Current search path:
  [M] G:\TheDarkMod\darkmod/fms/nobleaffairs
  [M] G:\TheDarkMod\darkmod\fms\nobleaffairs\nobleaffairs.pk4 (2118 files - 0xaec9f38d)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/dragofer.mtr, line 17: material 'textures/darkmod/sfx/moon_haze_01_sort' previously defined at materials/barge.mtr:47
WARNING:file materials/dragofer.mtr, line 40: material 'tdm_machine01_dark' previously defined at materials/barge.mtr:1
WARNING:file materials/epifire.mtr, line 610: material 'audiograph_player_001' previously defined at materials/epifire.mtr:57
WARNING:file materials/goldwell_custom.mtr, line 1860: material 'animated_drops' previously defined at materials/arcturus.mtr:1
WARNING:file materials/goldwell_custom.mtr, line 2977: material 'textures/goldwell_custom/smashed_glass' previously defined at materials/goldwell_custom.mtr:2691
WARNING:file materials/goldwell_custom.mtr, line 3067: material 'textures/darkmod/decals/signs/sign_warning_for_beating_trans' previously defined at materials/goldwell_custom.mtr:876
WARNING:file materials/goldwell_custom.mtr, line 3100: material 'textures/darkmod/decals/signs/sign_dangerous_neighborhood_trans' previously defined at materials/goldwell_custom.mtr:909
WARNING:file materials/goldwell_custom.mtr, line 3133: material 'textures/darkmod/decals/signs/sign_gold_here_trans' previously defined at materials/goldwell_custom.mtr:942
WARNING:file materials/goldwell_custom.mtr, line 3166: material 'textures/darkmod/decals/signs/sign_leave_quickly_trans' previously defined at materials/goldwell_custom.mtr:975
WARNING:file materials/goldwell_custom.mtr, line 3199: material 'textures/darkmod/decals/signs/sign_police_here_trans' previously defined at materials/goldwell_custom.mtr:1008
WARNING:file materials/northdale_epi.mtr, line 45: material 'wall_fountain_001' previously defined at materials/epifire.mtr:1
WARNING:file materials/pleasejustwork.mtr, line 81: material 'textures/gw_custom/mosaic_glass_birds' previously defined at materials/goldwell_custom.mtr:419
WARNING:file materials/volta_builder.mtr, line 1609: material 'charge_post_001' previously defined at materials/epifire.mtr:215
WARNING:file materials/volta_builder.mtr, line 1625: material 'lamppost_strip_effect_001' previously defined at materials/epifire.mtr:240
WARNING:file materials/volta_character.mtr, line 35: INTERNAL ERROR! material 'textures/darkmod/volta/manbeast01' previously defined at materials/tdm_ai_monsters_manbeasts.mtr:1
WARNING:file materials/volta_character.mtr, line 71: INTERNAL ERROR! material 'textures/darkmod/volta/manbeast01_metal' previously defined at materials/tdm_ai_monsters_manbeasts.mtr:26
WARNING:file materials/volta_character.mtr, line 108: INTERNAL ERROR! material 'textures/darkmod/volta/manbeast01_noshadow' previously defined at materials/tdm_ai_monsters_manbeasts.mtr:53
WARNING:file materials/volta_character.mtr, line 152: INTERNAL ERROR! material 'textures/darkmod/volta/manbeast_head01' previously defined at materials/tdm_ai_monsters_manbeasts.mtr:81
WARNING:file materials/volta_character.mtr, line 299: INTERNAL ERROR! material 'textures/darkmod/volta/manbeast_hair01' previously defined at materials/tdm_ai_monsters_manbeasts.mtr:116
WARNING:file materials/volta_character.mtr, line 703: INTERNAL ERROR! material 'textures/darkmod/volta/volta_commoner_rotting' previously defined at materials/tdm_ai_undead.mtr:531
WARNING:file materials/volta_character.mtr, line 768: INTERNAL ERROR! material 'textures/darkmod/volta/shoulders_rotting' previously defined at materials/tdm_ai_undead.mtr:563
WARNING:file materials/volta_character.mtr, line 835: INTERNAL ERROR! material 'textures/darkmod/volta/head_rotting' previously defined at materials/tdm_ai_undead.mtr:588
WARNING:file materials/volta_character.mtr, line 913: INTERNAL ERROR! material 'textures/darkmod/volta/hand_rotting' previously defined at materials/tdm_ai_undead.mtr:616
WARNING:file materials/volta_noble.mtr, line 42: material 'textures/darkmod/volta/builder/metal_beam_square' previously defined at materials/volta_builder.mtr:478
WARNING:file materials/volta_noble.mtr, line 85: material 'textures/darkmod/volta/builder/metal_beam_rail' previously defined at materials/volta_builder.mtr:435
