diff --git game/Player.cpp game/Player.cpp
index 28decdb..df69a47 100644
--- game/Player.cpp
+++ game/Player.cpp
@@ -67,7 +67,7 @@ const int HEALTHPULSE_TIME = 333;
 const float MIN_BOB_SPEED = 5.0f;
 
 // shouldered body immobilizations
-const int SHOULDER_IMMOBILIZATIONS = EIM_CLIMB | EIM_ITEM_SELECT | EIM_WEAPON_SELECT | EIM_ATTACK | EIM_ITEM_USE | EIM_MANTLE | EIM_FROB_COMPLEX;
+const int SHOULDER_IMMOBILIZATIONS = EIM_CLIMB | EIM_ITEM_SELECT | EIM_WEAPON_SELECT | EIM_ATTACK | EIM_ITEM_USE | EIM_FROB_COMPLEX;
 const float SHOULDER_JUMP_HINDERANCE = 0.25f;
 
 // grayman #3485 - additional volume reduction when falling when crouched
