TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/hareinthesnare
  [M] G:\TheDarkMod\darkmod\fms\hareinthesnare\hareinthesnare.pk4 (161 files - 0x5634e8cc)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 43 strings read from strings/fm/english.lang
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:05:13 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 43 strings read from strings/fm/english.lang
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 172000 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1089488 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: hareinthesnare
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Automation received incoming connection from 127.0.0.1:1260
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/hazard
  [M] G:\TheDarkMod\darkmod\fms\hazard\hazard.pk4 (2866 files - 0xa19c71d9)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/volta_character.mtr, line 703: INTERNAL ERROR! material 'textures/darkmod/volta/volta_commoner_rotting' previously defined at materials/tdm_ai_undead.mtr:531
WARNING:file materials/volta_character.mtr, line 768: INTERNAL ERROR! material 'textures/darkmod/volta/shoulders_rotting' previously defined at materials/tdm_ai_undead.mtr:563
WARNING:file materials/volta_character.mtr, line 835: INTERNAL ERROR! material 'textures/darkmod/volta/head_rotting' previously defined at materials/tdm_ai_undead.mtr:588
WARNING:file materials/volta_character.mtr, line 913: INTERNAL ERROR! material 'textures/darkmod/volta/hand_rotting' previously defined at materials/tdm_ai_undead.mtr:616
WARNING:file materials/volta_noble.mtr, line 42: material 'textures/darkmod/volta/builder/metal_beam_square' previously defined at materials/volta_builder.mtr:478
WARNING:file materials/volta_noble.mtr, line 85: material 'textures/darkmod/volta/builder/metal_beam_rail' previously defined at materials/volta_builder.mtr:435
WARNING:file materials/volta_noble.mtr, line 120: material 'textures/darkmod/volta/builder/floors/old_small_grainy_edit' previously defined at materials/volta_builder.mtr:285
WARNING:file materials/volta_noble.mtr, line 152: material 'textures/darkmod/volta/builder/brass_grate_edit' previously defined at materials/volta_builder.mtr:1649
WARNING:file materials/volta_warehouse.mtr, line 60: material 'textures/darkmod/volta/volta_warehouse/red_brick01' previously defined at materials/volta_noble.mtr:175
WARNING:file materials/volta_warehouse.mtr, line 84: material 'textures/darkmod/volta/volta_warehouse/red_brick02' previously defined at materials/volta_noble.mtr:224
WARNING:file materials/volta_warehouse.mtr, line 133: material 'textures/darkmod/volta/volta_warehouse/red_brick01_trim' previously defined at materials/volta_noble.mtr:199
WARNING:file materials/volta_warehouse.mtr, line 473: material 'textures/darkmod/volta/volta_warehouse/mud' previously defined at materials/volta_noble.mtr:152
WARNING:file materials/volta_warehouse.mtr, line 854: material 'textures/darkmod/volta/volta_warehouse/stone_messy_edit' previously defined at materials/volta_noble.mtr:251
WARNING:file materials/volta_warehouse.mtr, line 892: material 'textures/darkmod/volta/volta_warehouse/volta_old_worn_semiplastered' previously defined at materials/volta_noble.mtr:273
WARNING:file skins/tdm_characters.skin, line 16: INTERNAL ERROR! skin 'commoner/rotting' previously defined at skins/tdm_ai_undead.skin:138
WARNING:file skins/tdm_characters.skin, line 42: INTERNAL ERROR! skin 'head_rotting' previously defined at skins/tdm_ai_undead.skin:156
WARNING:file skins/volta_paintings.skin, line 13: INTERNAL ERROR! skin 'builder02_torn' previously defined at skins/tdm_decorative_wall.skin:1759
WARNING:file skins/volta_paintings.skin, line 26: INTERNAL ERROR! skin 'builder_priest_torn' previously defined at skins/tdm_decorative_wall.skin:1801