WARNING:file materials/volta_noble.mtr, line 120: material 'textures/darkmod/volta/builder/floors/old_small_grainy_edit' previously defined at materials/volta_builder.mtr:285
WARNING:file materials/volta_noble.mtr, line 152: material 'textures/darkmod/volta/builder/brass_grate_edit' previously defined at materials/volta_builder.mtr:1649
WARNING:file materials/volta_objects.mtr, line 1261: INTERNAL ERROR! material 'textures/darkmod/volta/cauldron_relics_sheet01' previously defined at materials/tdm_models_loot.mtr:1219
WARNING:file materials/volta_sky.mtr, line 9: material 'textures/darkmod/volta/sky/volta_moon' previously defined at materials/volta_city.mtr:1
WARNING:file materials/volta_warehouse.mtr, line 60: material 'textures/darkmod/volta/volta_warehouse/red_brick01' previously defined at materials/volta_noble.mtr:175
WARNING:file materials/volta_warehouse.mtr, line 84: material 'textures/darkmod/volta/volta_warehouse/red_brick02' previously defined at materials/volta_noble.mtr:224
WARNING:file materials/volta_warehouse.mtr, line 133: material 'textures/darkmod/volta/volta_warehouse/red_brick01_trim' previously defined at materials/volta_noble.mtr:199
WARNING:file materials/volta_warehouse.mtr, line 473: material 'textures/darkmod/volta/volta_warehouse/mud' previously defined at materials/volta_noble.mtr:152
WARNING:file materials/volta_warehouse.mtr, line 854: material 'textures/darkmod/volta/volta_warehouse/stone_messy_edit' previously defined at materials/volta_noble.mtr:251
WARNING:file materials/volta_warehouse.mtr, line 892: material 'textures/darkmod/volta/volta_warehouse/volta_old_worn_semiplastered' previously defined at materials/volta_noble.mtr:273
WARNING:file skins/dragofer_air.skin, line 29: skin 'bulls_eye_unlit' previously defined at skins/barge.skin:13
WARNING:file skins/dragofer_air.skin, line 38: skin 'bulls_eye_lit' previously defined at skins/barge.skin:19
WARNING:file skins/dragofer_stock_reskins.skin, line 52: skin 'machine01_dark' previously defined at skins/barge.skin:1
WARNING:file skins/dragofer_weathered_ships.skin, line 45: skin 'bulls_eye_unlit' previously defined at skins/barge.skin:13
WARNING:file skins/dragofer_weathered_ships.skin, line 54: skin 'bulls_eye_lit' previously defined at skins/barge.skin:19
WARNING:file skins/gw_custom.skin, line 548: newline inside string
WARNING:file skins/gw_custom.skin, line 549: Expecting '{' but found ' '
WARNING:file skins/gw_custom.skin, line 549: Expecting '{' but found '-'
WARNING:file skins/gw_custom.skin, line 549: newline inside string
WARNING:file skins/gw_custom.skin, line 549: Type without definition at end of file
WARNING:file skins/new_skins.skin, line 6: skin 'cust_empty_hp_bottle' previously defined at skins/gw_custom.skin:95
WARNING:file skins/new_skins.skin, line 32: skin 'crystal_trans' previously defined at skins/gw_custom.skin:214
WARNING:file skins/new_skins.skin, line 47: skin 'mage_head_trans' previously defined at skins/gw_custom.skin:240
WARNING:file skins/new_skins.skin, line 66: skin 'mage_body_trans' previously defined at skins/gw_custom.skin:222
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:21:11 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
WARNING:file def/volta_ai_creatures.def, line 27: model 'volta_ai_willow' previously defined at def/ai_creatures.def:1
WARNING:file def/volta_ai_creatures.def, line 85: entityDef 'willowWisp_spirit' previously defined at def/ai_creatures.def:27
WARNING:file def/volta_ai_creatures.def, line 121: entityDef 'willow_mover' previously defined at def/ai_creatures.def:85
WARNING:file def/volta_ai_creatures.def, line 159: entityDef 'willow_light' previously defined at def/ai_creatures.def:121
WARNING:file particles/ravenstone_rain.prt, line 26: particle 'tdm_rain2_heavy' previously defined at particles/deep_heavy_rain.prt:1
WARNING:file particles/tdm_glare_lamp_small_01.prt, line 29: particle 'tdm_glare_lamp_small_01' previously defined at particles/dragofer_air.prt:1
WARNING:file particles/tobacco_smoke.prt, line 29: INTERNAL ERROR! particle 'tobacco_smoke' previously defined at particles/tdm_particles.prt:936
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 58, 6936 bytes
