thedarkmod.x64: /home/x/darkmod_src/idlib/../idlib/bv/Frustum.h:175: void idFrustum::MoveFarDistance(float): Assertion `dFar > this->dNear' failed. Thread 38 "Frontend" received signal SIGABRT, Aborted. [Switching to Thread 0x7fff5cbfd640 (LWP 63662)] __pthread_kill_implementation (no_tid=0, signo=6, threadid=140734749464128) at ./nptl/pthread_kill.c:44 44 ./nptl/pthread_kill.c: No such file or directory. (gdb) bt #0 __pthread_kill_implementation (no_tid=0, signo=6, threadid=140734749464128) at ./nptl/pthread_kill.c:44 #1 __pthread_kill_internal (signo=6, threadid=140734749464128) at ./nptl/pthread_kill.c:78 #2 __GI___pthread_kill (threadid=140734749464128, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 #3 0x00007ffff7a42476 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 #4 0x00007ffff7a287f3 in __GI_abort () at ./stdlib/abort.c:79 #5 0x00007ffff7a2871b in __assert_fail_base (fmt=0x7ffff7bdd150 "%s%s%s:%u: %s%sAssertion `%s' failed.\n%n", assertion=0x1357ac7 "dFar > this->dNear", file=0x1357a20 "/home/x/darkmod_src/idlib/../idlib/bv/Frustum.h", line=175, function=) at ./assert/assert.c:92 #6 0x00007ffff7a39e96 in __GI___assert_fail (assertion=0x1357ac7 "dFar > this->dNear", file=0x1357a20 "/home/x/darkmod_src/idlib/../idlib/bv/Frustum.h", line=175, function=0x1357aa0 "void idFrustum::MoveFarDistance(float)") at ./assert/assert.c:101 #7 0x000000000083a886 in idFrustum::MoveFarDistance (this=0x7fff4bfff4e0, dFar=-nan(0x7fff00)) at /home/x/darkmod_src/idlib/../idlib/bv/Frustum.h:175 #8 0x0000000000bafe5f in idFrustum::ConstrainToBounds (this=0x7fff4bfff4e0, bounds=...) at /home/x/darkmod_src/idlib/bv/Frustum.cpp:1414 #9 0x000000000083a27a in R_ConstrainViewFrustum () at /home/x/darkmod_src/renderer/tr_main.cpp:1061 #10 0x000000000083a476 in R_RenderView (parms=...) at /home/x/darkmod_src/renderer/tr_main.cpp:1157 #11 0x00000000007d9247 in idRenderWorldLocal::RenderScene (this=0x634e1b0, renderView=...) at /home/x/darkmod_src/renderer/RenderWorld.cpp:733 #12 0x000000000067691e in idPlayerView::PeekView (this=0x5374bacc, view=0x4bb50670) at /home/x/darkmod_src/game/PlayerView.cpp:717 #13 0x0000000000677c7b in idPlayerView::RenderPlayerView (this=0x5374bacc, hud=0x4f46fb60) at /home/x/darkmod_src/game/PlayerView.cpp:979 #14 0x00000000005aceef in idGameLocal::Draw (this=0x17a6500 , clientNum=0) at /home/x/darkmod_src/game/Game_local.cpp:3555 #15 0x00000000004bbd5f in idSessionLocal::Draw (this=0x17f40e0 ) at /home/x/darkmod_src/framework/Session.cpp:2687 #16 0x00000000004bd6b4 in idSessionLocal::DrawFrame (this=0x17f40e0 ) at /home/x/darkmod_src/framework/Session.cpp:3120 #17 0x00000000004bd80b in idSessionLocal::FrontendThreadFunction (this=0x17f40e0 ) at /home/x/darkmod_src/framework/Session.cpp:3157 #18 0x00000000004bdb80 in operator() (__closure=0x0, x=0x17f40e0 ) at /home/x/darkmod_src/framework/Session.cpp:3232 #19 0x00000000004bdba8 in _FUN () at /home/x/darkmod_src/framework/Session.cpp:3234 #20 0x00007ffff7a94b43 in start_thread (arg=) at ./nptl/pthread_create.c:442 #21 0x00007ffff7b26a00 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81