

/*
	Generated by the Particle Editor.
	To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle water_waves {
	{
		count				1
		material			textures/particles/droppuddle
		time				1.000
		cycles				1.000
		bunching			1.000
		distribution		sphere 0.000 0.000 0.000 
		direction			cone "0.000" 
		orientation			z 
		speed				 "0.000" 
		size				 "4.000"  to "28.500"
		aspect				 "1.000" 
		rotation				 "35.000"  to "16.000"
		randomDistribution				1
		boundsExpansion				0.000
		fadeIn				0.100
		fadeOut				0.250
		fadeIndex				0.000
		color 				1.000 1.000 1.000 1.000
		fadeColor 			0.000 0.000 0.000 1.000
		offset 				0.000 0.000 0.000
		gravity 			0.000
	}
}