  Statements: 22212, 888480 bytes
   Functions: 1357, 178248 bytes
   Variables: 105436 bytes
    Mem used: 2094892 bytes
 Static data: 408 bytes
   Allocated: 1138504 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: nobleaffairs
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: noble_affairs
----------- Game Map Init ------------
collision data:
   710 models
 57049 vertices (1337 KB)
 96205 edges (3382 KB)
 38768 polygons (2864 KB)
  6671 brushes (949 KB)
 31392 nodes (1471 KB)
 71572 polygon refs (1118 KB)
 26274 brush refs (410 KB)
 33728 internal edges
  2464 sharp edges
     0 contained polygons removed
     0 polygons merged
 11534 KB total memory used
173 msec to load collision data.
map bounds are (7583.0, 8897.0, 3295.0)
   13 KB passage memory used to build PVS
    2 msec to calculate PVS
  114 areas
  250 portals
    9 areas visible on average
    1 KB PVS data
[Load AAS]
missing maps/noble_affairs.aas48
[Load AAS]
missing maps/noble_affairs.aas96
[Load AAS]
loading maps/noble_affairs.aas32
done.
[Load AAS]
missing maps/noble_affairs.aas100
[Load AAS]
loading maps/noble_affairs.aas_rat
done.
[Load AAS]
missing maps/noble_affairs.aas_elemental
ConversationManager: Found 16 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 59, 7032 bytes
  Statements: 22585, 903400 bytes
   Functions: 1369, 179684 bytes
   Variables: 107700 bytes
    Mem used: 2125964 bytes
 Static data: 408 bytes
   Allocated: 1152580 bytes
 Thread size: 7928 bytes

WARNING:Invalid character in pin pattern - on entity atdm_mover_door_32, using default: 2
WARNING:Couldn't load sound 'sound/sfx/tools/melee/sword_hit_platemail02.ogg' using default
  [map entity: SwordEasy2]
  [decl: atdm:weapon_shortsword in def/tdm_weapon_shortsword.def]
  [decl: melee_shortsword_rl in def/tdm_weapon_shortsword.def]
  [decl: sword_hit_armor_plate in sound/tdm_sfx_tools.sndshd]
  [sound: sound/sfx/tools/melee/sword_hit_platemail02.ogg]
WARNING:Couldn't load sound 'sound/music/evelyns_room.ogg' using default
  [map entity: atdm_location_settings_1]
  [decl: music_evelyns_shop in sound/nobleaffairs.sndshd]
  [sound: sound/music/evelyns_room.ogg]
WARNING:Couldn't load sound 'sound/music/second_city_streets.ogg' using default
  [map entity: atdm_location_settings_1]
  [decl: music_second_city_streets in sound/nobleaffairs.sndshd]
  [sound: sound/music/second_city_streets.ogg]
WARNING:Couldn't load sound 'sound/music/house1.ogg' using default
  [map entity: atdm_location_settings_1]
  [decl: music_house_creepy_vibes in sound/nobleaffairs.sndshd]
  [sound: sound/music/house1.ogg]
WARNING:Couldn't load sound 'sfx_rain_home.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_rain_home in <implicit file>]
  [sound: sfx_rain_home.wav]
WARNING:Couldn't load sound 'music_golden_quill.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_golden_quill in <implicit file>]
  [sound: music_golden_quill.wav]
WARNING:Couldn't load sound 'music_slumber_workers_apartment.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_slumber_workers_apartment in <implicit file>]
  [sound: music_slumber_workers_apartment.wav]
WARNING:Couldn't load sound 'music_doctors_office.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_doctors_office in <implicit file>]
  [sound: music_doctors_office.wav]
WARNING:Couldn't load sound 'music_edgar_basement.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_edgar_basement in <implicit file>]
  [sound: music_edgar_basement.wav]
WARNING:Couldn't load sound 'music_edgar_home.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_edgar_home in <implicit file>]
  [sound: music_edgar_home.wav]
WARNING:Couldn't load sound 'sound/music/northdale_streets_amb.ogg' using default
  [map entity: atdm_location_settings_1]
  [decl: music_northdale_streets in sound/nobleaffairs.sndshd]
  [sound: sound/music/northdale_streets_amb.ogg]
WARNING:Couldn't load sound 'music_gavin.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_gavin in <implicit file>]
  [sound: music_gavin.wav]
WARNING:Couldn't load sound 'sfx_sibernethy_ambient13.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_sibernethy_ambient13 in <implicit file>]
  [sound: sfx_sibernethy_ambient13.wav]
