Current search path:
  [M] G:\TheDarkMod\darkmod/fms/rightful
  [M] G:\TheDarkMod\darkmod\fms\rightful\rightful_l10n.pk4 (13 files - 0x1eb31f8e)
  [M] G:\TheDarkMod\darkmod\fms\rightful\rightful.pk4 (58 files - 0xa2a22cc2)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/custom.mtr, line 9: material 'guis/assets/purchase_menu/map_of' previously defined at materials/bankmap.mtr:1
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 73 strings read from strings/fm/english.lang
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:35:36 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 73 strings read from strings/fm/english.lang
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 172000 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1089488 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: rightful
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 113: wrong number of arguments for script command set: 5 instead of [2..2], maybe missing semicolon?
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 209: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:set value 'set' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:set value 'BriefingAnimation::visible' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:114
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:138
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:139
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 113: wrong number of arguments for script command set: 5 instead of [2..2], maybe missing semicolon?
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 209: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:set value 'set' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:set value 'BriefingAnimation::visible' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:114
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:138
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:139
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: rightful
----------- Game Map Init ------------
collision data:
   352 models
 45146 vertices (1058 KB)
 78542 edges (2761 KB)
 31339 polygons (2301 KB)
  5505 brushes (780 KB)
 16458 nodes (771 KB)
 53751 polygon refs (839 KB)
 17182 brush refs (268 KB)
 29964 internal edges
   801 sharp edges
     0 contained polygons removed
     0 polygons merged
  8780 KB total memory used
135 msec to load collision data.
map bounds are (5880.0, 7872.0, 2456.0)
   15 KB passage memory used to build PVS
    2 msec to calculate PVS
   79 areas
  208 portals
    9 areas visible on average
  948 bytes PVS data
[Load AAS]
loading maps/rightful.aas48
done.
[Load AAS]
loading maps/rightful.aas96
done.
[Load AAS]
loading maps/rightful.aas32
done.
[Load AAS]
loading maps/rightful.aas100
done.
[Load AAS]
missing maps/rightful.aas_rat
[Load AAS]
missing maps/rightful.aas_elemental
ConversationManager: Found 0 valid conversations.
Spawning entities
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
WARNING:Image name "-" is too short
WARNING:aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_1'.
WARNING:aas48_flood doesn't include a spawnfunc or spawnclass on 'aas48_flood_1'.
WARNING:aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_3'.
WARNING:Invalid character in pin pattern - on entity atdm_mover_door_16, using default: 2
... 3364 entities spawned, 0 inhibited in   4.6 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Applied 0 objective conditions.
[aas48]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas96]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas100]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  1093 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: light_torchflame_moving_1]
  [decl: light_torchflame_moving in def/tdm_lights.def]
  [model: torchflame_movable.prt]
  [decl: torchflame_movable in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: -
  [map entity: Mysterious Orb]
  [decl: atdm:static_custom_item in def/func.def]
  [decl: - in <implicit file>]
  [image: -]
WARNING:Couldn't load image: layer3s
  [map entity: atdm_ai_guard_generic_01_2]
  [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def]
  [decl: head03_baseguard in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh]
  [decl: layer3s in <implicit file>]
  [image: layer3s]
    0 purged from previous
  211 kept from previous
 1593 new loaded
all images loaded in   2.5 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithMaskAndBlur ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
283751k referenced
 2805k purged
----------------------------------------
sound: missing efxs/rightful.efx
-----------------------------------
  8080 msec to load rightful
Interaction table generated: size = 0/512
Initial counts:  3567 entities  6 lightDefs  81 entityDefs
------------- Warnings ---------------
during rightful...
WARNING:aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_1'.
WARNING:aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_3'.
WARNING:aas48_flood doesn't include a spawnfunc or spawnclass on 'aas48_flood_1'.
WARNING:Couldn't load image: -
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: layer3s
WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
WARNING:Image name "-" is too short
WARNING:Invalid character in pin pattern - on entity atdm_mover_door_16, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
10 warnings
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_sign_small01_1': num_pages not defined on readable atdm_readable_immobile_sign_small01_1
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_immobile_scroll01_2': Unable to load GUI file: guis/readables/scrolls/scroll_calig_mac_humaine_world_world.gui
WARNING:script\tdm_readables.script(198): Thread 'atdm_readable_immobile_paper01_5': num_pages not defined on readable atdm_readable_immobile_paper01_5
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.04 0.04 0.04

Changed location from '' to 'Hafen'.
Interaction table generated: size = 0/512
Initial counts:  3567 entities  230 lightDefs  3254 entityDefs
godmode ON
Linking GLSL program environment ...
The ambient 'snd_Hafen' (water_ocean02_loop) for location 'Hafen' is now playing.
Wrote screenshots/rightful (2022-08-03 10-35-52) (284 60 4.25).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 32 LOD entries with 0 users using 512 bytes.
--------- Game Map Shutdown done -----
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 113: wrong number of arguments for script command set: 5 instead of [2..2], maybe missing semicolon?
WARNING:file \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui, line 209: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:set value 'set' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:set value 'BriefingAnimation::visible' is not compatible with type bool at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:114
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:138
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\rightful\rightful.pk4/guis/mainmenu_briefing.gui:139
Wrote screenshots/rightful (2022-08-03 10-35-59) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

