TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/innbiz
  [M] G:\TheDarkMod\darkmod\fms\innbiz\innbiz.pk4 (60 files - 0x17a19086)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file sound/urinate.sndshd, line 10: INTERNAL ERROR! sound 'urinate' previously defined at sound/tdm_sfx_world.sndshd:660
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:10:59 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 172000 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1089488 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
Parsed map sequence file: 3 missions found.
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:file sound/urinate.sndshd, line 10: INTERNAL ERROR! sound 'urinate' previously defined at sound/tdm_sfx_world.sndshd:660
1 warnings
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Automation received incoming connection from 127.0.0.1:26604
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/iris
  [M] G:\TheDarkMod\darkmod\fms\iris\iris.pk4 (1267 files - 0x6bf2ec71)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/xray.mtr, line 12: INTERNAL ERROR! material 'textures/darkmod/sfx/xray' previously defined at materials/tdm_sfx.mtr:386
WARNING:file materials/xray.mtr, line 25: INTERNAL ERROR! material 'textures/darkmod/sfx/xray_exclusive' previously defined at materials/tdm_sfx.mtr:404
WARNING:file materials/xray.mtr, line 38: INTERNAL ERROR! material 'textures/darkmod/sfx/xray_replacing' previously defined at materials/tdm_sfx.mtr:417
WARNING:file materials/xray_gui.mtr, line 7: INTERNAL ERROR! material 'xray_glasses_backdrop' previously defined at materials/tdm_sfx.mtr:430
WARNING:file materials/xray_gui.mtr, line 27: INTERNAL ERROR! material 'xray_glasses_overlay_mixed' previously defined at materials/tdm_sfx.mtr:439
WARNING:file materials/xray_gui.mtr, line 53: INTERNAL ERROR! material 'xray_glasses_overlay_mixed_warped' previously defined at materials/tdm_sfx.mtr:459
WARNING:file materials/xray_gui.mtr, line 72: INTERNAL ERROR! material 'xray_glasses_overlay_replacing' previously defined at materials/tdm_sfx.mtr:485
WARNING:file materials/xray_gui.mtr, line 97: INTERNAL ERROR! material 'xray_glasses_overlay_replacing_warped' previously defined at materials/tdm_sfx.mtr:504
WARNING:file materials/xray_gui.mtr, line 122: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive' previously defined at materials/tdm_sfx.mtr:529
WARNING:file materials/xray_gui.mtr, line 147: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive_warped' previously defined at materials/tdm_sfx.mtr:554
WARNING:file skins/xray_skins.skin, line 4: INTERNAL ERROR! skin 'invisible' previously defined at skins/tdm_misc.skin:147
WARNING:file skins/xray_skins.skin, line 8: INTERNAL ERROR! skin 'visible' previously defined at skins/tdm_misc.skin:152
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:11:01 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/numberwheel.def, line 12: entityDef 'atdm:numberwheel' previously defined at def/combolock.def:1
WARNING:file def/numberwheel.def, line 21: entityDef 'atdm:numberwheel_small' previously defined at def/combolock.def:16
WARNING:file def/numberwheel.def, line 49: entityDef 'atdm:combination_lock' previously defined at def/combolock.def:25
WARNING:file def/numberwheel.def, line 75: entityDef 'atdm:combination_lock_small' previously defined at def/combolock.def:53
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 61, 7224 bytes
  Statements: 23654, 946160 bytes
   Functions: 1376, 180024 bytes
   Variables: 107540 bytes
    Mem used: 2194780 bytes
 Static data: 408 bytes
   Allocated: 1178408 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: iris
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \fms\iris\iris.pk4/guis/mainmenu_briefing.gui, line 199: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:Couldn't load image: guis/assets/briefing5
  [window: Desktop]
  [window: Briefing]
  [window: BriefingMovingPicture5]
  [decl: guis/assets/briefing5 in <implicit file>]
  [image: guis/assets/briefing5]
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:85
WARNING:unknown destination 'BriefingText6::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:86
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:92
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:97
WARNING:unknown destination 'PrevButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:98
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:135
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:535
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:536
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:537
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Objective 22: Parsing success and failure logic
Objective 23: Parsing success and failure logic
Objective 24: Parsing success and failure logic
Objective 25: Parsing success and failure logic
Objective 26: Parsing success and failure logic
Objective 27: Parsing success and failure logic
Objective 28: Parsing success and failure logic
Objective 29: Parsing success and failure logic
Objective 30: Parsing success and failure logic
Objective 31: Parsing success and failure logic
Objective 32: Parsing success and failure logic
Objective 33: Parsing success and failure logic
Objective 34: Parsing success and failure logic
Objective 35: Parsing success and failure logic
Objective 36: Parsing success and failure logic
Objective 37: Parsing success and failure logic
Objective 38: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \fms\iris\iris.pk4/guis/mainmenu_briefing.gui, line 199: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:85
WARNING:unknown destination 'BriefingText6::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:86
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:92
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:97
WARNING:unknown destination 'PrevButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:98
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:135
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:535
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:536
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:537
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: iris
----------- Game Map Init ------------
collision data:
  3471 models
304676 vertices (7140 KB)
494045 edges (17368 KB)
187987 polygons (13939 KB)
 47709 brushes (6725 KB)
 94885 nodes (4447 KB)
292456 polygon refs (4569 KB)
107905 brush refs (1686 KB)
188119 internal edges
  6910 sharp edges
     0 contained polygons removed
     0 polygons merged
 55877 KB total memory used
865 msec to load collision data.
