TDM 2.11/64 #10061 (1435:10061M) win-x86_64 Aug  1 2022 22:52:52
3200 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FMA3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family Controller - 192.168.2.3/255.255.255.0
Found interface: {B379FB75-EC20-4DB8-8A3C-2E95DE9A1CEF} VMware Virtual Ethernet Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {32B493B7-769B-45AA-9228-A5CCBF4C33B4} VMware Virtual Ethernet Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Found interface: {0B02AD25-D266-4775-B44C-83D8A07CF0D7} Hyper-V Virtual Ethernet Adapter - 192.168.165.209/255.255.255.240
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
TDM using AVX2 for SIMD processing.
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/ws5_commerce
  [M] G:\TheDarkMod\darkmod\fms\ws5_commerce\ws5_commerce.pk4 (345 files - 0x61cbc4db)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/tdm_maps_steele.mtr, line 50: material 'textures/darkmod/decals/steele/grime_corners_light2' previously defined at materials/steele.mtr:142
WARNING:file materials/tdm_maps_steele.mtr, line 62: material 'textures/darkmod/decals/steele/grime_center_light' previously defined at materials/steele.mtr:161
WARNING:file skins/tdm_warrens_skins.skin, line 49: skin 'timber01_bay_window01_dark' previously defined at skins/tdm_commerce_skins.skin:232
WARNING:file skins/tdm_warrens_skins.skin, line 56: skin 'nw_dark' previously defined at skins/tdm_commerce_skins.skin:239
WARNING:file skins/tdm_warrens_skins.skin, line 113: skin 'timber01_blocks_multicolour_dark' previously defined at skins/tdm_commerce_skins.skin:246
WARNING:file skins/tdm_warrens_skins.skin, line 152: skin 'bt_basewall2_dark' previously defined at skins/tdm_commerce_skins.skin:303
WARNING:file skins/tdm_warrens_skins.skin, line 206: skin 'timber01_plastered_boards_dark' previously defined at skins/tdm_commerce_skins.skin:342
WARNING:file skins/tdm_warrens_skins.skin, line 233: skin 'old_plaster_dark' previously defined at skins/tdm_commerce_skins.skin:396
WARNING:file skins/tdm_warrens_skins.skin, line 240: skin 'unlit_window_dark' previously defined at skins/tdm_commerce_skins.skin:423
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:52:23 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 865024 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 172000 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1089488 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: ws5_commerce
-------- Initializing Session --------
session initialized
--------------------------------------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:Couldn't load image: guis/assets/mainmenu/black_background
  [window: Desktop]
  [window: Briefing]
  [decl: guis/assets/mainmenu/black_background in <implicit file>]
  [image: guis/assets/mainmenu/black_background]
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Unknown variable 'set': perhaps use definefloat instead?
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Dropped unexpected token '0' (window line expected)
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Dropped unexpected token ';' (window line expected)
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 209: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load image: guis/assets/mainmenu/black_background
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 209: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Dropped unexpected token '0' (window line expected)
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Dropped unexpected token ';' (window line expected)
WARNING:file \fms\ws5_commerce\ws5_commerce.pk4/guis/mainmenu_briefing.gui, line 48: Unknown variable 'set': perhaps use definefloat instead?
WARNING:file materials/tdm_maps_steele.mtr, line 50: material 'textures/darkmod/decals/steele/grime_corners_light2' previously defined at materials/steele.mtr:142
WARNING:file materials/tdm_maps_steele.mtr, line 62: material 'textures/darkmod/decals/steele/grime_center_light' previously defined at materials/steele.mtr:161
WARNING:file skins/tdm_warrens_skins.skin, line 113: skin 'timber01_blocks_multicolour_dark' previously defined at skins/tdm_commerce_skins.skin:246
WARNING:file skins/tdm_warrens_skins.skin, line 152: skin 'bt_basewall2_dark' previously defined at skins/tdm_commerce_skins.skin:303
WARNING:file skins/tdm_warrens_skins.skin, line 206: skin 'timber01_plastered_boards_dark' previously defined at skins/tdm_commerce_skins.skin:342
WARNING:file skins/tdm_warrens_skins.skin, line 233: skin 'old_plaster_dark' previously defined at skins/tdm_commerce_skins.skin:396
WARNING:file skins/tdm_warrens_skins.skin, line 240: skin 'unlit_window_dark' previously defined at skins/tdm_commerce_skins.skin:423
WARNING:file skins/tdm_warrens_skins.skin, line 49: skin 'timber01_bay_window01_dark' previously defined at skins/tdm_commerce_skins.skin:232
WARNING:file skins/tdm_warrens_skins.skin, line 56: skin 'nw_dark' previously defined at skins/tdm_commerce_skins.skin:239
14 warnings
Couldn't exec autocommands.cfg - file does not exist.
Automation now listens on port 3879
Automation received incoming connection from 127.0.0.1:45552
============= ReloadEngine start =============
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...restoring hardware gamma: success
...shutting down QGL
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
Found 0 new missions and 0 packages.
------ Initializing File System ------
Current search path:
  [M] G:\TheDarkMod\darkmod/fms/wwtw
  [M] G:\TheDarkMod\darkmod\fms\wwtw\wwtw.pk4 (480 files - 0x2e783794)
  [C] G:\TheDarkMod\darkmod/
  [C] G:\TheDarkMod\darkmod\crash.pk4 (9 files - 0x1e031140)
File System Initialized.
--------------------------------------
background thread already running
Couldn't open journal files
----- Initializing Decls -----
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing default.cfg
Gamepad modifier button assigned to 6
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
log file 'qconsole.log' opened on Wed Aug  3 10:52:25 2022

