

textures/darkmod/window/diamond_pattern04_selflit
{
	glass

	qer_editorimage textures/darkmod/window/diamond_pattern04_lit_ed
	diffusemap		textures/darkmod/window/diamond_pattern04_lit
{
		blend	add
		map			textures/darkmod/window/diamond_pattern04_lit
		rgb		1
}
	specularmap		textures/darkmod/window/diamond_pattern04_unlit_s
	bumpmap			textures/darkmod/window/diamond_pattern04_unlit_local



}