Current search path:
  [M] G:\TheDarkMod\darkmod/fms/written
  [M] G:\TheDarkMod\darkmod\fms\written\written.pk4 (1335 files - 0x368997a6)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/bkd_blend_texture.mtr, line 8: material 'textures/common/blend' previously defined at materials/bkd_blend.mtr:1
WARNING:file materials/bkd_lights.mtr, line 48: material 'lights/round_grill' previously defined at materials/bkd_lights.mtr:22
WARNING:file materials/bkd_signs.mtr, line 261: material 'models/darkmod/misc/signs/blacksmith' previously defined at materials/bkd_signs.mtr:209
WARNING:file materials/bkd_windows.mtr, line 96: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/bkd_windows.mtr, line 112: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/volta_fx.mtr, line 306: material 'textures/darkmod/volta/volta_watersplash_large' previously defined at materials/kingsal.mtr:1
WARNING:file materials/welli_spbook.mtr, line 22: material 'book_sp2welli' previously defined at materials/welli_props.mtr:1
WARNING:file materials/welli_spbook.mtr, line 45: material 'book_sp3welli' previously defined at materials/welli_props.mtr:23
WARNING:file materials/welli_spbook.mtr, line 68: material 'book_sp4welli' previously defined at materials/welli_props.mtr:46
WARNING:file materials/welli_spbook.mtr, line 92: material 'book_sp5welli' previously defined at materials/welli_sp5.mtr:1
WARNING:file materials/wood.mtr, line 120: material 'textures/darkmod/wood/boards/pier_platform_snow' previously defined at materials/tdm_pier_platform_snow.mtr:1
WARNING:file materials/xray_glasses.mtr, line 8: INTERNAL ERROR! material 'xray_glasses_backdrop' previously defined at materials/tdm_sfx.mtr:430
WARNING:file materials/xray_glasses.mtr, line 28: INTERNAL ERROR! material 'xray_glasses_overlay_mixed' previously defined at materials/tdm_sfx.mtr:439
WARNING:file materials/xray_glasses.mtr, line 54: INTERNAL ERROR! material 'xray_glasses_overlay_mixed_warped' previously defined at materials/tdm_sfx.mtr:459
WARNING:file materials/xray_glasses.mtr, line 73: INTERNAL ERROR! material 'xray_glasses_overlay_replacing' previously defined at materials/tdm_sfx.mtr:485
WARNING:file materials/xray_glasses.mtr, line 98: INTERNAL ERROR! material 'xray_glasses_overlay_replacing_warped' previously defined at materials/tdm_sfx.mtr:504
WARNING:file materials/xray_glasses.mtr, line 123: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive' previously defined at materials/tdm_sfx.mtr:529
WARNING:file materials/xray_glasses.mtr, line 148: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive_warped' previously defined at materials/tdm_sfx.mtr:554
WARNING:file skins/bkd_models_architecture_modules.skin, line 1026: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/amd_architecture_modules.skin:19
WARNING:file skins/bkd_snow_architecture.skin, line 16: skin 'roof_snow' previously defined at skins/bkd_snow_architecture.skin:1
WARNING:file skins/bkd_snow_architecture.skin, line 109: skin 'roof_snow_selflit' previously defined at skins/bkd_snow_architecture.skin:89
WARNING:file skins/welli_furniture.skin, line 10: INTERNAL ERROR! skin 'desk_old' previously defined at skins/tdm_furniture.skin:528
WARNING:file skins/welli_spbooks.skin, line 6: skin 'book_sp2welli' previously defined at skins/welli_props.skin:1
WARNING:file skins/welli_spbooks.skin, line 13: skin 'book_sp3welli' previously defined at skins/welli_props.skin:6
WARNING:file skins/welli_spbooks.skin, line 20: skin 'book_sp4welli' previously defined at skins/welli_props.skin:13
WARNING:file skins/welli_spbooks.skin, line 27: skin 'book_sp5welli' previously defined at skins/welli_sp5.skin:1
WARNING:file sound/bkd_water.sndshd, line 7: sound 'water_medium_running' previously defined at sound/bkd_enviromental.sndshd:19
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:49:18 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 69, 8056 bytes
  Statements: 23551, 942040 bytes
   Functions: 1373, 180664 bytes
   Variables: 107796 bytes
    Mem used: 2192540 bytes
 Static data: 408 bytes
   Allocated: 1180984 bytes
 Thread size: 7928 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: written
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: written
WARNING:Couldn't load image: textures/_prt_gen/cstm___area296__8_0
  [model: _area296]
  [image: textures/_prt_gen/cstm___area296__8_0]