execing DarkmodPadbinds.cfg
Gamepad modifier button assigned to 6
execing autoexec.cfg
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1317 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' [ACTIVE]
OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))'
OpenAL: device 'OpenAL Soft on PHL 273V7 (NVIDIA High Definition Audio)' opened successfully
OpenAL: HRTF is available
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.21.1
OpenAL: found EFX extension
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...created window @ 3,22 (1296x759)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 12 selected
...creating GL context: core-fc
...making context current: succeeded
...initializing QGL

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 3.3.0 NVIDIA 497.29 core
Checking required OpenGL features...
v - using GL_VERSION_3_3
v - using GL_EXT_texture_compression_s3tc
v - using WGL_VERSION_1_0
v - using WGL_ARB_pixel_format
Checking optional OpenGL extensions...
v - using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
v - using GL_ARB_stencil_texturing
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_buffer_storage
v - using GL_ARB_texture_storage
v - using GL_ARB_multi_draw_indirect
v - using GL_ARB_vertex_attrib_binding
X - GL_ARB_compatibility not found
v - using GL_KHR_debug
v - using WGL_EXT_swap_control
Max active texture units in fragment shader: 32
Max combined texture units: 192
Max anti-aliasing samples: 32
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.11/64, win-x86_64, code revision 10061
Build date: Aug  1 2022
Initializing event system
...872 event definitions
Initializing class hierarchy
...172 classes, 1730048 bytes for event callbacks
Initializing scripts
---------- Compile stats ----------

Memory usage:
     Strings: 49, 5944 bytes
  Statements: 21138, 845520 bytes
   Functions: 1321, 172000 bytes
   Variables: 98368 bytes
    Mem used: 1998352 bytes
 Static data: 408 bytes
   Allocated: 1089488 bytes
 Thread size: 7928 bytes

Maximum object size: 816
Largest object type name: speaker_zone_ambient
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Parsed 164 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: wwtw
-------- Initializing Session --------
session initialized
--------------------------------------
============= ReloadEngine end ===============
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:file \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:135
Couldn't exec autocommands.cfg - file does not exist.
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Applied 0 objective conditions.
reloading guis/msg.gui.
WARNING:file \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:135
reloading guis/mainmenu.gui.
--------- Map Initialization ---------
Map: wwtw
----------- Game Map Init ------------
collision data:
  3338 models
311780 vertices (7307 KB)
548610 edges (19287 KB)
232517 polygons (17155 KB)
 17774 brushes (2512 KB)
 78200 nodes (3665 KB)
345212 polygon refs (5393 KB)
 56872 brush refs (888 KB)
147555 internal edges
  5905 sharp edges
     0 contained polygons removed
     0 polygons merged
 56210 KB total memory used
876 msec to load collision data.
map bounds are (16720.0, 10864.0, 2000.0)
   57 KB passage memory used to build PVS
    5 msec to calculate PVS
  151 areas
  442 portals
    9 areas visible on average
    2 KB PVS data
[Load AAS]
missing maps/wwtw.aas48
[Load AAS]
missing maps/wwtw.aas96
[Load AAS]
loading maps/wwtw.aas32
done.
[Load AAS]
loading maps/wwtw.aas100
done.
[Load AAS]
missing maps/wwtw.aas_rat
[Load AAS]
missing maps/wwtw.aas_elemental
ConversationManager: Found 6 valid conversations.
Spawning entities
---------- Compile stats ----------

Memory usage:
     Strings: 50, 6040 bytes
  Statements: 23352, 934080 bytes
   Functions: 1424, 185084 bytes
   Variables: 112440 bytes
    Mem used: 2192624 bytes
 Static data: 408 bytes
   Allocated: 1183500 bytes
 Thread size: 7928 bytes

