Current search path:
  [M] G:\TheDarkMod\darkmod/fms/hhtlc
  [M] G:\TheDarkMod\darkmod\fms\hhtlc\hhtlc.pk4 (665 files - 0xf04d8d7e)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/puzzle_paintings.mtr, line 228: material 'textures/puzzle/flower' previously defined at materials/puzzle_paintings.mtr:14
WARNING:file sound/ambient.sndshd, line 79: sound 'firstfloor' previously defined at sound/ambient.sndshd:51
WARNING:file sound/soul.sndshd, line 129: sound 'builder_tim_1' previously defined at sound/soul.sndshd:102
WARNING:file sound/video.sndshd, line 12: sound 'main' previously defined at sound/ambient.sndshd:1
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:07:51 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 51, 6200 bytes
  Statements: 21426, 857040 bytes
   Functions: 1326, 172812 bytes
   Variables: 99692 bytes
    Mem used: 2021116 bytes
 Static data: 408 bytes
   Allocated: 1099700 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: hhtlc
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
WARNING:Couldn't load sound 'briefing.wav' using default
  [decl: briefing in <implicit file>]
  [sound: briefing.wav]
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Objective 22: Parsing success and failure logic
Objective 23: Parsing success and failure logic
Objective 24: Parsing success and failure logic
Objective 25: Parsing success and failure logic
Objective 26: Parsing success and failure logic
Objective 27: Parsing success and failure logic
Objective 28: Parsing success and failure logic
Objective 29: Parsing success and failure logic
Objective 30: Parsing success and failure logic
Objective 31: Parsing success and failure logic
Objective 32: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:48
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:53
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:58
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:63
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:68
WARNING:unknown destination 'FlareBox::rect' of set command at \fms\hhtlc\hhtlc.pk4/guis/map/hhtlc.gui:73
--------- Map Initialization ---------
Map: hhtlc
----------- Game Map Init ------------
collision data:
  1373 models
163204 vertices (3825 KB)
273893 edges (9629 KB)
110189 polygons (8170 KB)
 15680 brushes (2322 KB)
138243 nodes (6480 KB)
243924 polygon refs (3811 KB)
 58507 brush refs (914 KB)
 85771 internal edges
  9795 sharp edges
     0 contained polygons removed
     0 polygons merged
 35152 KB total memory used
527 msec to load collision data.
map bounds are (22831.0, 23151.4, 9093.0)
   79 KB passage memory used to build PVS
    9 msec to calculate PVS
  252 areas
  598 portals
   14 areas visible on average
    7 KB PVS data
[Load AAS]
missing maps/hhtlc.aas48
[Load AAS]
loading maps/hhtlc.aas96
done.
[Load AAS]
loading maps/hhtlc.aas32
done.
[Load AAS]
missing maps/hhtlc.aas100
[Load AAS]
loading maps/hhtlc.aas_rat
done.
[Load AAS]
loading maps/hhtlc.aas_elemental
done.
ConversationManager: Found 4 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 52, 6296 bytes
  Statements: 21777, 871080 bytes
   Functions: 1347, 175128 bytes
   Variables: 100304 bytes
    Mem used: 2060224 bytes
 Static data: 408 bytes
   Allocated: 1124288 bytes
 Thread size: 7928 bytes

WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_1'.
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA6, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA8, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA9, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA11, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA12, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA13, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA14, using default: 2
WARNING:Elevator button func_static_39 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos6 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos10 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos9 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos8 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos7 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos11 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos14 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos12 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos15 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos13 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos20 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos19 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos16 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button switch_crane has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2'.
WARNING:Image name "-" is too short
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer2.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer2.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer3.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer3.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer4.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer4.lwo' contains different model
WARNING:Couldn't load sound 'explosion_all_clear.wav' using default
  [map entity: atdm_trigger_voice_12]
  [decl: explosion_all_clear in <implicit file>]
  [sound: explosion_all_clear.wav]
... 6131 entities spawned, 13 inhibited in   9.7 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Objective 22: Parsing success and failure logic
Objective 23: Parsing success and failure logic
Objective 24: Parsing success and failure logic
Objective 25: Parsing success and failure logic
Objective 26: Parsing success and failure logic
Objective 27: Parsing success and failure logic
Objective 28: Parsing success and failure logic
Objective 29: Parsing success and failure logic
Objective 30: Parsing success and failure logic
Objective 31: Parsing success and failure logic
Objective 32: Parsing success and failure logic
Applied 0 objective conditions.