WARNING:Couldn't load image: textures/_prt_gen/cstm___area296__8_1
  [model: _area296]
  [image: textures/_prt_gen/cstm___area296__8_1]
WARNING:Couldn't load image: textures/_prt_gen/cstm___area312__9_0
  [model: _area312]
  [image: textures/_prt_gen/cstm___area312__9_0]
WARNING:Couldn't load image: textures/_prt_gen/cstm___area312__9_1
  [model: _area312]
  [image: textures/_prt_gen/cstm___area312__9_1]
WARNING:Couldn't load image: textures/_prt_gen/cstm___area346__11_0
  [model: _area346]
  [image: textures/_prt_gen/cstm___area346__11_0]
WARNING:Couldn't load image: textures/_prt_gen/cstm___area346__11_1
  [model: _area346]
  [image: textures/_prt_gen/cstm___area346__11_1]
----------- Game Map Init ------------
collision data:
  1963 models
394563 vertices (9247 KB)
744162 edges (26161 KB)
344471 polygons (25108 KB)
 24706 brushes (3613 KB)
 79391 nodes (3721 KB)
498975 polygon refs (7796 KB)
 75612 brush refs (1181 KB)
237395 internal edges
 15473 sharp edges
     0 contained polygons removed
     0 polygons merged
 76830 KB total memory used
1376 msec to load collision data.
map bounds are (8608.0, 4907.0, 4192.0)
  219 KB passage memory used to build PVS
   20 msec to calculate PVS
  356 areas
  912 portals
   20 areas visible on average
   16 KB PVS data
[Load AAS]
missing maps/written.aas48
[Load AAS]
missing maps/written.aas96
[Load AAS]
loading maps/written.aas32
done.
[Load AAS]
missing maps/written.aas100
[Load AAS]
loading maps/written.aas_rat
done.
[Load AAS]
missing maps/written.aas_elemental
ConversationManager: Found 0 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 70, 8152 bytes
  Statements: 23602, 944080 bytes
   Functions: 1374, 180768 bytes
   Variables: 108188 bytes
    Mem used: 2196188 bytes
 Static data: 408 bytes
   Allocated: 1182200 bytes
 Thread size: 7928 bytes

WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
WARNING:Couldn't load sound 'door_close.wav' using default
  [map entity: apothacary_shop_door]
  [decl: door_close in <implicit file>]
  [sound: door_close.wav]
WARNING:ConvertLWOToModelSurfaces: model 'mode ls/darkmod/architecture/modules/Interior_set01/interior_set01_corner_hole.lwo' has 1/1352 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/bhm_chandelier_03_norose.lwo' has 12/3491 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/bhm_chandelier_ceiling_rose.lwo' has 12/1028 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/props/ash_and_coals.lwo' has 3/3689 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/architecture/library_ceiling_hole.lwo' has 13/510 nontriangular polygons. Make sure you triplet it down
WARNING:Image name "-" is too short
rubbing: Fixing inv_category from keys to #str_02392.
charcoal: Fixing inv_category from keys to #str_02392.
WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default
  [map entity: Daniel]
  [decl: atdm:ai_vocal_set_moor_unarmed_01 in def/tdm_ai_vocal_sets02.def]
  [decl: tdm_ai_moor_searching_civilian in sound/tdm_ai_moor1.sndshd]
  [sound: sound/voices/moor/state4_civ01.ogg]
WARNING:idFileSystem::OSPathToRelativePath failed on BITMAP
WARNING:Couldn't load sound 'gasbomb_flight.wav' using default
  [map entity: gas_arrow_1]
  [decl: atdm:func_shooter in def/tdm_func.def]
  [decl: atdm:projectile_firearrow in def/tdm_weapon_firearrow.def]
  [decl: gasbomb_flight in <implicit file>]
  [sound: gasbomb_flight.wav]
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:83
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:87
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:97
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:100
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:117
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:122
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:133
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:136
WARNING:Couldn't load sound 'silience.wav' using default
  [map entity: tablet_revenant_2]
  [decl: silience in <implicit file>]
  [sound: silience.wav]
WARNING:file def/tdm_ai_undead_smoke_monster.def, line 24: 'def_attach1' already defined
WARNING:idTrigger_Timer 'trigger_timer_1' at (-4076 -477 262) has random >= wait
... 9707 entities spawned, 32 inhibited in  11.1 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 4 multistatemover positions to AAS areas and ignored 0.