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down
crowbar: Fixing inv_category from tools to #str_02394.
tongs: Fixing inv_category from tools to #str_02394.
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:Couldn't load sound 'sound/ambient/environmental/dd_owl_01.ogg' using default
  [map entity: ambient_sounds_0]
  [decl: wwtw_city_ambient in sound/wwtw.sndshd]
  [sound: sound/ambient/environmental/dd_owl_01.ogg]
WARNING:thief_2 - Could not find def_vocal_set mute!
WARNING:thief_1 - Could not find def_vocal_set mute!
... 10529 entities spawned, 61 inhibited in   9.2 seconds

==== Processing events ====
Objective 1: Parsing success and failure logic
Objective 2: Parsing success and failure logic
Objective 3: Parsing success and failure logic
Objective 4: Parsing success and failure logic
Objective 5: Parsing success and failure logic
Objective 6: Parsing success and failure logic
Objective 7: Parsing success and failure logic
Objective 8: Parsing success and failure logic
Objective 9: Parsing success and failure logic
Objective 10: Parsing success and failure logic
Objective 11: Parsing success and failure logic
Objective 12: Parsing success and failure logic
Objective 13: Parsing success and failure logic
Objective 14: Parsing success and failure logic
Objective 15: Parsing success and failure logic
Objective 16: Parsing success and failure logic
Objective 17: Parsing success and failure logic
Objective 18: Parsing success and failure logic
Objective 19: Parsing success and failure logic
Objective 20: Parsing success and failure logic
Objective 21: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
[aas100]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,  4824 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
WARNING:Couldn't load image: textures/decals/coppergrove_logo/coppergrove_logo
  [model: func_static_6078]
  [decl: textures/deteeff/decals/coppergrove_logo in materials/wwtw.mtr]
  [image: textures/decals/coppergrove_logo/coppergrove_logo]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
  [model: func_static_861]
  [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit_s]
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
  [model: func_static_861]
  [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr]
  [image: textures/darkmod/window/metal_grated_moonlit]
WARNING:Couldn't load image: textures/mcity/mcityplain6
  [model: _area21]
  [decl: textures/mcity/mcityplain6 in <implicit file>]
  [image: textures/mcity/mcityplain6]
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
  [map entity: atdm_torch_wall_1]
  [decl: atdm:torch_wall in def/tdm_lights_static.def]
  [decl: atdm:torch_wall_base in def/tdm_lights_static.def]
  [decl: light_torchflame_small in def/tdm_lights.def]
  [model: torchflame_new01_small.prt]
  [decl: torchflame_new01_small in particles/tdm_fire.prt]
  [decl: arcturus_fire in materials/tdm_particles.mtr]
  [image: dds/textures/particles/arcturus_fire]
WARNING:Couldn't load image: window_side_2
  [map entity: func_static_102]
  [model: models/darkmod/ar chitecture/modules/exteriors/ext_timber01/ext_timber01_window02_shuttered.lwo]
  [decl: window_side_2 in <implicit file>]
  [image: window_side_2]
WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local
  [map entity: func_static_1270]
  [model: models/darkmod/lights/extinguishable/candle_set02_1.lwo]
  [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr]
  [image: models/darkmod/props/textures/candle02_local]
WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)
  [map entity: func_static_1270]
  [model: models/darkmod/lights/extinguishable/candle_set02_1.lwo]
  [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr]
  [image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)]
WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal
  [map entity: func_static_2419]
  [model: models/darkmod/architecture/buildings/tudor_buildings/building2.lwo]
  [decl: tudor01_plaster in materials/tdm_models_architecture.mtr]
  [image: models/darkmod/props/textures/plaster_normal]
WARNING:Couldn't load image: bed_main
  [map entity: func_static_6822]
  [model: models/darkmod/furniture/beds/builder_bed02_ornate.lwo]
  [decl: bed_main in <implicit file>]
  [image: bed_main]
    0 purged from previous
  207 kept from previous
 2730 new loaded
all images loaded in   7.0 seconds
----------------------------------------
Linking GLSL program cubeMap ...
Linking GLSL program bumpyEnvironment ...
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program shadowMapNG ...
Linking GLSL program ambientInteraction ...
Linking GLSL program interactionStencil ...
Linking GLSL program interactionShadowMaps ...
Linking GLSL program interactionMultiLight ...
Linking GLSL program frob ...
Linking GLSL program soft_particle ...
Linking GLSL program tonemap ...
Linking GLSL program gaussian_blur ...
Linking GLSL program volumetric ...
Linking GLSL program depth ...
Linking GLSL program interaction_ambient ...
Linking GLSL program interaction_stencil ...
Linking GLSL program interaction_shadowmap ...
Linking GLSL program stencil_shadow ...
Linking GLSL program shadow_map ...
Linking GLSL program frob_silhouette ...
Linking GLSL program frob_highlight ...
Linking GLSL program frob_extrude ...
Linking GLSL program frob_apply ...
Linking GLSL program heatHazeWithDepth ...
Linking GLSL program HeatHazeWithMaskAndDepth ...
Linking GLSL program ambientEnvironment ...
Linking GLSL program heatHazeWithMaskAndBlur ...
Linking GLSL program heatHazeWithMaskAndDepth ...
Linking GLSL program heatHaze ...
----------------------------------------
----- idSoundCache::EndLevelLoad -----
285956k referenced
 2805k purged
----------------------------------------
Loading EFX effect for location 'old_apartments' (#1)
Loading EFX effect for location 'apartments' (#2)
Loading EFX effect for location 'streets' (#3)
Loading EFX effect for location 'ballroom' (#4)
Loading EFX effect for location 'tenements_1' (#5)
Loading EFX effect for location 'tenements_2' (#6)
Loading EFX effect for location 'tudorhouse_1' (#7)
Loading EFX effect for location 'preston_apartment' (#8)
Loading EFX effect for location 'basement' (#9)
Loading EFX effect for location 'authors_house' (#10)
Loading EFX effect for location 'glass_blowers_house' (#11)
Loading EFX effect for location 'cabinet_room' (#12)
Loading EFX effect for location 'industrial_zone' (#13)
Loading EFX effect for location 'church' (#14)
Loading EFX effect for location 'shop' (#15)
Loading EFX effect for location 'behind_shop' (#16)
Loading EFX effect for location 'digged' (#17)
Loading EFX effect for location 'servicetunnels' (#18)
Loading EFX effect for location 'warehouse_wood' (#19)
Loading EFX effect for location 'warehouse_stone' (#20)
Loading EFX effect for location 'greynards_bedroom' (#21)
Loading EFX effect for location 'interrogation_room' (#22)
Loading EFX effect for location 'ventilation' (#23)
sound: found efxs/wwtw.efx
-----------------------------------
 19812 msec to load wwtw
Interaction table generated: size = 0/512
Initial counts:  10834 entities  47 lightDefs  153 entityDefs
------------- Warnings ---------------
during wwtw...
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/endtable_square01_cm.lwo' has bad or missing uv data
WARNING:Couldn't load image: bed_main
WARNING:Couldn't load image: dds/textures/particles/arcturus_fire
WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local
WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal
WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit
WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s
WARNING:Couldn't load image: textures/decals/coppergrove_logo/coppergrove_logo
WARNING:Couldn't load image: textures/mcity/mcityplain6
WARNING:Couldn't load image: window_side_2
WARNING:Couldn't load sound 'sound/ambient/environmental/dd_owl_01.ogg' using default
WARNING:thief_1 - Could not find def_vocal_set mute!
WARNING:thief_2 - Could not find def_vocal_set mute!
15 warnings
Interaction table generated: size = 0/512
Initial counts:  10834 entities  47 lightDefs  153 entityDefs
Switching to EFX 'old_apartments' (#1)
speaker_zone_ambient::init() called
Color read from main ambient light 'ambient_world': 0.06 0.06 0.06