map bounds are (11611.0, 9984.0, 3488.0)
  644 KB passage memory used to build PVS
   53 msec to calculate PVS
  530 areas
 1472 portals
   26 areas visible on average
   35 KB PVS data
[Load AAS]
loading maps/iris.aas48
done.
[Load AAS]
missing maps/iris.aas96
[Load AAS]
loading maps/iris.aas32
done.
[Load AAS]
missing maps/iris.aas100
[Load AAS]
missing maps/iris.aas_rat
[Load AAS]
missing maps/iris.aas_elemental
ConversationManager: Found 8 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 62, 7320 bytes
  Statements: 24498, 979920 bytes
   Functions: 1421, 185388 bytes
   Variables: 112572 bytes
    Mem used: 2269020 bytes
 Static data: 408 bytes
   Allocated: 1214540 bytes
 Thread size: 7928 bytes

WARNING:Unknown body part atdm_memento_glitteringicon0 in articulated figure guard_base_newskel
WARNING:Unknown body part read scroll harvey0 in articulated figure guard_base_newskel
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/movement/impacts/wood_large03.ogg'
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/movement/impacts/wood_large04.ogg'
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/tools/melee/blackjack_hit_wood_01.ogg'
WARNING:Unknown body part atdm_memento_rodentcowl0 in articulated figure guard_base_newskel
WARNING:Couldn't load sound 'wind_chime1.wav' using default
  [map entity: wind_chime1]
  [decl: wind_chime1 in <implicit file>]
  [sound: wind_chime1.wav]
WARNING:speaker 'speaker_65' at (6218 1305 -167) has random >= wait
WARNING:speaker 'speaker_66' at (5702 993 -154) has random >= wait
WARNING:Invalid spawnarg add_link '-' on entity 'atdm_target_setobjective_state_radiant'
WARNING:Image name "-" is too short
WARNING:entity 'ai_beg_clive' doesn't have health set
WARNING:entity 'ai_beg_reginald' doesn't have health set
WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
... 11740 entities spawned, 71 inhibited in  19.5 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Objective 22: Parsing success and failure logic
Objective 23: Parsing success and failure logic
Objective 24: Parsing success and failure logic
Objective 25: Parsing success and failure logic
Objective 26: Parsing success and failure logic
Objective 27: Parsing success and failure logic
Objective 28: Parsing success and failure logic
Objective 29: Parsing success and failure logic
Objective 30: Parsing success and failure logic
Objective 31: Parsing success and failure logic
Objective 32: Parsing success and failure logic
Objective 33: Parsing success and failure logic
Objective 34: Parsing success and failure logic
Objective 35: Parsing success and failure logic
Objective 36: Parsing success and failure logic
Objective 37: Parsing success and failure logic
Objective 38: Parsing success and failure logic
Applied 0 objective conditions.
[aas48]: Assigned 5 multistatemover positions to AAS areas and ignored 2.
