Current search path:
  [M] G:\TheDarkMod\darkmod/fms/ahouseoflockedsecrets
  [M] G:\TheDarkMod\darkmod\fms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4 (624 files - 0x4db382aa)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/commoner_ghost.mtr, line 173: material 'ghost_tdm_commoner_tunic_brown' previously defined at materials/commoner_ghost.mtr:38
WARNING:file materials/tdm_windows_bkd.mtr, line 247: INTERNAL ERROR! material 'textures/darkmod/window/ornate/stained_azure_long_selflit' previously defined at materials/tdm_windows.mtr:2301
WARNING:file materials/tdm_windows_bkd.mtr, line 360: INTERNAL ERROR! material 'textures/darkmod/window/ornate/round_spokes01_moonlit' previously defined at materials/tdm_windows.mtr:121
WARNING:file materials/tdm_windows_bkd.mtr, line 407: INTERNAL ERROR! material 'textures/darkmod/window/ornate/round_spokes01_unlit' previously defined at materials/tdm_windows.mtr:102
WARNING:file materials/tdm_windows_bkd.mtr, line 454: INTERNAL ERROR! material 'textures/darkmod/window/ornate/round_spokes01_brightlit' previously defined at materials/tdm_windows.mtr:139
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 09:39:05 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
WARNING:file \ fms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/script/tdm_automap.script, line 13: redefinition of 'IM_MAP'
---------- Compile stats ----------

Memory usage:
     Strings: 57, 6776 bytes
  Statements: 23242, 929680 bytes
   Functions: 1372, 180704 bytes
   Variables: 110908 bytes
    Mem used: 2171788 bytes
 Static data: 408 bytes
   Allocated: 1169624 bytes
 Thread size: 7928 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
Parsed map sequence file: 2 missions found.
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \f ms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui, line 340: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:125
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:164
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:179
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:197
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:198
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:230
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:231
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \f ms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui, line 340: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:125
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:164
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:179
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:197
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:198
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:230
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:231
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: monastery
----------- Game Map Init ------------
collision data:
   927 models
108966 vertices (2553 KB)
210420 edges (7397 KB)
 94393 polygons (6916 KB)
  8527 brushes (1191 KB)
 14349 nodes (672 KB)
113944 polygon refs (1780 KB)
 19062 brush refs (297 KB)
 84753 internal edges
   463 sharp edges
     0 contained polygons removed
     0 polygons merged
 20809 KB total memory used
356 msec to load collision data.
map bounds are (3026.0, 3388.0, 3852.0)
   23 KB passage memory used to build PVS
    3 msec to calculate PVS
   89 areas
  266 portals
   13 areas visible on average
    1 KB PVS data
[Load AAS]
missing maps/monastery.aas48
[Load AAS]
missing maps/monastery.aas96
[Load AAS]
loading maps/monastery.aas32
done.
[Load AAS]
missing maps/monastery.aas100
[Load AAS]
missing maps/monastery.aas_rat
[Load AAS]
missing maps/monastery.aas_elemental
ConversationManager: Found 26 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 58, 6872 bytes
  Statements: 23798, 951920 bytes
   Functions: 1403, 184088 bytes
   Variables: 113996 bytes
    Mem used: 2222148 bytes
 Static data: 408 bytes
   Allocated: 1194816 bytes
 Thread size: 7928 bytes

