TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/hazard
  [M] G:\TheDarkMod\darkmod\fms\hazard\hazard.pk4 (2866 files - 0xa19c71d9)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/volta_character.mtr, line 703: INTERNAL ERROR! material 'textures/darkmod/volta/volta_commoner_rotting' previously defined at materials/tdm_ai_undead.mtr:531
WARNING:file materials/volta_character.mtr, line 768: INTERNAL ERROR! material 'textures/darkmod/volta/shoulders_rotting' previously defined at materials/tdm_ai_undead.mtr:563
WARNING:file materials/volta_character.mtr, line 835: INTERNAL ERROR! material 'textures/darkmod/volta/head_rotting' previously defined at materials/tdm_ai_undead.mtr:588
WARNING:file materials/volta_character.mtr, line 913: INTERNAL ERROR! material 'textures/darkmod/volta/hand_rotting' previously defined at materials/tdm_ai_undead.mtr:616
WARNING:file materials/volta_noble.mtr, line 42: material 'textures/darkmod/volta/builder/metal_beam_square' previously defined at materials/volta_builder.mtr:478
WARNING:file materials/volta_noble.mtr, line 85: material 'textures/darkmod/volta/builder/metal_beam_rail' previously defined at materials/volta_builder.mtr:435
WARNING:file materials/volta_noble.mtr, line 120: material 'textures/darkmod/volta/builder/floors/old_small_grainy_edit' previously defined at materials/volta_builder.mtr:285
WARNING:file materials/volta_noble.mtr, line 152: material 'textures/darkmod/volta/builder/brass_grate_edit' previously defined at materials/volta_builder.mtr:1649
WARNING:file materials/volta_warehouse.mtr, line 60: material 'textures/darkmod/volta/volta_warehouse/red_brick01' previously defined at materials/volta_noble.mtr:175
WARNING:file materials/volta_warehouse.mtr, line 84: material 'textures/darkmod/volta/volta_warehouse/red_brick02' previously defined at materials/volta_noble.mtr:224
WARNING:file materials/volta_warehouse.mtr, line 133: material 'textures/darkmod/volta/volta_warehouse/red_brick01_trim' previously defined at materials/volta_noble.mtr:199
WARNING:file materials/volta_warehouse.mtr, line 473: material 'textures/darkmod/volta/volta_warehouse/mud' previously defined at materials/volta_noble.mtr:152
WARNING:file materials/volta_warehouse.mtr, line 854: material 'textures/darkmod/volta/volta_warehouse/stone_messy_edit' previously defined at materials/volta_noble.mtr:251
WARNING:file materials/volta_warehouse.mtr, line 892: material 'textures/darkmod/volta/volta_warehouse/volta_old_worn_semiplastered' previously defined at materials/volta_noble.mtr:273
WARNING:file skins/tdm_characters.skin, line 16: INTERNAL ERROR! skin 'commoner/rotting' previously defined at skins/tdm_ai_undead.skin:138
WARNING:file skins/tdm_characters.skin, line 42: INTERNAL ERROR! skin 'head_rotting' previously defined at skins/tdm_ai_undead.skin:156
WARNING:file skins/volta_paintings.skin, line 13: INTERNAL ERROR! skin 'builder02_torn' previously defined at skins/tdm_decorative_wall.skin:1759
WARNING:file skins/volta_paintings.skin, line 26: INTERNAL ERROR! skin 'builder_priest_torn' previously defined at skins/tdm_decorative_wall.skin:1801
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:05:41 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/ai_volta_npc.def, line 218: entityDef 'volta_commoner_head01' previously defined at def/ai_volta_commoners.def:17
WARNING:file def/throwing_spear.def, line 71: INTERNAL ERROR! entityDef 'atdm:projectile_spear' previously defined at def/tdm_weapon_throwing_spear.def:1
WARNING:file def/throwing_spear.def, line 115: INTERNAL ERROR! entityDef 'atdm:result_spear' previously defined at def/tdm_weapon_throwing_spear.def:70
WARNING:file def/throwing_spear.def, line 143: INTERNAL ERROR! entityDef 'atdm:spear_stuck' previously defined at def/tdm_weapon_throwing_spear.def:114
WARNING:file def/throwing_spear.def, line 173: INTERNAL ERROR! entityDef 'broken_spear_tip' previously defined at def/tdm_weapon_throwing_spear.def:142
WARNING:file def/throwing_spear.def, line 203: INTERNAL ERROR! entityDef 'broken_spear_shaft' previously defined at def/tdm_weapon_throwing_spear.def:172
WARNING:file def/throwing_spear.def, line 215: INTERNAL ERROR! entityDef 'atdm:damage_spear' previously defined at def/tdm_weapon_throwing_spear.def:202
