/* Generated by DarkRadiant's Particle Editor. */ particle explosion_debris { { count 50 material textures/particles/shard01 time 2.000 cycles 1.000 timeOffset 0.000 bunching 0.300 distribution rect 64.000 64.000 64.000 direction cone 20.000 orientation view speed "500.000" to "300.000" size "4.000" to "0.000" aspect "1.000" rotation "128.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.100 fadeOut 0.250 fadeIndex 0.000 color 0.000 0.000 0.000 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 0.000 gravity 0.000 } { count 60 material textures/particles/pepper01_blur time 2.000 cycles 1.000 timeOffset 0.000 bunching 0.300 distribution rect 64.000 64.000 64.000 direction cone 20.000 orientation view speed "400.000" to "300.000" size "16.000" aspect "1.000" rotation "0.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.100 fadeOut 0.100 fadeIndex 0.000 color 0.000 0.000 0.000 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity 0.000 } }