[aas_rat]: Assigned 4 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  3889 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/darkmod/stone/flat/rough_marble_red01_s
  [model: func_static_6099]
  [decl: textures/darkmod/stone/flat/rough_marble_dark02 in materials/bkd_stone.mtr]
  [image: textures/darkmod/stone/flat/rough_marble_red01_s]
WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s
  [model: func_static_7259]
  [decl: textures/darkmod/stone/sculpted/panels/panel_hourglass_winged in materials/tdm_melan_sculpted5.mtr]
  [image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s]
WARNING:Couldn't load image: textures/darkmod/stone/flat/stone_floor_s
  [model: func_static_6079]
  [decl: textures/darkmod/stone/flat/stone_floor in materials/bkd_stone.mtr]
  [image: textures/darkmod/stone/flat/stone_floor_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
  [model: func_static_2807]
  [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
  [model: func_static_2807]
  [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: light_cageflame_small_1]
  [model: torchflame_new01_small_with_glare.prt]
  [decl: torchflame_new01_small_with_glare in particles/tdm_fire_with_glare.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: models/darkmod/wood/boards/wood_brown_dull01
  [map entity: func_static_17]
  [decl: timber01_red_brick_dull_litwindows in skins/bkd_models_architecture_modules.skin]
  [decl: models/darkmod/wood/boards/wood_brown_dull01 in <implicit file>]
  [image: models/darkmod/wood/boards/wood_brown_dull01]
WARNING:Couldn't load image: window_side_2
  [map entity: func_static_509]
  [decl: atdm:ext_timber01_window02_shuttered in def/tdm_lod_architecture.def]
  [model: models/darkmod/ar chitecture/modules/exteriors/ext_timber01/ext_timber01_window02_shuttered.lwo]
  [decl: window_side_2 in <implicit file>]
  [image: window_side_2]
WARNING:Couldn't load image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit
  [map entity: func_static_408]
  [decl: timber01_blocks_mixedsize01_litwindows in skins/amd_architecture_modules.skin]
  [decl: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit in <implicit file>]
  [image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit]
WARNING:Couldn't load image: textures/darkmod/window/smallpanels_industrial_mesh_grey_s
  [map entity: func_static_2358]
  [decl: modules/industrial01_grey_moonlit in skins/amd_architecture_modules.skin]
  [decl: textures/darkmod/window/smallpanels_industrial_mesh_grey_moonlit in materials/bkd_windows.mtr]
  [image: textures/darkmod/window/smallpanels_industrial_mesh_grey_s]
WARNING:Couldn't load image: bed_main
  [map entity: func_static_2494]
  [model: models/darkmod/furniture/beds/builder_bed02_ornate.lwo]
  [decl: bed_main in <implicit file>]
  [image: bed_main]
WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_s
  [map entity: func_static_2504]
  [model: models/darkmod/furniture/seating/leather_ottoman_001.lwo]
  [decl: leather_ottoman_001 in materials/epi_shader.mtr]
  [image: models/darkmod/props/textures/leather_ottoman_001_s]
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/mask_gold_icon
  [map entity: crystal_key_red]
  [decl: atdm:moveable_crystal_key_red in def/crystal_keys.def]
  [decl: guis/assets/hud/inventory_icons/mask_gold_icon in <implicit file>]
  [image: guis/assets/hud/inventory_icons/mask_gold_icon]
WARNING:Couldn't load image: textures/darkmod/stone/flat/smooth/tiling_1d/marble_trim01_brow
  [map entity: func_static_4308]
  [model: models/darkmod/architecture/library_ceiling_hole.lwo]
  [decl: textures/darkmod/stone/flat/smooth/tiling_1d/marble_trim01_brow in <implicit file>]
  [image: textures/darkmod/stone/flat/smooth/tiling_1d/marble_trim01_brow]
WARNING:Couldn't load image: textures/darkmod/volta/falloff_gradient01
  [map entity: light_224]
  [decl: lights/volta_ambient_round_below in materials/volta_lights.mtr]
  [image: textures/darkmod/volta/falloff_gradient01]
WARNING:Couldn't load image: -
