TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/ac2
  [M] G:\TheDarkMod\darkmod\fms\ac2\ac2.pk4 (768 files - 0xcd5b527a)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 09:38:25 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file particles/tobacco_smoke.prt, line 53: INTERNAL ERROR! particle 'tobacco_smoke' previously defined at particles/tdm_particles.prt:936
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 55, 6584 bytes
  Statements: 21984, 879360 bytes
   Functions: 1354, 176264 bytes
   Variables: 103844 bytes
    Mem used: 2081100 bytes
 Static data: 408 bytes
   Allocated: 1133752 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: ac2
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:file particles/tobacco_smoke.prt, line 53: INTERNAL ERROR! particle 'tobacco_smoke' previously defined at particles/tdm_particles.prt:936
1 warnings
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Automation received incoming connection from 127.0.0.1:37097
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/ac2
  [M] G:\TheDarkMod\darkmod\fms\ac2\ac2.pk4 (768 files - 0xcd5b527a)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 09:38:26 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file particles/tobacco_smoke.prt, line 53: INTERNAL ERROR! particle 'tobacco_smoke' previously defined at particles/tdm_particles.prt:936
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 55, 6584 bytes
  Statements: 21984, 879360 bytes
   Functions: 1354, 176264 bytes
   Variables: 103844 bytes
    Mem used: 2081100 bytes
 Static data: 408 bytes
   Allocated: 1133752 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: ac2
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: ac2
----------- Game Map Init ------------
collision data:
  2062 models
153068 vertices (3587 KB)
292974 edges (10299 KB)
136213 polygons (9886 KB)
 12824 brushes (1810 KB)
 27548 nodes (1291 KB)
169316 polygon refs (2645 KB)
 30872 brush refs (482 KB)
103421 internal edges
  5490 sharp edges
     0 contained polygons removed
     0 polygons merged
 30003 KB total memory used
515 msec to load collision data.
map bounds are (14395.0, 20504.0, 5807.0)
   49 KB passage memory used to build PVS
    6 msec to calculate PVS
  277 areas
  540 portals
    7 areas visible on average
    9 KB PVS data
[Load AAS]
missing maps/ac2.aas48
[Load AAS]
missing maps/ac2.aas96
[Load AAS]
loading maps/ac2.aas32
done.
[Load AAS]
missing maps/ac2.aas100
[Load AAS]
missing maps/ac2.aas_rat
[Load AAS]
missing maps/ac2.aas_elemental
ConversationManager: Found 11 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 56, 6616 bytes
  Statements: 22327, 893080 bytes
   Functions: 1375, 178668 bytes
   Variables: 104588 bytes
    Mem used: 2116100 bytes
 Static data: 408 bytes
   Allocated: 1154508 bytes
 Thread size: 7928 bytes

trowel: Fixing inv_category from Tools to #str_02394.
WARNING:file <implicit file>, line 2: unknown token '-'
WARNING:Couldn't load sound '_default.wav' using default
  [map entity: atdm_lamp_wall_gaslight_02_lit_1]
  [decl: - in <implicit file>]
  [sound: _default.wav]
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/furniture/covered/singlebed_set01_covered.lwo' has 56/2874 nontriangular polygons. Make sure you triplet it down
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Image name "-" is too short
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/kitchen/merrybottle2.lwo' has 10/459 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
... 6390 entities spawned, 0 inhibited in   8.4 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 12.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  3287 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/ceilings/trims/trim1_local
  [model: _area17]
  [decl: textures/trims/trim1 in materials/ac2.mtr]
  [image: textures/ceilings/trims/trim1_local]
WARNING:Couldn't load image: textures/ceilings/trims/trim1
  [model: _area17]
  [decl: textures/trims/trim1 in materials/ac2.mtr]
  [image: textures/ceilings/trims/trim1]
WARNING:Couldn't load image: textures/darkmod/glass/stained_glass_hammers_one_sided
  [model: _area27]
  [decl: textures/darkmod/glass/stained_glass_hammers_one_sided in <implicit file>]
  [image: textures/darkmod/glass/stained_glass_hammers_one_sided]
WARNING:Couldn't load image: textures/common/mirror
  [model: _area57]
  [decl: textures/common/mirror in materials/tdm_internal_engine.mtr]
  [image: textures/common/mirror]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
  [model: _area71]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint03 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint03_s]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
  [model: _area167]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: fire1]
  [model: tdm_fire_flames.prt]
  [decl: tdm_fire_flames in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: layer3s
  [map entity: guard2]
  [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def]
