hit_player" "snd_test1758" "tdm_ai_jack_combat_hit_player_company" "snd_test1759" "tdm_ai_jack_combat_melee" "snd_test1760" "tdm_ai_jack_combat_throw" "snd_test1761" "tdm_ai_jack_convo_answer" "snd_test1762" "tdm_ai_jack_convo_close" "snd_test1763" "tdm_ai_jack_convo_question" "snd_test1764" "tdm_ai_jack_cough" "snd_test1765" "tdm_ai_jack_cough_noair" "snd_test1766" "tdm_ai_jack_die_loud" "snd_test1767" "tdm_ai_jack_die_quiet" "snd_test1768" "tdm_ai_jack_drown" "snd_test1769" "tdm_ai_jack_enemy_out_of_reach" "snd_test1770" "tdm_ai_jack_failed_ko" "snd_test1771" "tdm_ai_jack_find_blood" "snd_test1772" "tdm_ai_jack_find_corpse" "snd_test1773" "tdm_ai_jack_find_corpse_comrade" "snd_test1774" "tdm_ai_jack_find_corpse_female" "snd_test1775" "tdm_ai_jack_find_corpse_male" "snd_test1776" "tdm_ai_jack_find_light_off" "snd_test1777" "tdm_ai_jack_find_open_door" "snd_test1778" "tdm_ai_jack_find_something_suspicious" "snd_test1779" "tdm_ai_jack_find_suspicious" "snd_test1780" "tdm_ai_jack_find_torch_off" "snd_test1781" "tdm_ai_jack_find_unconscious" "snd_test1782" "tdm_ai_jack_find_unconscious_female" "snd_test1783" "tdm_ai_jack_find_unconscious_male" "snd_test1784" "tdm_ai_jack_find_weapon" "snd_test1785" "tdm_ai_jack_flee" "snd_test1786" "tdm_ai_jack_give_order" "snd_test1787" "tdm_ai_jack_greet_beggar_to_guard" "snd_test1788" "tdm_ai_jack_greet_civilian_to_civilian" "snd_test1789" "tdm_ai_jack_greet_civilian_to_guard" "snd_test1790" "tdm_ai_jack_greet_guard_to_civilian" "snd_test1791" "tdm_ai_jack_greet_guard_to_guard" "snd_test1792" "tdm_ai_jack_greet_guard_to_noble_female" "snd_test1793" "tdm_ai_jack_greet_guard_to_noble_male" "snd_test1794" "tdm_ai_jack_greet_noble_to_civilian" "snd_test1795" "tdm_ai_jack_greet_noble_to_guard" "snd_test1796" "tdm_ai_jack_greet_to_beggar" "snd_test1797" "tdm_ai_jack_greet_to_cleric" "snd_test1798" "tdm_ai_jack_help_search" "snd_test1799" "tdm_ai_jack_hit_by_arrow" "snd_test1800" "tdm_ai_jack_idle" "snd_test1801" "tdm_ai_jack_idle_beggar" "snd_test1802" "tdm_ai_jack_idle_cook" "snd_test1803" "tdm_ai_jack_idle_guard" "snd_test1804" "tdm_ai_jack_idle_labour" "snd_test1805" "tdm_ai_jack_idle_merchant" "snd_test1806" "tdm_ai_jack_killed_enemy" "snd_test1807" "tdm_ai_jack_killed_monster" "snd_test1808" "tdm_ai_jack_lost_track_of_enemy" "snd_test1809" "tdm_ai_jack_not_relighting" "snd_test1810" "tdm_ai_jack_notice_generic" "snd_test1811" "tdm_ai_jack_notice_missing_item" "snd_test1812" "tdm_ai_jack_notice_pocket_picked" "snd_test1813" "tdm_ai_jack_pain_large" "snd_test1814" "tdm_ai_jack_pain_small" "snd_test1815" "tdm_ai_jack_raise_alarm" "snd_test1816" "tdm_ai_jack_reaction" "snd_test1817" "tdm_ai_jack_relighting" "snd_test1818" "tdm_ai_jack_request_help" "snd_test1819" "tdm_ai_jack_respond_to_warning" "snd_test1820" "tdm_ai_jack_response_positive" "snd_test1821" "tdm_ai_jack_response_to_superior" "snd_test1822" "tdm_ai_jack_return_with_help" "snd_test1823" "tdm_ai_jack_return_with_help_escaped" "snd_test1824" "tdm_ai_jack_searching_civilian" "snd_test1825" "tdm_ai_jack_searching_evidence" "snd_test1826" "tdm_ai_jack_searching_no_evidence" "snd_test1827" "tdm_ai_jack_sleeping" "snd_test1828" "tdm_ai_jack_spotted_player_with_body" "snd_test1829" "tdm_ai_jack_to_agitated_searching" "snd_test1830" "tdm_ai_jack_to_agitated_searching_noevidence" "snd_test1831" "tdm_ai_jack_to_combat" "snd_test1832" "tdm_ai_jack_to_combat_company" "snd_test1833" "tdm_ai_jack_to_combat_company_monster" "snd_test1834" "tdm_ai_jack_to_flee" "snd_test1835" "tdm_ai_jack_to_flee_event" "snd_test1836" "tdm_ai_jack_to_observant" "snd_test1837" "tdm_ai_jack_to_observant_heard" "snd_test1838" "tdm_ai_jack_to_observant_saw" "snd_test1839" "tdm_ai_jack_to_searching" "snd_test1840" "tdm_ai_jack_to_searching_heard" "snd_test1841" "tdm_ai_jack_to_searching_heard_company" "snd_test1842" "tdm_ai_jack_to_searching_saw" "snd_test1843" "tdm_ai_jack_to_searching_saw_company" "snd_test1844" "tdm_ai_jack_to_surprise" "snd_test1845" "tdm_ai_jack_warn_found_corpse" "snd_test1846" "tdm_ai_jack_warn_missing_item" "snd_test1847" "tdm_ai_jack_warn_saw_enemy" "snd_test1848" "tdm_ai_jack_warn_suspicious" "snd_test1849" "tdm_ai_lady02_admonish_friend" "snd_test1850" "tdm_ai_lady02_alert_idle" "snd_test1851" "tdm_ai_lady02_alert_idle_victor" "snd_test1852" "tdm_ai_lady02_alertdown_to_idle" "snd_test1853" "tdm_ai_lady02_alertdown_to_idle_heard" "snd_test1854" "tdm_ai_lady02_alertdown_to_idle_no_evidence" "snd_test1855" "tdm_ai_lady02_alertdown_to_idle_saw" "snd_test1856" "tdm_ai_lady02_alertdown_to_idle_seen_evidence" "snd_test1857" "tdm_ai_lady02_alertdown_to_idle_seen_suspicious" "snd_test1858" "tdm_ai_lady02_assist_friend" "snd_test1859" "tdm_ai_lady02_blinded" "snd_test1860" "tdm_ai_lady02_casual_searching" "snd_test1861" "tdm_ai_lady02_combat_archer" "snd_test1862" "tdm_ai_lady02_combat_blocked_by_player" "snd_test1863" "tdm_ai_lady02_combat_hit_player" "snd_test1864" "tdm_ai_lady02_combat_hit_player_company" "snd_test1865" "tdm_ai_lady02_combat_melee" "snd_test1866" "tdm_ai_lady02_combat_throw" "snd_test1867" "tdm_ai_lady02_cough" "snd_test1868" "tdm_ai_lady02_cough_noair" "snd_test1869" "tdm_ai_lady02_die_loud" "snd_test1870" "tdm_ai_lady02_die_quiet" "snd_test1871" "tdm_ai_lady02_drown" "snd_test1872" "tdm_ai_lady02_enemy_out_of_reach" "snd_test1873" "tdm_ai_lady02_failed_ko" "snd_test1874" "tdm_ai_lady02_find_blood" "snd_test1875" "tdm_ai_lady02_find_corpse" "snd_test1876" "tdm_ai_lady02_find_corpse_comrade" "snd_test1877" "tdm_ai_lady02_find_corpse_female" "snd_test1878" "tdm_ai_lady02_find_corpse_male" "snd_test1879" "tdm_ai_lady02_find_light_off" "snd_test1880" "tdm_ai_lady02_find_open_door" "snd_test1881" "tdm_ai_lady02_find_something_suspicious" "snd_test1882" "tdm_ai_lady02_find_torch_off" "snd_test1883" "tdm_ai_lady02_find_unconscious" "snd_test1884" "tdm_ai_lady02_find_unconscious_female" "snd_test1885" "tdm_ai_lady02_find_unconscious_male" "snd_test1886" "tdm_ai_lady02_find_weapon" "snd_test1887" "tdm_ai_lady02_flee" "snd_test1888" "tdm_ai_lady02_give_order" "snd_test1889" "tdm_ai_lady02_greet_civilian_to_civilian" "snd_test1890" "tdm_ai_lady02_greet_civilian_to_guard" "snd_test1891" "tdm_ai_lady02_greet_guard_to_civilian" "snd_test1892" "tdm_ai_lady02_greet_guard_to_guard" "snd_test1893" "tdm_ai_lady02_greet_guard_to_noble_female" "snd_test1894" "tdm_ai_lady02_greet_guard_to_noble_male" "snd_test1895" "tdm_ai_lady02_greet_noble_to_civilian" "snd_test1896" "tdm_ai_lady02_greet_noble_to_guard" "snd_test1897" "tdm_ai_lady02_greet_to_beggar" "snd_test1898" "tdm_ai_lady02_greet_to_cleric" "snd_test1899" "tdm_ai_lady02_help_search" "snd_test1900" "tdm_ai_lady02_hit_by_arrow" "snd_test1901" "tdm_ai_lady02_idle" "snd_test1902" "tdm_ai_lady02_idle_guard" "snd_test1903" "tdm_ai_lady02_killed_enemy" "snd_test1904" "tdm_ai_lady02_lost_track_of_enemy" "snd_test1905" "tdm_ai_lady02_not_relighting" "snd_test1906" "tdm_ai_lady02_notice_generic" "snd_test1907" "tdm_ai_lady02_notice_missing_item" "snd_test1908" "tdm_ai_lady02_notice_pocket_picked" "snd_test1909" "tdm_ai_lady02_pain_large" "snd_test1910" "tdm_ai_lady02_pain_small" "snd_test1911" "tdm_ai_lady02_raise_alarm" "snd_test1912" "tdm_ai_lady02_reaction" "snd_test1913" "tdm_ai_lady02_relighting" "snd_test1914" "tdm_ai_lady02_request_help" "snd_test1915" "tdm_ai_lady02_respond_to_warning" "snd_test1916" "tdm_ai_lady02_response_positive" "snd_test1917" "tdm_ai_lady02_response_to_superior" "snd_test1918" "tdm_ai_lady02_return_with_help" "snd_test1919" "tdm_ai_lady02_return_with_help_escaped" "snd_test1920" "tdm_ai_lady02_searching_civilian" "snd_test1921" "tdm_ai_lady02_searching_evidence" "snd_test1922" "tdm_ai_lady02_searching_no_evidence" "snd_test1923" "tdm_ai_lady02_sleeping" "snd_test1924" "tdm_ai_lady02_sounds_like_rubbish" "snd_test1925" "tdm_ai_lady02_spotted_player_with_body" "snd_test1926" "tdm_ai_lady02_stay_away_you_slut" "snd_test1927" "tdm_ai_lady02_to_agitated_searching" "snd_test1928" "tdm_ai_lady02_to_combat" "snd_test1929" "tdm_ai_lady02_to_combat_company" "snd_test1930" "tdm_ai_lady02_to_combat_monster" "snd_test1931" "tdm_ai_lady02_to_flee" "snd_test1932" "tdm_ai_lady02_to_flee_event" "snd_test1933" "tdm_ai_lady02_to_observant" "snd_test1934" "tdm_ai_lady02_to_observant_heard" "snd_test1935" "tdm_ai_lady02_to_observant_saw" "snd_test1936" "tdm_ai_lady02_to_searching" "snd_test1937" "tdm_ai_lady02_to_searching_heard" "snd_test1938" "tdm_ai_lady02_to_searching_heard_company" "snd_test1939" "tdm_ai_lady02_to_searching_saw" "snd_test1940" "tdm_ai_lady02_to_searching_saw_company" "snd_test1941" "tdm_ai_lady02_to_surprise" "snd_test1942" "tdm_ai_lady02_warn_found_corpse" "snd_test1943" "tdm_ai_lady02_warn_missing_item" "snd_test1944" "tdm_ai_lady02_warn_saw_enemy" "snd_test1945" "tdm_ai_lady02_warn_suspicious" "snd_test1946" "tdm_ai_lady_admonish_friend" "snd_test1947" "tdm_ai_lady_alert_idle" "snd_test1948" "tdm_ai_lady_alert_idle_victor" "snd_test1949" "tdm_ai_lady_alertdown_to_idle" "snd_test1950" "tdm_ai_lady_alertdown_to_idle_heard" "snd_test1951" "tdm_ai_lady_alertdown_to_idle_no_evidence" "snd_test1952" "tdm_ai_lady_alertdown_to_idle_saw" "snd_test1953" "tdm_ai_lady_alertdown_to_idle_seen_evidence" "snd_test1954" "tdm_ai_lady_alertdown_to_idle_seen_suspicious" "snd_test1955" "tdm_ai_lady_assist_friend" "snd_test1956" "tdm_ai_lady_blinded" "snd_test1957" "tdm_ai_lady_casual_searching" "snd_test1958" "tdm_ai_lady_combat_archer" "snd_test1959" "tdm_ai_lady_combat_blocked_by_player" "snd_test1960" "tdm_ai_lady_combat_hit_player" "snd_test1961" "tdm_ai_lady_combat_hit_player_company" "snd_test1962" "tdm_ai_lady_combat_melee" "snd_test1963" "tdm_ai_lady_combat_throw" "snd_test1964" "tdm_ai_lady_cough" "snd_test1965" "tdm_ai_lady_cough_noair" "snd_test1966" "tdm_ai_lady_die_loud" "snd_test1967" "tdm_ai_lady_die_quiet" "snd_test1968" "tdm_ai_lady_drown" "snd_test1969" "tdm_ai_lady_enemy_out_of_reach" "snd_test1970" "tdm_ai_lady_failed_ko" "snd_test1971" "tdm_ai_lady_find_blood" "snd_test1972" "tdm_ai_lady_find_corpse" "snd_test1973" "tdm_ai_lady_find_corpse_comrade" "snd_test1974" "tdm_ai_lady_find_corpse_female" "snd_test1975" "tdm_ai_lady_find_corpse_male" "snd_test1976" "tdm_ai_lady_find_light_off" "snd_test1977" "tdm_ai_lady_find_open_door" "snd_test1978" "tdm_ai_lady_find_something_suspicious" "snd_test1979" "tdm_ai_lady_find_torch_off" "snd_test1980" "tdm_ai_lady_find_unconscious" "snd_test1981" "tdm_ai_lady_find_unconscious_female" "snd_test1982" "tdm_ai_lady_find_unconscious_male" "snd_test1983" "tdm_ai_lady_find_weapon" "snd_test1984" "tdm_ai_lady_flee" "snd_test1985" "tdm_ai_lady_give_order" "snd_test1986" "tdm_ai_lady_greet_civilian_to_civilian" "snd_test1987" "tdm_ai_lady_greet_civilian_to_guard" "snd_test1988" "tdm_ai_lady_greet_guard_to_civilian" "snd_test1989" "tdm_ai_lady_greet_guard_to_guard" "snd_test1990" "tdm_ai_lady_greet_guard_to_noble_female" "snd_test1991" "tdm_ai_lady_greet_guard_to_noble_male" "snd_test1992" "tdm_ai_lady_greet_noble_to_civilian" "snd_test1993" "tdm_ai_lady_greet_noble_to_guard" "snd_test1994" "tdm_ai_lady_greet_to_beggar" "snd_test1995" "tdm_ai_lady_greet_to_cleric" "snd_test1996" "tdm_ai_lady_help_search" "snd_test1997" "tdm_ai_lady_hit_by_arrow" "snd_test1998" "tdm_ai_lady_idle" "snd_test1999" "tdm_ai_lady_idle_guard" "snd_test2000" "tdm_ai_lady_killed_enemy" "snd_test2001" "tdm_ai_lady_lost_track_of_enemy" "snd_test2002" "tdm_ai_lady_not_relighting" "snd_test2003" "tdm_ai_lady_notice_generic" "snd_test2004" "tdm_ai_lady_notice_missing_item" "snd_test2005" "tdm_ai_lady_notice_pocket_picked" "snd_test2006" "tdm_ai_lady_pain_large" "snd_test2007" "tdm_ai_lady_pain_small" "snd_test2008" "tdm_ai_lady_raise_alarm" "snd_test2009" "tdm_ai_lady_reaction" "snd_test2010" "tdm_ai_lady_relighting" "snd_test2011" "tdm_ai_lady_respond_to_warning" "snd_test2012" "tdm_ai_lady_response_positive" "snd_test2013" "tdm_ai_lady_response_to_superior" "snd_test2014" "tdm_ai_lady_return_with_help" "snd_test2015" "tdm_ai_lady_return_with_help_escaped" "snd_test2016" "tdm_ai_lady_searching_civilian" "snd_test2017" "tdm_ai_lady_searching_evidence" "snd_test2018" "tdm_ai_lady_searching_no_evidence" "snd_test2019" "tdm_ai_lady_sleeping" "snd_test2020" "tdm_ai_lady_spotted_player_with_body" "snd_test2021" "tdm_ai_lady_to_agitated_searching" "snd_test2022" "tdm_ai_lady_to_combat" "snd_test2023" "tdm_ai_lady_to_combat_company" "snd_test2024" "tdm_ai_lady_to_flee" "snd_test2025" "tdm_ai_lady_to_flee_event" "snd_test2026" "tdm_ai_lady_to_observant" "snd_test2027" "tdm_ai_lady_to_observant_heard" "snd_test2028" "tdm_ai_lady_to_observant_saw" "snd_test2029" "tdm_ai_lady_to_searching" "snd_test2030" "tdm_ai_lady_to_searching_heard" "snd_test2031" "tdm_ai_lady_to_searching_heard_company" "snd_test2032" "tdm_ai_lady_to_searching_saw" "snd_test2033" "tdm_ai_lady_to_searching_saw_company" "snd_test2034" "tdm_ai_lady_to_surprise" "snd_test2035" "tdm_ai_lady_warn_found_corpse" "snd_test2036" "tdm_ai_lady_warn_missing_item" "snd_test2037" "tdm_ai_lady_warn_saw_enemy" "snd_test2038" "tdm_ai_lady_warn_suspicious" "snd_test2039" "tdm_ai_lord_admonish_friend" "snd_test2040" "tdm_ai_lord_alert_idle" "snd_test2041" "tdm_ai_lord_alert_idle_victor" "snd_test2042" "tdm_ai_lord_alertdown_to_idle" "snd_test2043" "tdm_ai_lord_alertdown_to_idle_heard" "snd_test2044" "tdm_ai_lord_alertdown_to_idle_no_evidence" "snd_test2045" "tdm_ai_lord_alertdown_to_idle_saw" "snd_test2046" "tdm_ai_lord_alertdown_to_idle_seen_evidence" "snd_test2047" "tdm_ai_lord_alertdown_to_idle_seen_suspicious" "snd_test2048" "tdm_ai_lord_assist_friend" "snd_test2049" "tdm_ai_lord_blinded" "snd_test2050" "tdm_ai_lord_casual_searching" "snd_test2051" "tdm_ai_lord_combat_archer" "snd_test2052" "tdm_ai_lord_combat_blocked_by_player" "snd_test2053" "tdm_ai_lord_combat_hit_player" "snd_test2054" "tdm_ai_lord_combat_hit_player_company" "snd_test2055" "tdm_ai_lord_combat_melee" "snd_test2056" "tdm_ai_lord_combat_throw" "snd_test2057" "tdm_ai_lord_cough" "snd_test2058" "tdm_ai_lord_cough_noair" "snd_test2059" "tdm_ai_lord_die_loud" "snd_test2060" "tdm_ai_lord_die_quiet" "snd_test2061" "tdm_ai_lord_drown" "snd_test2062" "tdm_ai_lord_enemy_out_of_reach" "snd_test2063" "tdm_ai_lord_failed_ko" "snd_test2064" "tdm_ai_lord_find_blood" "snd_test2065" "tdm_ai_lord_find_corpse" "snd_test2066" "tdm_ai_lord_find_corpse_comrade" "snd_test2067" "tdm_ai_lord_find_corpse_female" "snd_test2068" "tdm_ai_lord_find_corpse_male" "snd_test2069" "tdm_ai_lord_find_light_off" "snd_test2070" "tdm_ai_lord_find_open_door" "snd_test2071" "tdm_ai_lord_find_something_suspicious" "snd_test2072" "tdm_ai_lord_find_torch_off" "snd_test2073" "tdm_ai_lord_find_unconscious" "snd_test2074" "tdm_ai_lord_find_unconscious_female" "snd_test2075" "tdm_ai_lord_find_unconscious_male" "snd_test2076" "tdm_ai_lord_find_weapon" "snd_test2077" "tdm_ai_lord_flee" "snd_test2078" "tdm_ai_lord_give_order" "snd_test2079" "tdm_ai_lord_greet_civilian_to_civilian" "snd_test2080" "tdm_ai_lord_greet_guard_to_civilian" "snd_test2081" "tdm_ai_lord_greet_guard_to_guard" "snd_test2082" "tdm_ai_lord_greet_noble_to_civilian" "snd_test2083" "tdm_ai_lord_greet_noble_to_guard" "snd_test2084" "tdm_ai_lord_greet_to_noble_female" "snd_test2085" "tdm_ai_lord_greet_to_noble_male" "snd_test2086" "tdm_ai_lord_help_search" "snd_test2087" "tdm_ai_lord_hit_by_arrow" "snd_test2088" "tdm_ai_lord_idle" "snd_test2089" "tdm_ai_lord_idle_guard" "snd_test2090" "tdm_ai_lord_killed_enemy" "snd_test2091" "tdm_ai_lord_lost_track_of_enemy" "snd_test2092" "tdm_ai_lord_not_relighting" "snd_test2093" "tdm_ai_lord_notice_generic" "snd_test2094" "tdm_ai_lord_notice_missing_item" "snd_test2095" "tdm_ai_lord_notice_pocket_picked" "snd_test2096" "tdm_ai_lord_pain" "snd_test2097" "tdm_ai_lord_raise_alarm" "snd_test2098" "tdm_ai_lord_reaction" "snd_test2099" "tdm_ai_lord_relighting" "snd_test2100" "tdm_ai_lord_request_help" "snd_test2101" "tdm_ai_lord_respond_to_warning" "snd_test2102" "tdm_ai_lord_response_positive" "snd_test2103" "tdm_ai