WARNING:Couldn't load sound 'sfx_sibernethy_ambient25.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_sibernethy_ambient25 in <implicit file>]
  [sound: sfx_sibernethy_ambient25.wav]
WARNING:Couldn't load sound 'sound/music/matthias_room.ogg' using default
  [map entity: atdm_location_settings_1]
  [decl: music_matthias_bedroom in sound/nobleaffairs.sndshd]
  [sound: sound/music/matthias_room.ogg]
WARNING:Couldn't load sound 'sfx_cricket_rain.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_cricket_rain in <implicit file>]
  [sound: sfx_cricket_rain.wav]
WARNING:Couldn't load sound 'sfx_sibernethy_ambient3.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_sibernethy_ambient3 in <implicit file>]
  [sound: sfx_sibernethy_ambient3.wav]
WARNING:Couldn't load sound 'sfx_sewer_ambient_water.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_sewer_ambient_water in <implicit file>]
  [sound: sfx_sewer_ambient_water.wav]
WARNING:Couldn't load sound 'sfx_sibernethy_ambient_sound41.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: sfx_sibernethy_ambient_sound41 in <implicit file>]
  [sound: sfx_sibernethy_ambient_sound41.wav]
WARNING:Couldn't load sound 'music_rogue_thief_apartment.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: music_rogue_thief_apartment in <implicit file>]
  [sound: music_rogue_thief_apartment.wav]
Lockpicks: Fixing inv_name from Lockpicks to #str_02389.
WARNING:Couldn't load sound 'sfx_lightning_indoors.wav' using default
  [map entity: speaker_indoor_lightning]
  [decl: sfx_lightning_indoors in <implicit file>]
  [sound: sfx_lightning_indoors.wav]
WARNING:Couldn't load sound 'sfx_lightning_outdoors.wav' using default
  [map entity: speaker_outdoor_lightning]
  [decl: sfx_lightning_outdoors in <implicit file>]
  [sound: sfx_lightning_outdoors.wav]
WARNING:Couldn't load sound 'sfx_rain_metal_pipe.wav' using default
  [map entity: speaker_12]
  [decl: sfx_rain_metal_pipe in <implicit file>]
  [sound: sfx_rain_metal_pipe.wav]
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:65
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:69
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:83
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:86
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'topScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:103
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'bottomScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:108
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'topScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:121
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'bottomScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:124
WARNING:Invalid character in pin pattern - on entity atdm_mover_door_13, using default: 2
WARNING:Couldn't load sound 'sfx_oilerburner_working.wav' using default
  [map entity: light_225]
  [decl: sfx_oilerburner_working in <implicit file>]
  [sound: sfx_oilerburner_working.wav]
WARNING:Couldn't load sound 'thug_door.wav' using default
  [map entity: atdm_ai_thief_thug_1]
  [decl: tdm_ai_thug_door in def/tdm_ai_guard_thug.def]
  [decl: thug_door in <implicit file>]
  [sound: thug_door.wav]
WARNING:Couldn't load sound 'sfx_rope_breaking.wav' using default
  [map entity: func_fracture_1]
  [decl: sfx_rope_breaking in <implicit file>]
  [sound: sfx_rope_breaking.wav]
WARNING:Couldn't load gui: 'guis/map_of.gui'
... 4089 entities spawned, 36 inhibited in   7.0 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas_rat]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
WARNING:Couldn't load sound 'movement_climb_slide.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: movement_climb_slide in <implicit file>]
  [sound: movement_climb_slide.wav]
WARNING:Couldn't load sound 'tdm_footstep_foliage_run.wav' using default
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: tdm_footstep_foliage_run in <implicit file>]
  [sound: tdm_footstep_foliage_run.wav]
WARNING:sound shader 'volta_fire_arrow_impact' has shakes and uses OGG file 'sound/sfx/weapons/arrows/volta_fire_arrow_impact_01.ogg'
WARNING:Couldn't load model: 'models/darkmod/weapons/ivy_piece.ASE' (nor the fallback to LWO)
