[DarkMod/DarkModGlobals.cpp ( 413):INI (INIT) FR: 0] LogFile created at 2011.09.07 23:23:44 [DarkMod/DarkModGlobals.cpp ( 416):INI (INIT) FR: 0] DLL compiled on Jun 15 2011 15:55:23 [DarkMod/DarkModGlobals.cpp ( 418):INI (INIT) FR: 0] The Dark Mod 1.06, code revision 4890 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogBegin: 0 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogEnd: 0 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogInfo: 1 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogDebug: 1 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogWarning: 1 [DarkMod/DarkModGlobals.cpp ( 457):FRC (FORCE) FR: 0] LogError: 1 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_FRAME: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_SYSTEM: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_MISC: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_FROBBING: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_AI: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_SOUND: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_FUNCTION: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_ENTITY: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_INVENTORY: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_LIGHT: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_WEAPON: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_MATH: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_MOVEMENT: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_STIM_RESPONSE: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_OBJECTIVES: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_DIFFICULTY: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_CONVERSATION: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_MAINMENU: 1 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_LOCKPICK: 0 [DarkMod/DarkModGlobals.cpp ( 467):FRC (FORCE) FR: 0] LogClass_AAS: 0 [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .pk4 files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .zip files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 259):INF (MAINMENU) FR: 0] Found 0 new mission packages. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 397):INF (MAINMENU) FR: 0] Looking for mods in FM folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/glenham_tower. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/knighton_manor. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/storm. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/_missionshots. [DarkMod/Missions/MissionManager.cpp ( 421):DEB (MAINMENU) FR: 0] /home/hyeron/.doom3/darkmod/fms/_missionshots/darkmod.txt file not found, looking for PK4s. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/outpost. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/thiefs_den. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/training_mission. [DarkMod/Missions/MissionManager.cpp ( 473):DEB (MAINMENU) FR: 0] Found 6 mods in the FM folder. [DarkMod/Missions/MissionDB.cpp ( 92):INF (MAINMENU) FR: 0] Parsed 6 mission declarations. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Both targetmusic and music are MM_MUSIC_NONE, switching to MM_MUSIC_MAINMENU. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting CONTROLS_PAGE_MOVEMENT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsControlsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_AUDIO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Both targetmode and mode are MM_STATE_NONE, switching to main menu. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Overriding MM_MUSIC_MAINMENU with MM_MUSIC_NONE. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching off music per request. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_MAINMENU. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Tried to switch to same music as already set, exiting. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MAINMENU_NOTINGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MOD_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] NewGameMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing refreshMissionList call. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .pk4 files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .zip files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 259):INF (MAINMENU) FR: 0] Found 0 new mission packages. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 397):INF (MAINMENU) FR: 0] Looking for mods in FM folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/glenham_tower. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/knighton_manor. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/storm. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/_missionshots. [DarkMod/Missions/MissionManager.cpp ( 421):DEB (MAINMENU) FR: 0] /home/hyeron/.doom3/darkmod/fms/_missionshots/darkmod.txt file not found, looking for PK4s. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/outpost. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/thiefs_den. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/training_mission. [DarkMod/Missions/MissionManager.cpp ( 473):DEB (MAINMENU) FR: 0] Found 6 mods in the FM folder. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MOD_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] NewGameMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingVidStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingVidStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching off music per request. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing objective_open_request call. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Starting mission. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting CONTROLS_PAGE_MOVEMENT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsControlsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_AUDIO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing objective_open_request call. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call in-game main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] In-Game state has changed. Checking main menu refresh. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Triggering main menu refresh. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MAINMENU_INGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_MAINMENU. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MAINMENU_NOTINGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MOD_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] NewGameMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing refreshMissionList call. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .pk4 files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 292):INF (MAINMENU) FR: 0] Looking for .zip files in FM root folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 259):INF (MAINMENU) FR: 0] Found 0 new mission packages. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 0] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 0] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 0] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionManager.cpp ( 397):INF (MAINMENU) FR: 0] Looking for mods in FM folder: /home/hyeron/.doom3/darkmod/fms/ [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/glenham_tower. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/knighton_manor. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/storm. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/_missionshots. [DarkMod/Missions/MissionManager.cpp ( 421):DEB (MAINMENU) FR: 0] /home/hyeron/.doom3/darkmod/fms/_missionshots/darkmod.txt file not found, looking for PK4s. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/outpost. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/thiefs_den. [DarkMod/Missions/MissionManager.cpp ( 405):DEB (MAINMENU) FR: 0] Looking for description file darkmod.txt in /home/hyeron/.doom3/darkmod/fms/training_mission. [DarkMod/Missions/MissionManager.cpp ( 473):DEB (MAINMENU) FR: 0] Found 6 mods in the FM folder. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MOD_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] NewGameMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingVidStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_BRIEFING_VIDEO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingVidStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching off music per request. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] BriefingStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing objective_open_request call. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selected difficulty level 1. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selected difficulty level 0. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Starting mission. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_BRIEFING. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting CONTROLS_PAGE_MOVEMENT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsControlsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_AUDIO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Issuing objective_open_request call. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_DIFF_SELECT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ObjectivesStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call in-game main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_INGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MAINMENU_INGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_SETTINGS. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuInGameStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_GAMEPLAY. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_CONTROLS. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] ESC pressed. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] In-Game menu: ESC issuing close command. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_SETTINGS. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_SUCCESS. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SuccessScreenStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_MISSION_COMPLETE. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_SUCCESS. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SuccessScreenStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_MAINMENU. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching from mode MM_STATE_MAINMENU_NOTINGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_LOAD_SAVE_GAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] LoadSaveGameMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStartup done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MM_MUSIC_MAINMENU. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting CONTROLS_PAGE_MOVEMENT. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsControlsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Selecting SETTINGS_PAGE_AUDIO. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] SettingsPageSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to MAINMENU, forking to MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Switching to mode MM_STATE_MAINMENU_NOTINGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Trying to call main menu intro animation. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation started playing. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] Tried to switch to same music as already set, exiting. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuMusicSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 0] MainMenuIntroAnimation successfully executed, stopping. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] OnGameError called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] MainMenuModeSelect called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] Switching from mode MM_STATE_MAINMENU_NOTINGAME, calling state end. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] Switching to mode MM_STATE_QUITGAME. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] MainMenuModeSelect done. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] MainMenuStateEnd called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] QuitGameStateInit called. [game/game_local.cpp (3739):INF (MAINMENU) FR: 9237] Quit confirmation is enabled. [DarkMod/DarkModGlobals.cpp ( 775):INF (MAINMENU) FR: 9237] Parent path is /home/hyeron/.doom3/ [DarkMod/DarkModGlobals.cpp ( 779):INF (MAINMENU) FR: 9237] fs_game_base is darkmod [DarkMod/DarkModGlobals.cpp ( 799):INF (MAINMENU) FR: 9237] Resulting darkmod path is /home/hyeron/.doom3/darkmod [DarkMod/Missions/MissionDB.cpp ( 103):INF (MAINMENU) FR: 9237] Saving Mission database to /home/hyeron/.doom3/darkmod/fms/missions.tdminfo [DarkMod/Missions/MissionDB.cpp ( 121):INF (MAINMENU) FR: 9237] Done saving mission info declarartions