_lord_response_to_superior" "snd_test2104" "tdm_ai_lord_return_with_help" "snd_test2105" "tdm_ai_lord_return_with_help_escaped" "snd_test2106" "tdm_ai_lord_searching_civilian" "snd_test2107" "tdm_ai_lord_searching_evidence" "snd_test2108" "tdm_ai_lord_searching_evidence_company" "snd_test2109" "tdm_ai_lord_searching_no_evidence" "snd_test2110" "tdm_ai_lord_searching_no_evidence_company" "snd_test2111" "tdm_ai_lord_spotted_player_with_body" "snd_test2112" "tdm_ai_lord_to_agitated_searching" "snd_test2113" "tdm_ai_lord_to_combat" "snd_test2114" "tdm_ai_lord_to_combat_company" "snd_test2115" "tdm_ai_lord_to_flee" "snd_test2116" "tdm_ai_lord_to_flee_event" "snd_test2117" "tdm_ai_lord_to_observant" "snd_test2118" "tdm_ai_lord_to_observant_heard" "snd_test2119" "tdm_ai_lord_to_observant_saw" "snd_test2120" "tdm_ai_lord_to_searching" "snd_test2121" "tdm_ai_lord_to_searching_heard" "snd_test2122" "tdm_ai_lord_to_searching_heard_company" "snd_test2123" "tdm_ai_lord_to_searching_saw" "snd_test2124" "tdm_ai_lord_to_searching_saw_company" "snd_test2125" "tdm_ai_lord_to_surprise" "snd_test2126" "tdm_ai_lord_warn_found_corpse" "snd_test2127" "tdm_ai_lord_warn_missing_item" "snd_test2128" "tdm_ai_lord_warn_saw_enemy" "snd_test2129" "tdm_ai_lord_warn_suspicious" "snd_test2130" "tdm_ai_maiden_admonish_friend" "snd_test2131" "tdm_ai_maiden_alert_idle" "snd_test2132" "tdm_ai_maiden_alert_idle_victor" "snd_test2133" "tdm_ai_maiden_alertdown_to_idle" "snd_test2134" "tdm_ai_maiden_alertdown_to_idle_heard" "snd_test2135" "tdm_ai_maiden_alertdown_to_idle_no_evidence" "snd_test2136" "tdm_ai_maiden_alertdown_to_idle_saw" "snd_test2137" "tdm_ai_maiden_alertdown_to_idle_seen_evidence" "snd_test2138" "tdm_ai_maiden_alertdown_to_idle_seen_evidence_civilian" "snd_test2139" "tdm_ai_maiden_alertdown_to_idle_seen_suspicious" "snd_test2140" "tdm_ai_maiden_assist_friend" "snd_test2141" "tdm_ai_maiden_blinded" "snd_test2142" "tdm_ai_maiden_casual_searching" "snd_test2143" "tdm_ai_maiden_combat_archer" "snd_test2144" "tdm_ai_maiden_combat_blocked_by_player" "snd_test2145" "tdm_ai_maiden_combat_hit_player" "snd_test2146" "tdm_ai_maiden_combat_hit_player_company" "snd_test2147" "tdm_ai_maiden_combat_melee" "snd_test2148" "tdm_ai_maiden_combat_throw" "snd_test2149" "tdm_ai_maiden_convo_answer" "snd_test2150" "tdm_ai_maiden_convo_question" "snd_test2151" "tdm_ai_maiden_cough" "snd_test2152" "tdm_ai_maiden_cough_noair" "snd_test2153" "tdm_ai_maiden_die_loud" "snd_test2154" "tdm_ai_maiden_die_quiet" "snd_test2155" "tdm_ai_maiden_drown" "snd_test2156" "tdm_ai_maiden_enemy_out_of_reach" "snd_test2157" "tdm_ai_maiden_failed_ko" "snd_test2158" "tdm_ai_maiden_find_blood" "snd_test2159" "tdm_ai_maiden_find_corpse" "snd_test2160" "tdm_ai_maiden_find_light_off" "snd_test2161" "tdm_ai_maiden_find_open_door" "snd_test2162" "tdm_ai_maiden_find_something_suspicious" "snd_test2163" "tdm_ai_maiden_find_torch_off" "snd_test2164" "tdm_ai_maiden_find_unconscious" "snd_test2165" "tdm_ai_maiden_find_unconscious_female" "snd_test2166" "tdm_ai_maiden_find_unconscious_male" "snd_test2167" "tdm_ai_maiden_find_weapon" "snd_test2168" "tdm_ai_maiden_flee" "snd_test2169" "tdm_ai_maiden_give_order" "snd_test2170" "tdm_ai_maiden_gotten_help" "snd_test2171" "tdm_ai_maiden_gotten_help_gone" "snd_test2172" "tdm_ai_maiden_greet_civilian_to_civilian" "snd_test2173" "tdm_ai_maiden_greet_civilian_to_guard" "snd_test2174" "tdm_ai_maiden_greet_guard_to_civilian" "snd_test2175" "tdm_ai_maiden_greet_guard_to_guard" "snd_test2176" "tdm_ai_maiden_greet_noble_female" "snd_test2177" "tdm_ai_maiden_greet_noble_male" "snd_test2178" "tdm_ai_maiden_greet_to_beggar" "snd_test2179" "tdm_ai_maiden_greet_to_cleric" "snd_test2180" "tdm_ai_maiden_greet_to_inferior" "snd_test2181" "tdm_ai_maiden_greet_to_inferior_guard" "snd_test2182" "tdm_ai_maiden_help_search" "snd_test2183" "tdm_ai_maiden_hit_by_arrow" "snd_test2184" "tdm_ai_maiden_idle" "snd_test2185" "tdm_ai_maiden_idle_guard" "snd_test2186" "tdm_ai_maiden_idle_mage" "snd_test2187" "tdm_ai_maiden_killed_enemy" "snd_test2188" "tdm_ai_maiden_lost_track_of_enemy" "snd_test2189" "tdm_ai_maiden_not_relighting" "snd_test2190" "tdm_ai_maiden_notice_generic" "snd_test2191" "tdm_ai_maiden_notice_missing_item" "snd_test2192" "tdm_ai_maiden_notice_pocket_picked" "snd_test2193" "tdm_ai_maiden_pain_large" "snd_test2194" "tdm_ai_maiden_pain_small" "snd_test2195" "tdm_ai_maiden_raise_alarm" "snd_test2196" "tdm_ai_maiden_reaction" "snd_test2197" "tdm_ai_maiden_relighting" "snd_test2198" "tdm_ai_maiden_request_help" "snd_test2199" "tdm_ai_maiden_respond_to_warning" "snd_test2200" "tdm_ai_maiden_response_negative" "snd_test2201" "tdm_ai_maiden_response_positive" "snd_test2202" "tdm_ai_maiden_response_to_superior" "snd_test2203" "tdm_ai_maiden_return_with_help" "snd_test2204" "tdm_ai_maiden_return_with_help_escaped" "snd_test2205" "tdm_ai_maiden_searching_civilian" "snd_test2206" "tdm_ai_maiden_searching_evidence" "snd_test2207" "tdm_ai_maiden_searching_evidence_company" "snd_test2208" "tdm_ai_maiden_searching_no_evidence" "snd_test2209" "tdm_ai_maiden_searching_no_evidence_company" "snd_test2210" "tdm_ai_maiden_sigh" "snd_test2211" "tdm_ai_maiden_sleeping" "snd_test2212" "tdm_ai_maiden_sneeze" "snd_test2213" "tdm_ai_maiden_spotted_player_with_body" "snd_test2214" "tdm_ai_maiden_to_agitated_searching" "snd_test2215" "tdm_ai_maiden_to_agitated_searching_noevidence" "snd_test2216" "tdm_ai_maiden_to_combat" "snd_test2217" "tdm_ai_maiden_to_combat_company" "snd_test2218" "tdm_ai_maiden_to_combat_monster" "snd_test2219" "tdm_ai_maiden_to_flee" "snd_test2220" "tdm_ai_maiden_to_flee_event" "snd_test2221" "tdm_ai_maiden_to_observant" "snd_test2222" "tdm_ai_maiden_to_observant_heard" "snd_test2223" "tdm_ai_maiden_to_observant_saw" "snd_test2224" "tdm_ai_maiden_to_searching" "snd_test2225" "tdm_ai_maiden_to_searching_heard" "snd_test2226" "tdm_ai_maiden_to_searching_heard_company" "snd_test2227" "tdm_ai_maiden_to_searching_saw" "snd_test2228" "tdm_ai_maiden_to_searching_saw_company" "snd_test2229" "tdm_ai_maiden_to_surprise" "snd_test2230" "tdm_ai_maiden_warn_found_corpse" "snd_test2231" "tdm_ai_maiden_warn_missing_item" "snd_test2232" "tdm_ai_maiden_warn_saw_enemy" "snd_test2233" "tdm_ai_maiden_warn_suspicious" "snd_test2234" "tdm_ai_moor_admonish_friend" "snd_test2235" "tdm_ai_moor_agreement" "snd_test2236" "tdm_ai_moor_alert_idle" "snd_test2237" "tdm_ai_moor_alert_idle_victor" "snd_test2238" "tdm_ai_moor_alertdown_to_idle" "snd_test2239" "tdm_ai_moor_alertdown_to_idle_heard" "snd_test2240" "tdm_ai_moor_alertdown_to_idle_no_evidence" "snd_test2241" "tdm_ai_moor_alertdown_to_idle_saw" "snd_test2242" "tdm_ai_moor_alertdown_to_idle_seen_evidence" "snd_test2243" "tdm_ai_moor_alertdown_to_idle_seen_evidence_civilian" "snd_test2244" "tdm_ai_moor_alertdown_to_idle_seen_suspicious" "snd_test2245" "tdm_ai_moor_assist_friend" "snd_test2246" "tdm_ai_moor_blinded" "snd_test2247" "tdm_ai_moor_camel_spit" "snd_test2248" "tdm_ai_moor_casual_searching" "snd_test2249" "tdm_ai_moor_combat_archer" "snd_test2250" "tdm_ai_moor_combat_archer_monster" "snd_test2251" "tdm_ai_moor_combat_blocked_by_player" "snd_test2252" "tdm_ai_moor_combat_hit_player" "snd_test2253" "tdm_ai_moor_combat_hit_player_company" "snd_test2254" "tdm_ai_moor_combat_melee" "snd_test2255" "tdm_ai_moor_combat_throw" "snd_test2256" "tdm_ai_moor_come_with" "snd_test2257" "tdm_ai_moor_convo_close" "snd_test2258" "tdm_ai_moor_convo_question" "snd_test2259" "tdm_ai_moor_convo_response" "snd_test2260" "tdm_ai_moor_cough" "snd_test2261" "tdm_ai_moor_cough_noair" "snd_test2262" "tdm_ai_moor_die_loud" "snd_test2263" "tdm_ai_moor_die_quiet" "snd_test2264" "tdm_ai_moor_drown" "snd_test2265" "tdm_ai_moor_enemy_out_of_reach" "snd_test2266" "tdm_ai_moor_failed_ko" "snd_test2267" "tdm_ai_moor_find_blood" "snd_test2268" "tdm_ai_moor_find_corpse" "snd_test2269" "tdm_ai_moor_find_corpse_comrade" "snd_test2270" "tdm_ai_moor_find_corpse_female" "snd_test2271" "tdm_ai_moor_find_corpse_male" "snd_test2272" "tdm_ai_moor_find_light_off" "snd_test2273" "tdm_ai_moor_find_open_door" "snd_test2274" "tdm_ai_moor_find_suspicious" "snd_test2275" "tdm_ai_moor_find_torch_off" "snd_test2276" "tdm_ai_moor_find_unconscious" "snd_test2277" "tdm_ai_moor_find_unconscious_female" "snd_test2278" "tdm_ai_moor_find_unconscious_male" "snd_test2279" "tdm_ai_moor_find_weapon" "snd_test2280" "tdm_ai_moor_flee" "snd_test2281" "tdm_ai_moor_flee_hurt" "snd_test2282" "tdm_ai_moor_give_order" "snd_test2283" "tdm_ai_moor_good" "snd_test2284" "tdm_ai_moor_greet_guard_to_civilian" "snd_test2285" "tdm_ai_moor_greet_guard_to_guard" "snd_test2286" "tdm_ai_moor_greet_to_builder" "snd_test2287" "tdm_ai_moor_greet_to_cleric" "snd_test2288" "tdm_ai_moor_greet_to_noble_female" "snd_test2289" "tdm_ai_moor_greet_to_noble_male" "snd_test2290" "tdm_ai_moor_greeting_civilian_to_guard" "snd_test2291" "tdm_ai_moor_greeting_generic" "snd_test2292" "tdm_ai_moor_greeting_to_inferior" "snd_test2293" "tdm_ai_moor_greeting_to_inferior_guard" "snd_test2294" "tdm_ai_moor_help_search" "snd_test2295" "tdm_ai_moor_hit_by_arrow" "snd_test2296" "tdm_ai_moor_idle" "snd_test2297" "tdm_ai_moor_idle_guard" "snd_test2298" "tdm_ai_moor_idle_mage" "snd_test2299" "tdm_ai_moor_killed_enemy" "snd_test2300" "tdm_ai_moor_lost_track_of_enemy" "snd_test2301" "tdm_ai_moor_never_forget" "snd_test2302" "tdm_ai_moor_not_relighting" "snd_test2303" "tdm_ai_moor_notice_generic" "snd_test2304" "tdm_ai_moor_notice_missing_item" "snd_test2305" "tdm_ai_moor_notice_pocket_picked" "snd_test2306" "tdm_ai_moor_pain_large" "snd_test2307" "tdm_ai_moor_pain_small" "snd_test2308" "tdm_ai_moor_raise_alarm" "snd_test2309" "tdm_ai_moor_reaction" "snd_test2310" "tdm_ai_moor_relighting" "snd_test2311" "tdm_ai_moor_request_help" "snd_test2312" "tdm_ai_moor_respond_to_warning" "snd_test2313" "tdm_ai_moor_response_negative" "snd_test2314" "tdm_ai_moor_response_positive" "snd_test2315" "tdm_ai_moor_response_to_superior" "snd_test2316" "tdm_ai_moor_return_with_help" "snd_test2317" "tdm_ai_moor_return_with_help_escaped" "snd_test2318" "tdm_ai_moor_searching_civilian" "snd_test2319" "tdm_ai_moor_searching_evidence" "snd_test2320" "tdm_ai_moor_searching_evidence_company" "snd_test2321" "tdm_ai_moor_searching_evidence_mage" "snd_test2322" "tdm_ai_moor_searching_no_evidence" "snd_test2323" "tdm_ai_moor_searching_no_evidence_company" "snd_test2324" "tdm_ai_moor_searching_no_evidence_mage" "snd_test2325" "tdm_ai_moor_sleeping" "snd_test2326" "tdm_ai_moor_spotted_player_with_body" "snd_test2327" "tdm_ai_moor_take_leave" "snd_test2328" "tdm_ai_moor_to_agitated_searching" "snd_test2329" "tdm_ai_moor_to_agitated_searching_noevidence" "snd_test2330" "tdm_ai_moor_to_combat" "snd_test2331" "tdm_ai_moor_to_combat_company" "snd_test2332" "tdm_ai_moor_to_combat_monster" "snd_test2333" "tdm_ai_moor_to_flee" "snd_test2334" "tdm_ai_moor_to_flee_event" "snd_test2335" "tdm_ai_moor_to_observant" "snd_test2336" "tdm_ai_moor_to_observant_heard" "snd_test2337" "tdm_ai_moor_to_observant_saw" "snd_test2338" "tdm_ai_moor_to_searching" "snd_test2339" "tdm_ai_moor_to_searching_heard" "snd_test2340" "tdm_ai_moor_to_searching_heard_company" "snd_test2341" "tdm_ai_moor_to_searching_saw" "snd_test2342" "tdm_ai_moor_to_searching_saw_company" "snd_test2343" "tdm_ai_moor_to_surprise" "snd_test2344" "tdm_ai_moor_warn_found_corpse" "snd_test2345" "tdm_ai_moor_warn_missing_item" "snd_test2346" "tdm_ai_moor_warn_saw_enemy" "snd_test2347" "tdm_ai_moor_warn_suspicious" "snd_test2348" "tdm_ai_no_air_liquid" "snd_test2349" "tdm_ai_pro_admonish_friend" "snd_test2350" "tdm_ai_pro_alert_idle" "snd_test2351" "tdm_ai_pro_alert_idle_victor" "snd_test2352" "tdm_ai_pro_alertdown_to_idle" "snd_test2353" "tdm_ai_pro_alertdown_to_idle_heard" "snd_test2354" "tdm_ai_pro_alertdown_to_idle_no_evidence" "snd_test2355" "tdm_ai_pro_alertdown_to_idle_saw" "snd_test2356" "tdm_ai_pro_alertdown_to_idle_seen_evidence" "snd_test2357" "tdm_ai_pro_alertdown_to_idle_seen_suspicious" "snd_test2358" "tdm_ai_pro_assist_friend" "snd_test2359" "tdm_ai_pro_blinded" "snd_test2360" "tdm_ai_pro_casual_searching" "snd_test2361" "tdm_ai_pro_combat_archer" "snd_test2362" "tdm_ai_pro_combat_blocked_by_player" "snd_test2363" "tdm_ai_pro_combat_hit_player" "snd_test2364" "tdm_ai_pro_combat_hit_player_company" "snd_test2365" "tdm_ai_pro_combat_melee" "snd_test2366" "tdm_ai_pro_combat_throw" "snd_test2367" "tdm_ai_pro_cough" "snd_test2368" "tdm_ai_pro_cough_noair" "snd_test2369" "tdm_ai_pro_die_loud" "snd_test2370" "tdm_ai_pro_die_quiet" "snd_test2371" "tdm_ai_pro_drown" "snd_test2372" "tdm_ai_pro_enemy_out_of_reach" "snd_test2373" "tdm_ai_pro_failed_ko" "snd_test2374" "tdm_ai_pro_find_blood" "snd_test2375" "tdm_ai_pro_find_corpse" "snd_test2376" "tdm_ai_pro_find_corpse_comrade" "snd_test2377" "tdm_ai_pro_find_corpse_female" "snd_test2378" "tdm_ai_pro_find_corpse_male" "snd_test2379" "tdm_ai_pro_find_light_off" "snd_test2380" "tdm_ai_pro_find_open_door" "snd_test2381" "tdm_ai_pro_find_something_suspicious" "snd_test2382" "tdm_ai_pro_find_torch_off" "snd_test2383" "tdm_ai_pro_find_unconscious" "snd_test2384" "tdm_ai_pro_find_unconscious_female" "snd_test2385" "tdm_ai_pro_find_unconscious_male" "snd_test2386" "tdm_ai_pro_find_weapon" "snd_test2387" "tdm_ai_pro_flee" "snd_test2388" "tdm_ai_pro_give_order" "snd_test2389" "tdm_ai_pro_greet_civilian_to_civilian" "snd_test2390" "tdm_ai_pro_greet_civilian_to_guard" "snd_test2391" "tdm_ai_pro_greet_guard_to_civilian" "snd_test2392" "tdm_ai_pro_greet_guard_to_guard" "snd_test2393" "tdm_ai_pro_greet_noble_male_to_civilian" "snd_test2394" "tdm_ai_pro_greet_noble_male_to_guard" "snd_test2395" "tdm_ai_pro_greet_to_cleric" "snd_test2396" "tdm_ai_pro_greet_to_noble_female" "snd_test2397" "tdm_ai_pro_greet_to_noble_male" "snd_test2398" "tdm_ai_pro_hit_by_arrow" "snd_test2399" "tdm_ai_pro_idle" "snd_test2400" "tdm_ai_pro_idle_guard" "snd_test2401" "tdm_ai_pro_killed_enemy" "snd_test2402" "tdm_ai_pro_lost_track_of_enemy" "snd_test2403" "tdm_ai_pro_monster_out_of_reach" "snd_test2404" "tdm_ai_pro_not_relighting" "snd_test2405" "tdm_ai_pro_notice_generic" "snd_test2406" "tdm_ai_pro_notice_missing_item" "snd_test2407" "tdm_ai_pro_notice_pocket_picked" "snd_test2408" "tdm_ai_pro_pain_large" "snd_test2409" "tdm_ai_pro_pain_small" "snd_test2410" "tdm_ai_pro_raise_alarm" "snd_test2411" "tdm_ai_pro_reaction" "snd_test2412" "tdm_ai_pro_relighting" "snd_test2413" "tdm_ai_pro_request_help" "snd_test2414" "tdm_ai_pro_respond_to_warning" "snd_test2415" "tdm_ai_pro_response_positive" "snd_test2416" "tdm_ai_pro_response_to_superior" "snd_test2417" "tdm_ai_pro_return_with_help" "snd_test2418" "tdm_ai_pro_return_with_help_escaped" "snd_test2419" "tdm_ai_pro_searching_civilian" "snd_test2420" "tdm_ai_pro_searching_evidence" "snd_test2421" "tdm_ai_pro_searching_no_evidence" "snd_test2422" "tdm_ai_pro_sleeping" "snd_test2423" "tdm_ai_pro_spotted_player_with_body" "snd_test2424" "tdm_ai_pro_to_agitated_searching" "snd_test2425" "tdm_ai_pro_to_combat" "snd_test2426" "tdm_ai_pro_to_combat_company" "snd_test2427" "tdm_ai_pro_to_combat_company_monster" "snd_test2428" "tdm_ai_pro_to_combat_monster" "snd_test2429" "tdm_ai_pro_to_flee" "snd_test2430" "tdm_ai_pro_to_flee_event" "snd_test2431" "tdm_ai_pro_to_observant" "snd_test2432" "tdm_ai_pro_to_observant_heard" "snd_test2433" "tdm_ai_pro_to_observant_saw" "snd_test2434" "tdm_ai_pro_to_searching" "snd_test2435" "tdm_ai_pro_to_searching_heard" "snd_test2436" "tdm_ai_pro_to_searching_heard_company" "snd_test2437" "tdm_ai_pro_to_searching_saw" "snd_test2438" "tdm_ai_pro_to_searching_saw_company" "snd_test2439" "tdm_ai_pro_to_surprise" "snd_test2440" "tdm_ai_pro_warn_found_corpse" "snd_test2441" "tdm_ai_pro_warn_missing_item" "snd_test2442" "tdm_ai_pro_warn_saw_enemy" "snd_test2443" "tdm_ai_pro_warn_suspicious" "snd_test2444" "tdm_ai_revenant_alertdown" "snd_test2445" "tdm_ai_revenant_collapse" "snd_test2446" "tdm_ai_revenant_combat" "snd_test2447" "tdm_ai_revenant_dead" "snd_test2448" "tdm_ai_revenant_footstep" "snd_test2449" "tdm_ai_revenant_idle" "snd_test2450" "tdm_ai_revenant_killed_enemy" "snd_test2451" "tdm_ai_revenant_pain" "snd_test2452" "tdm_ai_revenant_searching" "snd_test2453" "tdm_ai_revenant_to_combat" "snd_test2454" "tdm_ai_revenant_toalert_major" "snd_test2455" "tdm_ai_revenant_toalert_minor" "snd_test2456" "tdm_ai_simpleton_admonish_friend" "snd_test2457" "tdm_ai_simpleton_alert_idle" "snd_test2458" "tdm_ai_simpleton_alert_idle_victor" "snd_test2459" "tdm_ai_simpleton_alertdown_to_idle" "snd_test2460" "tdm_ai_simpleton_alertdown_to_idle_heard" "snd_test2461" "tdm_ai_simpleton_alertdown_to_idle_no_evidence" "snd_test2462" "tdm_ai_simpleton_alertdown_to_idle_saw" "snd_test2463" "tdm_ai_simpleton_alertdown_to_idle_seen_evidence" "snd_test2464" "tdm_ai_simpleton_alertdown_to_idle_seen_suspicious" "snd_test2465" "tdm_ai_simpleton_assist_friend" "snd_test2466" "tdm_ai_simpleton_blinded" "snd_test2467" "tdm_ai_simpleton_casual_searching" "snd_test2468" "tdm_ai_simpleton_combat_archer" "snd_test2469" "tdm_ai_simpleton_combat_blocked_by_player" "snd_test2470" "tdm_ai_simpleton_combat_hit_player" "snd_test2471" "tdm_ai_simpleton_combat_hit_player_company" "snd_test2472" "tdm_ai_simpleton_combat_melee" "snd_test2473" "tdm_ai_simpleton_combat_throw" "snd_test2474" "tdm_ai_simpleton_cough" "snd_test2475" "tdm_ai_simpleton_cough_noair" "snd_test2476" "tdm_ai_simpleton_die_loud" "snd_test2477" "tdm_ai_simpleton_die_quiet" "snd_test2478" "tdm_ai_simpleton_drown" "snd_test2479" "tdm_ai_simpleton_enemy_out_of_reach" "snd_test2480" "tdm_ai_simpleton_failed_ko" "snd_test2481" "tdm_ai_simpleton_find_blood" "snd_test2482" "tdm_ai_simpleton_find_corpse" "snd_test2483" "tdm_ai_simpleton_find_corpse_comrade" "snd_test2484" "tdm_ai_simpleton_find_corpse_female" "snd_test2485" "tdm_ai_simpleton_find_corpse_male" "snd_test2486" "tdm_ai_simpleton_find_light_off" "snd_test2487" "tdm_ai_simpleton_find_open_door" "snd_test2488" "tdm_ai_simpleton_find_something_suspicious" "snd_test2489" "tdm_ai_simpleton_find_torch_off" "snd_test2490" "tdm_ai_simpleton_find_unconscious" "snd_test2491" "tdm_ai_simpleton_find_unconscious_female" "snd_test2492" "tdm_ai_simpleton_find_unconscious_male" "snd_test2493" "tdm_ai_simpleton_find_weapon" "snd_test2494" "tdm_ai_simpleton_flee" "snd_test2495" "tdm_ai_simpleton_give_order" "snd_test2496" "tdm_ai_simpleton_greet_civilian_to_civilian" "snd_test2497" "tdm_ai_simpleton_greet_civilian_to_civilian_female" "snd_test2498" "tdm_ai_simpleton_greet_civilian_to_guard" "snd_test2499" "tdm_ai_simpleton_greet_guard_to_civilian" "snd_test2500" "tdm_ai_simpleton_greet_guard_to_guard" "snd_test2501" "tdm_ai_simpleton_greet_noble_male_to_civilian" "snd_test2502" "tdm_ai_simpleton_greet_noble_male_to_guard" "snd_test2503" "tdm_ai_simpleton_greet_to_builder" "snd_test2504" "tdm_ai_simpleton_greet_to_cleric" "snd_test2505" "tdm_ai_simpleton_greet_to_noble_female" "snd_test2506" "tdm_ai_simpleton_greet_to_noble_male" "snd_test2507" "tdm_ai_simpleton_greet_to_pagan" "snd_test2508" "tdm_ai_simpleton_help_search" "snd_test2509" "tdm_ai_simpleton_hit_by_arrow" "snd_test2510" "tdm_ai_simpleton_idle" "snd_test2511" "tdm_ai_simpleton_idle_guard" "snd_test2512" "tdm_ai_simpleton_killed_enemy" "snd_test2513" "tdm_ai_simpleton_lost_track_of_enemy" "snd_test2514" "tdm_ai_simpleton_not_relighting" "snd_test2515" "tdm_ai_simpleton_notice_generic" "snd_test2516" "tdm_ai_simpleton_notice_missing_item" "snd_test2517" "tdm_ai_simpleton_notice_pocket_picked" "snd_test2518" "tdm_ai_simpleton_pain_large" "snd_test2519" "tdm_ai_simpleton_pain_small" "snd_test2520" "tdm_ai_simpleton_raise_alarm" "snd_test2521" "tdm_ai_simpleton_reaction" "snd_test2522" "tdm_ai_simpleton_relighting" "snd_test2523" "tdm_ai_simpleton_request_help" "snd_test2524" "tdm_ai_simpleton_respond_to_warning" "snd_test2525" "tdm_ai_simpleton_response_positive" "snd_test2526" "tdm_ai_simpleton_response_to_superior" "snd_test2527" "tdm_ai_simpleton_return_with_help" "snd_test2528" "tdm_ai_simpleton_return_with_help_escaped" "snd_test2529" "tdm_ai_simpleton_searching_civilian" "snd_test2530" "tdm_ai_simpleton_searching_evidence" "snd_test2531" "tdm_ai_simpleton_searching_no_evidence" "snd_test2532" "tdm_ai_simpleton_spotted_player_with_body" "snd_test2533" "tdm_ai_simpleton_to_agitated_searching" "snd_test2534" "tdm_ai_simpleton_to_combat" "snd_test2535" "tdm_ai_simpleton_to_combat_company" "snd_test2536" "tdm_ai_simpleton_to_flee" "snd_test2537" "tdm_ai_simpleton_to_flee_event" "snd_test2538" "tdm_ai_simpleton_to_observant" "snd_test2539" "tdm_ai_simpleton_to_observant_heard" "snd_test2540" "tdm_ai_simpleton_to_observant_saw" "snd_test2541" "tdm_ai_simpleton_to_searching" "snd_test2542" "tdm_ai_simpleton_to_searching_heard" "snd_test2543" "tdm_ai_simpleton_to_searching_heard_company" "snd_test2544" "tdm_ai_simpleton_to_searching_saw" "snd_test2545" "tdm_ai_simpleton_to_searching_saw_company" "snd_test2546" "tdm_ai_simpleton_to_surprise" "snd_test2547" "tdm_ai_simpleton_warn_found_corpse" "snd_test2548" "tdm_ai_simpleton_warn_missing_item" "snd_test2549" "tdm_ai_simpleton_warn_saw_enemy" "snd_test2550" "tdm_ai_simpleton_warn_suspicious" "snd_test2551" "tdm_ai_steambot_footstep" "snd_test2552" "tdm_ai_steambot_vent" "snd_test2553" "tdm_ai_steambot_whistle" "snd_test2554" "tdm_ai_steambot_whistle_leadout" "snd_test2555" "tdm_ai_thug_admonish_friend" "snd_test2556" "tdm_ai_thug_alert_idle" "snd_test2557" "tdm_ai_thug_alert_idle_victor" "snd_test2558" "tdm_ai_thug_alertdown_to_idle" "snd_test2559" "tdm_ai_thug_alertdown_to_idle_heard" "snd_test2560" "tdm_ai_thug_alertdown_to_idle_no_evidence" "snd_test2561" "tdm_ai_thug_alertdown_to_idle_saw" "snd_test2562" "tdm_ai_thug_alertdown_to_idle_seen_evidence" "snd_test2563" "tdm_ai_thug_alertdown_to_idle_seen_suspicious" "snd_test2564" "tdm_ai_thug_assist_friend" "snd_test2565" "tdm_ai_thug_blinded" "snd_test2566" "tdm_ai_thug_casual_searching" "snd_test2567" "tdm_ai_thug_combat_archer" "snd_test2568" "tdm_ai_thug_combat_blocked_by_player" "snd_test2569" "tdm_ai_thug_combat_hit_player" "snd_test2570" "tdm_ai_thug_combat_hit_player_company" "snd_test2571" "tdm_ai_thug_combat_melee" "snd_test2572" "tdm_ai_thug_combat_throw" "snd_test2573" "tdm_ai_thug_cough" "snd_test2574" "tdm_ai_thug_cough_noair" "snd_test2575" "tdm_ai_thug_dialog01" "snd_test2576" "tdm_ai_thug_dialog02" "snd_test2577" "tdm_ai_thug_dialog03" "snd_test2578" "tdm_ai_thug_die_loud" "snd_test2579" "tdm_ai_thug_die_quiet" "snd_test2580" "tdm_ai_thug_drown" "snd_test2581" "tdm_ai_thug_enemy_out_of_reach" "snd_test2582" "tdm_ai_thug_failed_ko" "snd_test2583" "tdm_ai_thug_find_blood" "snd_test2584" "tdm_ai_thug_find_corpse" "snd_test2585" "tdm_ai_thug_find_corpse_comrade" "snd_test2586" "tdm_ai_thug_find_corpse_female" "snd_test2587" "tdm_ai_thug_find_corpse_male" "snd_test2588" "tdm_ai_thug_find_light_off" "snd_test2589" "tdm_ai_thug_find_open_door" "snd_test2590" "tdm_ai_thug_find_something_suspicious" "snd_test2591" "tdm_ai_thug_find_torch_off" "snd_test2592" "tdm_ai_thug_find_unconscious" "snd_test2593" "tdm_ai_thug_find_unconscious_female" "snd_test2594" "tdm_ai_thug_find_unconscious_male" "snd_test2595" "tdm_ai_thug_find_weapon" "snd_test2596" "tdm_ai_thug_flee" "snd_test2597" "tdm_ai_thug_give_order" "snd_test2598" "tdm_ai_thug_greet_civilian_to_civilian" "snd_test2599" "tdm_ai_thug_greet_civilian_to_female" "snd_test2600" "tdm_ai_thug_greet_civilian_to_guard" "snd_test2601" "tdm_ai_thug_greet_guard_to_civilian" "snd_test2602" "tdm_ai_thug_greet_guard_to_guard" "snd_test2603" "tdm_ai_thug_greet_guard_to_noble_female" "snd_test2604" "tdm_ai_thug_greet_guard_to_noble_male" "snd_test2605" "tdm_ai_thug_greet_to_cleric" "snd_test2606" "tdm_ai_thug_greet_to_inferior" "snd_test2607" "tdm_ai_thug_help_search" "snd_test2608" "tdm_ai_thug_hit_by_arrow" "snd_test2609" "tdm_ai_thug_idle" "snd_test2610" "tdm_ai_thug_idle_guard" "snd_test2611" "tdm_ai_thug_killed_enemy" "snd_test2612" "tdm_ai_thug_lost_track_of_enemy" "snd_test2