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  1854 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/volta/volta_spec_generic_s
  [model: atdm_liquid_water_34]
  [decl: textures/darkmod/volta/volta_water_underground in materials/volta_water.mtr]
  [image: textures/darkmod/volta/volta_spec_generic_s]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
  [model: func_static_1235]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint03 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint03_s]
WARNING:Couldn't load image: textures/darkmod/wood/boards/ship_hull_white
  [model: func_static_226]
  [decl: textures/darkmod/wood/boards/ship_hull_white in <implicit file>]
  [image: textures/darkmod/wood/boards/ship_hull_white]
WARNING:Couldn't load image: textures/bentraxx/new/ndoor33_local
  [model: atdm_mover_door_jeweler_door]
  [decl: textures/bentraxx/new/ndoor33 in materials/bentraxx.mtr]
  [image: textures/bentraxx/new/ndoor33_local]
WARNING:Couldn't load image: textures/darkmod/volta_warehouse/red_brick01_wet_s
  [model: _area8]
  [decl: textures/darkmod/volta/volta_warehouse/volta_old_worn_semiplastered in materials/volta_noble.mtr]
  [image: textures/darkmod/volta_warehouse/red_brick01_wet_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
  [model: _area27]
  [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
  [model: _area27]
  [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit]
WARNING:Couldn't load image: models/darkmod/props/textures/
  [model: _area54]
  [decl: painting_merry14 in materials/tdm_models_decorative_wall.mtr]
  [image: models/darkmod/props/textures/]
WARNING:Couldn't load image: textures/custom_rugs/rug17_local
  [model: _area54]
  [decl: textures/custom_rugs/rug17 in materials/custom_rugs.mtr]
  [image: textures/custom_rugs/rug17_local]
WARNING:Couldn't load image: textures/bentraxx/new/rwall01_local
  [model: _area54]
  [decl: textures/bentraxx/new/rwall01 in materials/bentraxx.mtr]
  [image: textures/bentraxx/new/rwall01_local]
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
  [model: _area69]
  [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr]
  [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s]
WARNING:Couldn't load image: textures/xorak/redbk58cs_local
  [model: _area69]
  [decl: textures/xorak/redbk58cs in materials/xorak.mtr]
  [image: textures/xorak/redbk58cs_local]
WARNING:Couldn't load image: textures/bentraxx/new/floor03_local
  [model: _area111]
  [decl: textures/bentraxx/new/floor03 in materials/bentraxx.mtr]
  [image: textures/bentraxx/new/floor03_local]
WARNING:Couldn't load image: bed_main
  [map entity: func_static_2310]
  [model: models/darkmod/furniture/beds/builder_bed02_ornate.lwo]
  [decl: bed_main in <implicit file>]
  [image: bed_main]
WARNING:Couldn't load image: textures/utility_grate_001
  [map entity: func_static_698]
  [model: models/map_specific/scaled/utility_fan_frame_2_scaled1.ase]
  [decl: utility_grate_001 in materials/epifire.mtr]
  [image: textures/utility_grate_001]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: fire2]
  [model: tdm_fire_flames.prt]
  [decl: tdm_fire_flames in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/arcturus_grass.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local
  [map entity: func_static_41]
  [model: models/darkmod/mechanical/arc_transformer_001.lwo]
  [decl: transformer_needle_a in materials/epifire.mtr]
  [image: models/darkmod/props/textures/transformer_needle_local]
WARNING:Couldn't load image: models/darkmod/lights/custom
  [map entity: atdm_oil_lamp_hanging2_brass_3]
  [decl: atdm:oil_lamp_hanging2_brass in def/tdm_lights_static.def]
  [decl: oil_lamp_hanging2_brass_lit in skins/dragofer_lights.skin]
  [decl: models/darkmod/lights/custom in <implicit file>]
  [image: models/darkmod/lights/custom]
WARNING:Couldn't load image: lights/oil_lamp_hanging2
  [map entity: atdm_oil_lamp_hanging2_brass_3]
  [decl: atdm:oil_lamp_hanging2_brass in def/tdm_lights_static.def]
  [decl: oil_lamp_hanging2_brass_lit in skins/dragofer_lights.skin]
  [decl: lights/oil_lamp_hanging2 in <implicit file>]
  [image: lights/oil_lamp_hanging2]
WARNING:Couldn't load image: lights/oil_lamp_desk6
  [map entity: atdm_oil_lamp_desk6_1]