[aas32]: Assigned 6 multistatemover positions to AAS areas and ignored 1.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  5713 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/CC0/welli/paintings/signsoapine
  [model: func_static_1242]
  [decl: textures/darkmod/welli/cc0/paintings/signsoapine in materials/welli_custom.mtr]
  [image: textures/darkmod/CC0/welli/paintings/signsoapine]
WARNING:Couldn't load image: textures/darkmod/licensed/welli/wood/niceplanks
  [model: func_static_8752]
  [decl: textures/darkmod/welli/licensed/wood/niceplanks in materials/welli_custom.mtr]
  [image: textures/darkmod/licensed/welli/wood/niceplanks]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
  [model: func_static_8688]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint03 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint03_s]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
  [model: func_static_465]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
  [model: func_static_285]
  [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
  [model: func_static_285]
  [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit]
WARNING:Couldn't load image: textures/darkmod//welli/licensed/decals/manholecoverB_s
  [model: _area98]
  [decl: textures/darkmod/welli/licensed/decals/manholecoverb in materials/welli_custom.mtr]
  [image: textures/darkmod//welli/licensed/decals/manholecoverB_s]
WARNING:Couldn't load image: textures/darkmod//welli/licensed/decals/manholecoverA_s
  [model: _area267]
  [decl: textures/darkmod/welli/licensed/decals/manholecovera in materials/welli_custom.mtr]
  [image: textures/darkmod//welli/licensed/decals/manholecoverA_s]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: light_fireflames_1]
  [decl: light_fireflames in def/tdm_lights.def]
  [model: fireplace_flame_new01.prt]
  [decl: fireplace_flame_new01 in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates
  [map entity: func_static_2504]
  [model: models/darkmod/mechanical/hanging_pully_wheel01.lwo]
  [decl: metal_plate_rivets01_bluesteel in materials/tdm_models_mechanical.mtr]
  [image: textures/darkmod/metal/detailed/rusty_dented01_plates]
WARNING:Couldn't load image: black
  [map entity: func_static_5608]
  [model: models/darkmod/door_related/handle_plate03_ornate.lwo]
  [decl: black in <implicit file>]
  [image: black]
WARNING:Couldn't load image: models/darkmod/props/textures/wpainting8_d
  [map entity: func_static_7991]
  [decl: welli_paint_council in skins/welli_props.skin]
  [decl: wpainting38 in materials/welli_props.mtr]
  [image: models/darkmod/props/textures/wpainting8_d]
WARNING:Couldn't load image: -
  [map entity: RRMap]
  [decl: atdm:static_custom_item in def/func.def]
  [decl: - in <implicit file>]
  [image: -]
WARNING:Couldn't load image: leftslash
  [map entity: ai_blank]
  [decl: atdm:ai_monster_werebeast in def/tdm_ai_monster_werebeast.def]
  [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def]
  [decl: melee_wereleftclaw in def/tdm_ai_monster_werebeast.def]
  [decl: leftslash in <implicit file>]
  [image: leftslash]
WARNING:Couldn't load image: rightslash
  [map entity: ai_blank]
  [decl: atdm:ai_monster_werebeast in def/tdm_ai_monster_werebeast.def]
  [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def]
  [decl: melee_wererightclaw in def/tdm_ai_monster_werebeast.def]
  [decl: rightslash in <implicit file>]
  [image: rightslash]
    0 purged from previous
  203 kept from previous
 3307 new loaded
all images loaded in  11.1 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithMask ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
375992k referenced
 2174k purged
----------------------------------------
Loading EFX effect for location 'location_southbridge' (#1)
Loading EFX effect for location 'location_rookbridge' (#2)
Loading EFX effect for location 'location_thestacks' (#3)
Loading EFX effect for location 'location_park' (#4)
Loading EFX effect for location 'location_brewbower' (#5)
Loading EFX effect for location 'location_bridgebottom' (#6)
Loading EFX effect for location 'location_hartcourt' (#7)
Loading EFX effect for location 'location_hartwoodalley' (#8)
Loading EFX effect for location 'location_blackbriaralley' (#9)
Loading EFX effect for location 'location_451' (#10)
Loading EFX effect for location 'location_captain' (#11)