613" "tdm_ai_thug_monster_out_of_reach" "snd_test2614" "tdm_ai_thug_not_relighting" "snd_test2615" "tdm_ai_thug_notice_generic" "snd_test2616" "tdm_ai_thug_notice_missing_item" "snd_test2617" "tdm_ai_thug_notice_pocket_picked" "snd_test2618" "tdm_ai_thug_pain_large" "snd_test2619" "tdm_ai_thug_pain_medium" "snd_test2620" "tdm_ai_thug_pain_small" "snd_test2621" "tdm_ai_thug_raise_alarm" "snd_test2622" "tdm_ai_thug_reaction" "snd_test2623" "tdm_ai_thug_relighting" "snd_test2624" "tdm_ai_thug_request_help" "snd_test2625" "tdm_ai_thug_respond_to_warning" "snd_test2626" "tdm_ai_thug_response_positive" "snd_test2627" "tdm_ai_thug_response_to_superior" "snd_test2628" "tdm_ai_thug_return_with_help" "snd_test2629" "tdm_ai_thug_return_with_help_escaped" "snd_test2630" "tdm_ai_thug_searching_civilian" "snd_test2631" "tdm_ai_thug_searching_evidence" "snd_test2632" "tdm_ai_thug_searching_no_evidence" "snd_test2633" "tdm_ai_thug_sleeping" "snd_test2634" "tdm_ai_thug_spotted_player_with_body" "snd_test2635" "tdm_ai_thug_to_agitated_searching" "snd_test2636" "tdm_ai_thug_to_combat" "snd_test2637" "tdm_ai_thug_to_combat_company" "snd_test2638" "tdm_ai_thug_to_combat_company_monster" "snd_test2639" "tdm_ai_thug_to_flee" "snd_test2640" "tdm_ai_thug_to_flee_civilian" "snd_test2641" "tdm_ai_thug_to_flee_event" "snd_test2642" "tdm_ai_thug_to_observant" "snd_test2643" "tdm_ai_thug_to_observant_heard" "snd_test2644" "tdm_ai_thug_to_observant_saw" "snd_test2645" "tdm_ai_thug_to_searching" "snd_test2646" "tdm_ai_thug_to_searching_heard" "snd_test2647" "tdm_ai_thug_to_searching_heard_company" "snd_test2648" "tdm_ai_thug_to_searching_saw" "snd_test2649" "tdm_ai_thug_to_searching_saw_company" "snd_test2650" "tdm_ai_thug_to_surprise" "snd_test2651" "tdm_ai_thug_warn_found_corpse" "snd_test2652" "tdm_ai_thug_warn_missing_item" "snd_test2653" "tdm_ai_thug_warn_saw_enemy" "snd_test2654" "tdm_ai_thug_warn_suspicious" "snd_test2655" "tdm_ai_wench_admonish_friend" "snd_test2656" "tdm_ai_wench_alert_idle" "snd_test2657" "tdm_ai_wench_alert_idle_victor" "snd_test2658" "tdm_ai_wench_alertdown_to_idle" "snd_test2659" "tdm_ai_wench_alertdown_to_idle_heard" "snd_test2660" "tdm_ai_wench_alertdown_to_idle_no_evidence" "snd_test2661" "tdm_ai_wench_alertdown_to_idle_saw" "snd_test2662" "tdm_ai_wench_alertdown_to_idle_seen_evidence" "snd_test2663" "tdm_ai_wench_alertdown_to_idle_seen_suspicious" "snd_test2664" "tdm_ai_wench_assist_friend" "snd_test2665" "tdm_ai_wench_blinded" "snd_test2666" "tdm_ai_wench_casual_searching" "snd_test2667" "tdm_ai_wench_combat_archer" "snd_test2668" "tdm_ai_wench_combat_blocked_by_player" "snd_test2669" "tdm_ai_wench_combat_hit_player" "snd_test2670" "tdm_ai_wench_combat_hit_player_company" "snd_test2671" "tdm_ai_wench_combat_melee" "snd_test2672" "tdm_ai_wench_combat_throw" "snd_test2673" "tdm_ai_wench_cough" "snd_test2674" "tdm_ai_wench_cough_noair" "snd_test2675" "tdm_ai_wench_die_loud" "snd_test2676" "tdm_ai_wench_die_quiet" "snd_test2677" "tdm_ai_wench_drown" "snd_test2678" "tdm_ai_wench_enemy_out_of_reach" "snd_test2679" "tdm_ai_wench_failed_ko" "snd_test2680" "tdm_ai_wench_find_blood" "snd_test2681" "tdm_ai_wench_find_corpse" "snd_test2682" "tdm_ai_wench_find_corpse_comrade" "snd_test2683" "tdm_ai_wench_find_corpse_female" "snd_test2684" "tdm_ai_wench_find_corpse_male" "snd_test2685" "tdm_ai_wench_find_light_off" "snd_test2686" "tdm_ai_wench_find_open_door" "snd_test2687" "tdm_ai_wench_find_something_suspicious" "snd_test2688" "tdm_ai_wench_find_torch_off" "snd_test2689" "tdm_ai_wench_find_unconscious" "snd_test2690" "tdm_ai_wench_find_unconscious_female" "snd_test2691" "tdm_ai_wench_find_unconscious_male" "snd_test2692" "tdm_ai_wench_find_weapon" "snd_test2693" "tdm_ai_wench_flee" "snd_test2694" "tdm_ai_wench_give_order" "snd_test2695" "tdm_ai_wench_greet_civilian_to_civilian" "snd_test2696" "tdm_ai_wench_greet_civilian_to_guard" "snd_test2697" "tdm_ai_wench_greet_guard_to_civilian" "snd_test2698" "tdm_ai_wench_greet_guard_to_guard" "snd_test2699" "tdm_ai_wench_greet_guard_to_noble_female" "snd_test2700" "tdm_ai_wench_greet_guard_to_noble_male" "snd_test2701" "tdm_ai_wench_greet_noble_to_civilian" "snd_test2702" "tdm_ai_wench_greet_noble_to_guard" "snd_test2703" "tdm_ai_wench_greet_to_beggar" "snd_test2704" "tdm_ai_wench_greet_to_cleric" "snd_test2705" "tdm_ai_wench_greet_whore_to_male" "snd_test2706" "tdm_ai_wench_help_search" "snd_test2707" "tdm_ai_wench_hit_by_arrow" "snd_test2708" "tdm_ai_wench_idle" "snd_test2709" "tdm_ai_wench_idle_guard" "snd_test2710" "tdm_ai_wench_killed_enemy" "snd_test2711" "tdm_ai_wench_lost_track_of_enemy" "snd_test2712" "tdm_ai_wench_not_relighting" "snd_test2713" "tdm_ai_wench_notice_generic" "snd_test2714" "tdm_ai_wench_notice_missing_item" "snd_test2715" "tdm_ai_wench_notice_pocket_picked" "snd_test2716" "tdm_ai_wench_pain_large" "snd_test2717" "tdm_ai_wench_pain_small" "snd_test2718" "tdm_ai_wench_raise_alarm" "snd_test2719" "tdm_ai_wench_reaction" "snd_test2720" "tdm_ai_wench_relighting" "snd_test2721" "tdm_ai_wench_request_help" "snd_test2722" "tdm_ai_wench_respond_to_warning" "snd_test2723" "tdm_ai_wench_response_positive" "snd_test2724" "tdm_ai_wench_response_to_superior" "snd_test2725" "tdm_ai_wench_return_with_help" "snd_test2726" "tdm_ai_wench_return_with_help_escaped" "snd_test2727" "tdm_ai_wench_searching_civilian" "snd_test2728" "tdm_ai_wench_searching_evidence" "snd_test2729" "tdm_ai_wench_searching_no_evidence" "snd_test2730" "tdm_ai_wench_shut_your_gob" "snd_test2731" "tdm_ai_wench_sleeping" "snd_test2732" "tdm_ai_wench_sneeze" "snd_test2733" "tdm_ai_wench_soft_alertdown_to_idle_heard" "snd_test2734" "tdm_ai_wench_soft_alertdown_to_idle_seen_evidence" "snd_test2735" "tdm_ai_wench_soft_alertdown_to_idle_seen_suspicious" "snd_test2736" "tdm_ai_wench_soft_find_blood" "snd_test2737" "tdm_ai_wench_soft_find_corpse" "snd_test2738" "tdm_ai_wench_soft_find_corpse_female" "snd_test2739" "tdm_ai_wench_soft_find_corpse_male" "snd_test2740" "tdm_ai_wench_soft_find_light_off" "snd_test2741" "tdm_ai_wench_soft_find_open_door" "snd_test2742" "tdm_ai_wench_soft_find_something_suspicious" "snd_test2743" "tdm_ai_wench_soft_find_torch_off" "snd_test2744" "tdm_ai_wench_soft_find_unconscious" "snd_test2745" "tdm_ai_wench_soft_find_unconscious_male" "snd_test2746" "tdm_ai_wench_soft_find_weapon" "snd_test2747" "tdm_ai_wench_soft_greet_civilian_to_guard" "snd_test2748" "tdm_ai_wench_soft_greet_guard_to_noble_female" "snd_test2749" "tdm_ai_wench_soft_greet_guard_to_noble_male" "snd_test2750" "tdm_ai_wench_soft_greet_to_cleric" "snd_test2751" "tdm_ai_wench_soft_killed_enemy" "snd_test2752" "tdm_ai_wench_soft_notice_missing_item" "snd_test2753" "tdm_ai_wench_soft_relighting" "snd_test2754" "tdm_ai_wench_soft_response_positive" "snd_test2755" "tdm_ai_wench_soft_searching_civilian" "snd_test2756" "tdm_ai_wench_soft_searching_evidence" "snd_test2757" "tdm_ai_wench_soft_searching_no_evidence" "snd_test2758" "tdm_ai_wench_soft_to_agitated_searching" "snd_test2759" "tdm_ai_wench_soft_warn_found_corpse" "snd_test2760" "tdm_ai_wench_soft_warn_saw_enemy" "snd_test2761" "tdm_ai_wench_soft_warn_suspicious" "snd_test2762" "tdm_ai_wench_spotted_player_with_body" "snd_test2763" "tdm_ai_wench_to_agitated_searching" "snd_test2764" "tdm_ai_wench_to_combat" "snd_test2765" "tdm_ai_wench_to_combat_company" "snd_test2766" "tdm_ai_wench_to_combat_monster" "snd_test2767" "tdm_ai_wench_to_flee" "snd_test2768" "tdm_ai_wench_to_flee_event" "snd_test2769" "tdm_ai_wench_to_observant" "snd_test2770" "tdm_ai_wench_to_observant_heard" "snd_test2771" "tdm_ai_wench_to_observant_saw" "snd_test2772" "tdm_ai_wench_to_searching" "snd_test2773" "tdm_ai_wench_to_searching_heard" "snd_test2774" "tdm_ai_wench_to_searching_heard_company" "snd_test2775" "tdm_ai_wench_to_searching_saw" "snd_test2776" "tdm_ai_wench_to_searching_saw_company" "snd_test2777" "tdm_ai_wench_to_surprise" "snd_test2778" "tdm_ai_wench_warn_found_corpse" "snd_test2779" "tdm_ai_wench_warn_missing_item" "snd_test2780" "tdm