



// apparently used by movable crate IN ADDITION to water_splash
// used for player dropping into water, also ragdolls

particle water_splash_large {
	{
		count			3 //	1

		material			textures/water_source/waterspray_m1add
		time				1.500
		cycles				0.000
		bunching			0.000
		distribution		sphere 10.000 10.000 10.000
		direction			cone "0.000" 
		orientation			view 
		speed				 "0.000" 
		size				 "8.000"  to "70.500"
		aspect				 "6.000"  to "0.100"
		angle				180.000
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				1.000
		fadeOut				0.100
		fadeIndex				1.000
		color 				0.040 0.040 0.050 1.000
		fadeColor 			0.039 0.043 0.047 1.000
		offset 				0.000 0.000 20.000
		gravity 			world -1.000
	}
	
        {
		count				4
		material			textures/water_source/waterspray_m1add
		time				1.500
		cycles				1.000
		bunching			0.000
		distribution		sphere 6.000 6.000 15.000
		direction			cone "90.000"
		orientation			view
		speed				 "13.000"  to "0.000"
		size				 "20.000"  to "43.000"
		aspect				 "1.000"
		angle				180.000
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				0.000
		fadeOut				1.000
		fadeIndex				1.000
		color 				1.000 1.000 1.000 1.000
		fadeColor 			0.000 0.000 0.000 1.000
		offset 				0.000 0.000 20.000
		gravity 			world 10.000
	}

	{
		count				3
		material			textures/particles/droppuddle
		time				2.000
		cycles				0.000
		bunching			1.000
		distribution		rect 0.000 0.000 0.000 
		direction			cone "90.000" 
		orientation			z 
		speed				 "0.000" 
		size				 "8.000"  to "125.500"
		aspect				 "1.000" 
		randomDistribution				0
		boundsExpansion				0.000
		fadeIn				0.000
		fadeOut				0.550
		fadeIndex				1.000
		color 				1.000 1.000 1.000 1.000
		fadeColor 			0.000 0.000 0.000 0.000
		offset 				0.000 0.000 0.000
		gravity 			0.000
	}
}