TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/bathhouse
  [M] G:\TheDarkMod\darkmod\fms\bathhouse\bathhouse.pk4 (145 files - 0x96f0360d)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 09:44:20 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 50, 6040 bytes
  Statements: 21167, 846680 bytes
   Functions: 1324, 172312 bytes
   Variables: 98908 bytes
    Mem used: 2002100 bytes
 Static data: 408 bytes
   Allocated: 1091536 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: bathhouse
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Automation received incoming connection from 127.0.0.1:1514
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/bcd
  [M] G:\TheDarkMod\darkmod\fms\bcd\bcd_l10n.pk4 (3 files - 0xe72f85be)
  [M] G:\TheDarkMod\darkmod\fms\bcd\bcd.pk4 (933 files - 0x1c86ff41)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/common.mtr, line 6: material 'textures/common/shadowcaulk' previously defined at materials/bcd_internal_engine.mtr:11
WARNING:file materials/dragofer_lights_noshadows.mtr, line 139: material 'teapot_brass_clean_ns' previously defined at materials/dragofer_brass_noshadows.mtr:1
WARNING:file materials/dragofer_lights_noshadows.mtr, line 193: material 'teapot_gold_clean_ns' previously defined at materials/dragofer_gold_noshadows.mtr:1
WARNING:file materials/seawater.mtr, line 34: material 'textures/water_source/sea_water_02' previously defined at materials/bcd_water.mtr:224
WARNING:file materials/tdm_drain_cover.mtr, line 54: INTERNAL ERROR! material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/tdm_decals_misc.mtr:327
WARNING:file materials/tdm_lights_windows.mtr, line 18: INTERNAL ERROR! material 'lights/tdm_roundtop_window_top' previously defined at materials/tdm_ghouse_lights.mtr:1
WARNING:file materials/tdm_lights_windows.mtr, line 27: INTERNAL ERROR! material 'lights/tdm_roundtop_window_bottom' previously defined at materials/tdm_ghouse_lights.mtr:10
WARNING:file materials/tdm_lights_windows.mtr, line 36: INTERNAL ERROR! material 'lights/tdm_stained_glass_clear' previously defined at materials/tdm_ghouse_lights.mtr:19
WARNING:file materials/tdm_models_nature1.mtr, line 40: INTERNAL ERROR! material 'tdm_hedge_round01' previously defined at materials/tdm_models_nature.mtr:1619
WARNING:file materials/tdm_models_nature1.mtr, line 83: INTERNAL ERROR! material 'tdm_hedge_round01_edges' previously defined at materials/tdm_models_nature.mtr:1651
WARNING:file materials/tdm_selflit_windows.mtr, line 44: material 'textures/darkmod/window/ornate/stained_azure_long_selflit' previously defined at materials/tdm_melan_windows5.mtr:1172
WARNING:file materials/thief.mtr, line 46: INTERNAL ERROR! material 'textures/darkmod/window/shutters_castle_metal' previously defined at materials/tdm_windows.mtr:3903
WARNING:file materials/thief.mtr, line 93: INTERNAL ERROR! material 'textures/darkmod/window/shutters_crossband_metal_tiling_1d' previously defined at materials/tdm_windows.mtr:3928
WARNING:file materials/thief.mtr, line 139: INTERNAL ERROR! material 'textures/darkmod/window/plain_dusty' previously defined at materials/tdm_windows.mtr:3849
WARNING:file materials/thief.mtr, line 186: INTERNAL ERROR! material 'textures/darkmod/window/plain_dusty_square' previously defined at materials/tdm_windows.mtr:3877
WARNING:file materials/thief.mtr, line 229: INTERNAL ERROR! material 'textures/darkmod/window/ornate/stained_rgb_loops' previously defined at materials/tdm_windows.mtr:4029
WARNING:file materials/thief.mtr, line 275: INTERNAL ERROR! material 'textures/darkmod/window/ornate/stained_orient_smallstar' previously defined at materials/tdm_windows.mtr:3979
WARNING:file materials/thief.mtr, line 321: INTERNAL ERROR! material 'textures/darkmod/window/ornate/stained_orient_bigstar' previously defined at materials/tdm_windows.mtr:3954
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 227 strings read from strings/fm/english.lang
