TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/written
  [M] G:\TheDarkMod\darkmod\fms\written\written.pk4 (1335 files - 0x368997a6)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/bkd_blend_texture.mtr, line 8: material 'textures/common/blend' previously defined at materials/bkd_blend.mtr:1
WARNING:file materials/bkd_lights.mtr, line 48: material 'lights/round_grill' previously defined at materials/bkd_lights.mtr:22
WARNING:file materials/bkd_signs.mtr, line 261: material 'models/darkmod/misc/signs/blacksmith' previously defined at materials/bkd_signs.mtr:209
WARNING:file materials/bkd_windows.mtr, line 96: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/bkd_windows.mtr, line 112: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/volta_fx.mtr, line 306: material 'textures/darkmod/volta/volta_watersplash_large' previously defined at materials/kingsal.mtr:1
WARNING:file materials/welli_spbook.mtr, line 22: material 'book_sp2welli' previously defined at materials/welli_props.mtr:1
WARNING:file materials/welli_spbook.mtr, line 45: material 'book_sp3welli' previously defined at materials/welli_props.mtr:23
WARNING:file materials/welli_spbook.mtr, line 68: material 'book_sp4welli' previously defined at materials/welli_props.mtr:46
WARNING:file materials/welli_spbook.mtr, line 92: material 'book_sp5welli' previously defined at materials/welli_sp5.mtr:1
WARNING:file materials/wood.mtr, line 120: material 'textures/darkmod/wood/boards/pier_platform_snow' previously defined at materials/tdm_pier_platform_snow.mtr:1
WARNING:file materials/xray_glasses.mtr, line 8: INTERNAL ERROR! material 'xray_glasses_backdrop' previously defined at materials/tdm_sfx.mtr:430
WARNING:file materials/xray_glasses.mtr, line 28: INTERNAL ERROR! material 'xray_glasses_overlay_mixed' previously defined at materials/tdm_sfx.mtr:439
WARNING:file materials/xray_glasses.mtr, line 54: INTERNAL ERROR! material 'xray_glasses_overlay_mixed_warped' previously defined at materials/tdm_sfx.mtr:459
WARNING:file materials/xray_glasses.mtr, line 73: INTERNAL ERROR! material 'xray_glasses_overlay_replacing' previously defined at materials/tdm_sfx.mtr:485
WARNING:file materials/xray_glasses.mtr, line 98: INTERNAL ERROR! material 'xray_glasses_overlay_replacing_warped' previously defined at materials/tdm_sfx.mtr:504
WARNING:file materials/xray_glasses.mtr, line 123: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive' previously defined at materials/tdm_sfx.mtr:529
WARNING:file materials/xray_glasses.mtr, line 148: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive_warped' previously defined at materials/tdm_sfx.mtr:554
WARNING:file skins/bkd_models_architecture_modules.skin, line 1026: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/amd_architecture_modules.skin:19
WARNING:file skins/bkd_snow_architecture.skin, line 16: skin 'roof_snow' previously defined at skins/bkd_snow_architecture.skin:1
WARNING:file skins/bkd_snow_architecture.skin, line 109: skin 'roof_snow_selflit' previously defined at skins/bkd_snow_architecture.skin:89
WARNING:file skins/welli_furniture.skin, line 10: INTERNAL ERROR! skin 'desk_old' previously defined at skins/tdm_furniture.skin:528
WARNING:file skins/welli_spbooks.skin, line 6: skin 'book_sp2welli' previously defined at skins/welli_props.skin:1
WARNING:file skins/welli_spbooks.skin, line 13: skin 'book_sp3welli' previously defined at skins/welli_props.skin:6
WARNING:file skins/welli_spbooks.skin, line 20: skin 'book_sp4welli' previously defined at skins/welli_props.skin:13
WARNING:file skins/welli_spbooks.skin, line 27: skin 'book_sp5welli' previously defined at skins/welli_sp5.skin:1
WARNING:file sound/bkd_water.sndshd, line 7: sound 'water_medium_running' previously defined at sound/bkd_enviromental.sndshd:19
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:50:03 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 69, 8056 bytes
  Statements: 23551, 942040 bytes
   Functions: 1373, 179320 bytes
   Variables: 107796 bytes
    Mem used: 2192540 bytes
 Static data: 408 bytes
   Allocated: 1179640 bytes
 Thread size: 7928 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: written
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:file materials/bkd_blend_texture.mtr, line 8: material 'textures/common/blend' previously defined at materials/bkd_blend.mtr:1
WARNING:file materials/bkd_lights.mtr, line 48: material 'lights/round_grill' previously defined at materials/bkd_lights.mtr:22
WARNING:file materials/bkd_signs.mtr, line 261: material 'models/darkmod/misc/signs/blacksmith' previously defined at materials/bkd_signs.mtr:209
WARNING:file materials/bkd_windows.mtr, line 112: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/bkd_windows.mtr, line 96: material 'textures/darkmod/window/frame_ornate_wallsection_selflit' previously defined at materials/bkd_windows.mtr:17
WARNING:file materials/volta_fx.mtr, line 306: material 'textures/darkmod/volta/volta_watersplash_large' previously defined at materials/kingsal.mtr:1
WARNING:file materials/welli_spbook.mtr, line 22: material 'book_sp2welli' previously defined at materials/welli_props.mtr:1