Loading EFX effect for location 'location_twosisters' (#12)
Loading EFX effect for location 'location_bridgesanct' (#13)
Loading EFX effect for location 'location_manchen' (#14)
Loading EFX effect for location 'location_home' (#15)
Loading EFX effect for location 'location_boarding' (#16)
Loading EFX effect for location 'location_hunter' (#17)
Loading EFX effect for location 'location_drain' (#18)
Loading EFX effect for location 'location_sump' (#19)
Loading EFX effect for location 'location_silentpumphouse' (#20)
Loading EFX effect for location 'location_liminal' (#21)
Loading EFX effect for location 'location_ursine' (#22)
Loading EFX effect for location 'location_sgatehouse' (#23)
Loading EFX effect for location 'location_precint' (#24)
Loading EFX effect for location 'location_altar' (#25)
Loading EFX effect for location 'location_resonantchamber' (#26)
Loading EFX effect for location 'location_derelictmanor' (#27)
Loading EFX effect for location 'location_ngatehouse' (#28)
Loading EFX effect for location 'location_ratchett' (#29)
Loading EFX effect for location 'location_lanternbug' (#30)
Loading EFX effect for location 'location_redlady' (#31)
Loading EFX effect for location 'location_blacksmith' (#32)
Loading EFX effect for location 'location_sculptor' (#33)
Loading EFX effect for location 'location_poet' (#34)
Loading EFX effect for location 'location_bledhart' (#35)
Loading EFX effect for location 'location_calvinshop' (#36)
Loading EFX effect for location 'location_backweapon' (#37)
Loading EFX effect for location 'location_scenecrime' (#38)
Loading EFX effect for location 'location_slophouse' (#39)
Loading EFX effect for location 'location_continentalimports' (#40)
Loading EFX effect for location 'location_rodere' (#41)
Loading EFX effect for location 'location_alienist' (#42)
Loading EFX effect for location 'location_quarantinecheckpoint' (#43)
Loading EFX effect for location 'location_maintenance' (#44)
Loading EFX effect for location 'location_percyshop' (#45)
Loading EFX effect for location 'location_backpotion' (#46)
Loading EFX effect for location 'location_blackhander' (#47)
Loading EFX effect for location 'location_disposal' (#48)
Loading EFX effect for location 'location_baxterbooks' (#49)
Loading EFX effect for location 'location_heretic' (#50)
Loading EFX effect for location 'location_hartwoodhouse' (#51)
Loading EFX effect for location 'location_burgage' (#52)
Loading EFX effect for location 'location_tobin' (#53)
Loading EFX effect for location 'location_loft' (#54)
Loading EFX effect for location 'location_waitingroom' (#55)
Loading EFX effect for location 'location_cookhouse' (#56)
Loading EFX effect for location 'location_highwayend' (#57)
Loading EFX effect for location 'location_sloughgatenorth' (#58)
Loading EFX effect for location 'location_sloughgatesouth' (#59)
Loading EFX effect for location 'location_honeybeemeadery' (#60)
Loading EFX effect for location 'location_basilicagate' (#61)
Loading EFX effect for location 'location_grimkirk' (#62)
Loading EFX effect for location 'location_blackrock' (#63)
Loading EFX effect for location 'location_blackhanderrow' (#64)
Loading EFX effect for location 'location_ivyboundtomb' (#65)
Loading EFX effect for location 'location_pantechnicon' (#66)
Loading EFX effect for location 'location_seventhjunction' (#67)
Loading EFX effect for location 'location_forgottenhouse' (#68)
Loading EFX effect for location 'name_collapsedquarters' (#69)
Loading EFX effect for location 'location_corpsegrinderlair' (#70)
Loading EFX effect for location 'location_undercroft' (#71)
Loading EFX effect for location 'location_limehouse' (#72)
Loading EFX effect for location 'location_monumenthall' (#73)
Loading EFX effect for location 'location_manse' (#74)
Loading EFX effect for location 'location_sanctuary' (#75)
Loading EFX effect for location 'location_fount' (#76)
Loading EFX effect for location 'loaction_teaparlor' (#77)
Loading EFX effect for location 'location_communion' (#78)
Loading EFX effect for location 'location_lionhead' (#79)
Loading EFX effect for location 'location_spacebetween' (#80)
sound: found efxs/iris.efx
-----------------------------------
 38192 msec to load iris
Interaction table generated: size = 0/512
Initial counts:  12163 entities  13 lightDefs  639 entityDefs
------------- Warnings ---------------
during iris...
