diff --git game/Player.cpp game/Player.cpp
index 28decdb..fd463d0 100644
--- game/Player.cpp
+++ game/Player.cpp
@@ -4483,7 +4483,8 @@ void idPlayer::OnStartShoulderingBody(idEntity* body)
 	m_bShoulderingBody = true;
 
 	// STiFU #3607: Trigger shouldering viewport animation
-	physicsObj.StartShouldering(body);
+	if (!noclip)
+		physicsObj.StartShouldering(body);
 }
 
 void idPlayer::OnStopShoulderingBody(idEntity* body)
