<?xml version="1.0"?>
<user>
  <game><type value="The Dark Mod 2.0 (Standalone)"/> <fs_game value="fms/aaSvgRes"/> <fs_game_base value=""/> </game>
  <ui><gameSetup><tdm><fmFolderHistory><folder value="C:/games/thedarkmodBETA/fms/aaSvgRes/"/><folder value="C:/games/thedarkmodBETA/fms/aaTut/"/><folder value="C:/games/thedarkmodBETA/fms/aaClintMaps/"/><folder value="C:/games/thedarkmod/fms/__ClintMaps/"/></fmFolderHistory> </tdm> </gameSetup> <language value="0" volatile="1"/> <camera><showToolbar value="1"/> <drawMode value="2"/> <cubicScale value="14"/> <gridEnabled value="1"/> <invertMouseVerticalAxis value="1"/> <movementSpeed value="40.000000"/> <rotationSpeed value="4.000000"/> </camera> <groupDialog><window xPosition="735" yPosition="140" width="888" height="784"/> <lastShownPage value="entity"/> </groupDialog> <map>       <maxSnapshotFolderSize value="1024"/> <snapshotFolder value="snapshots/"/> <numMRU value="5"/>                         <suppressMapLoadDialog value="0"/>                    <autoSaveInterval value="8.000000"/>                     <loadLastMap value="0"/>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <MRU><map1 value="C:/games/MissionMaking/lookatme/innbiz/maps/innbiz.map"/> <map2 value="C:\games\thedarkmodBETA\fms\aaSvgRes\maps\svgres.map"/> <map3 value="C:/games/MissionMaking/lookatme/m_lbb/maps/m_lbb.map"/> <map4 value="C:\games\thedarkmodBETA\fms\aaTut\maps\aaTut.map"/> <map5 value="C:/games/MissionMaking/lookatme/thiefsden/maps/thiefs_den.map"/> </MRU> </map> <brush><textureLock value="1"/> <emitCSGSubtractWarning value="0"/> </brush> <mainFrame><window xPosition="-9" yPosition="-9" width="1938" height="1060" state="1"/> <aui value="layout2|name=0;caption=Camera;state=2044;dir=4;layer=0;row=0;pos=0;prop=188707;bestw=960;besth=1042;minw=128;minh=128;maxw=-1;maxh=-1;floatx=-1;floaty=-1;floatw=-1;floath=-1|name=1;caption=Properties;state=2045;dir=4;layer=0;row=0;pos=1;prop=11293;bestw=960;besth=1042;minw=128;minh=128;maxw=-1;maxh=-1;floatx=992;floaty=364;floatw=400;floath=250|name=2;caption=2D View;state=768;dir=5;layer=0;row=0;pos=0;prop=100000;bestw=960;besth=1042;minw=128;minh=128;maxw=-1;maxh=-1;floatx=-1;floaty=-1;floatw=-1;floath=-1|dock_size(4,0,0)=898|dock_size(5,0,0)=962|"><layoutVersion value="1"/> <perspective value="layout2|name=Camera;caption=Camera;state=4200444;dir=4;layer=1;row=0;pos=0;prop=89033;bestw=250;besth=313;minw=128;minh=128;maxw=-1;maxh=-1;floatx=315;floaty=98;floatw=500;floath=313|name=PropertiesPanel;caption=Properties;state=6293501;dir=1;layer=2;row=0;pos=0;prop=110967;bestw=250;besth=313;minw=250;minh=313;maxw=-1;maxh=-1;floatx=957;floaty=225;floatw=892;floath=818|name=OrthoView;caption=2D View;state=768;dir=5;layer=0;row=0;pos=0;prop=100000;bestw=250;besth=313;minw=250;minh=313;maxw=-1;maxh=-1;floatx=-1;floaty=-1;floatw=-1;floath=-1|dock_size(4,1,0)=999|dock_size(5,0,0)=252|"/>                               <panes><pane controlName="Camera" paneName="Camera"/><pane controlName="PropertiesPanel" paneName="PropertiesPanel"/><pane controlName="OrthoView" paneName="OrthoView"/></panes> <floatingPaneLocations><pane paneName="Console" state="name=Console;caption=Console;state=6297597;dir=4;layer=0;row=0;pos=0;prop=100000;bestw=128;besth=128;minw=128;minh=128;maxw=-1;maxh=-1;floatx=192;floaty=192;floatw=146;floath=175"/><pane paneName="OrthoView2" state="name=OrthoView2;caption=2D View;state=6297597;dir=4;layer=0;row=0;pos=0;prop=100000;bestw=128;besth=128;minw=128;minh=128;maxw=-1;maxh=-1;floatx=64;floaty=64;floatw=146;floath=175"/><pane paneName="PatchInspector" state="name=PatchInspector;caption=Patch Inspector;state=6297597;dir=4;layer=0;row=0;pos=0;prop=100000;bestw=128;besth=128;minw=0;minh=-1;maxw=-1;maxh=-1;floatx=192;floaty=192;floatw=394;floath=628"/><pane paneName="PropertiesPanel" state="name=PropertiesPanel;caption=Properties;state=6293501;dir=1;layer=2;row=0;pos=0;prop=110967;bestw=250;besth=313;minw=250;minh=313;maxw=-1;maxh=-1;floatx=957;floaty=225;floatw=892;floath=818"/><pane paneName="SurfaceInspector" state="name=SurfaceInspector;caption=Surface 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                                                    <pane name="horizontal" position="744"/><pane name="vertical1" position="921"/><pane name="vertical2" position="921"/><viewTypes