WARNING:file materials/welli_spbook.mtr, line 45: material 'book_sp3welli' previously defined at materials/welli_props.mtr:23
WARNING:file materials/welli_spbook.mtr, line 68: material 'book_sp4welli' previously defined at materials/welli_props.mtr:46
WARNING:file materials/welli_spbook.mtr, line 92: material 'book_sp5welli' previously defined at materials/welli_sp5.mtr:1
WARNING:file materials/wood.mtr, line 120: material 'textures/darkmod/wood/boards/pier_platform_snow' previously defined at materials/tdm_pier_platform_snow.mtr:1
WARNING:file materials/xray_glasses.mtr, line 123: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive' previously defined at materials/tdm_sfx.mtr:529
WARNING:file materials/xray_glasses.mtr, line 148: INTERNAL ERROR! material 'xray_glasses_overlay_exclusive_warped' previously defined at materials/tdm_sfx.mtr:554
WARNING:file materials/xray_glasses.mtr, line 28: INTERNAL ERROR! material 'xray_glasses_overlay_mixed' previously defined at materials/tdm_sfx.mtr:439
WARNING:file materials/xray_glasses.mtr, line 54: INTERNAL ERROR! material 'xray_glasses_overlay_mixed_warped' previously defined at materials/tdm_sfx.mtr:459
WARNING:file materials/xray_glasses.mtr, line 73: INTERNAL ERROR! material 'xray_glasses_overlay_replacing' previously defined at materials/tdm_sfx.mtr:485
WARNING:file materials/xray_glasses.mtr, line 8: INTERNAL ERROR! material 'xray_glasses_backdrop' previously defined at materials/tdm_sfx.mtr:430
WARNING:file materials/xray_glasses.mtr, line 98: INTERNAL ERROR! material 'xray_glasses_overlay_replacing_warped' previously defined at materials/tdm_sfx.mtr:504
WARNING:file skins/bkd_models_architecture_modules.skin, line 1026: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/amd_architecture_modules.skin:19
WARNING:file skins/bkd_snow_architecture.skin, line 109: skin 'roof_snow_selflit' previously defined at skins/bkd_snow_architecture.skin:89
WARNING:file skins/bkd_snow_architecture.skin, line 16: skin 'roof_snow' previously defined at skins/bkd_snow_architecture.skin:1
WARNING:file skins/welli_furniture.skin, line 10: INTERNAL ERROR! skin 'desk_old' previously defined at skins/tdm_furniture.skin:528
WARNING:file skins/welli_spbooks.skin, line 13: skin 'book_sp3welli' previously defined at skins/welli_props.skin:6
WARNING:file skins/welli_spbooks.skin, line 20: skin 'book_sp4welli' previously defined at skins/welli_props.skin:13
WARNING:file skins/welli_spbooks.skin, line 27: skin 'book_sp5welli' previously defined at skins/welli_sp5.skin:1
WARNING:file skins/welli_spbooks.skin, line 6: skin 'book_sp2welli' previously defined at skins/welli_props.skin:1
WARNING:file sound/bkd_water.sndshd, line 7: sound 'water_medium_running' previously defined at sound/bkd_enviromental.sndshd:19
27 warnings
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Automation received incoming connection from 127.0.0.1:37360
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/ws1_north
  [M] G:\TheDarkMod\darkmod\fms\ws1_north\ws1_north_l10n.pk4 (10 files - 0x9f066eda)
  [M] G:\TheDarkMod\darkmod\fms\ws1_north\ws1_north.pk4 (155 files - 0x46a9dff1)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
WARNING:file skins/tdm_steele_skins.skin, line 35: INTERNAL ERROR! skin 'furnace_small_round_iron' previously defined at skins/tdm_fireplace.skin:74
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 163 strings read from strings/fm/english.lang
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:50:05 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 163 strings read from strings/fm/english.lang
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 173408 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1090896 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: ws1_north
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui, line 248: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:203
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:204
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:229
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:230
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui, line 248: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:203
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:204
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:229
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:230
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: ws1_north
----------- Game Map Init ------------
collision data:
  1744 models
 91371 vertices (2141 KB)
164257 edges (5774 KB)
 71984 polygons (5272 KB)
  8884 brushes (1254 KB)
 22420 nodes (1050 KB)
105187 polygon refs (1643 KB)
 27946 brush refs (436 KB)
 49870 internal edges
  1257 sharp edges
     0 contained polygons removed
     0 polygons merged
 17573 KB total memory used
283 msec to load collision data.
map bounds are (5230.0, 2917.0, 3081.0)
   54 KB passage memory used to build PVS
    7 msec to calculate PVS
  239 areas
  544 portals
   12 areas visible on average
    7 KB PVS data
[Load AAS]
missing maps/ws1_north.aas48
[Load AAS]
missing maps/ws1_north.aas96
[Load AAS]
loading maps/ws1_north.aas32
done.
