entityDef atdm:projectile_spear
{
	"inherit"					"atdm:projectile_arrow"
	"model"						"models/darkmod/weapons/volta_spear.ASE"
	"editor_displayFolder"  			"Weapons/Melee/Spears/base"

	"impact_damage_effect"		"1"		// whether projectile causes blood splats from characters that bleed
	"impact_gib"				"0"		// whether projectile can gib a character or not (for example: broadhead don't gib, but rockets do)
	"active_surfaces"			"wood flesh cloth undeadflesh cardboard plastic carpet dirt grass snow sand mud twigs straw armor_leath armor_chain"
	
	"velocity"					"2300 0 0"
	
	"has_result"				"1"
	"def_result"				"atdm:result_spear"
	"health"					"10"
	
	"def_damage"					"atdm:damage_spear"

	// test texture dependent damage
	"damage_mult_metal"			"0"
	"damage_mult_stone"			"0"
	"damage_mult_flesh"			"1.0"
	"damage_mult_undeadflesh"		"0"
        "damage_mult_undeadbone"	"0"
	"damage_mult_wood"			"0.2"
	"damage_mult_cardboard"		"0.3"
	"damage_mult_glass"			"0.2"
	"damage_mult_plastic"		"1.0"
	"damage_mult_ricochet"		"0"
	"damage_mult_tile"			"0"
	"damage_mult_carpet"		"0.35"
	"damage_mult_dirt"			"0.2"
	"damage_mult_gravel"		"0.1"
	"damage_mult_grass"			"0.3"
	"damage_mult_twigs"			"0.3"
	"damage_mult_foliage"		"0.4"
	"damage_mult_sand"			"0.1"
	"damage_mult_mud"			"0.2"
	"damage_mult_brokeglass"	"0.3"
	"damage_mult_snow"			"0.4"
	"damage_mult_ice"			"0.05"
	"damage_mult_squeakboard"	"0.1"
	"damage_mult_puddle"		"0.5"
	"damage_mult_moss"			"0.5"
	"damage_mult_cloth"			"1.0"
	"damage_mult_straw"			"0.5"
	"damage_mult_armor_leath"	"1"
	"damage_mult_armor_chain"	"1"
	"damage_mult_armor_plate"	"0.25"

        "smoke_wound_flesh"		    "burstysquirt.prt"
	"smoke_wound_cloth"			"burstysquirt.prt"
	"smoke_wound_armor_leather"		"burstysquirt.prt"

    "mtr_killed_splat1"          "textures/darkmod/decals/blood/blood01"
    "mtr_killed_splat2"          "textures/darkmod/decals/blood/blood02"
    "mtr_killed_splat3"          "textures/darkmod/decals/blood/blood03"
    "mtr_killed_splat4"          "textures/darkmod/decals/blood/blood04"
    "mtr_killed_splat5"          "textures/darkmod/decals/blood/blood05"
    "mtr_killed_splat6"          "textures/darkmod/decals/blood/blood06"
    "mtr_killed_splat7"          "textures/darkmod/decals/blood/blood07"
    "mtr_killed_splat8"          "textures/darkmod/decals/blood/blood08"
    "mtr_killed_splat9"          "textures/darkmod/decals/blood/blood09"
	
	"detonate_on_death"			"1"	


	// bind arrow to object when it collides
	"bindOnImpact"				"1"
}