

/*
	Generated by the Particle Editor.
	To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle water_trail {
	{
		count				5
		material			textures/particles/dim_disk
		time				0.750
		cycles				3.000
		bunching			1.000
		distribution		sphere 0.000 0.000 0.000 
		direction			cone "90.000" 
		orientation			view 
		speed				 "24.000"  to "48.000"
		size				 "4.000"  to "0.000"
		aspect				 "1.000" 
		angle				90.000
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				0.100
		fadeOut				0.250
		fadeIndex				0.000
		color 				1.000 1.000 1.000 1.000
		fadeColor 			0.000 0.000 0.000 1.000
		offset 				0.000 0.000 0.000
		gravity 			world -32.000
	}
}