WARNING:file def/throwing_spear.def, line 249: INTERNAL ERROR! entityDef 'ammo_firearrow_spear' previously defined at def/tdm_weapon_throwing_spear.def:214
WARNING:file def/throwing_spear.def, line 291: INTERNAL ERROR! entityDef 'projectile_firespear' previously defined at def/tdm_weapon_throwing_spear.def:248
WARNING:file def/throwing_spear.def, line 310: INTERNAL ERROR! entityDef 'damage_firespearDirect' previously defined at def/tdm_weapon_throwing_spear.def:290
WARNING:file def/throwing_spear.def, line 332: INTERNAL ERROR! entityDef 'damage_firespearSplash' previously defined at def/tdm_weapon_throwing_spear.def:309
WARNING:file def/throwing_spear.def, line 356: INTERNAL ERROR! entityDef 'result_firespear' previously defined at def/tdm_weapon_throwing_spear.def:331
WARNING:file def/volta_wearables.def, line 153: INTERNAL ERROR! entityDef 'prop_quiver_spear_bundle' previously defined at def/tdm_weapon_throwing_spear.def:355
WARNING:file def/volta_wearables.def, line 193: INTERNAL ERROR! entityDef 'weapon_spear' previously defined at def/tdm_weapon_throwing_spear.def:372
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 71, 8504 bytes
  Statements: 24239, 969560 bytes
   Functions: 1390, 181680 bytes
   Variables: 112100 bytes
    Mem used: 2256068 bytes
 Static data: 408 bytes
   Allocated: 1211936 bytes
 Thread size: 7928 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: hazard
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:file def/ai_volta_npc.def, line 218: entityDef 'volta_commoner_head01' previously defined at def/ai_volta_commoners.def:17
WARNING:file def/throwing_spear.def, line 115: INTERNAL ERROR! entityDef 'atdm:result_spear' previously defined at def/tdm_weapon_throwing_spear.def:70
WARNING:file def/throwing_spear.def, line 143: INTERNAL ERROR! entityDef 'atdm:spear_stuck' previously defined at def/tdm_weapon_throwing_spear.def:114
WARNING:file def/throwing_spear.def, line 173: INTERNAL ERROR! entityDef 'broken_spear_tip' previously defined at def/tdm_weapon_throwing_spear.def:142
WARNING:file def/throwing_spear.def, line 203: INTERNAL ERROR! entityDef 'broken_spear_shaft' previously defined at def/tdm_weapon_throwing_spear.def:172
WARNING:file def/throwing_spear.def, line 215: INTERNAL ERROR! entityDef 'atdm:damage_spear' previously defined at def/tdm_weapon_throwing_spear.def:202
WARNING:file def/throwing_spear.def, line 249: INTERNAL ERROR! entityDef 'ammo_firearrow_spear' previously defined at def/tdm_weapon_throwing_spear.def:214
WARNING:file def/throwing_spear.def, line 291: INTERNAL ERROR! entityDef 'projectile_firespear' previously defined at def/tdm_weapon_throwing_spear.def:248
WARNING:file def/throwing_spear.def, line 310: INTERNAL ERROR! entityDef 'damage_firespearDirect' previously defined at def/tdm_weapon_throwing_spear.def:290
WARNING:file def/throwing_spear.def, line 332: INTERNAL ERROR! entityDef 'damage_firespearSplash' previously defined at def/tdm_weapon_throwing_spear.def:309
WARNING:file def/throwing_spear.def, line 356: INTERNAL ERROR! entityDef 'result_firespear' previously defined at def/tdm_weapon_throwing_spear.def:331
WARNING:file def/throwing_spear.def, line 71: INTERNAL ERROR! entityDef 'atdm:projectile_spear' previously defined at def/tdm_weapon_throwing_spear.def:1
WARNING:file def/volta_wearables.def, line 153: INTERNAL ERROR! entityDef 'prop_quiver_spear_bundle' previously defined at def/tdm_weapon_throwing_spear.def:355
WARNING:file def/volta_wearables.def, line 193: INTERNAL ERROR! entityDef 'weapon_spear' previously defined at def/tdm_weapon_throwing_spear.def:372
WARNING:file materials/volta_character.mtr, line 703: INTERNAL ERROR! material 'textures/darkmod/volta/volta_commoner_rotting' previously defined at materials/tdm_ai_undead.mtr:531
WARNING:file materials/volta_character.mtr, line 768: INTERNAL ERROR! material 'textures/darkmod/volta/shoulders_rotting' previously defined at materials/tdm_ai_undead.mtr:563
WARNING:file materials/volta_character.mtr, line 835: INTERNAL ERROR! material 'textures/darkmod/volta/head_rotting' previously defined at materials/tdm_ai_undead.mtr:588
