

/*
	Generated by the Particle Editor.
	To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle water_splash_large {
	{
		count				1
		//material			textures/particles/smokepuff
		material			textures/darkmod/sfx/smokepuff
		time				1.500
		cycles				0.000
		bunching			0.000
		distribution		sphere 10.000 10.000 10.000 
		direction			cone "0.000" 
		orientation			view 
		speed				 "0.000" 
		size				 "8.000"  to "70.500"
		aspect				 "6.000"  to "0.100"
		angle				180.000
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				1.000
		fadeOut				0.100
		fadeIndex				1.000
		color 				0.040 0.040 0.050 1.000
		fadeColor 			0.039 0.043 0.047 1.000
		offset 				0.000 0.000 20.000
		gravity 			world -2.000
	}
	{
		count				3
		material			textures/particles/droppuddle
		time				2.000
		cycles				0.000
		bunching			1.000
		distribution		rect 0.000 0.000 0.000 
		direction			cone "90.000" 
		orientation			z 
		speed				 "0.000" 
		size				 "8.000"  to "125.500"
		aspect				 "1.000" 
		randomDistribution				0
		boundsExpansion				0.000
		fadeIn				0.000
		fadeOut				0.550
		fadeIndex				1.000
		color 				1.000 1.000 1.000 1.000
		fadeColor 			0.000 0.000 0.000 0.000
		offset 				0.000 0.000 0.000
		gravity 			0.000
	}
}