[Load AAS]
missing maps/ws1_north.aas100
[Load AAS]
loading maps/ws1_north.aas_rat
done.
[Load AAS]
missing maps/ws1_north.aas_elemental
ConversationManager: Found 1 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 50, 6040 bytes
  Statements: 22545, 901800 bytes
   Functions: 1364, 179484 bytes
   Variables: 100416 bytes
    Mem used: 2107320 bytes
 Static data: 408 bytes
   Allocated: 1143140 bytes
 Thread size: 7928 bytes

WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Image name "-" is too short
WARNING:Harckoff - Could not find def_vocal_set mute!
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
... 4841 entities spawned, 17 inhibited in   4.4 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 3.
[aas_rat]: Assigned 0 multistatemover positions to AAS areas and ignored 3.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  2607 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_bucketfire_1]
  [decl: atdm:bucketfire in def/tdm_lights_static.def]
  [decl: light_torchflame_small in def/tdm_lights.def]
  [model: torchflame_new01_small.prt]
  [decl: torchflame_new01_small in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: layer3s
  [map entity: Ratcher]
  [decl: atdm:ai_head_guard_chaincoif_eyepatch in def/tdm_ai_heads_springheel.def]
  [decl: head03_baseguard in def/tdm_ai_heads_springheel.def]
  [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh]
  [decl: layer3s in <implicit file>]
  [image: layer3s]
WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/noblewoman/noblebottom_local, heightmap( models/md5/chars/nobles/noblewoman/noblebottom3_h, 3))
  [map entity: Isabella]
  [decl: noblewoman/black_dress in skins/noblewidow.skin]
  [decl: models/md5/chars/nobles/noblewoman/noblebottom4 in materials/ws1_north.mtr]
  [image: addnormals( models/md5/chars/nobles/noblewoman/noblebottom_local, heightmap( models/md5/chars/nobles/noblewoman/noblebottom3_h, 3))]
WARNING:Couldn't load image: -
  [map entity: builderSkull]
  [decl: atdm:moveable_custom_item in def/tdm_moveable.def]
  [decl: - in <implicit file>]
  [image: -]
    0 purged from previous
  208 kept from previous
 1593 new loaded
all images loaded in   3.0 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHazeWithMaskAndBlur ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
253215k referenced
  820k purged
----------------------------------------
sound: missing efxs/ws1_north.efx
-----------------------------------
  8881 msec to load ws1_north
Interaction table generated: size = 0/512
Initial counts:  5213 entities  1 lightDefs  241 entityDefs
------------- Warnings ---------------
during ws1_north...
WARNING:Couldn't load gui: 'guis/map_of.gui'
WARNING:Couldn't load image: -
WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/noblewoman/noblebottom_local, heightmap( models/md5/chars/nobles/noblewoman/noblebottom3_h, 3))
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: layer3s
WARNING:Harckoff - Could not find def_vocal_set mute!
WARNING:Image name "-" is too short
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using default: 2
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
11 warnings
Interaction table generated: size = 0/512
Initial counts:  5213 entities  1 lightDefs  241 entityDefs
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.06 0.06 0.06

Changed location from '' to 'InfoLocMain'.
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_mobile_paper01_3': Unable to load GUI file: guis/readables/sheet_paper_torn_right_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_mobile_paper01_4': Unable to load GUI file: guis/readables/sheet_paper_torn_right_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_mobile_paper01_5': Unable to load GUI file: guis/readables/sheet_paper_torn_right_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_mobile_paper01_1': Unable to load GUI file: guis/readables/sheet_paper_torn_right_world.gui
WARNING:script\tdm_readables.script(334): Thread 'atdm_readable_mobile_paper01_6': Unable to load GUI file: guis/readables/sheet_paper_torn_right_crypt_world.gui
WARNING:script\tdm_readables.script(334): Thread 'ChurchHistory': Unable to load GUI file: guis/readables/book_history_print_stone_world.gui
WARNING:script\tdm_readables.script(334): Thread 'MagyckNote': Unable to load GUI file: guis/readables/sheet_paper_torn_right_world.gui
godmode ON
The ambient 'snd_abbey' (catacombs02_z) for location 'InfoLocMain' is now playing.
Wrote screenshots/ws1_north (2022-08-03 10-50-22) (-133.76 1483.75 -1107.75).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 20 LOD entries with 0 users using 320 bytes.
--------- Game Map Shutdown done -----
WARNING:file \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui, line 248: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:203
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:204
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:229
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\ws1_north\ws1_north.pk4/guis/mainmenu_briefing.gui:230
Wrote screenshots/ws1_north (2022-08-03 10-50-29) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