WARNING:file materials/volta_character.mtr, line 913: INTERNAL ERROR! material 'textures/darkmod/volta/hand_rotting' previously defined at materials/tdm_ai_undead.mtr:616
WARNING:file materials/volta_noble.mtr, line 120: material 'textures/darkmod/volta/builder/floors/old_small_grainy_edit' previously defined at materials/volta_builder.mtr:285
WARNING:file materials/volta_noble.mtr, line 152: material 'textures/darkmod/volta/builder/brass_grate_edit' previously defined at materials/volta_builder.mtr:1649
WARNING:file materials/volta_noble.mtr, line 42: material 'textures/darkmod/volta/builder/metal_beam_square' previously defined at materials/volta_builder.mtr:478
WARNING:file materials/volta_noble.mtr, line 85: material 'textures/darkmod/volta/builder/metal_beam_rail' previously defined at materials/volta_builder.mtr:435
WARNING:file materials/volta_warehouse.mtr, line 133: material 'textures/darkmod/volta/volta_warehouse/red_brick01_trim' previously defined at materials/volta_noble.mtr:199
WARNING:file materials/volta_warehouse.mtr, line 473: material 'textures/darkmod/volta/volta_warehouse/mud' previously defined at materials/volta_noble.mtr:152
WARNING:file materials/volta_warehouse.mtr, line 60: material 'textures/darkmod/volta/volta_warehouse/red_brick01' previously defined at materials/volta_noble.mtr:175
WARNING:file materials/volta_warehouse.mtr, line 84: material 'textures/darkmod/volta/volta_warehouse/red_brick02' previously defined at materials/volta_noble.mtr:224
WARNING:file materials/volta_warehouse.mtr, line 854: material 'textures/darkmod/volta/volta_warehouse/stone_messy_edit' previously defined at materials/volta_noble.mtr:251
WARNING:file materials/volta_warehouse.mtr, line 892: material 'textures/darkmod/volta/volta_warehouse/volta_old_worn_semiplastered' previously defined at materials/volta_noble.mtr:273
WARNING:file skins/tdm_characters.skin, line 16: INTERNAL ERROR! skin 'commoner/rotting' previously defined at skins/tdm_ai_undead.skin:138
WARNING:file skins/tdm_characters.skin, line 42: INTERNAL ERROR! skin 'head_rotting' previously defined at skins/tdm_ai_undead.skin:156
WARNING:file skins/volta_paintings.skin, line 13: INTERNAL ERROR! skin 'builder02_torn' previously defined at skins/tdm_decorative_wall.skin:1759
WARNING:file skins/volta_paintings.skin, line 26: INTERNAL ERROR! skin 'builder_priest_torn' previously defined at skins/tdm_decorative_wall.skin:1801
32 warnings
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Automation received incoming connection from 127.0.0.1:2028
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/heartstmattis
  [M] G:\TheDarkMod\darkmod\fms\heartstmattis\heartstmattis.pk4 (175 files - 0xfaaba4a3)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:05:43 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/custom.def, line 800: entityDef 'atdm:moveable_candle_default_redheart' previously defined at def/custom.def:743
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 51, 6200 bytes
  Statements: 21437, 857480 bytes
   Functions: 1326, 174284 bytes
   Variables: 100328 bytes
    Mem used: 2022720 bytes
 Static data: 408 bytes
   Allocated: 1101700 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: heartstmattis
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:Couldn't load image: guis/assets/briefing5
  [window: Desktop]
  [window: Briefing]
  [window: BriefingMovingPicture5]
  [decl: guis/assets/briefing5 in <implicit file>]
  [image: guis/assets/briefing5]
WARNING:Couldn't load image: guis/assets/briefing6
  [window: Desktop]
  [window: Briefing]
  [window: BriefingMovingPicture6]
  [decl: guis/assets/briefing6 in <implicit file>]
  [image: guis/assets/briefing6]
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:135
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:135
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: heartstmattis
----------- Game Map Init ------------
collision data:
   252 models
 57014 vertices (1336 KB)
104265 edges (3665 KB)
 46803 polygons (3427 KB)
  5772 brushes (814 KB)
 15804 nodes (740 KB)
 75171 polygon refs (1174 KB)
 18241 brush refs (285 KB)
 34162 internal edges
   514 sharp edges
     0 contained polygons removed
     0 polygons merged
 11445 KB total memory used
193 msec to load collision data.