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:05:15 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/ai_volta_npc.def, line 218: entityDef 'volta_commoner_head01' previously defined at def/ai_volta_commoners.def:17
WARNING:file def/throwing_spear.def, line 71: INTERNAL ERROR! entityDef 'atdm:projectile_spear' previously defined at def/tdm_weapon_throwing_spear.def:1
WARNING:file def/throwing_spear.def, line 115: INTERNAL ERROR! entityDef 'atdm:result_spear' previously defined at def/tdm_weapon_throwing_spear.def:70
WARNING:file def/throwing_spear.def, line 143: INTERNAL ERROR! entityDef 'atdm:spear_stuck' previously defined at def/tdm_weapon_throwing_spear.def:114
WARNING:file def/throwing_spear.def, line 173: INTERNAL ERROR! entityDef 'broken_spear_tip' previously defined at def/tdm_weapon_throwing_spear.def:142
WARNING:file def/throwing_spear.def, line 203: INTERNAL ERROR! entityDef 'broken_spear_shaft' previously defined at def/tdm_weapon_throwing_spear.def:172
WARNING:file def/throwing_spear.def, line 215: INTERNAL ERROR! entityDef 'atdm:damage_spear' previously defined at def/tdm_weapon_throwing_spear.def:202
WARNING:file def/throwing_spear.def, line 249: INTERNAL ERROR! entityDef 'ammo_firearrow_spear' previously defined at def/tdm_weapon_throwing_spear.def:214
WARNING:file def/throwing_spear.def, line 291: INTERNAL ERROR! entityDef 'projectile_firespear' previously defined at def/tdm_weapon_throwing_spear.def:248
WARNING:file def/throwing_spear.def, line 310: INTERNAL ERROR! entityDef 'damage_firespearDirect' previously defined at def/tdm_weapon_throwing_spear.def:290
WARNING:file def/throwing_spear.def, line 332: INTERNAL ERROR! entityDef 'damage_firespearSplash' previously defined at def/tdm_weapon_throwing_spear.def:309
WARNING:file def/throwing_spear.def, line 356: INTERNAL ERROR! entityDef 'result_firespear' previously defined at def/tdm_weapon_throwing_spear.def:331
WARNING:file def/volta_wearables.def, line 153: INTERNAL ERROR! entityDef 'prop_quiver_spear_bundle' previously defined at def/tdm_weapon_throwing_spear.def:355
WARNING:file def/volta_wearables.def, line 193: INTERNAL ERROR! entityDef 'weapon_spear' previously defined at def/tdm_weapon_throwing_spear.def:372
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 71, 8504 bytes
  Statements: 24239, 969560 bytes
   Functions: 1390, 183152 bytes
   Variables: 112100 bytes
    Mem used: 2256068 bytes
 Static data: 408 bytes
   Allocated: 1213408 bytes
 Thread size: 7928 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: hazard
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:70
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:77
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:83
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:89
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:95
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:101
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:107
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:113
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:119
WARNING:unknown destination 'TextLoading::text' of set command at \fms\hazard\hazard.pk4/guis/map/hazard_night.gui:125
--------- Map Initialization ---------
Map: hazard_night
----------- Game Map Init ------------
collision data:
   627 models
 52760 vertices (1236 KB)
104261 edges (3665 KB)
 51147 polygons (3682 KB)
  5293 brushes (739 KB)
 76355 nodes (3579 KB)
104342 polygon refs (1630 KB)
 21668 brush refs (338 KB)
 39665 internal edges
  1949 sharp edges
     0 contained polygons removed
     0 polygons merged
 14872 KB total memory used
212 msec to load collision data.
map bounds are (9920.0, 9072.0, 4016.0)
   88 KB passage memory used to build PVS
   10 msec to calculate PVS
   91 areas
  376 portals
   18 areas visible on average
    1 KB PVS data
[Load AAS]
missing maps/hazard_night.aas48
[Load AAS]
missing maps/hazard_night.aas96
[Load AAS]
loading maps/hazard_night.aas32
done.
[Load AAS]
missing maps/hazard_night.aas100
[Load AAS]
loading maps/hazard_night.aas_rat
done.