topleft="-1" topright="2" bottomleft="0" bottomright="0"/> </splitPane> <regular><pane name="horizontal"><splitter position="1102"/> </pane><pane name="texcam"><splitter position="912"/> </pane></regular> <embedded><groupCamSplitterPos value="0.815335"/> <mainSplitterPos value="0.499735"/> </embedded> <propertyPanel><lastShownPage value="EntityInspector"/>           <pages><page controlName="AIEditingPanel"/><page controlName="MediaBrowser"/><page controlName="EntityInspector"/><page controlName="FavouritesBrowser"/><page controlName="ScriptPanel"/><page controlName="TextureBrowser"/><page controlName="SurfaceInspector"/><page controlName="Console"/></pages> </propertyPanel> </mainFrame> <multiMonitor><startMonitorNum value="0"/> </multiMonitor> <xyview><recent origin="757.336 943.096 72" scale="3.227186"/> <camXYUpdate value="1"/> <fontSize value="16"/> <showEntityNames value="0"/> <showGrid value="1"/> <chaseMouseCap value="25.000000"/> <showWorkzone value="0"/> <showCrossHairs value="0"/> <showEntityAngles value="1"/> <showSizeInfo value="0"/> <showBlocks value="0"/> <showOutline value="1"/> </xyview> <entityInspector><pane position="333"><splitter position="393"/> </pane> <showInheritedProperties value="0"/> <showHelpArea value="1"/> </entityInspector>   <filtersystem>                                                                                                                                                                                                                                                                                                                                                                                                                                             <activeFilter name="Caulk"/><activeFilter name="Clip Textures"/><activeFilter name="Collision surfaces"/><activeFilter name="Visportals"/> </filtersystem> <grid><defaultGridPower value="3"/> <majorGridLook value="0"/> <minorGridLook value="0"/> </grid>    <clipper><caulkTexture value="textures/common/caulk"/> </clipper> <textures><defaultTextureScale value="0.300000"/> <browser><mouseWheelIncrement value="64"/> <uniformSize value="128"/> <showFilter value="1"/> <showOtherMaterials value="1"/> <hideUnused value="1"/> <showNames value="1"/> <useUniformScale value="1"/> <textureScale value="4"/> </browser> <texTool><window xPosition="871" yPosition="191" width="672" height="669"/> </texTool> <surfaceInspector><window xPosition="847" yPosition="230" width="985" height="604"/> <hScaleStep value=".1"/> <vScaleStep value=".1"/> <hShiftStep value="1"/> <vShiftStep value="1"/> <rotStep value="45"/> </surfaceInspector> <shaderChooser><window xPosition="509" yPosition="211" width="1182" height="693"/> </shaderChooser> </textures>        <objectivesEditor><window xPosition="152" yPosition="39" width="1279" height="828"/> <conditionsDialog><window xPosition="354" yPosition="148" width="1449" height="797"/> </conditionsDialog> </objectivesEditor>        <overlayDialog><window xPosition="50" yPosition="25" width="400" height="300"/> </overlayDialog> <lightInspector><window xPosition="677" yPosition="79" width="974" height="729"/> </lightInspector> <prefabSelector><splitPos position="816"><splitter position="0"/> </splitPos> <lastPrefabPath value="C:\games\MissionMaking\prefabs"/> <recentPaths><path value="c:\games\thedarkmodbeta\prefabs"/><path value="c:\games\missionmaking\prefabs"/></recentPaths> <insertAsGroup value="1"/> </prefabSelector> <modelSelector><splitPos position="636"><splitter position="0"/> </splitPos> <showSkinsInTree value="1"/> <lastSelectedModel value="models/darkmod/architecture/modules/exteriors/ext_timber01/ext_timber01_roof256_spacer.lwo"/> </modelSelector> <entityClassChooser><splitPos position="646"/> <window xPosition="669" yPosition="83" width="1108" height="707"/> <lastSelectedEclass value="atdm:ai_townsfolk_commoner_02"/> </entityClassChooser>   <entityList><focusSelection value="1"/> <window xPosition="483" yPosition="133" width="706" height="776"/> </entityList> <showAllLightRadii value="0"/>  <stimResponseEditor><window xPosition="381" yPosition="58" width="1496" height="925"/> </stimResponseEditor> <particleEditor><window xPosition="99" yPosition="106" width="1361" height="905"/> </particleEditor> <materialEditor><window xPosition="191" yPosition="39" width="1536" height="972"/> </materialEditor> <undo><queueSize