Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -152 ) ( ( 0.0520833320915699 0 984 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0520833320915699 0 40 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -904 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -160 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -904 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 152 ) ( ( 0.0520833320915699 0 40 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -152 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 200 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -152 ) ( ( 0.0520833320915699 0 984 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0520833320915699 0 40 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -904 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 1 64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -168 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -904 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 160 ) ( ( 0.0520833320915699 0 984 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 39.58333206176758 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -152 ) ( ( 0.0520833320915699 0 984.4166870117188 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 984.4166870117188 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0520833320915699 0 39.58333206176758 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -904 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 896 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } } // entity 1 { "classname" "light" "name" "light_1" "light_center" "0 0 0" "light_radius" "736 320 320" "origin" "-264 -8 0" } // entity 2 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "-704 -48 -64" } // entity 3 { "classname" "path_flee_point" "name" "path_flee_point_1" "origin" "136 88 -32" } // entity 4 { "classname" "atdm:mover_button" "name" "atdm_mover_button_1" "model" "atdm_mover_button_1" "origin" "-816 -80 -28" "target" "atdm_target_callscriptfunction_1" "translate" "0 2 0" // primitive 0 { brushDef3 { ( 0 0 1 -36 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -8 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -36 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0520833320915699 0 0 ) ( 0 0.0520833320915699 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 5 { "classname" "atdm:target_callscriptfunction" "name" "atdm_target_callscriptfunction_1" "call" "dumpstats" "foreach" "0" "origin" "-856 -56 -32" } // entity 6 { "classname" "atdm:gui_message" "name" "msg" "lines" "6" "origin" "-858 -20 -28" "show" "6" "text" "Enter here your text. Don't forget to adjust the 'lines' spawnarg!" } // entity 7 { "classname" "atdm:ai_noblewoman01" "name" "atdm_ai_noblewoman01_1" "origin" "-824 8 -63.1951" "rotation" "-1 0 0 0 -1 0 0 0 1" }