[aas96]: Assigned 0 multistatemover positions to AAS areas and ignored 16.
[aas32]: Assigned 8 multistatemover positions to AAS areas and ignored 8.
[aas_rat]: Assigned 3 multistatemover positions to AAS areas and ignored 13.
[aas_elemental]: Assigned 0 multistatemover positions to AAS areas and ignored 16.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  2804 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates
  [map entity: func_static_58]
  [model: models/darkmod/mechanical/hanging_pully_wheel01_large.lwo]
  [decl: metal_plate_rivets01_bluesteel in materials/tdm_models_mechanical.mtr]
  [image: textures/darkmod/metal/detailed/rusty_dented01_plates]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_cagelamp02_hanging_1]
  [decl: atdm:cagelamp02_hanging in def/tdm_lights_static.def]
  [decl: atdm:torch_wall_base in def/tdm_lights_static.def]
  [decl: light_torchflame_small in def/tdm_lights.def]
  [model: torchflame_new01_small.prt]
  [decl: torchflame_new01_small in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: lights/qc_comj
  [map entity: light_159]
  [decl: lights/qc_comj in materials/lights.mtr]
  [image: lights/qc_comj]
WARNING:Couldn't load image: -
  [map entity: flexfuse]
  [decl: atdm:moveable_custom_item in def/tdm_moveable.def]
  [decl: - in <implicit file>]
  [image: -]
WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon
  [map entity: MapMansion1]
  [decl: atdm:map_of in def/tdm_shopitems.def]
  [decl: guis/assets/game_maps/map_of_icon in <implicit file>]
  [image: guis/assets/game_maps/map_of_icon]
    0 purged from previous
  217 kept from previous
 2057 new loaded
all images loaded in   6.8 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithMaskAndBlur ...
Linking GLSL program fresnel ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program heatHazeWithMaskAndDepth ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
394497k referenced
16754k purged
----------------------------------------
Loading EAX effect 'ct_facesroom' (#1)
Loading EAX effect 'ct_cr_facesroom' (#2)
Loading EAX effect 'ct_hl_facesroom' (#3)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_hl_babtistery' (#4)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_hl_tortureroom' (#5)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_hl_library' (#6)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_cr_library' (#7)
Loading EAX effect 'ct_cr_babtistery' (#8)
Loading EAX effect 'ct_cr_tortureroom' (#9)
Loading EAX effect 'ct_prisons' (#10)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_babtistery' (#11)
Loading EAX effect 'ct_tombs' (#12)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_library_inner' (#13)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_library_small1' (#14)
Loading EAX effect 'ct_library_small2' (#15)
Loading EAX effect 'ct_library_small3' (#16)
Loading EAX effect 'ct_library_small4' (#17)
Loading EAX effect 'ct_library_main' (#18)
Loading EAX effect 'ct_upperfloor_right' (#19)
Loading EAX effect 'ct_upperfloor_left' (#20)
Loading EAX effect 'ct_courtroom' (#21)
Loading EAX effect 'ct_courtroom_roof' (#22)
Loading EAX effect 'ct_courtroom_corridor1' (#23)
Loading EAX effect 'ct_courtroom_corridor2' (#24)
Loading EAX effect 'ct_courtroom_office1' (#25)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_courtroom_office2' (#26)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_residence' (#27)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_residence1' (#28)
Loading EAX effect 'ct_residence2' (#29)
Loading EAX effect 'ct_residence3' (#30)
Loading EAX effect 'ct_residence4' (#31)
Loading EAX effect 'ct_residence5' (#32)
Loading EAX effect 'ct_residence6' (#33)
Loading EAX effect 'ct_residence7' (#34)
Loading EAX effect 'ct_residence8' (#35)
Loading EAX effect 'ct_residence9' (#36)
Loading EAX effect 'ct_residence10' (#37)
Loading EAX effect 'ct_residence_toilets' (#38)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_residence_showers' (#39)
Loading EAX effect 'ct_residence_diningroom' (#40)
Loading EAX effect 'ct_mainhall_office' (#41)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_mainhall_back' (#42)
Loading EAX effect 'ct_maze' (#43)
Loading EAX effect 'ct_mainhall' (#44)
Loading EAX effect 'ct_mainhall_front' (#45)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_church_entrance' (#46)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'ct_church' (#47)
Loading EAX effect 'wd_gateway' (#48)
Loading EAX effect 'wd_mechanics' (#49)
Loading EAX effect 'wd_tunnels' (#50)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wd_caves' (#51)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wd_leverroom' (#52)
Loading EAX effect 'wd_leverroom_exit' (#53)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wd_symbolroom' (#54)
Loading EAX effect 'wd_leverroom_tunnel' (#55)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wd_desolation_stone' (#56)
Loading EAX effect 'wd_desolation_cave' (#57)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wd_entrance' (#58)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'uw_airlock' (#59)
Loading EAX effect 'uw_exit_to_airlock' (#60)
Loading EAX effect 'uw_tunnel_to_airlock' (#61)