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 09:44:22 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 227 strings read from strings/fm/english.lang
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/tdm_lights.def, line 821: entityDef 'light_gasflame' previously defined at def/bcd_gaslight.def:1
WARNING:file def/tdm_lights_static_gas.def, line 119: entityDef 'atdm:lamp_wall_gaslight03' previously defined at def/bcd_gaslight.def:136
WARNING:file def/tdm_lights_static_gas.def, line 132: entityDef 'atdm:lamp_wall_gaslight_03_lit' previously defined at def/bcd_gaslight.def:37
WARNING:file def/tdm_lod_nature1.def, line 18: INTERNAL ERROR! entityDef 'atdm:hedge01_round_small' previously defined at def/tdm_lod_nature.def:866
WARNING:file def/tdm_lod_nature1.def, line 37: INTERNAL ERROR! entityDef 'atdm:hedge01_square_small' previously defined at def/tdm_lod_nature.def:886
WARNING:file def/tdm_lod_nature1.def, line 56: INTERNAL ERROR! entityDef 'atdm:hedge01_round' previously defined at def/tdm_lod_nature.def:905
WARNING:file def/tdm_lod_nature1.def, line 74: INTERNAL ERROR! entityDef 'atdm:hedge01_square' previously defined at def/tdm_lod_nature.def:924
WARNING:file def/tdm_lod_nature1.def, line 92: INTERNAL ERROR! entityDef 'atdm:hedge01_square_long' previously defined at def/tdm_lod_nature.def:942
WARNING:file def/tdm_lod_nature1.def, line 110: INTERNAL ERROR! entityDef 'atdm:hedge01_round_large' previously defined at def/tdm_lod_nature.def:960
WARNING:file def/tdm_lod_nature1.def, line 128: INTERNAL ERROR! entityDef 'atdm:hedge01_arch' previously defined at def/tdm_lod_nature.def:978
WARNING:file def/wreckers.def, line 9: INTERNAL ERROR! entityDef 'atdm:moveable_cutlass' previously defined at def/tdm_moveable_weapons.def:391
WARNING:file particles/tdm_smoke_gaslightout.prt, line 30: INTERNAL ERROR! particle 'tdm_smoke_gaslightout' previously defined at particles/tdm_fire_candle.prt:441
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
WARNING:file \fms\bcd\bcd.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP'
---------- Compile stats ----------

Memory usage:
     Strings: 51, 6200 bytes
  Statements: 21500, 860000 bytes
   Functions: 1333, 174028 bytes
   Variables: 100636 bytes
    Mem used: 2029012 bytes
 Static data: 408 bytes
   Allocated: 1104180 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: bcd
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
WARNING:RegisterFont: couldn't find font: 'fonts/english/carlton/fontImage_48.dat'
Could not register font fonts/carlton [fonts/english/carlton]
WARNING:file \fms\bcd\bcd.pk4/guis/map/bcd.gui, line 22: expected ',' but found 'visible'
WARNING:RegisterFont: couldn't find font: 'fonts/english/carlton/fontImage_48.dat'
Could not register font fonts/carlton [fonts/english/carlton]
WARNING:file \fms\bcd\bcd.pk4/guis/map/bcd.gui, line 33: expected ',' but found 'visible'
WARNING:file \fms\bcd\bcd.pk4/guis/map/bcd.gui, line 40: expected ',' but found 'visible'
--------- Map Initialization ---------
Map: bcd
----------- Game Map Init ------------
collision data:
   910 models
323033 vertices (7571 KB)
565500 edges (19880 KB)
238485 polygons (17616 KB)
 24670 brushes (3506 KB)
 72140 nodes (3381 KB)
372102 polygon refs (5814 KB)
 88349 brush refs (1380 KB)
188984 internal edges
  4694 sharp edges
     0 contained polygons removed
     0 polygons merged
 59151 KB total memory used
987 msec to load collision data.
map bounds are (6072.0, 6024.0, 5632.0)
  183 KB passage memory used to build PVS
   17 msec to calculate PVS
  320 areas
  808 portals
   16 areas visible on average
   12 KB PVS data
[Load AAS]
missing maps/bcd.aas48
[Load AAS]
missing maps/bcd.aas96
[Load AAS]
loading maps/bcd.aas32
done.
[Load AAS]
missing maps/bcd.aas100
[Load AAS]
missing maps/bcd.aas_rat
[Load AAS]
missing maps/bcd.aas_elemental
ConversationManager: Found 0 valid conversations.