Changed location from '' to 'old_apartments'.

STARTING AMBIENT SOUNDS_1

STARTING AMBIENT SOUNDS_2

STARTING AMBIENT SOUNDS_3

STARTING AMBIENT SOUNDS_4

STARTING AMBIENT SOUNDS_5

STARTING AMBIENT SOUNDS_6

STARTING AMBIENT SOUNDS_7

STARTING AMBIENT SOUNDS_8

STARTING CREAKING SOUNDS_1

STARTING CREAKING SOUNDS_2

STARTING CREAKING PIPES_1

STARTING CREAKING PIPES_2

STARTING CREAKING PIPES_3
godmode ON
The ambient 'snd_inside_hum' (hum_subtle04_loop) for location 'old_apartments' is now playing.
Wrote screenshots/wwtw (2022-08-03 10-52-53) (-2368 -352 132.25).jpg
=== Triggering mission end ===
Saved Mission 1 Final Save
idSessionLocal::StopRecordingRenderDemo: not recording
--------- Game Map Shutdown ----------
ModelGenerator memory: 85 LOD entries with 0 users using 1360 bytes.
--------- Game Map Shutdown done -----
WARNING:file \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:109
WARNING:resetTime target window 'BriefingAnimation' not found at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:110
WARNING:unknown destination 'BriefingAnimation::visible' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:134
WARNING:unknown destination 'BriefingAnimation::notime' of set command at \fms\wwtw\wwtw.pk4/guis/mainmenu_briefing.gui:135
Wrote screenshots/wwtw (2022-08-03 10-53-00) (0 0 0).jpg
Found 0 new missions and 0 packages.
Found 164 mods in the FM folder.
Dumped console text to foreachfm_condump.txt.