_ai_wench_warn_saw_enemy" "snd_test2781" "tdm_ai_wench_warn_suspicious" "snd_test2782" "tdm_ai_zombie01_alertdown_to_idle" "snd_test2783" "tdm_ai_zombie01_combat_melee" "snd_test2784" "tdm_ai_zombie01_death" "snd_test2785" "tdm_ai_zombie01_drown" "snd_test2786" "tdm_ai_zombie01_idle" "snd_test2787" "tdm_ai_zombie01_lost_track_of_enemy" "snd_test2788" "tdm_ai_zombie01_pain" "snd_test2789" "tdm_ai_zombie01_searching" "snd_test2790" "tdm_ai_zombie01_sleeping" "snd_test2791" "tdm_ai_zombie01_to_agitated_searching" "snd_test2792" "tdm_ai_zombie01_to_combat" "snd_test2793" "tdm_ai_zombie01_to_observant" "snd_test2794" "tdm_bang_door" "snd_test2795" "tdm_bone" "snd_test2796" "tdm_book_large" "snd_test2797" "tdm_bottle_slosh" "snd_test2798" "tdm_brush01" "snd_test2799" "tdm_builder1_conv_1" "snd_test2800" "tdm_builder1_conv_2" "snd_test2801" "tdm_builder1_conv_3" "snd_test2802" "tdm_builder1_conv_4" "snd_test2803" "tdm_builder2_conv_1" "snd_test2804" "tdm_builder2_conv_2" "snd_test2805" "tdm_builder2_conv_3" "snd_test2806" "tdm_builder2_conv_priest" "snd_test2807" "tdm_candle_extinguish" "snd_test2808" "tdm_ceramic_on_wood" "snd_test2809" "tdm_chew" "snd_test2810" "tdm_chewing" "snd_test2811" "tdm_crunch" "snd_test2812" "tdm_dice_click" "snd_test2813" "tdm_dice_rolling" "snd_test2814" "tdm_dice_shaking" "snd_test2815" "tdm_dice_shaking_short" "snd_test2816" "tdm_distorted_screams" "snd_test2817" "tdm_draw_card" "snd_test2818" "tdm_drinking" "snd_test2819" "tdm_elevator_loop" "snd_test2820" "tdm_elevator_loop2" "snd_test2821" "tdm_elevator_start" "snd_test2822" "tdm_elevator_start2" "snd_test2823" "tdm_elevator_stop" "snd_test2824" "tdm_elevator_stop2" "snd_test2825" "tdm_female_cough" "snd_test2826" "tdm_female_sneeze" "snd_test2827" "tdm_flashbomb" "snd_test2828" "tdm_flint_sound" "snd_test2829" "tdm_footstep_carpet" "snd_test2830" "tdm_footstep_dirt_crouch_creep" "snd_test2831" "tdm_footstep_dirt_crouch_run" "snd_test2832" "tdm_footstep_dirt_crouch_walk" "snd_test2833" "tdm_footstep_dirt_jump_land" "snd_test2834" "tdm_footstep_dirt_run" "snd_test2835" "tdm_footstep_dirt_walk" "snd_test2836" "tdm_footstep_dirt_walk_creep" "snd_test2837" "tdm_footstep_foliage" "snd_test2838" "tdm_footstep_foliage_run" "snd_test2839" "tdm_footstep_grass_crouch_creep" "snd_test2840" "tdm_footstep_grass_crouch_run" "snd_test2841" "tdm_footstep_grass_crouch_walk" "snd_test2842" "tdm_footstep_grass_jump_land" "snd_test2843" "tdm_footstep_grass_run" "snd_test2844" "tdm_footstep_grass_walk" "snd_test2845" "tdm_footstep_grass_walk_creep" "snd_test2846" "tdm_footstep_metal_crouch_creep" "snd_test2847" "tdm_footstep_metal_crouch_run" "snd_test2848" "tdm_footstep_metal_crouch_walk" "snd_test2849" "tdm_footstep_metal_jump_land" "snd_test2850" "tdm_footstep_metal_run" "snd_test2851" "tdm_footstep_metal_walk" "snd_test2852" "tdm_footstep_metal_walk_creep" "snd_test2853" "tdm_footstep_stone_crouch_creep" "snd_test2854" "tdm_footstep_stone_crouch_run" "snd_test2855" "tdm_footstep_stone_crouch_walk" "snd_test2856" "tdm_footstep_stone_jump_land" "snd_test2857" "tdm_footstep_stone_run" "snd_test2858" "tdm_footstep_stone_walk" "snd_test2859" "tdm_footstep_stone_walk_creep" "snd_test2860" "tdm_footstep_tile_crouch_creep" "snd_test2861" "tdm_footstep_tile_crouch_run" "snd_test2862" "tdm_footstep_tile_crouch_walk" "snd_test2863" "tdm_footstep_tile_jump_land" "snd_test2864" "tdm_footstep_tile_run" "snd_test2865" "tdm_footstep_tile_walk" "snd_test2866" "tdm_footstep_tile_walk_creep" "snd_test2867" "tdm_footstep_water_crouch_creep" "snd_test2868" "tdm_footstep_water_crouch_run" "snd_test2869" "tdm_footstep_water_crouch_walk" "snd_test2870" "tdm_footstep_water_jump_land" "snd_test2871" "tdm_footstep_water_run" "snd_test2872" "tdm_footstep_water_walk" "snd_test2873" "tdm_footstep_water_walk_creep" "snd_test2874" "tdm_footstep_wood_crouch_creep" "snd_test2875" "tdm_footstep_wood_crouch_run" "snd_test2876" "tdm_footstep_wood_crouch_walk" "snd_test2877" "tdm_footstep_wood_jump_land" "snd_test2878" "tdm_footstep_wood_run" "snd_test2879" "tdm_footstep_wood_walk" "snd_test2880" "tdm_footstep_wood_walk_creep" "snd_test2881" "tdm_gamepiece_hard" "snd_test2882" "tdm_globe_impact" "snd_test2883" "tdm_heavy_stone_scratching01_loop" "snd_test2884" "tdm_heavy_stone_scratching02_loop" "snd_test2885" "tdm_holy_water_activate" "snd_test2886" "tdm_impact_barrel" "snd_test2887" "tdm_impact_book" "snd_test2888" "tdm_impact_boot" "snd_test2889" "tdm_impact_bottle_01" "snd_test2890" "tdm_impact_bottle_on_wood" "snd_test2891" "tdm_impact_bow" "snd_test2892" "tdm_impact_bowl_01" "snd_test2893" "tdm_impact_bowl_large" "snd_test2894" "tdm_impact_bowl_larger" "snd_test2895" "tdm_impact_bowl_small" "snd_test2896" "tdm_impact_broom" "snd_test2897" "tdm_impact_candleholder_large" "snd_test2898" "tdm_impact_candleholder_med" "snd_test2899" "tdm_impact_candleholder_small" "snd_test2900" "tdm_impact_carpet" "snd_test2901" "tdm_impact_carpet_heavy" "snd_test2902" "tdm_impact_carpet_small" "snd_test2903" "tdm_impact_carpet_straw" "snd_test2904" "tdm_impact_cauldron_on_carpet" "snd_test2905" "tdm_impact_cauldron_on_dirt" "snd_test2906" "tdm_impact_ceramic_vase" "snd_test2907" "tdm_impact_ceramiccup_01" "snd_test2908" "tdm_impact_ceramicpot_01" "snd_test2909" "tdm_impact_claycup_01" "snd_test2910" "tdm_impact_claycup_med01" "snd_test2911" "tdm_impact_clayvase_01" "snd_test2912" "tdm_impact_cloth" "snd_test2913" "tdm_impact_coinpurse_01" "snd_test2914" "tdm_impact_coins_01" "snd_test2915" "tdm_impact_cookingpot_01" "snd_test2916" "tdm_impact_cookingpot_01_huge" "snd_test2917" "tdm_impact_cookingpot_01_huge_on_carpet" "snd_test2918" "tdm_impact_cookingpot_01_huge_on_dirt" "snd_test2919" "tdm_impact_cookingpot_01_med" "snd_test2920" "tdm_impact_cutlery_fork_01" "snd_test2921" "tdm_impact_cutlery_knife_01" "snd_test2922" "tdm_impact_cutlery_on_wood" "snd_test2923" "tdm_impact_cutlery_spoon_01" "snd_test2924" "tdm_impact_cutlery_teaspoon_01" "snd_test2925" "tdm_impact_dagger01" "snd_test2926" "tdm_impact_dirt" "snd_test2927" "tdm_impact_dirt_hard" "snd_test2928" "tdm_impact_dirt_med" "snd_test2929" "tdm_impact_dirt_small" "snd_test2930" "tdm_impact_firewood_log" "snd_test2931" "tdm_impact_fish" "snd_test2932" "tdm_impact_fruit" "snd_test2933" "tdm_impact_fruit_small" "snd_test2934" "tdm_impact_gameboard" "snd_test2935" "tdm_impact_goblet_01" "snd_test2936" "tdm_impact_hairbrush" "snd_test2937" "tdm_impact_halberd" "snd_test2938" "tdm_impact_hammer" "snd_test2939" "tdm_impact_handle_long" "snd_test2940" "tdm_impact_helmet" "snd_test2941" "tdm_impact_helmet_on_wood" "snd_test2942" "tdm_impact_iron_bar" "snd_test2943" "tdm_impact_junk_plank_long" "snd_test2944" "tdm_impact_junk_plank_med" "snd_test2945" "tdm_impact_junk_plank_short" "snd_test2946" "tdm_impact_junk_plank_shorter" "snd_test2947" "tdm_impact_knife_large" "snd_test2948" "tdm_impact_large_ceramic" "snd_test2949" "tdm_impact_largeclaypot_01" "snd_test2950" "tdm_impact_lute" "snd_test2951" "tdm_impact_machine_med" "snd_test2952" "tdm_impact_metal_bucket" "snd_test2953" "tdm_impact_metal_bucket_on_soft" "snd_test2954" "tdm_impact_metal_cup" "snd_test2955" "tdm_impact_metal_cup_on_dirt" "snd_test2956" "tdm_impact_metal_large01" "snd_test2957" "tdm_impact_metal_med" "snd_test2958" "tdm_impact_metal_med_lesser" "snd_test2959" "tdm_impact_necklace_01" "snd_test2960" "tdm_impact_nosound" "snd_test2961" "tdm_impact_package" "snd_test2962" "tdm_impact_package_small" "snd_test2963" "tdm_impact_padlock_square" "snd_test2964" "tdm_impact_palette" "snd_test2965" "tdm_impact_paper" "snd_test2966" "tdm_impact_pitchfork" "snd_test2967" "tdm_impact_plate" "snd_test2968" "tdm_impact_plate_china" "snd_test2969" "tdm_impact_potted_plant" "snd_test2970" "tdm_impact_pumpkin" "snd_test2971" "tdm_impact_pumpkin_carpet" "snd_test2972" "tdm_impact_ring_01" "snd_test2973" "tdm_impact_shovel" "snd_test2974" "tdm_impact_small_hard_object" "snd_test2975" "tdm_impact_small_metal_tool_01" "snd_test2976" "tdm_impact_steelplate_01" "snd_test2977" "tdm_impact_steelpot_01" "snd_test2978" "tdm_impact_steelpot_on_wood" "snd_test2979" "tdm_impact_stone_hard" "snd_test2980" "tdm_impact_stone_large_fall_1" "snd_test2981" "tdm_impact_stone_large_fall_2" "snd_test2982" "tdm_impact_stone_large_fall_3" "snd_test2983" "tdm_impact_sword01" "snd_test2984" "tdm_impact_sword02" "snd_test2985" "tdm_impact_tiny" "snd_test2986" "tdm_impact_washboard" "snd_test2987" "tdm_impact_washboard_on_dirt" "snd_test2988" "tdm_impact_wood" "snd_test2989" "tdm_impact_wood_chair" "snd_test2990" "tdm_impact_wood_chair_med" "snd_test2991" "tdm_impact_wood_light" "snd_test2992" "tdm_impact_wood_med" "snd_test2993" "tdm_impact_wood_stool" "snd_test2994" "tdm_impact_wooden_bucket" "snd_test2995" "tdm_impact_wooden_crate" "snd_test2996" "tdm_impact_wooden_spoon" "snd_test2997" "tdm_key_pickup" "snd_test2998" "tdm_key_use" "snd_test2999" "tdm_mainmenu_background_music" "snd_test3000" "tdm_male_sneeze" "snd_test3001" "tdm_male_yawn" "snd_test3002" "tdm_marble_on_wood" "snd_test3003" "tdm_metal_mirror_move" "snd_test3004" "tdm_objectives" "snd_test3005" "tdm_player_apple_crunch" "snd_test3006" "tdm_player_bread_crunch" "snd_test3007" "tdm_player_carrot_crunch" "snd_test3008" "tdm_player_choke_gas" "snd_test3009" "tdm_player_cough" "snd_test3010" "tdm_player_crunch" "snd_test3011" "tdm_player_damage_fire" "snd_test3012" "tdm_player_damage_hardlanding" "snd_test3013" "tdm_player_damage_hphigh" "snd_test3014" "tdm_player_damage_hplow" "snd_test3015" "tdm_player_damage_softlanding" "snd_test3016" "tdm_player_deepbreath" "snd_test3017" "tdm_player_die" "snd_test3018" "tdm_player_drink_potion" "snd_test3019" "tdm_player_drown" "snd_test3020" "tdm_player_hmm" "snd_test3021" "tdm_player_mantle" "snd_test3022" "tdm_player_mantle_impact" "snd_test3023" "tdm_player_mantle_impact_subtle" "snd_test3024" "tdm_player_mantle_pull" "snd_test3025" "tdm_player_mantle_push" "snd_test3026" "tdm_player_mantle_rustle" "snd_test3027" "tdm_player_mantle_rustle_short" "snd_test3028" "tdm_player_pickup_body" "snd_test3029" "tdm_player_pickup_body_fat" "snd_test3030" "tdm_player_poisoned" "snd_test3031" "tdm_player_raiseweapon" "snd_test3032" "tdm_player_sigh" "snd_test3033" "tdm_player_submerge" "snd_test3034" "tdm_player_tired" "snd_test3035" "tdm_small_bones" "snd_test3036" "tdm_sniff" "snd_test3037" "tdm_spit" "snd_test3038" "tdm_straw_impact" "snd_test3039" "tdm_straw_impact_small" "snd_test3040" "tdm_stretch" "snd_test3041" "tdm_swim_burst" "snd_test3042" "tdm_swim_burst_creep" "snd_test3043" "tdm_swim_burst_run" "snd_test3044" "tdm_swim_burst_underwater" "snd_test3045" "tdm_swim_burst_underwater_run" "snd_test3046" "tdm_tap" "snd_test3047" "tdm_test_conversation_1_1" "snd_test3048" "tdm_test_conversation_1_2" "snd_test3049" "tdm_test_conversation_1_3" "snd_test3050" "tdm_test_conversation_1_4" "snd_test3051" "tdm_test_conversation_1_5" "snd_test3052" "tdm_test_conversation_1_6" "snd_test3053" "tdm_test_conversation_1_7" "snd_test3054" "tdm_test_conversation_1_8" "snd_test3055" "tdm_test_conversation_2_1" "snd_test3056" "tdm_test_conversation_2_2" "snd_test3057" "tdm_test_conversation_2_3" "snd_test3058" "tdm_test_conversation_2_4" "snd_test3059" "tdm_test_conversation_2_5" "snd_test3060" "tdm_test_conversation_2_6" "snd_test3061" "tdm_test_conversation_2_7" "snd_test3062" "tdm_test_conversation_2_8" "snd_test3063" "tdm_writing" "snd_test3064" "tdm_writing_short" "snd_test3065" "tdm_zombie_footdrag" "snd_test3066" "tdm_zombie_relaxed" "snd_test3067" "tdm_zombie_toalert1" "snd_test3068" "teleport_machine_idle" "snd_test3069" "teleport_machine_idle_looping" "snd_test3070" "test_elevator_loop" "snd_test3071" "test_elevator_stop" "snd_test3072" "test_IneedHelp" "snd_test3073" "thunder" "snd_test3074" "thunder_close" "snd_test3075" "thunder_distant" "snd_test3076" "thunder_shakes" "snd_test3077" "ticktack_loop" "snd_test3078" "ticktack_loop_z" "snd_test3079" "tool_pickup" "snd_test3080" "trippystring01" "snd_test3081" "trippystring01_z" "snd_test3082" "trippystring02" "snd_test3083" "trippystring02_z" "snd_test3084" "twinkles01" "snd_test3085" "twins01_loop" "snd_test3086" "twins01_loop_z" "snd_test3087" "twins02_loop" "snd_test3088" "twins02_loop_z" "snd_test3089" "twins03_full" "snd_test3090" "twins03_full_z" "snd_test3091" "typing" "snd_test3092" "underground_buried_loop" "snd_test3093" "underground_buried_loop_z" "snd_test3094" "underground_caves01a" "snd_test3095" "underground_caves01a_z" "snd_test3096" "underground_caves01b" "snd_test3097" "underground_caves01b_z" "snd_test3098" "underground_caves02a" "snd_test3099" "underground_caves02a_z" "snd_test3100" "underground_caves02b" "snd_test3101" "underground_caves02b_z" "snd_test3102" "underground_caves03_loop" "snd_test3103" "underground_caves03_loop_z" "snd_test3104" "underground_crypts_loop" "snd_test3105" "underground_crypts_loop_z" "snd_test3106" "underground_darkness_loop" "snd_test3107" "underground_darkness_loop_z" "snd_test3108" "underground_forelone_loop" "snd_test3109" "underground_forelone_loop_z" "snd_test3110" "underground_horns01a_loop" "snd_test3111" "underground_horns01a_loop_z" "snd_test3112" "underground_horns01b_loop" "snd_test3113" "underground_horns01b_loop_z" "snd_test3114" "underground_labyrinth01a" "snd_test3115" "underground_labyrinth01a_z" "snd_test3116" "underground_labyrinth01b" "snd_test3117" "underground_labyrinth01b_z" "snd_test3118" "underground_tunnel_loop" "snd_test3119" "underground_tunnel_loop_z" "snd_test3120" "underwater" "snd_test3121" "underwater_bubbles" "snd_test3122" "underwater_z" "snd_test3123" "untitled_loop" "snd_test3124" "untitled_loop_z" "snd_test3125" "urinate" "snd_test3126" "video/tdm_briefing_video_sound" "snd_test3127" "water_docks01_loop" "snd_test3128" "water_docks02_loop" "snd_test3129" "water_docks03_loop" "snd_test3130" "water_docks04_loop" "snd_test3131" "water_drips01" "snd_test3132" "water_drips02" "snd_test3133" "water_drips04_loop" "snd_test3134" "water_drops_01" "snd_test3135" "water_hit_by_heavy_small_object" "snd_test3136" "water_hit_by_large_object" "snd_test3137" "water_hit_by_medium_object" "snd_test3138" "water_hit_by_small_object" "snd_test3139" "water_medium_running" "snd_test3140" "water_medium_running_echo_loop_01" "snd_test3141" "water_ocean01_loop" "snd_test3142" "water_ocean02_loop" "snd_test3143" "water_ocean03_loop" "snd_test3144" "water_ocean04_distant" "snd_test3145" "water_ocean05_loop" "snd_test3146" "water_ocean06_loop" "snd_test3147" "water_pool01_loop" "snd_test3148" "water_pool02_loop" "snd_test3149" "water_stream01_loop" "snd_test3150" "water_through_pipe01_loop" "snd_test3151" "waterfall_loop" "snd_test3152" "weapon_hit_default" "snd_test3153" "weather_rain01" "snd_test3154" "weather_rain02" "snd_test3155" "weather_rain03" "snd_test3156" "weather_rain04" "snd_test3157" "weather_rain05" "snd_test3158" "weather_thunder01" "snd_test3159" "weather_thunder02" "snd_test3160" "weather_thunder03" "snd_test3161" "weather_thunder04" "snd_test3162" "weather_thunder05" "snd_test3163" "weather_thunder06" "snd_test3164" "weather_thunder07" "snd_test3165" "weather_thunder08" "snd_test3166" "weather_thunder09" "snd_test3167" "weather_thunder_dd1" "snd_test3168" "weather_thunder_dd2" "snd_test3169" "weather_wind01" "snd_test3170" "weather_wind02" "snd_test3171" "weather_wind03_loop" "snd_test3172" "weather_wind04_loop" "snd_test3173" "weather_wind05_loop" "snd_test3174" "weather_wind06a_loop" "snd_test3175" "weather_wind06b_loop" "snd_test3176" "weather_wind07a" "snd_test3177" "weather_wind07b" "snd_test3178" "weather_wind08_loop" "snd_test3179" "weather_wind09_loop" "snd_test3180" "weather_wind10_loop" "snd_test3181" "weather_wind11_loop" "snd_test3182" "wind_01" "snd_test3183" "wind_02" "snd_test3184" "wind_chime" "snd_test3185" "wine_pour" "snd_test3186" "wood_creaking" "snd_test3187" "wood_creaks01" "snd_test3188" "wooden_creak_01" "snd_test3189" "wooden_creak_small_01" "snd_test3190" "xstress" "snd_test3191" "zombie_footstep" }