Spawning entities
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/chandelier_gas4_01.lwo' has 4/692 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:idPortalEntity 'info_locationseparator_28' didn't contact a portal
WARNING:Couldn't load sound 'silent.wav' using default
  [map entity: weight_2]
  [decl: silent in <implicit file>]
  [sound: silent.wav]
WARNING:Couldn't load sound 'sound/drawbridge_opening.ogg' using default
  [map entity: weight_2]
  [decl: drawbridge_opening in sound/bcd.sndshd]
  [sound: sound/drawbridge_opening.ogg]
WARNING:file def/dragofer_lamp_brass_standing.def, line 29: 'noshadows' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 30: 'noshadows_lit' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 99: 'noshadows' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 100: 'noshadows_lit' already defined
... 6125 entities spawned, 39 inhibited in   7.1 seconds

WARNING:location entity 'info_location_apartment_6' overlaps 'info_location_apartment_1' in area 185
WARNING:location entity 'info_location_balakin_basement' overlaps 'info_location_balakin' in area 15
SpreadLocations: location 'info_location_oldmill_cardplayers' is not in a valid area
==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 1 multistatemover positions to AAS areas and ignored 3.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  2378 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/flanders/planken_donker_local
  [model: func_static_108]
  [decl: textures/flanders/planken_donker in materials/flanders.mtr]
  [image: textures/flanders/planken_donker_local]
WARNING:Couldn't load image: textures/flanders/dragon_statue
  [model: func_static_1425]
  [decl: textures/flanders/dragon_statue2 in materials/flanders.mtr]
  [image: textures/flanders/dragon_statue]
WARNING:Couldn't load image: textures/flanders/dragon_statue_local
  [model: func_static_1425]
  [decl: textures/flanders/dragon_statue2 in materials/flanders.mtr]
  [image: textures/flanders/dragon_statue_local]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
  [model: _area8]
  [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_melan_windows5.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit_s]
WARNING:Couldn't load image: textures/flanders/planken_bruin_oud_local
  [model: _area71]
  [decl: textures/flanders/planken_bruin_oud in materials/flanders.mtr]
  [image: textures/flanders/planken_bruin_oud_local]
WARNING:Couldn't load image: textures/mcity/mcityplain6
  [model: _area117]
  [decl: textures/mcity/mcityplain6 in <implicit file>]
  [image: textures/mcity/mcityplain6]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_fireplace_wooden_2]
  [decl: atdm:fireplace_wooden in def/tdm_lights_static_fireplaces.def]
  [decl: atdm:fireplace_place_base in def/tdm_lights_static_fireplaces.def]
  [decl: light_fireflames_wide in def/tdm_lights.def]
  [model: fireplace_wide.prt]
  [decl: fireplace_wide in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair2_local
  [map entity: atdm_moveable_chair_dining_1_red_3]
  [decl: green_vic_diningchair1 in skins/tdm_furniture_seating.skin]
  [decl: vic_diningchair2 in materials/tdm_models_furniture_seating.mtr]
  [image: models/darkmod/props/textures/vic_diningchair2_local]
WARNING:Couldn't load image: lights/bkd/metal_irregularpanes
  [map entity: light_223]
  [decl: lights/bkd/metal_irregularpanes in <implicit file>]
  [image: lights/bkd/metal_irregularpanes]
WARNING:Couldn't load image: lights/bkd/metal_crossed
  [map entity: light_228]
  [decl: lights/bkd/metal_crossed in <implicit file>]
  [image: lights/bkd/metal_crossed]
    0 purged from previous
  193 kept from previous
 2382 new loaded
all images loaded in   5.0 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithMaskAndBlur ...
