
tdm_hedge_round01     //used for inside
{
	surftype15
    description "foliage"
	
	qer_editorimage  models/darkmod/nature/hedge_round01_ed
     
     {
     blend diffusemap 
     map models/darkmod/nature/hedge_round01
      rgb .6
      }


      bumpmap models/darkmod/nature/hedge_round01_local

	// TDM Ambient Method Related 
	{							
		if (global5 == 1)		
		blend add				
		map				models/darkmod/nature/hedge_round01
		scale			1, 1
		red				global2	
		green			global3	
		blue			global4	
	}							
	{
        if ( parm11 > 0 )
        blend       gl_dst_color, gl_one
        map         _white
        rgb         0.40 * parm11
    }
    {
        if ( parm11 > 0 )
        blend       add
        map         	models/darkmod/nature/hedge_round01
        rgb         0.15 * parm11
    }
}