[Load AAS]
missing maps/hazard_night.aas_elemental
ConversationManager: Found 8 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 72, 8600 bytes
  Statements: 25508, 1020320 bytes
   Functions: 1441, 189048 bytes
   Variables: 120700 bytes
    Mem used: 2363668 bytes
 Static data: 408 bytes
   Allocated: 1262240 bytes
 Thread size: 7928 bytes

WARNING:sound shader 'volta_trickster_quake' has shakes and uses OGG file 'sound/ambient/originals/trickster_quake.ogg'
WARNING:Couldn't load sound 'sound/sfx/tools/melee/sword_hit_platemail02.ogg' using default
  [map entity: atdm_weapon_shortsword_1]
  [decl: atdm:weapon_shortsword in def/tdm_weapon_shortsword.def]
  [decl: melee_shortsword_rl in def/tdm_weapon_shortsword.def]
  [decl: sword_hit_armor_plate in sound/tdm_sfx_tools.sndshd]
  [sound: sound/sfx/tools/melee/sword_hit_platemail02.ogg]
WARNING:Couldn't load sound 'security_camera_sight.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_sight in <implicit file>]
  [sound: security_camera_sight.wav]
WARNING:Couldn't load sound 'security_camera_moving.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_moving in <implicit file>]
  [sound: security_camera_moving.wav]
WARNING:Couldn't load sound 'security_camera_stationary.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_stationary in <implicit file>]
  [sound: security_camera_stationary.wav]
WARNING:Couldn't load sound 'security_camera_alert.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_alert in <implicit file>]
  [sound: security_camera_alert.wav]
WARNING:Couldn't load sound 'security_camera_end.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_end in <implicit file>]
  [sound: security_camera_end.wav]
WARNING:Couldn't load sound 'security_camera_spark.wav' using default
  [map entity: atdm_security_camera01_2]
  [decl: atdm:security_camera01 in def/tdm_security_camera.def]
  [decl: func_securitycamera in def/func.def]
  [decl: security_camera_spark in <implicit file>]
  [sound: security_camera_spark.wav]
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/pickaxe_cm.lwo' has bad or missing uv data
WARNING:sound shader 'urn_explosion' has shakes and uses OGG file 'sound/sfx/explosions/urn_explosion.ogg'
WARNING:Image name "-" is too short
WARNING:entity 'survivor' doesn't have health set
... 3086 entities spawned, 52 inhibited in   3.7 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 1 multistatemover positions to AAS areas and ignored 2.
[aas_rat]: Assigned 1 multistatemover positions to AAS areas and ignored 2.
--------------------------------------
SpawnPlayer: 0
WARNING:file def/tdm_player_thief.def, line 875: 'climb_max_speed_vert_default' already defined
WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_doublevision in <implicit file>]
  [sound: player_sounds_doublevision.wav]
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_skipcinematic in <implicit file>]
  [sound: player_sounds_skipcinematic.wav]
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_guienter in <implicit file>]
  [sound: player_sounds_guienter.wav]
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_guiexit in <implicit file>]
  [sound: player_sounds_guiexit.wav]
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_hitarmor in <implicit file>]
  [sound: player_sounds_hitarmor.wav]
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_hitflesh in <implicit file>]
  [sound: player_sounds_hitflesh.wav]
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_teleportexit in <implicit file>]
  [sound: player_sounds_teleportexit.wav]
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: player_sounds_teleportstart in <implicit file>]
  [sound: player_sounds_teleportstart.wav]
WARNING:Couldn't load sound 'tdm_footstep_foliage_run.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: tdm_footstep_foliage_run in <implicit file>]
  [sound: tdm_footstep_foliage_run.wav]
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  1277 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/volta/volta_ground_mud_flat
  [model: func_static_1442]
  [decl: textures/darkmod/volta/cave/volta_ground_mud_flat in materials/volta_cave.mtr]
  [image: textures/darkmod/volta/volta_ground_mud_flat]
WARNING:Couldn't load image: textures/darkmod/volta_forge/old_small_grainy_edit__rotten
  [model: func_static_1100]
  [decl: textures/darkmod/volta/builder/floors/old_small_grainy_edit_rotten_fray in materials/volta_builder.mtr]
  [image: textures/darkmod/volta_forge/old_small_grainy_edit__rotten]
WARNING:Couldn't load image: textures/darkmod/volta/volta_ground_checker02
  [model: func_static_735]
  [decl: textures/darkmod/volta/mansion/floor/volta_ground_checker03 in materials/volta_mansion.mtr]
  [image: textures/darkmod/volta/volta_ground_checker02]