WARNING:Couldn't load image: -
WARNING:Couldn't load image: black
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: leftslash
WARNING:Couldn't load image: models/darkmod/props/textures/wpainting8_d
WARNING:Couldn't load image: rightslash
WARNING:Couldn't load image: textures/darkmod//welli/licensed/decals/manholecoverA_s
WARNING:Couldn't load image: textures/darkmod//welli/licensed/decals/manholecoverB_s
WARNING:Couldn't load image: textures/darkmod/CC0/welli/paintings/signsoapine
WARNING:Couldn't load image: textures/darkmod/licensed/welli/wood/niceplanks
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
WARNING:Couldn't load sound 'wind_chime1.wav' using default
WARNING:entity 'ai_beg_clive' doesn't have health set
WARNING:entity 'ai_beg_reginald' doesn't have health set
WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
WARNING:Image name "-" is too short
WARNING:Invalid spawnarg add_link '-' on entity 'atdm_target_setobjective_state_radiant'
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/movement/impacts/wood_large03.ogg'
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/movement/impacts/wood_large04.ogg'
WARNING:sound shader 'welli_knockers' has shakes and uses OGG file 'sound/sfx/tools/melee/blackjack_hit_wood_01.ogg'
WARNING:speaker 'speaker_65' at (6218 1305 -167) has random >= wait
WARNING:speaker 'speaker_66' at (5702 993 -154) has random >= wait
WARNING:Unknown body part atdm_memento_glitteringicon0 in articulated figure guard_base_newskel
WARNING:Unknown body part atdm_memento_rodentcowl0 in articulated figure guard_base_newskel
WARNING:Unknown body part read scroll harvey0 in articulated figure guard_base_newskel
29 warnings
Interaction table generated: size = 0/512
Initial counts:  12163 entities  13 lightDefs  639 entityDefs
ai_thug_farney is permanently hostile, beginning to monitor its alert index
civ_thug_tinpenny is permanently hostile, beginning to monitor its alert index
ai_jakobs is permanently hostile, beginning to monitor its alert index
AI WHATELY ROWLEY is permanently hostile, beginning to monitor its alert index
ai_civ_scummer is permanently hostile, beginning to monitor its alert index
AI WHATELY BARKLEY is permanently hostile, beginning to monitor its alert index
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.01 0.02 0.05
WARNING:script\tdm_readables.script(334): Thread 'read_tobinwatchlog': Unable to load GUI file: guis/readables/welli_book2_watchlog_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_stainedvisage_obj': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_fermenterchalice_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_glitteringicon': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'func_static_903': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_widowersbottle_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_lunarbeloved_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_puzzlebox_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_purplepatch_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_pallidingot_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_mandrosalaroot_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_cerberaltether_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_favouredpen_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_oldmansjournal_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'func_static_3739': Unable to load GUI file: guis/readables/welli_book1_hand_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_relicblade': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_dreamerledger_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_rodentcowl': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_memento_silverstarvedpurse_1': Unable to load GUI file: guis/readables/memento_world.gui
WARNING:script\tdm_readables.script(334): Thread 'read_newtslovepoem': Unable to load GUI file: guis/readables/welli_book1_treas_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefablesaveil': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefablesbsea': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefablescspire': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefablesdboots': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefableseannis': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm:readable_strangefablesfedge': Unable to load GUI file: guis/readables/welli_book1_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'read_notetoreplacement': Unable to load GUI file: guis/readables/parchment_everett_hand_notitle_world.gui
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.01 0.02 0.05
WARNING:FrobMover handle_curved2 will not move, translation and rotation not set.
WARNING:FrobMover handle_curved1 will not move, translation and rotation not set.
godmode ON

Changed location from '' to 'location_home'.

Changed location from '' to 'location_home'.
Switching to EFX 'location_home' (#15)
The ambient 'snd_home' (solitude_loop_z) for location 'location_home' is now playing.
The ambient 'snd_home' (solitude_loop_z) for location 'location_home' is now playing.
Wrote screenshots/iris (2022-08-03 10-11-48) (3264 -1048 68.25).jpg
NEW OBJECTIVE
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 312 LOD entries with 0 users using 4992 bytes.
--------- Game Map Shutdown done -----
WARNING:file \fms\iris\iris.pk4/guis/mainmenu_briefing.gui, line 199: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:85
WARNING:unknown destination 'BriefingText6::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:86
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:92
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:97
WARNING:unknown destination 'PrevButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:98
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:135
WARNING:unknown destination 'BriefingText5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:535
WARNING:unknown destination 'NextButton5::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:536
WARNING:unknown destination 'PrevButton4::visible' of set command at \fms\iris\iris.pk4/guis/mainmenu_briefing.gui:537
Wrote screenshots/iris (2022-08-03 10-11-57) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