map bounds are (13661.4, 5970.0, 9024.0)
   12 KB passage memory used to build PVS
    2 msec to calculate PVS
  108 areas
  248 portals
    9 areas visible on average
    1 KB PVS data
[Load AAS]
loading maps/heartstmattis.aas48
done.
[Load AAS]
loading maps/heartstmattis.aas96
done.
[Load AAS]
loading maps/heartstmattis.aas32
done.
[Load AAS]
missing maps/heartstmattis.aas100
[Load AAS]
loading maps/heartstmattis.aas_rat
done.
[Load AAS]
missing maps/heartstmattis.aas_elemental
ConversationManager: Found 3 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 52, 6296 bytes
  Statements: 23271, 930840 bytes
   Functions: 1361, 179312 bytes
   Variables: 104516 bytes
    Mem used: 2171220 bytes
 Static data: 408 bytes
   Allocated: 1174040 bytes
 Thread size: 7928 bytes

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
... 2645 entities spawned, 39 inhibited in   4.0 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Applied 0 objective conditions.
[aas48]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas96]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas_rat]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,   912 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/mcity/mcityplain6
  [model: wood_bath_tub]
  [decl: textures/mcity/mcityplain6 in <implicit file>]
  [image: textures/mcity/mcityplain6]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_torch_gothic02_wall_2_redheart]
  [decl: light_torchflame_redheart_ns in def/custom.def]
  [decl: light_torchflame_redheart in def/custom.def]
  [model: torchflame_new01_red.prt]
  [decl: torchflame_new01_red in particles/fires.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
    0 purged from previous
  206 kept from previous
 1506 new loaded
all images loaded in   2.6 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
151349k referenced
 4283k purged
----------------------------------------
Loading EFX effect for location 'location_cathedral_main' (#1)
Loading EFX effect for location 'location_cathedral_lower' (#2)
Loading EFX effect for location 'location_forge' (#3)
Loading EFX effect for location 'location_outside' (#4)
Loading EFX effect for location 'location_tunnels' (#5)
Loading EFX effect for location 'location_sewers' (#6)
Loading EFX effect for location 'location_vestry' (#7)
Loading EFX effect for location 'location_attic' (#8)
Loading EFX effect for location 'location_vents' (#9)
Loading EFX effect for location 'location_forge' (#10)
Loading EFX effect for location 'location_mausoleum2' (#11)
sound: found efxs/heartstmattis.efx
-----------------------------------
  8082 msec to load heartstmattis
Interaction table generated: size = 0/512
Initial counts:  3130 entities  0 lightDefs  110 entityDefs
------------- Warnings ---------------
during heartstmattis...
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: textures/mcity/mcityplain6
3 warnings
Interaction table generated: size = 0/512
Initial counts:  3130 entities  0 lightDefs  110 entityDefs
Switching to EFX 'location_forge' (#3)
magicgear init
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.06 0.06 0.06

Changed location from '' to 'location_forge'.
WARNING:FrobMover entranceDoorLeft will not move, translation and rotation not set.
WARNING:FrobMover entranceDoorRight will not move, translation and rotation not set.
godmode ON
The ambient 'snd_forge' (factory01_loop) for location 'location_forge' is now playing.
Wrote screenshots/heartstmattis (2022-08-03 10-05-58) (4768.06 -2892.01 1821.93).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 39 LOD entries with 0 users using 624 bytes.
--------- Game Map Shutdown done -----
WARNING:file \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\heartstmattis\heartstmattis.pk4/guis/mainmenu_briefing.gui:135
Wrote screenshots/heartstmattis (2022-08-03 10-06-05) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