PlayerCompass: Fixing inv_name from Compass to #str_02397.
Warning: Script not found: whatisropearrow!
WARNING:Couldn't load sound 'sound/sfx/tools/lockpick/pin_00.ogg' using default
  [map entity: First_Chamber_Door14]
  [decl: reqlockpick_pin_fail in sound/doorsounds.sndshd]
  [sound: sound/sfx/tools/lockpick/pin_00.ogg]
... 3310 entities spawned, 0 inhibited in   2.4 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  1359 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_torch_gothic_static_lit_1]
  [decl: atdm:torch_gothic_static_lit in def/tdm_lights_static.def]
  [decl: atdm:torch_static_lit in def/tdm_lights_static.def]
  [decl: atdm:torch_static in def/tdm_lights_static.def]
  [decl: light_torchflame_small_unlit in def/tdm_lights.def]
  [decl: light_torchflame_small in def/tdm_lights.def]
  [model: torchflame_new01_small.prt]
  [decl: torchflame_new01_small in particles/tdm_fire.prt]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: tdm_blackheart_amulet
  [map entity: Holy_Symbol]
  [decl: lion_amulet in skins/lion_amulet.skin]
  [decl: tdm_blackheart_amulet in <implicit file>]
  [image: tdm_blackheart_amulet]
WARNING:Couldn't load image: eyes_eric
  [map entity: Brother_Pil]
  [decl: atdm:ai_head_eric in def/tdm_ai_heads_springheel.def]
  [decl: head_eric in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head_eric.md5mesh]
  [decl: eyes_eric in <implicit file>]
  [image: eyes_eric]
WARNING:Couldn't load image: models/characters/scientist/head02/hair
  [map entity: Brother_Pil]
  [decl: atdm:ai_head_eric in def/tdm_ai_heads_springheel.def]
  [decl: head_eric in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head_eric.md5mesh]
  [decl: models/characters/scientist/head02/hair in <implicit file>]
  [image: models/characters/scientist/head02/hair]
    0 purged from previous
  212 kept from previous
 1008 new loaded
all images loaded in   2.1 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program ambientEnvironment ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
81293k referenced
 3743k purged
----------------------------------------
sound: missing efxs/monastery.efx
-----------------------------------
  5952 msec to load monastery
Interaction table generated: size = 0/512
Initial counts:  3384 entities  5 lightDefs  91 entityDefs
------------- Warnings ---------------
during monastery...
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: eyes_eric
WARNING:Couldn't load image: models/characters/scientist/head02/hair
WARNING:Couldn't load image: tdm_blackheart_amulet
WARNING:Couldn't load sound 'sound/sfx/tools/lockpick/pin_00.ogg' using default
5 warnings
Interaction table generated: size = 0/512
Initial counts:  3384 entities  5 lightDefs  91 entityDefs
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.05 0.07 0.07

Changed location from '' to 'Tower_Location'.
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_4': num_pages not defined on readable atdm_readable_immobile_sign_small01_4
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_1': num_pages not defined on readable atdm_readable_immobile_sign_small01_1
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_2': num_pages not defined on readable atdm_readable_immobile_sign_small01_2
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_3': num_pages not defined on readable atdm_readable_immobile_sign_small01_3
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_5': num_pages not defined on readable atdm_readable_immobile_sign_small01_5
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_6': num_pages not defined on readable atdm_readable_immobile_sign_small01_6
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_7': num_pages not defined on readable atdm_readable_immobile_sign_small01_7
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_10': num_pages not defined on readable atdm_readable_immobile_10
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_1': num_pages not defined on readable atdm_readable_immobile_1
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_2': num_pages not defined on readable atdm_readable_immobile_2
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_8': num_pages not defined on readable atdm_readable_immobile_sign_small01_8
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_11': num_pages not defined on readable atdm_readable_immobile_sign_small01_11
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_3': num_pages not defined on readable atdm_readable_immobile_3
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_4': num_pages not defined on readable atdm_readable_immobile_4
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_5': num_pages not defined on readable atdm_readable_immobile_5
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_7': num_pages not defined on readable atdm_readable_immobile_7
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_6': num_pages not defined on readable atdm_readable_immobile_6
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_8': num_pages not defined on readable atdm_readable_immobile_8
godmode ON
The ambient 'snd_tower' (Tower) for location 'Tower_Location' is now playing.
Wrote screenshots/ahouseoflockedsecrets (2022-08-03 09-39-19) (-12 36 12.25).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 5 LOD entries with 0 users using 80 bytes.
--------- Game Map Shutdown done -----
WARNING:file \f ms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui, line 340: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:125
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:164
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:179
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:197
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:198
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:230
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:231
Wrote screenshots/ahouseoflockedsecrets (2022-08-03 09-39-26) (0 0 0).jpg
WARNING:file \f ms\ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui, line 340: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:125
WARNING:unknown destination 'NextButton6::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:164
WARNING:unknown destination 'PrevButton9::visible' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:179
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:197
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:198
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms \ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:230
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ ahouseoflockedsecrets\ahouseoflockedsecrets.pk4/guis/mainmenu_briefing.gui:231
Dumped console text to foreachfm_condump.txt.