  [decl: atdm:oil_lamp_desk6 in def/tdm_lights_static.def]
  [decl: oil_lamp_desk6_lit in skins/dragofer_lights.skin]
  [decl: lights/oil_lamp_desk6 in <implicit file>]
  [image: lights/oil_lamp_desk6]
WARNING:Couldn't load image: lights/oil_lamp_desk4
  [map entity: atdm_oil_lamp_desk4_silver_1]
  [decl: atdm:oil_lamp_desk4 in def/tdm_lights_static.def]
  [decl: oil_lamp_desk4_gold_lit in skins/dragofer_lights.skin]
  [decl: lights/oil_lamp_desk4 in <implicit file>]
  [image: lights/oil_lamp_desk4]
WARNING:Couldn't load image: textures/darkmod/volta/light_glow01
  [map entity: volta_gasflame_1]
  [decl: volta_gasflame in def/volta_lights.def]
  [model: volta_gas_lantern.prt]
  [decl: volta_gas_lantern in particles/volta_gas_lantern.prt]
  [decl: textures/darkmod/volta/sfx/light_glow01 in materials/volta_fx.mtr]
  [image: textures/darkmod/volta/light_glow01]
WARNING:Couldn't load image: layer3s
  [map entity: atdm_ai_guard_elite_02_4]
  [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def]
  [decl: head03_baseguard in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh]
  [decl: layer3s in <implicit file>]
  [image: layer3s]
WARNING:Couldn't load image: textures/darkmod/volta/temple_key
  [map entity: func_static_96]
  [model: models/epifire/mine_cart_flat_001.lwo]
  [decl: mine_cart_flat_001 in materials/volta_objects.mtr]
  [image: textures/darkmod/volta/temple_key]
WARNING:Couldn't load image: black
  [map entity: func_static_1922]
  [model: models/darkmod/door_related/handle_plate03_ornate.lwo]
  [decl: black in <implicit file>]
  [image: black]
WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon
  [map entity: atdm_map_of_1]
  [decl: atdm:map_of in def/tdm_shopitems.def]
  [decl: guis/assets/game_maps/map_of_icon in <implicit file>]
  [image: guis/assets/game_maps/map_of_icon]
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/icons_volta_vinearrow
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: atdm:weapon_vinearrow in def/tdm_weapon_vinearrow.def]
  [decl: guis/assets/hud/inventory_icons/icons_volta_vinearrow in <implicit file>]
  [image: guis/assets/hud/inventory_icons/icons_volta_vinearrow]
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves_local
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: atdm:weapon_vinearrow in def/tdm_weapon_vinearrow.def]
  [decl: atdm:projectile_vinearrow in def/tdm_weapon_vinearrow.def]
  [model: models/darkmod/weapons/volta_vinearrow.ASE]
  [decl: textures/darkmod/volta/ivy_leaves in materials/volta_objects.mtr]
  [image: textures/darkmod/volta/volta_ivy_leaves_local]
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves_s
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: atdm:weapon_vinearrow in def/tdm_weapon_vinearrow.def]
  [decl: atdm:projectile_vinearrow in def/tdm_weapon_vinearrow.def]
  [model: models/darkmod/weapons/volta_vinearrow.ASE]
  [decl: textures/darkmod/volta/ivy_leaves in materials/volta_objects.mtr]
  [image: textures/darkmod/volta/volta_ivy_leaves_s]
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves
  [decl: atdm:player_thief in def/tdm_player_thief.def]
  [decl: atdm:player_base in def/tdm_player_thief.def]
  [decl: atdm:weapon_vinearrow in def/tdm_weapon_vinearrow.def]
  [decl: atdm:projectile_vinearrow in def/tdm_weapon_vinearrow.def]
  [model: models/darkmod/weapons/volta_vinearrow.ASE]
  [decl: textures/darkmod/volta/ivy_leaves in materials/volta_objects.mtr]
  [image: textures/darkmod/volta/volta_ivy_leaves]
    0 purged from previous
  194 kept from previous
 2468 new loaded
all images loaded in   8.9 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHazeWithAlphaDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithMask ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
282760k referenced
 3339k purged
----------------------------------------
Loading EFX effect for location 'loc_an_area_of_calm' (#1)
Loading EFX effect for location 'loc_citywatch_tower' (#2)
Loading EFX effect for location 'loc_citywatch_tower_top' (#3)
Loading EFX effect for location 'loc_factory_elevator' (#4)
Loading EFX effect for location 'loc_factory_main_floor' (#5)
Loading EFX effect for location 'loc_factory_top' (#6)