Linking GLSL program heatHazeWithMaskAndDepth ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
345753k referenced
 5519k purged
----------------------------------------
Loading EAX effect 'info_location_bf_stair1' (#1)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_bf_stair2' (#2)
Loading EAX effect 'info_location_allodric' (#3)
Loading EAX effect 'info_location_allodric_guestroom' (#4)
Loading EAX effect 'info_location_allodric_bathroom' (#5)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'castle_vent' (#6)
Loading EAX effect 'info_location_allodric_basement' (#7)
Loading EAX effect 'info_location_25' (#8)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_geofferys_wall' (#9)
WARNING:alEffectf(AL_EAXREVERB_LATE_REVERB_DELAY, 0.360) failed: 0xa003
Loading EAX effect 'info_location_geoffrys_barracks' (#10)
Loading EAX effect 'info_location_inventors_guild' (#11)
Loading EAX effect 'info_location_10' (#12)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_apartment_1' (#13)
Loading EAX effect 'info_location_ally' (#14)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_rattlebone' (#15)
Loading EAX effect 'info_location_balakin' (#16)
Loading EAX effect 'info_location_canalwk' (#17)
Loading EAX effect 'info_location_canalbarricks' (#18)
Loading EAX effect 'info_location_warehouse' (#19)
Loading EAX effect 'info_location_cull_st' (#20)
Loading EAX effect 'info_location_apartment_3' (#21)
Loading EAX effect 'info_location_finegrim_st' (#22)
Loading EAX effect 'info_location_7' (#23)
Loading EAX effect 'info_location_9' (#24)
Loading EAX effect 'info_location_shingle' (#25)
Loading EAX effect 'info_location_12' (#26)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_13' (#27)
Loading EAX effect 'info_location_apartment_4' (#28)
Loading EAX effect 'info_location_oldmill' (#29)
Loading EAX effect 'info_location_stairway' (#30)
Loading EAX effect 'info_location_inventors_guild1' (#31)
Loading EAX effect 'info_location_stairway1' (#32)
Loading EAX effect 'info_location_canalwk1' (#33)
Loading EAX effect 'exit_location' (#34)
Loading EAX effect 'info_location_horders_shack_1' (#35)
Loading EAX effect 'info_location__horders_derelict' (#36)
Loading EAX effect 'info_location_33' (#37)
Loading EAX effect 'info_location_apartment_2' (#38)
Loading EAX effect 'info_location_horders_vent' (#39)
Loading EAX effect 'info_location_hoarders' (#40)
Loading EAX effect 'info_location_apartment_5' (#41)
Loading EAX effect 'info_location_apartment_6' (#42)
Loading EAX effect 'info_location_balakin_basement' (#43)
Loading EAX effect 'info_location_allodric_kitchen' (#44)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_oldmill_basement' (#45)
Loading EAX effect 'info_location_oldmill_cardplayers' (#46)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'info_location_25_vent' (#47)
Loading EAX effect 'info_location_allodric_vent' (#48)
Loading EAX effect 'info_location_oldmill_laz' (#49)
Loading EAX effect 'info_location_oldmill_diary' (#50)
Loading EAX effect 'info_location_oldmill_story' (#51)
Loading EAX effect 'info_location_oldmill_kitchen' (#52)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
sound: found efxs/bcd.efx
-----------------------------------
 16928 msec to load bcd
Interaction table generated: size = 0/512
Initial counts:  6565 entities  3 lightDefs  322 entityDefs
------------- Warnings ---------------
during bcd...
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
WARNING:alEffectf(AL_EAXREVERB_LATE_REVERB_DELAY, 0.360) failed: 0xa003
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/chandelier_gas4_01.lwo' has 4/692 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: lights/bkd/metal_crossed
WARNING:Couldn't load image: lights/bkd/metal_irregularpanes
WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair2_local
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
WARNING:Couldn't load image: textures/flanders/dragon_statue
WARNING:Couldn't load image: textures/flanders/dragon_statue_local
WARNING:Couldn't load image: textures/flanders/planken_bruin_oud_local
WARNING:Couldn't load image: textures/flanders/planken_donker_local
WARNING:Couldn't load image: textures/mcity/mcityplain6
WARNING:Couldn't load sound 'silent.wav' using default
WARNING:Couldn't load sound 'sound/drawbridge_opening.ogg' using default
WARNING:file def/dragofer_lamp_brass_standing.def, line 100: 'noshadows_lit' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 29: 'noshadows' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 30: 'noshadows_lit' already defined
WARNING:file def/dragofer_lamp_brass_standing.def, line 99: 'noshadows' already defined
WARNING:idPortalEntity 'info_locationseparator_28' didn't contact a portal
WARNING:location entity 'info_location_apartment_6' overlaps 'info_location_apartment_1' in area 185
WARNING:location entity 'info_location_balakin_basement' overlaps 'info_location_balakin' in area 15
23 warnings
Interaction table generated: size = 0/512
Initial counts:  6565 entities  3 lightDefs  322 entityDefs
Switching to EFX 'info_location_bf_stair1' (#1)
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.06 0.06 0.06

Changed location from '' to 'info_location_bf_stair1'.
WARNING:FrobMover handle_curved4 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved5 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved7 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved9 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved10 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved14 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved15 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved2 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved11 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved16 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved3 will not move, translation and rotation not set.
WARNING:FrobMover curvedtop_door_2 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved8 will not move, translation and rotation not set.
godmode ON
The ambient 'snd_silence' (silence) for location 'info_location_bf_stair1' is now playing.
Wrote screenshots/bcd (2022-08-03 09-44-47) (2664 -3184 -555.75).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 29 LOD entries with 0 users using 464 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/bcd (2022-08-03 09-44-54) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