value="512"/> </undo>    <patch><patchInspector><window xPosition="897" yPosition="234" width="423" height="610"/> </patchInspector> </patch>   <transformDialog><window xPosition="589" yPosition="565" width="423" height="479"/> <rotZStep value="45"/> <rotYStep value="45"/> <rotXStep value="45"/> </transformDialog>  <dragResizeEntitiesSymmetrically value="1"/>    <rotateObjectsIndependently value="0"/> <aasViewer><showNumbers value="0"/> <hideDistantAreas value="1"/> </aasViewer> <aas><controlDialog><window xPosition="351" yPosition="332" width="400" height="300" visible="0"/> </controlDialog> </aas>                                                      <layers><controlDialog><window xPosition="450" yPosition="554" width="415" height="340" visible="0"/> </controlDialog> </layers>           <offsetClonedObjects value="1"/>                             <soundChooser><window xPosition="30" yPosition="73" width="948" height="708"/> <lastSelectedShader value="fire_torch_small"/> </soundChooser>                                  <renderPreview><showGrid value="1"/> </renderPreview>               <renderSystem><enableShadowMapping value="0"/> </renderSystem>                                                                      <defaultPivotLocationIgnoresLightVolumes value="1"/> <vcs><git><autoFetchEnabled value="0"/> </git> </vcs>                            <rotationPivotIsOrigin value="1"/>                    <showAllSpeakerRadii value="0"/>                                                                                   <windowStates><SkinChooser xPosition="585" yPosition="153" width="1332" height="816" lastSelectedDeclName=""><selectorSplitter position="0"/> </SkinChooser> <EntityClassChooser xPosition="288" yPosition="108" width="1332" height="816" lastSelectedDeclName="atdm:moveable_folded_cloth01"><selectorSplitter position="0"/> </EntityClassChooser> <ParticleChooser xPosition="288" yPosition="108" width="1332" height="816" lastSelectedDeclName="dripdropsingle"><selectorSplitter position="0"/> </ParticleChooser> <SoundChooser xPosition="480" yPosition="162" width="948" height="708" lastSelectedDeclName="water_through_pipe01_loop"/> <MaterialChooser xPosition="988" yPosition="138" width="756" height="816" lastSelectedDeclName="textures/darkmod/decals/papers/rotten_newspapers01"/> </windowStates>                                                              <transformPanel><rotZStep value="30"/> </transformPanel>     <favourites><EntityDef><favourite value="func_static"/><favourite value="text"/></EntityDef> <Material><favourite value="textures/common/caulk"/><favourite value="textures/common/monster_clip"/><favourite value="textures/common/nodraw"/><favourite value="textures/common/nodrawsolid"/><favourite value="textures/common/slick"/><favourite value="textures/common/tdm_nodrawsolid_metal"/><favourite value="textures/common/tdm_nodrawsolid_stone"/><favourite value="textures/common/tdm_nodrawsolid_wood"/><favourite value="textures/darkmod/metal/flat/brush_steel_scratched01_dark"/><favourite value="textures/darkmod/metal/flat/iron_flat"/><favourite value="textures/darkmod/roof/slate_uneven_wood_moss"/><favourite value="textures/darkmod/sfx/black_pure"/><favourite value="textures/darkmod/stone/brick/old_blocks_wornsmooth_sepia_grey"/><favourite value="textures/darkmod/stone/brick/rough_big_blocks01"/><favourite value="textures/darkmod/stone/brick/rough_blocks_rounded_dark_nonshiny"/><favourite value="textures/darkmod/stone/cobblestones/blocks_mixedsize02_multicolour"/><favourite value="textures/darkmod/stone/cobblestones/tiling_1d/flagstones_sparse"/><favourite value="textures/darkmod/wood/boards/rough_wood_darkbrown_dull"/><favourite value="textures/darkmod/wood/boards/wood_brown_dull01"/></Material> <model><favourite value="models/darkmod/architecture/stones/flagstone_small01_128bend01.lwo"/><favourite value="models/darkmod/architecture/stones/flagstone_small01_128diagonal01.lwo"/><favourite value="models/darkmod/architecture/stones/flagstone_small01_128row01.lwo"/><favourite value="models/darkmod/architecture/stones/flagstone_small01_single01.lwo"/></model> <SoundShader/> </favourites> </ui>
  <paths><enginePath value="C:/games/thedarkmodBETA/"/> <modPath value="C:/games/thedarkmodBETA/fms/aaSvgRes/"/> <modBasePath value=""/> </paths>
  <version value="3.6.0"/>
</user>