Loading EFX effect for location 'loc_factory_vents' (#7)
Loading EFX effect for location 'loc_lady_volta_noble_home' (#8)
Loading EFX effect for location 'loc_manor_attic' (#9)
Loading EFX effect for location 'loc_secret_archive_room' (#10)
Loading EFX effect for location 'loc_silent_dagger_backarea' (#11)
Loading EFX effect for location 'loc_starting_area_docks' (#12)
Loading EFX effect for location 'loc_starting_area_stairs' (#13)
Loading EFX effect for location 'loc_silent_dagger' (#14)
Loading EFX effect for location 'loc_starting_area_stairs' (#15)
Loading EFX effect for location 'loc_street_city_open_area' (#16)
Loading EFX effect for location 'loc_starting_area_streets' (#17)
Loading EFX effect for location 'loc_volta_vent_1' (#18)
Loading EFX effect for location 'loc_volta_vent_2' (#19)
Loading EFX effect for location 'loc_volta_vent_3' (#20)
sound: found efxs/noble_affairs.efx
-----------------------------------
 17133 msec to load noble_affairs
Interaction table generated: size = 0/512
Initial counts:  4201 entities  14 lightDefs  120 entityDefs
------------- Warnings ---------------
during noble_affairs...
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Couldn't load image: bed_main
WARNING:Couldn't load image: black
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/icons_volta_vinearrow
WARNING:Couldn't load image: layer3s
WARNING:Couldn't load image: lights/oil_lamp_desk4
WARNING:Couldn't load image: lights/oil_lamp_desk6
WARNING:Couldn't load image: lights/oil_lamp_hanging2
WARNING:Couldn't load image: models/darkmod/lights/custom
WARNING:Couldn't load image: models/darkmod/props/textures/
WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local
WARNING:Couldn't load image: textures/bentraxx/new/floor03_local
WARNING:Couldn't load image: textures/bentraxx/new/ndoor33_local
WARNING:Couldn't load image: textures/bentraxx/new/rwall01_local
WARNING:Couldn't load image: textures/custom_rugs/rug17_local
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s
WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s
WARNING:Couldn't load image: textures/darkmod/volta/light_glow01
WARNING:Couldn't load image: textures/darkmod/volta/temple_key
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves_local
WARNING:Couldn't load image: textures/darkmod/volta/volta_ivy_leaves_s
WARNING:Couldn't load image: textures/darkmod/volta/volta_spec_generic_s
WARNING:Couldn't load image: textures/darkmod/volta_warehouse/red_brick01_wet_s
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
WARNING:Couldn't load image: textures/darkmod/wood/boards/ship_hull_white
WARNING:Couldn't load image: textures/utility_grate_001
WARNING:Couldn't load image: textures/xorak/redbk58cs_local
WARNING:Couldn't load model: 'models/darkmod/weapons/ivy_piece.ASE' (nor the fallback to LWO)
WARNING:Couldn't load sound 'movement_climb_slide.wav' using default
WARNING:Couldn't load sound 'music_doctors_office.wav' using default
WARNING:Couldn't load sound 'music_edgar_basement.wav' using default
WARNING:Couldn't load sound 'music_edgar_home.wav' using default
WARNING:Couldn't load sound 'music_gavin.wav' using default
WARNING:Couldn't load sound 'music_golden_quill.wav' using default
WARNING:Couldn't load sound 'music_rogue_thief_apartment.wav' using default
WARNING:Couldn't load sound 'music_slumber_workers_apartment.wav' using default
WARNING:Couldn't load sound 'sfx_cricket_rain.wav' using default
WARNING:Couldn't load sound 'sfx_lightning_indoors.wav' using default
WARNING:Couldn't load sound 'sfx_lightning_outdoors.wav' using default
WARNING:Couldn't load sound 'sfx_oilerburner_working.wav' using default
WARNING:Couldn't load sound 'sfx_rain_home.wav' using default
WARNING:Couldn't load sound 'sfx_rain_metal_pipe.wav' using default
WARNING:Couldn't load sound 'sfx_rope_breaking.wav' using default
WARNING:Couldn't load sound 'sfx_sewer_ambient_water.wav' using default
WARNING:Couldn't load sound 'sfx_sibernethy_ambient13.wav' using default
WARNING:Couldn't load sound 'sfx_sibernethy_ambient25.wav' using default
WARNING:Couldn't load sound 'sfx_sibernethy_ambient3.wav' using default
WARNING:Couldn't load sound 'sfx_sibernethy_ambient_sound41.wav' using default