  [decl: head03_baseguard in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh]
  [decl: layer3s in <implicit file>]
  [image: layer3s]
WARNING:Couldn't load image: textures_common_shadow
  [map entity: func_static_1227]
  [model: models/darkmod/furniture/covered/cabinet_set01_covered.lwo]
  [decl: textures_common_shadow in <implicit file>]
  [image: textures_common_shadow]
WARNING:Couldn't load image: models/darkmod/props/textures/merrypainting01_m_d
  [map entity: func_static_2564]
  [decl: merrypainting01 in skins/merrypainting.skin]
  [decl: merrypainting01_m in materials/merrypainting.mtr]
  [image: models/darkmod/props/textures/merrypainting01_m_d]
WARNING:Couldn't load image: -
  [map entity: map_of_apartment]
  [decl: atdm:static_custom_item in def/func.def]
  [decl: - in <implicit file>]
  [image: -]
WARNING:Couldn't load image: thunderlightsky1
  [map entity: fx_thunder_sky]
  [decl: fx/thunder_skylight in fx/thunder.fx]
  [decl: thunderlightsky1 in <implicit file>]
  [image: thunderlightsky1]
WARNING:Couldn't load image: thunderlightsky2
  [map entity: fx_thunder_sky]
  [decl: fx/thunder_skylight in fx/thunder.fx]
  [decl: thunderlightsky2 in <implicit file>]
  [image: thunderlightsky2]
WARNING:Couldn't load image: bed_main
  [map entity: func_static_1662]
  [model: models/darkmod/furniture/beds/builder_bed02_ornate.lwo]
  [decl: bed_main in <implicit file>]
  [image: bed_main]
WARNING:Couldn't load image: models/darkmod/props/textures/merrywine3_brown_s
  [map entity: atdm_moveable_loot_bottle_3]
  [decl: merrywine3_white in skins/merrywine.skin]
  [decl: merrywine3_white in materials/merrywine.mtr]
  [image: models/darkmod/props/textures/merrywine3_brown_s]
WARNING:Couldn't load image: models/darkmod/props/textures/merrybottle1_s
  [map entity: func_static_1138]
  [model: models/darkmod/kitchen/merrybottle1.lwo]
  [decl: merrybottle1 in materials/merrybottle.mtr]
  [image: models/darkmod/props/textures/merrybottle1_s]
WARNING:Couldn't load image: models/darkmod/props/textures/merrybottle2_label_s
  [map entity: func_static_1139]
  [model: models/darkmod/kitchen/merrybottle2.lwo]
  [decl: merrybottle2_label in materials/merrybottle.mtr]
  [image: models/darkmod/props/textures/merrybottle2_label_s]
WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d
  [map entity: func_static_3596]
  [model: models/darkmod/architecture/doors/oversized/old_door_01.lwo]
  [decl: tdm_old_door_01_metal in materials/tdm_door.mtr]
  [image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d]
    0 purged from previous
  194 kept from previous
 2810 new loaded
all images loaded in   9.0 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program fresnel ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithMaskAndDepth ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
297539k referenced
 8050k purged
----------------------------------------
sound: missing efxs/ac2.efx
-----------------------------------
 19596 msec to load ac2
Interaction table generated: size = 0/512
Initial counts:  6698 entities  42 lightDefs  279 entityDefs
------------- Warnings ---------------
during ac2...
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/furniture/covered/singlebed_set01_covered.lwo' has 56/2874 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/kitchen/merrybottle2.lwo' has 10/459 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Couldn't load image: -
WARNING:Couldn't load image: bed_main
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: layer3s
WARNING:Couldn't load image: models/darkmod/props/textures/merrybottle1_s
WARNING:Couldn't load image: models/darkmod/props/textures/merrybottle2_label_s
WARNING:Couldn't load image: models/darkmod/props/textures/merrypainting01_m_d
WARNING:Couldn't load image: models/darkmod/props/textures/merrywine3_brown_s
WARNING:Couldn't load image: textures/ceilings/trims/trim1
WARNING:Couldn't load image: textures/ceilings/trims/trim1_local
WARNING:Couldn't load image: textures/common/mirror
WARNING:Couldn't load image: textures/darkmod/glass/stained_glass_hammers_one_sided
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d
WARNING:Couldn't load image: textures_common_shadow
WARNING:Couldn't load image: thunderlightsky1
WARNING:Couldn't load image: thunderlightsky2
WARNING:Couldn't load sound '_default.wav' using default
WARNING:file <implicit file>, line 2: unknown token '-'
WARNING:Image name "-" is too short
25 warnings
Interaction table generated: size = 0/512
Initial counts:  6698 entities  42 lightDefs  279 entityDefs
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.07 0.09 0.1

Changed location from '' to 'loc_home'.
godmode ON
The ambient 'snd_home' (solitude_loop) for location 'loc_home' is now playing.
Wrote screenshots/ac2 (2022-08-03 09-38-54) (-368 -2040 203.38).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 22 LOD entries with 0 users using 352 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/ac2 (2022-08-03 09-39-02) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

