// Material Directory: /textures/darkmod/stone/brick/
//  specularmap		textures/darkmod/stone/brick/dirty_large_blocks_s

textures/darkmod/stone/brick/bricks_darkbrown
{
    stone

    qer_editorimage textures/darkmod/stone/brick/bricks_darkbrown_ed
    diffusemap      textures/darkmod/stone/brick/bricks_darkbrown
    bumpmap         textures/darkmod/stone/brick/bricks_darkbrown_local


    {
        if ( parm11 > 0 )
        blend       gl_dst_color, gl_one
        map         _white
        rgb         0.40 * parm11
    }
    {
        if ( parm11 > 0 )
        blend       add
        map         textures/darkmod/stone/brick/bricks_darkbrown
        rgb         0.15 * parm11
    }



}