Loading EAX effect 'uw_launchbay2' (#62)
Loading EAX effect 'uw_exit_to_launchbay2' (#63)
Loading EAX effect 'uw_scannerroom' (#64)
Loading EAX effect 'uw_exit_to_office' (#65)
Loading EAX effect 'uw_office' (#66)
Loading EAX effect 'uw_launchbay1' (#67)
WARNING:file \fms\hhtlc\hhtlc.pk4/efxs/hhtlc.efx, line 915: idEFXFile::ReadEffect: Invalid parameter in reverb definition
Loading EAX effect 'uw_exit_to_launchbay1' (#68)
Loading EAX effect 'uw_exit_to_radioroom' (#69)
Loading EAX effect 'uw_radioroom' (#70)
Loading EAX effect 'uw_exit_to_gateroom' (#71)
Loading EAX effect 'uw_gateroom' (#72)
Loading EAX effect 'uw_exit_to_maintenance' (#73)
Loading EAX effect 'uw_maintenance' (#74)
Loading EAX effect 'wr_outside' (#75)
WARNING:alEffectf(AL_EAXREVERB_LATE_REVERB_DELAY, 0.360) failed: 0xa003
Loading EAX effect 'wr_groundfloor' (#76)
Loading EAX effect 'wr_bathroom' (#77)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_restroom' (#78)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_trainingroom' (#79)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_office' (#80)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_basement' (#81)
Loading EAX effect 'wr_machineryroom' (#82)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_controlroom' (#83)
Loading EAX effect 'wr_corridor' (#84)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_storageroom' (#85)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_airlock' (#86)
Loading EAX effect 'wr_firstfloor' (#87)
Loading EAX effect 'wr_firstfloorstorage' (#88)
Loading EAX effect 'wr_firstflooroffice' (#89)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_firstfloorcorridor' (#90)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
Loading EAX effect 'wr_firstfloordockingstation' (#91)
Loading EAX effect 'wr_radioroom' (#92)
Loading EAX effect 'key_room' (#93)
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
sound: found efxs/hhtlc.efx
-----------------------------------
 19393 msec to load hhtlc
Interaction table generated: size = 0/512
Initial counts:  6552 entities  20 lightDefs  254 entityDefs
------------- Warnings ---------------
during hhtlc...
WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_1'.
WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2'.
WARNING:alEffectf(AL_EAXREVERB_ECHO_TIME, 0.060) failed: 0xa003
WARNING:alEffectf(AL_EAXREVERB_LATE_REVERB_DELAY, 0.360) failed: 0xa003
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Couldn't load image: -
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon
WARNING:Couldn't load image: lights/qc_comj
WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates
WARNING:Couldn't load sound 'explosion_all_clear.wav' using default
WARNING:Elevator button func_static_39 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos10 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos11 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos12 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos13 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos14 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos15 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos16 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos19 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos20 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos6 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos7 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos8 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button GoPos9 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:Elevator button switch_crane has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
WARNING:file \fms\hhtlc\hhtlc.pk4/efxs/hhtlc.efx, line 915: idEFXFile::ReadEffect: Invalid parameter in reverb definition
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer2.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer3.lwo' contains different model
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models/ritual_hammer4.lwo' contains different model
WARNING:Image name "-" is too short
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA11, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA12, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA13, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA14, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA6, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA8, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA9, using default: 2
42 warnings
Interaction table generated: size = 0/512
Initial counts:  6552 entities  20 lightDefs  254 entityDefs
Switching to EFX 'wr_outside' (#75)
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.04 0.04 0.04

Changed location from '' to 'wr_outside'.
Linking GLSL program environment ...
godmode ON
The ambient 'snd_wr_outside' (factory_distant) for location 'wr_outside' is now playing.
Wrote screenshots/hhtlc (2022-08-03 10-08-19) (-327.05 -341.35 16.17).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 67 LOD entries with 0 users using 1072 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/hhtlc (2022-08-03 10-08-27) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