  [map entity: rubbing]
  [decl: atdm:static_custom_item in def/func.def]
  [decl: - in <implicit file>]
  [image: -]
WARNING:Couldn't load image: lights/round_spokes01_volumetric
  [map entity: light_285]
  [decl: lights/round_spokes01_volumetric in <implicit file>]
  [image: lights/round_spokes01_volumetric]
WARNING:Couldn't load image: lights/smallpanels_industrial_mesh_roundtop_volumetric
  [map entity: light_372]
  [decl: lights/smallpanels_industrial_mesh_roundtop_volumetric in <implicit file>]
  [image: lights/smallpanels_industrial_mesh_roundtop_volumetric]
WARNING:Couldn't load image: textures/darkmod/volta/vp_ripple
  [map entity: gas_arrow_1]
  [decl: atdm:func_shooter in def/tdm_func.def]
  [decl: atdm:projectile_firearrow in def/tdm_weapon_firearrow.def]
  [decl: atdm:result_arrow_firearrow in def/tdm_weapon_firearrow.def]
  [model: volta_firearrow_explosion.prt]
  [decl: volta_firearrow_explosion in particles/volta_fire_arrow_explosion.prt]
  [decl: textures/sfx/volta_explosion_ripple in materials/volta_fx.mtr]
  [image: textures/darkmod/volta/vp_ripple]
WARNING:Couldn't load image: models/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim_n
  [map entity: func_static_1932]
  [model: models/darkmod/architecture/building_facade_14.lwo]
  [decl: models/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim_n in <implicit file>]
  [image: models/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim_n]
WARNING:Couldn't load image: layer3s
  [map entity: David]
  [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def]
  [decl: head03_baseguard in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh]
  [decl: layer3s in <implicit file>]
  [image: layer3s]
    0 purged from previous
  194 kept from previous
 3118 new loaded
all images loaded in   9.3 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program heatHazeWithAlphaDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithMaskAndBlur ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
294459k referenced
 2773k purged
----------------------------------------
Loading EFX effect for location 'info_location_memorial' (#1)
Loading EFX effect for location 'info_location_streets' (#2)
Loading EFX effect for location 'info_location_streets2' (#3)
Loading EFX effect for location 'info_location_rows' (#4)
Loading EFX effect for location 'info_location_sidealley' (#5)
Loading EFX effect for location 'info_location_court2' (#6)
Loading EFX effect for location 'info_location_algarden' (#7)
Loading EFX effect for location 'info_location_library' (#8)
Loading EFX effect for location 'info_location_library2' (#9)
Loading EFX effect for location 'info_location_library3' (#10)
Loading EFX effect for location 'info_location_apartment' (#11)
Loading EFX effect for location 'info_location_tavern' (#12)
Loading EFX effect for location 'info_location_basement' (#13)
Loading EFX effect for location 'info_location_tavern_basement' (#14)
Loading EFX effect for location 'info_location_magetower' (#15)
Loading EFX effect for location 'info_location_basement' (#16)
Loading EFX effect for location 'info_location_gatehouse2' (#17)
Loading EFX effect for location 'info_location_guardtower' (#18)
Loading EFX effect for location 'info_location_mausoleum' (#19)
Loading EFX effect for location 'info_location_mausoleum1' (#20)
Loading EFX effect for location 'info_location_secret_passage_1' (#21)
Loading EFX effect for location 'info_location_noble_vent' (#22)
Loading EFX effect for location 'info_location_sewer_machine_room' (#23)
Loading EFX effect for location 'info_location_sewer_north' (#24)
Loading EFX effect for location 'info_location_sewer_south' (#25)
Loading EFX effect for location 'info_location_cave' (#26)
sound: found efxs/written.efx
-----------------------------------
 27145 msec to load written
Interaction table generated: size = 0/512
Initial counts:  9911 entities  32 lightDefs  547 entityDefs
------------- Warnings ---------------
during written...
