

textures/darkmod/volta/manbeast_hair01
{

	nonsolid
	noShadows
	flesh
	//noimpact
	forceOpaque
	
	qer_editorimage models/md5/chars/monsters/manbeast/manbeast_hair01_ed
//	diffusemap 	models/md5/chars/monsters/manbeast_hair01
	bumpmap 	models/md5/chars/monsters/manbeast/manbeast_hair01_local
	specularmap 	models/md5/chars/monsters/manbeast_hair01_s
	
	{
		blend	diffusemap
   		map	models/md5/chars/monsters/manbeast_hair01
   		alphaTest   0.4
	}
	
	{
        if ( parm11 > 0 )
        blend       gl_dst_color, gl_one
        map         _white
        rgb         0.40 * parm11
    }
    {
        if ( parm11 > 0 )
        blend       add
        map         models/md5/chars/monsters/manbeast_head01
        rgb         0.15 * parm11
    }
	


	
}