Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.015625 0 4.440892098500626e-16 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -448 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 224 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.015625 0 4.440892098500626e-16 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -288 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -448 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.015625 0 4.440892098500626e-16 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -480 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -448 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.015625 0 4.440892098500626e-16 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -448 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.015625 0 4.440892098500626e-16 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 1088 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -120 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 16.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -400 ) ( ( 0.0625 0 47.1875 ) ( 0 0.0625 3.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -808 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 3.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 16.8125 ) ( 0 0.0625 3.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 680 ) ( ( 0.0625 0 23.59375 ) ( 0 0.0625 3.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 112 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 46.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 16.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -408 ) ( ( 0.0625 0 47.1875 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -808 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 47.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 680 ) ( ( 0.0625 0 23.59375 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 400 ) ( ( 0.0625 0 17.8125 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -400 ) ( ( 0.0625 0 47.1875 ) ( 0 0.0625 2.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -808 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 2.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -24 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 47.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 16.3125 ) ( 0 0.0625 2.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 680 ) ( ( 0.0625 0 23.59375 ) ( 0 0.0625 2.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 16 ) ( ( 0.0625 0 40.40625 ) ( 0 0.0625 17.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.0625 0 -10.46875 ) ( 0 0.0625 17 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -808 ) ( ( 0.0625 0 -10.46875 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0625 0 -10.46875 ) ( 0 0.0625 47 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 104 ) ( ( 0.0625 0 17 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 680 ) ( ( 0.0625 0 74.46875 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -112 ) ( ( 0.0625 0 46 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.0625 0 41 ) ( 0 0.0625 17.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -400 ) ( ( 0.0625 0 46.5 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0625 0 41 ) ( 0 0.0625 46.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 17.5 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 672 ) ( ( 0.0625 0 23 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -680 ) ( ( 0.0625 0 41 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.0625 0 41 ) ( 0 0.0625 9 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -400 ) ( ( 0.0625 0 55 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0625 0 41 ) ( 0 0.0625 55 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 9 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 808 ) ( ( 0.0625 0 23 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -816 ) ( ( 0.0625 0 41 ) ( 0 0.0625 