

xray_glasses_overlay_mixed
{
	description	"Xray GUI overlay for glasses that shows both the normal and xray models transparently. No xray vision through opaque obstacles."

	noshadows
	nonsolid

	{
		blend GL_SRC_ALPHA, GL_ZERO
		map makealpha(guis/assets/hud/glasses_overlay)
		maskcolor
		alpha 0.7
	}

	{
		blend GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA
		xrayRenderMap inclusive
	}
}