WARNING:Couldn't load image: textures/darkmod/volta/a_spec_generic_geen_s
  [model: atdm_liquid_water_2]
  [decl: textures/darkmod/volta/volta_water_underground_darkgreen in materials/volta_water.mtr]
  [image: textures/darkmod/volta/a_spec_generic_geen_s]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
  [model: _area39]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s]
WARNING:Couldn't load image: models/md5/chars/creatures/undead/volta_zombie_head01_s
  [map entity: warehouse_sleeper1]
  [decl: volta_ai_zombie in def/ai_volta_zombies.def]
  [decl: volta_zombie01 in skins/volta_zombies.skin]
  [decl: textures/darkmod/volta/head_zombie01 in materials/volta_character.mtr]
  [image: models/md5/chars/creatures/undead/volta_zombie_head01_s]
WARNING:Couldn't load image: -
  [map entity: atdm_moveable_toy_doll_1]
  [decl: atdm:moveable_custom_item in def/tdm_moveable.def]
  [decl: - in <implicit file>]
  [image: -]
    0 purged from previous
  179 kept from previous
 1066 new loaded
all images loaded in   3.1 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHazeWithAlphaDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
96538k referenced
 2695k purged
----------------------------------------
Loading EFX effect for location 'mountains' (#1)
Loading EFX effect for location 'quarry' (#2)
Loading EFX effect for location 'factory_largeroom' (#3)
Loading EFX effect for location 'castle_mediumroom' (#4)
Loading EFX effect for location 'castle_smallroom' (#5)
Loading EFX effect for location 'castle_largeroom' (#6)
Loading EFX effect for location 'castle_shortpassage' (#7)
Loading EFX effect for location 'castle_longpassage' (#8)
Loading EFX effect for location 'castle_alcove' (#9)
Loading EFX effect for location 'wooden_shortpassage' (#10)
Loading EFX effect for location 'wooden_mediumroom' (#11)
Loading EFX effect for location 'wooden_mediumroom' (#12)
Loading EFX effect for location 'factor_mediumroom' (#13)
Loading EFX effect for location 'wooden_smallroom' (#14)
Loading EFX effect for location 'cavern' (#15)
Loading EFX effect for location 'cave' (#16)
Loading EFX effect for location 'chapel' (#17)
Loading EFX effect for location 'dome_tomb' (#18)
sound: found efxs/hazard_night.efx
-----------------------------------
  8474 msec to load hazard_night
Interaction table generated: size = 0/512
Initial counts:  3221 entities  10 lightDefs  93 entityDefs
------------- Warnings ---------------
during hazard_night...
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/pickaxe_cm.lwo' has bad or missing uv data
WARNING:Couldn't load image: -
WARNING:Couldn't load image: models/md5/chars/creatures/undead/volta_zombie_head01_s
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
WARNING:Couldn't load image: textures/darkmod/volta/a_spec_generic_geen_s
WARNING:Couldn't load image: textures/darkmod/volta/volta_ground_checker02
WARNING:Couldn't load image: textures/darkmod/volta/volta_ground_mud_flat
WARNING:Couldn't load image: textures/darkmod/volta_forge/old_small_grainy_edit__rotten
WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default
WARNING:Couldn't load sound 'security_camera_alert.wav' using default
WARNING:Couldn't load sound 'security_camera_end.wav' using default
WARNING:Couldn't load sound 'security_camera_moving.wav' using default
WARNING:Couldn't load sound 'security_camera_sight.wav' using default
WARNING:Couldn't load sound 'security_camera_spark.wav' using default
WARNING:Couldn't load sound 'security_camera_stationary.wav' using default
WARNING:Couldn't load sound 'sound/sfx/tools/melee/sword_hit_platemail02.ogg' using default
WARNING:Couldn't load sound 'tdm_footstep_foliage_run.wav' using default
WARNING:entity 'survivor' doesn't have health set
WARNING:file def/tdm_player_thief.def, line 875: 'climb_max_speed_vert_default' already defined
WARNING:Image name "-" is too short
WARNING:sound shader 'urn_explosion' has shakes and uses OGG file 'sound/sfx/explosions/urn_explosion.ogg'
WARNING:sound shader 'volta_trickster_quake' has shakes and uses OGG file 'sound/ambient/originals/trickster_quake.ogg'
29 warnings
Interaction table generated: size = 0/512
Initial counts:  3221 entities  10 lightDefs  93 entityDefs
Switching to EFX 'wooden_shortpassage' (#10)
Tracking Gordiff's mood.
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.03 0.03 0.04

Changed location from '' to 'starting_hall'.
godmode ON
The ambient 'snd_silence' (silence_z) for location 'starting_hall' is now playing.
Wrote screenshots/hazard (2022-08-03 10-05-32) (3880 1352 -80.3).jpg
PLATE IS MOVING
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 43 LOD entries with 0 users using 688 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/hazard (2022-08-03 10-05-39) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