WARNING:Couldn't load sound 'sound/music/evelyns_room.ogg' using default
WARNING:Couldn't load sound 'sound/music/house1.ogg' using default
WARNING:Couldn't load sound 'sound/music/matthias_room.ogg' using default
WARNING:Couldn't load sound 'sound/music/northdale_streets_amb.ogg' using default
WARNING:Couldn't load sound 'sound/music/second_city_streets.ogg' using default
WARNING:Couldn't load sound 'sound/sfx/tools/melee/sword_hit_platemail02.ogg' using default
WARNING:Couldn't load sound 'tdm_footstep_foliage_run.wav' using default
WARNING:Couldn't load sound 'thug_door.wav' using default
WARNING:Invalid character in pin pattern - on entity atdm_mover_door_13, using default: 2
WARNING:Invalid character in pin pattern - on entity atdm_mover_door_32, using default: 2
WARNING:sound shader 'volta_fire_arrow_impact' has shakes and uses OGG file 'sound/sfx/weapons/arrows/volta_fire_arrow_impact_01.ogg'
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:69
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:86
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:65
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:83
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'bottomScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:108
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'topScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:103
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'bottomScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:124
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'topScroll::matcolor' at \ fms\nobleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter.gui:121
71 warnings
Interaction table generated: size = 0/512
Initial counts:  4201 entities  14 lightDefs  120 entityDefs
Switching to EFX 'loc_starting_area_docks' (#12)
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.07 0.09 0.1

Changed location from '' to 'loc_starting_area_docks'.
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\n obleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:65
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\n obleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:69
WARNING:unknown destination 'topScroll::matcolor' of set command at \fms\n obleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:83
WARNING:unknown destination 'bottomScroll::matcolor' of set command at \fms\n obleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:86
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'topScroll::matcolor' at \fms\no bleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:103
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'bottomScroll::matcolor' at \fms\no bleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:108
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'topScroll::matcolor' at \fms\no bleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:121
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'bottomScroll::matcolor' at \fms\no bleaffairs\nobleaffairs.pk4/guis/readables/scrolls/custom_letter_world.gui:124
Intro cinematic scene
Hiding the keg tap inside the manor
hiding the fences loot
Intro cinematic scene
Hiding the keg tap inside the manor
hiding the fences loot
Secret, counts as 1: atdm_moveable_loot_exotic_crown01_1
Secret, counts as 1: atdm_moveable_loot_statue_1
Secret, counts as 1: atdm_moveable_loot_religious_symbol_small_1
Secret, counts as 1: atdm_loot_diamond_round_1
Secret, counts as 1: atdm_moveable_loot_purse_5
Secret, counts as 1: atdm_moveable_loot_chalice_2
Secret, counts as 1: func_static_1904
Secret, counts as 1: atdm_moveable_loot_spyglass_fancy_1
Secret, counts as 1: atdm_moveable_loot_trophy_1
Secret, counts as 1: atdm_moveable_loot_skull_gold_2
No atdm:secret_messages entity found.
godmode ON
The ambient 'snd_silence' (silence) for location 'loc_starting_area_docks' is now playing.
Linking GLSL program environment ...
Wrote screenshots/nobleaffairs (2022-08-03 10-21-36) (-3167.51 -718.89 -318.18).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 39 LOD entries with 0 users using 624 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/nobleaffairs (2022-08-03 10-21-43) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