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/architecture/library_ceiling_hole.lwo' has 13/510 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'mode ls/darkmod/architecture/modules/Interior_set01/interior_set01_corner_hole.lwo' has 1/1352 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/bhm_chandelier_03_norose.lwo' has 12/3491 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/lights/non-extinguishable/bhm_chandelier_ceiling_rose.lwo' has 12/1028 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/props/ash_and_coals.lwo' has 3/3689 nontriangular polygons. Make sure you triplet it down
WARNING:Couldn't load image: -
WARNING:Couldn't load image: bed_main
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/mask_gold_icon
WARNING:Couldn't load image: layer3s
WARNING:Couldn't load image: lights/round_spokes01_volumetric
WARNING:Couldn't load image: lights/smallpanels_industrial_mesh_roundtop_volumetric
WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_s
WARNING:Couldn't load image: models/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim_n
WARNING:Couldn't load image: models/darkmod/wood/boards/wood_brown_dull01
WARNING:Couldn't load image: textures/_prt_gen/cstm___area296__8_0
WARNING:Couldn't load image: textures/_prt_gen/cstm___area296__8_1
WARNING:Couldn't load image: textures/_prt_gen/cstm___area312__9_0
WARNING:Couldn't load image: textures/_prt_gen/cstm___area312__9_1
WARNING:Couldn't load image: textures/_prt_gen/cstm___area346__11_0
WARNING:Couldn't load image: textures/_prt_gen/cstm___area346__11_1
WARNING:Couldn't load image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit
WARNING:Couldn't load image: textures/darkmod/stone/flat/rough_marble_red01_s
WARNING:Couldn't load image: textures/darkmod/stone/flat/smooth/tiling_1d/marble_trim01_brow
WARNING:Couldn't load image: textures/darkmod/stone/flat/stone_floor_s
WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s
WARNING:Couldn't load image: textures/darkmod/volta/falloff_gradient01
WARNING:Couldn't load image: textures/darkmod/volta/vp_ripple
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
WARNING:Couldn't load image: textures/darkmod/window/smallpanels_industrial_mesh_grey_s
WARNING:Couldn't load image: window_side_2
WARNING:Couldn't load sound 'door_close.wav' using default
WARNING:Couldn't load sound 'gasbomb_flight.wav' using default
WARNING:Couldn't load sound 'silience.wav' using default
WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default
WARNING:file def/tdm_ai_undead_smoke_monster.def, line 24: 'def_attach1' already defined
WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined
WARNING:idFileSystem::OSPathToRelativePath failed on BITMAP
WARNING:idTrigger_Timer 'trigger_timer_1' at (-4076 -477 262) has random >= wait
WARNING:Image name "-" is too short
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:83
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:97
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:100
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:87
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:117
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:122
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:133
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:136
49 warnings
Interaction table generated: size = 0/512
Initial counts:  9911 entities  32 lightDefs  547 entityDefs
Switching to EFX 'info_location_streets2' (#3)
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.04 0.04 0.04

Changed location from '' to 'info_location_streets2'.
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:83
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:87
WARNING:unknown destination 'leftPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:97
WARNING:unknown destination 'rightPageCurl::matcolor' of set command at \guis\readables\sheets\newspaper_bridgeport02.gui:100
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:117
WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:122
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:133
WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at \guis\readables\sheets\newspaper_bridgeport02.gui:136
godmode ON
Trying to load image textures/darkmod/decals/snow/boot_print from frontend, deferring...
The ambient 'snd_streets' (city_tranquil_01) for location 'info_location_streets2' is now playing.
Resizing dynamic VertexCache: index 4096 kb -> 4096 kb, vertex 4096 kb -> 8192 kb
Wrote screenshots/written (2022-08-03 10-49-54) (1414 -1660 216.25).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 332 LOD entries with 0 users using 5312 bytes.
--------- Game Map Shutdown done -----
Wrote screenshots/written (2022-08-03 10-50-01) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