2.78125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "atdm:conversation_info" "name" "atdm_conversation_info_1" "conv_1_actor_1" "Wart" "conv_1_actor_2" "Harold" "conv_1_actors_always_face_each_other_while_talking" "1" "conv_1_actors_must_be_within_talkdistance" "0" "conv_1_cmd_1_actor" "2" "conv_1_cmd_1_arg_1" "1" "conv_1_cmd_1_arg_2" "55" "conv_1_cmd_1_type" "WalkToActor" "conv_1_cmd_1_wait_until_finished" "1" "conv_1_cmd_2_actor" "1" "conv_1_cmd_2_arg_1" "convo1_01" "conv_1_cmd_2_type" "Talk" "conv_1_cmd_2_wait_until_finished" "1" "conv_1_cmd_3_actor" "2" "conv_1_cmd_3_arg_1" "convo1_02" "conv_1_cmd_3_type" "Talk" "conv_1_cmd_3_wait_until_finished" "1" "conv_1_cmd_4_actor" "1" "conv_1_cmd_4_arg_1" "convo1_03" "conv_1_cmd_4_type" "Talk" "conv_1_cmd_4_wait_until_finished" "1" "conv_1_cmd_5_actor" "2" "conv_1_cmd_5_arg_1" "convo1_06" "conv_1_cmd_5_type" "Talk" "conv_1_cmd_5_wait_until_finished" "0" "conv_1_cmd_6_actor" "2" "conv_1_cmd_6_arg_1" "atdm_target_changetarget_1" "conv_1_cmd_6_type" "ActivateTarget" "conv_1_cmd_6_wait_until_finished" "1" "conv_1_cmd_7_actor" "2" "conv_1_cmd_7_arg_1" "path_corner_10" "conv_1_cmd_7_arg_2" "20" "conv_1_cmd_7_type" "WalkToEntity" "conv_1_cmd_7_wait_until_finished" "0" "conv_1_cmd_8_actor" "1" "conv_1_cmd_8_arg_1" "2" "conv_1_cmd_8_type" "WaitSeconds" "conv_1_cmd_8_wait_until_finished" "1" "conv_1_cmd_9_actor" "1" "conv_1_cmd_9_arg_1" "atdm_target_changetarget_2" "conv_1_cmd_9_type" "ActivateTarget" "conv_1_cmd_9_wait_until_finished" "1" "conv_1_max_play_count" "-1" "conv_1_name" "Citywatch convo1" "conv_1_talk_distance" "60" "conv_2_actor_1" "contact" "conv_2_actor_2" "moor_spy" "conv_2_actors_always_face_each_other_while_talking" "0" "conv_2_actors_must_be_within_talkdistance" "0" "conv_2_cmd_10_actor" "1" "conv_2_cmd_10_arg_1" "3" "conv_2_cmd_10_type" "WaitSeconds" "conv_2_cmd_10_wait_until_finished" "1" "conv_2_cmd_11_actor" "1" "conv_2_cmd_11_arg_1" "RollCamera3" "conv_2_cmd_11_type" "RunScript" "conv_2_cmd_11_wait_until_finished" "1" "conv_2_cmd_12_actor" "1" "conv_2_cmd_12_arg_1" "idle_talk3" "conv_2_cmd_12_type" "PlayAnimOnce" "conv_2_cmd_12_wait_until_finished" "0" "conv_2_cmd_13_actor" "1" "conv_2_cmd_13_arg_1" "tdm_ai_commander_follow_me" "conv_2_cmd_13_type" "Talk" "conv_2_cmd_13_wait_until_finished" "1" "conv_2_cmd_14_actor" "1" "conv_2_cmd_14_arg_1" "Ending" "conv_2_cmd_14_type" "ActivateTarget" "conv_2_cmd_14_wait_until_finished" "1" "conv_2_cmd_1_actor" "1" "conv_2_cmd_1_arg_1" "RollCamera1" "conv_2_cmd_1_type" "RunScript" "conv_2_cmd_1_wait_until_finished" "0" "conv_2_cmd_2_actor" "1" "conv_2_cmd_2_arg_1" "1" "conv_2_cmd_2_type" "WaitSeconds" "conv_2_cmd_2_wait_until_finished" "1" "conv_2_cmd_3_actor" "1" "conv_2_cmd_3_arg_1" "look_forward" "conv_2_cmd_3_type" "PlayAnimOnce" "conv_2_cmd_3_wait_until_finished" "0" "conv_2_cmd_4_actor" "1" "conv_2_cmd_4_arg_1" "tdm_ai_commander_Corbin" "conv_2_cmd_4_type" "Talk" "conv_2_cmd_4_wait_until_finished" "1" "conv_2_cmd_5_actor" "1" "conv_2_cmd_5_arg_1" "3" "conv_2_cmd_5_type" "WaitSeconds" "conv_2_cmd_5_wait_until_finished" "1" "conv_2_cmd_6_actor" "1" "conv_2_cmd_6_arg_1" "RollCamera2" "conv_2_cmd_6_type" "RunScript" "conv_2_cmd_6_wait_until_finished" "1" "conv_2_cmd_7_actor" "1" "conv_2_cmd_7_arg_1" "1" "conv_2_cmd_7_type" "WaitSeconds" "conv_2_cmd_7_wait_until_finished" "1" "conv_2_cmd_8_actor" "2" "conv_2_cmd_8_arg_1" "idle_search_suspicious01" "conv_2_cmd_8_type" "PlayAnimOnce" "conv_2_cmd_8_wait_until_finished" "1" "conv_2_cmd_9_actor" "2" "conv_2_cmd_9_arg_1" "func_static_899" "conv_2_cmd_9_type" "WalkToEntity" "conv_2_cmd_9_wait_until_finished" "0" "conv_2_max_play_count" "-1" "conv_2_name" "contact" "conv_2_talk_distance" "60" "conv_3_actor_1" "Commander" "conv_3_actor_2" "Jack" "conv_3_actors_always_face_each_other_while_talking" "0" "conv_3_actors_must_be_within_talkdistance" "0" "conv_3_cmd_10_actor" "1" "conv_3_cmd_10_arg_1" "convo3_06" "conv_3_cmd_10_type" "Talk" "conv_3_cmd_10_wait_until_finished" "1" "conv_3_cmd_11_actor" "2" "conv_3_cmd_11_arg_1" "convo3_07" "conv_3_cmd_11_type" "Talk" "conv_3_cmd_11_wait_until_finished" "1" "conv_3_cmd_1_actor" "1" "conv_3_cmd_1_arg_1" "convo3_01" "conv_3_cmd_1_type" "Talk" "conv_3_cmd_1_wait_until_finished" "1" "conv_3_cmd_2_actor" "1" "conv_3_cmd_2_arg_1" "convo3_02" "conv_3_cmd_2_type" "Talk" "conv_3_cmd_2_wait_until_finished" "1" "conv_3_cmd_3_actor" "2" "conv_3_cmd_3_arg_1" "convo3_03" "conv_3_cmd_3_type" "Talk" "conv_3_cmd_3_wait_until_finished" "1" "conv_3_cmd_4_actor" "2" "conv_3_cmd_4_arg_1" "convo3_03_1" "conv_3_cmd_4_type" "Talk" "conv_3_cmd_4_wait_until_finished" "0" "conv_3_cmd_5_actor" "2" "conv_3_cmd_5_arg_1" "1" "conv_3_cmd_5_type" "WaitSeconds" "conv_3_cmd_5_wait_until_finished" "1" "conv_3_cmd_6_actor" "2" "conv_3_cmd_6_arg_1" "sit_talk_gesture2" "conv_3_cmd_6_type" "PlayAnimOnce" "conv_3_cmd_6_wait_until_finished" "0" "conv_3_cmd_7_actor" "2" "conv_3_cmd_7_arg_1" "4" "conv_3_cmd_7_type" "WaitSeconds" "conv_3_cmd_7_wait_until_finished" "1" "conv_3_cmd_8_actor" "1" "conv_3_cmd_8_arg_1" "convo3_04" "conv_3_cmd_8_type" "Talk" "conv_3_cmd_8_wait_until_finished" "1" "conv_3_cmd_9_actor" "2" "conv_3_cmd_9_arg_1" "convo3_05" "conv_3_cmd_9_type" "Talk" "conv_3_cmd_9_wait_until_finished" "1" "conv_3_max_play_count" "-1" "conv_3_name" "bar_convo1" "conv_3_talk_distance" "60" "conv_4_actor_1" "Commander" "conv_4_actor_2" "Jack" "conv_4_actors_always_face_each_other_while_talking" "0" "conv_4_actors_must_be_within_talkdistance" "0" "conv_4_cmd_1_actor" "1" "conv_4_cmd_1_arg_1" "convo2_01" "conv_4_cmd_1_type" "Talk" "conv_4_cmd_1_wait_until_finished" "1" "conv_4_cmd_2_actor" "2" "conv_4_cmd_2_arg_1" "convo2_02" "conv_4_cmd_2_type" "Talk" "conv_4_cmd_2_wait_until_finished" "1" "conv_4_cmd_3_actor" "1" "conv_4_cmd_3_arg_1" "convo2_03" "conv_4_cmd_3_type" "Talk" "conv_4_cmd_3_wait_until_finished" "1" "conv_4_cmd_4_actor" "2" "conv_4_cmd_4_arg_1" "convo2_04" "conv_4_cmd_4_type" "Talk" "conv_4_cmd_4_wait_until_finished" "1" "conv_4_cmd_5_actor" "2" "conv_4_cmd_5_arg_1" "convo2_05" "conv_4_cmd_5_type" "Talk" "conv_4_cmd_5_wait_until_finished" "1" "conv_4_max_play_count" "-1" "conv_4_name" "bar_convo2" "conv_4_talk_distance" "60" "conv_5_actor_1" "Jack" "conv_5_actor_2" "Commander" "conv_5_actors_always_face_each_other_while_talking" "0" "conv_5_actors_must_be_within_talkdistance" "0" "conv_5_cmd_1_actor" "1" "conv_5_cmd_1_arg_1" "tdm_ai_jack_convo_question" "conv_5_cmd_1_type" "Talk" "conv_5_cmd_1_wait_until_finished" "1" "conv_5_cmd_2_actor" "2" "conv_5_cmd_2_arg_1" "tdm_ai_commander_convo_answer" "conv_5_cmd_2_type" "Talk" "conv_5_cmd_2_wait_until_finished" "1" "conv_5_cmd_3_actor" "1" "conv_5_cmd_3_arg_1" "tdm_ai_jack_convo_close" "conv_5_cmd_3_type" "Talk" "conv_5_cmd_3_wait_until_finished" "1" "conv_5_max_play_count" "-1" "conv_5_name" "random_bar_convo1" "conv_5_talk_distance" "60" "conv_6_actor_1" "Jack" "conv_6_actor_2" "Commander" "conv_6_actors_always_face_each_other_while_talking" "0" "conv_6_actors_must_be_within_talkdistance" "0" "conv_6_cmd_1_actor" "2" "conv_6_cmd_1_arg_1" "tdm_ai_commander_convo_question" "conv_6_cmd_1_type" "Talk" "conv_6_cmd_1_wait_until_finished" "1" "conv_6_cmd_2_actor" "1" "conv_6_cmd_2_arg_1" "tdm_ai_jack_convo_answer" "conv_6_cmd_2_type" "Talk" "conv_6_cmd_2_wait_until_finished" "1" "conv_6_cmd_3_actor" "2" "conv_6_cmd_3_arg_1" "tdm_ai_commander_convo_close" "conv_6_cmd_3_type" "Talk" "conv_6_cmd_3_wait_until_finished" "1" "conv_6_max_play_count" "-1" "conv_6_name" "random_bar_convo2" "conv_6_talk_distance" "60" "origin" "-744 -228 16" } // entity 2 { "classname" "atdm:target_startconversation" "name" "atdm_target_startconversation_1" "conversation" "Citywatch convo1" "origin" "-776 -192 16" } // entity 3 { "classname" "atdm:ai_citywatch_lesser" "name" "Wart" "def_head" "atdm:ai_head_baseguard_clothcoif" "max_interleave_think_dist" "2500" "origin" "-312 -96 0" "rotation" "-0.595595 -0.803285 0 0.803285 -0.595595 0 0 0 1" "sr_class_5" "R" "sr_effect_5_1" "effect_trigger" "sr_effect_5_1_arg1" "message_body" "sr_state_5" "1" "sr_type_5" "STIM_FROB" "cinematic" "1" } // entity 4 { "classname" "atdm:ai_citywatch" "name" "Harold" "def_head" "atdm:ai_head03_citywatch" "max_interleave_think_dist" "2500" "origin" "-392 -224 0" "rotation" "0.71495 0.699176 0 -0.699176 0.71495 0 0 0 1" "sr_class_5" "R" "sr_effect_5_1" "effect_trigger" "sr_effect_5_1_arg1" "message_body" "sr_state_5" "1" "sr_type_5" "STIM_FROB" "cinematic" "1" } // entity 5 { "classname" "path_corner" "name" "path_corner_10" "origin" "304 -224 0" "target0" "path_corner_11" "target1" "path_corner_17" } // entity 6 { "classname" "atdm:target_changetarget" "name" "atdm_target_changetarget_1" "add" "path_corner_2" "origin" "-776 -228 16" "target" "Harold" } // entity 7 { "classname" "atdm:target_changetarget" "name" "atdm_target_changetarget_2" "add" "path_corner_10" "origin" "-776 -264 16" "target" "Wart" } // entity 8 { "classname" "trigger_once" "name" "message_body" "diff_2_nospawn" "1" "model" "message_body" "origin" "-696 -56 36" "target0" "body_message" // primitive 0 { brushDef3 { ( 0 0 1 -36 ) ( ( 0.02604199945926666 0 -2.664535259100376e-15 ) ( 0 0.02604199945926666 3.552713678800501e-14 ) ) "textures/common/trigonce" 0 0 0 ( 0 1 0 -16 ) ( ( 0.02604199945926666 0 0 ) ( 0 0.02604199945926666 -0.1041679978370667 ) ) "textures/common/trigonce" 0 0 0 ( 1 0 0 -10 ) ( ( 0.02604199945926666 0 -4.440892098500626e-16 ) ( 0 0.02604199945926666 -0.1041679978370667 ) ) "textures/common/trigonce" 0 0 0 ( 0 0 -1 -36 ) ( ( 0.02604199945926666 0 4.440892098500626e-15 ) ( 0 0.02604199945926666 -3.552713678800501e-14 ) ) "textures/common/trigonce" 0 0 0 ( 0 -1 0 -14 ) ( ( 0.02604199945926666 0 -4.263256414560601e-14 ) ( 0 0.02604199945926666 -0.1041679978370667 ) ) "textures/common/trigonce" 0 0 0 ( -1 0 0 -14 ) ( ( 0.02604199945926666 0 -4.440892098500626e-16 ) ( 0 0.02604199945926666 -0.1041679978370667 ) ) "textures/common/trigonce" 0 0 0 } } } // entity 9 { "classname" "atdm:gui_message" "name" "body_message" "delay" "0" "fade_out_time" "3" "force" "1" "gui" "guis/prologue.gui" "lines" "3" "origin" "-732 -72 16" "show" "4" "text" "You can press the Use key to shoulder a body, and again to drop it" } // entity 10 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "180.000000" "origin" "-32 -160 0" } // entity 11 { "classname" "light" "name" "ambient_world" "_color" "0.12 0.12 0.12" "light_center" "0 0 0" "light_radius" "2241 1281 993" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "780 368 80" "parallel" "0" "texture" "lights/ambientlightnfo" "ai_see" "0" } // entity 12 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "704 368 32" } // entity 13 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "689 345.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 14 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "701 345.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 15 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "711 345.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 16 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "727 345.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 17 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "799 295.5 43.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 18 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "750.625 294.75 43.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 19 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "739 345.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 20 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "691 295.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 21 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "800 368 64" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 22 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "752 368 32" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 23 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "688 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "688 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "688 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 36 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 37 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 38 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 39 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 40 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 41 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 42 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 43 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 44 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "750.625 278.75 43.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "750.625 262.75 43.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "799 279.5 43.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 47 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "799 263.5 43.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "689 329.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "689 313.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "701 329.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "701 313.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "711 329.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "711 313.5 92.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "691 279.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "691 263.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "727 329.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "727 313.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "739 329.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "739 313.5 67.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "782 346 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "798 346 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 296 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 296 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "706 296 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "782 330 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 66 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "782 314 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 67 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "798 330 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 68 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "798 314 64" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 69 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "706 280 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 70 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "706 264 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 71 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 280 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 72 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 264 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 73 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 280 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 74 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 264 64" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 75 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 216 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 76 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 168 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 77 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 120 24" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 78 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "728 368 32" } // entity 79 { "classname" "path_corner" "name" "path_corner_2" "origin" "280 -251 0.689292" "target0" "path_corner_3" } // entity 80 { "classname" "trigger_once" "name" "trigger_once_1" "model" "trigger_once_1" "origin" "-160 -176 112" "target0" "atdm_target_startconversation_1" // primitive 0 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.015625 0 5.500000000000002 ) ( 0 0.015625 7 ) ) "textures/common/trigonce" 0 0 0 ( 0 1 0 -80 ) ( ( 0.015625 0 -7 ) ( 0 0.015625 0 ) ) "textures/common/trigonce" 0 0 0 ( 1 0 0 -96 ) ( ( 0.015625 0 5.5 ) ( 0 0.015625 0 ) ) "textures/common/trigonce" 0 0 0 ( 0 0 -1 -112 ) ( ( 0.015625 0 5.5 ) ( 0 0.015625 -6.999999999999999 ) ) "textures/common/trigonce" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.015625 0 7 ) ( 0 0.015625 0 ) ) "textures/common/trigonce" 0 0 0 ( -1 0 0 -96 ) ( ( 0.015625 0 -5.5 ) ( 0 0.015625 0 ) ) "textures/common/trigonce" 0 0 0 } } } // entity 81 { "classname" "func_cameraview" "name" "func_cameraview_1" "origin" "-216 -16 128" "target0" "target_null_1" "trigger" "1" } // entity 82 { "classname" "target_null" "name" "target_null_1" "origin" "-304 -96 80" "angle" "180.000000" }